spv.register.autoassign-2.frag Linked fragment stage: // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 31 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 9 ExecutionMode 4 OriginUpperLeft Name 4 "main" Name 9 "Color" Name 12 "g_tScene[0]" Name 16 "g_tSamp" Name 25 "g_tScene[1]" Decorate 9(Color) Location 0 Decorate 12(g_tScene[0]) DescriptorSet 0 Decorate 12(g_tScene[0]) Binding 10 Decorate 16(g_tSamp) DescriptorSet 0 Decorate 16(g_tSamp) Binding 5 Decorate 25(g_tScene[1]) DescriptorSet 0 Decorate 25(g_tScene[1]) Binding 11 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Output 7(fvec4) 9(Color): 8(ptr) Variable Output 10: TypeImage 6(float) 2D sampled format:Unknown 11: TypePointer UniformConstant 10 12(g_tScene[0]): 11(ptr) Variable UniformConstant 14: TypeSampler 15: TypePointer UniformConstant 14 16(g_tSamp): 15(ptr) Variable UniformConstant 18: TypeSampledImage 10 20: TypeVector 6(float) 2 21: 6(float) Constant 1050253722 22: 6(float) Constant 1053609165 23: 20(fvec2) ConstantComposite 21 22 25(g_tScene[1]): 11(ptr) Variable UniformConstant 4(main): 2 Function None 3 5: Label 13: 10 Load 12(g_tScene[0]) 17: 14 Load 16(g_tSamp) 19: 18 SampledImage 13 17 24: 7(fvec4) ImageSampleImplicitLod 19 23 26: 10 Load 25(g_tScene[1]) 27: 14 Load 16(g_tSamp) 28: 18 SampledImage 26 27 29: 7(fvec4) ImageSampleImplicitLod 28 23 30: 7(fvec4) FAdd 24 29 Store 9(Color) 30 Return FunctionEnd