0:? Sequence 0:38 Function Definition: main( (void) 0:38 Function Parameters: 0:40 Sequence 0:40 move second child to first child (4-component vector of float) 0:40 'gl_FragColor' (fragColor 4-component vector of float) 0:40 Construct vec4 (4-component vector of float) 0:40 'color' (smooth in 3-component vector of float) 0:40 Constant: 0:40 1.000000 0:? Linker Objects 0:? 'color' (smooth in 3-component vector of float)