0:? Sequence 0:5 Sequence 0:5 move second child to first child (float) 0:5 'sum' (float) 0:5 Constant: 0:5 0.000000 0:7 Function Definition: main( (void) 0:7 Function Parameters: 0:12 Sequence 0:12 add second child into first child (float) 0:12 'sum' (float) 0:12 Constant: 0:12 1.000000 0:21 add second child into first child (float) 0:21 'sum' (float) 0:21 Constant: 0:21 300.000000 0:61 add second child into first child (float) 0:61 'sum' (float) 0:61 Constant: 0:61 600000.000000 0:65 add second child into first child (float) 0:65 'sum' (float) 0:65 Constant: 0:65 80000000.000000 0:69 add second child into first child (float) 0:69 'sum' (float) 0:69 Constant: 0:69 900000000.000000 0:76 add second child into first child (float) 0:76 'sum' (float) 0:76 Constant: 0:76 7000000.000000 0:86 move second child to first child (4-component vector of float) 0:86 'gl_Position' (gl_Position 4-component vector of float) 0:86 Construct vec4 (4-component vector of float) 0:86 'sum' (float) 0:? Linker Objects 0:? 'sum' (float)