// //Copyright (C) 2016 LunarG, Inc. // //All rights reserved. // //Redistribution and use in source and binary forms, with or without //modification, are permitted provided that the following conditions //are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of Google, Inc., nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE //POSSIBILITY OF SUCH DAMAGE. // #ifndef HLSLATTRIBUTES_H_ #define HLSLATTRIBUTES_H_ #include #include #include "hlslScanContext.h" #include "../glslang/Include/Common.h" namespace glslang { enum TAttributeType { EatNone, EatAllow_uav_condition, EatBranch, EatCall, EatDomain, EatEarlyDepthStencil, EatFastOpt, EatFlatten, EatForceCase, EatInstance, EatMaxTessFactor, EatNumThreads, EatMaxVertexCount, EatOutputControlPoints, EatOutputTopology, EatPartitioning, EatPatchConstantFunc, EatUnroll, }; } namespace std { // Allow use of TAttributeType enum in hash_map without calling code having to cast. template <> struct hash { std::size_t operator()(glslang::TAttributeType attr) const { return std::hash()(int(attr)); } }; } // end namespace std namespace glslang { class TIntermAggregate; class TAttributeMap { public: // Search for and potentially add the attribute into the map. Return the // attribute type enum for it, if found, else EatNone. TAttributeType setAttribute(const TString* name, TIntermAggregate* value); // Const lookup: search for (but do not modify) the attribute in the map. const TIntermAggregate* operator[](TAttributeType) const; protected: // Find an attribute enum given its name. static TAttributeType attributeFromName(const TString&); std::unordered_map attributes; }; } // end namespace glslang #endif // HLSLATTRIBUTES_H_