53 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
spv.sampleId.frag
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// Module Version 10000
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// Generated by (magic number): 80007
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// Id's are bound by 26
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                              Capability Shader
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                              Capability SampleRateShading
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 8 18 20
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 450
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                              Name 4  "main"
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                              Name 8  "gl_SampleID"
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                              Name 18  "color"
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                              Name 20  "samp"
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                              Decorate 8(gl_SampleID) Flat
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                              Decorate 8(gl_SampleID) BuiltIn SampleId
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                              Decorate 18(color) Location 0
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                              Decorate 20(samp) Location 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeInt 32 1
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               7:             TypePointer Input 6(int)
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  8(gl_SampleID):      7(ptr) Variable Input
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              10:      6(int) Constant 3
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              11:             TypeBool
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              15:             TypeFloat 32
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              16:             TypeVector 15(float) 4
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              17:             TypePointer Output 16(fvec4)
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       18(color):     17(ptr) Variable Output
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              19:             TypePointer Input 16(fvec4)
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        20(samp):     19(ptr) Variable Input
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              23:   15(float) Constant 1073741824
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         4(main):           2 Function None 3
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               5:             Label
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               9:      6(int) Load 8(gl_SampleID)
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              12:    11(bool) SLessThan 9 10
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                              SelectionMerge 14 None
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                              BranchConditional 12 13 22
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              13:               Label
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              21:   16(fvec4)   Load 20(samp)
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                                Store 18(color) 21
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                                Branch 14
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              22:               Label
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              24:   16(fvec4)   Load 20(samp)
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              25:   16(fvec4)   VectorTimesScalar 24 23
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                                Store 18(color) 25
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                                Branch 14
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              14:             Label
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                              Return
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                              FunctionEnd
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