spv.set.vert Warning, version 450 is not yet complete; most version-specific features are present, but some are missing. Linked vertex stage: // Module Version 99 // Generated by (magic number): 51a00bb // Id's are bound by 26 Source GLSL 450 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" Name 4 "main" Name 10 "color" Name 11 "setBuf" MemberName 11(setBuf) 0 "color" Name 13 "setBufInst" Name 22 "sampler" Name 24 "gl_VertexID" Name 25 "gl_InstanceID" Decorate 10(color) Smooth Decorate 11(setBuf) GLSLShared Decorate 11(setBuf) BufferBlock Decorate 13(setBufInst) DescriptorSet 0 Decorate 13(setBufInst) Binding 8 Decorate 22(sampler) DescriptorSet 4 Decorate 22(sampler) Binding 7 Decorate 22(sampler) NoStaticUse Decorate 24(gl_VertexID) BuiltIn VertexId Decorate 24(gl_VertexID) NoStaticUse Decorate 25(gl_InstanceID) BuiltIn InstanceId Decorate 25(gl_InstanceID) NoStaticUse 2: TypeVoid 3: TypeFunction 2 7: TypeFloat 32 8: TypeVector 7(float) 4 9: TypePointer Output 8(fvec4) 10(color): 9(ptr) Variable Output 11(setBuf): TypeStruct 8(fvec4) 12: TypePointer Uniform 11(setBuf) 13(setBufInst): 12(ptr) Variable Uniform 14: TypeInt 32 1 15: 14(int) Constant 0 16: TypePointer Uniform 8(fvec4) 19: TypeImage 7(float) 2D sampled format:Unknown 20: TypeSampledImage 19 21: TypePointer UniformConstant 20 22(sampler): 21(ptr) Variable UniformConstant 23: TypePointer Input 14(int) 24(gl_VertexID): 23(ptr) Variable Input 25(gl_InstanceID): 23(ptr) Variable Input 4(main): 2 Function None 3 5: Label 17: 16(ptr) AccessChain 13(setBufInst) 15 18: 8(fvec4) Load 17 Store 10(color) 18 Branch 6 6: Label Return FunctionEnd