87 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| spv.varyingArray.frag
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| // Module Version 10000
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| // Generated by (magic number): 80007
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| // Id's are bound by 61
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 19 34 39 45 48
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source GLSL 140
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|                               Name 4  "main"
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|                               Name 9  "texColor"
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|                               Name 13  "texSampler2D"
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|                               Name 19  "TexCoord"
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|                               Name 34  "color"
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|                               Name 39  "alpha"
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|                               Name 45  "gl_FragColor"
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|                               Name 48  "foo"
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|                               Decorate 13(texSampler2D) DescriptorSet 0
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|                               Decorate 45(gl_FragColor) Location 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 4
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|                8:             TypePointer Function 7(fvec4)
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|               10:             TypeImage 6(float) 2D sampled format:Unknown
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|               11:             TypeSampledImage 10
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|               12:             TypePointer UniformConstant 11
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| 13(texSampler2D):     12(ptr) Variable UniformConstant
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|               15:             TypeInt 32 0
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|               16:     15(int) Constant 6
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|               17:             TypeArray 7(fvec4) 16
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|               18:             TypePointer Input 17
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|     19(TexCoord):     18(ptr) Variable Input
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|               20:             TypeInt 32 1
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|               21:     20(int) Constant 4
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|               22:             TypePointer Input 7(fvec4)
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|               25:     20(int) Constant 5
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|               29:             TypeVector 6(float) 2
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|        34(color):     22(ptr) Variable Input
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|               38:             TypePointer Input 6(float)
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|        39(alpha):     38(ptr) Variable Input
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|               41:     15(int) Constant 3
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|               42:             TypePointer Function 6(float)
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|               44:             TypePointer Output 7(fvec4)
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| 45(gl_FragColor):     44(ptr) Variable Output
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|               46:             TypeArray 7(fvec4) 41
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|               47:             TypePointer Input 46
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|          48(foo):     47(ptr) Variable Input
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|               49:     20(int) Constant 1
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|               52:     20(int) Constant 0
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|          4(main):           2 Function None 3
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|                5:             Label
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|      9(texColor):      8(ptr) Variable Function
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|               14:          11 Load 13(texSampler2D)
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|               23:     22(ptr) AccessChain 19(TexCoord) 21
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|               24:    7(fvec4) Load 23
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|               26:     22(ptr) AccessChain 19(TexCoord) 25
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|               27:    7(fvec4) Load 26
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|               28:    7(fvec4) FAdd 24 27
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|               30:    6(float) CompositeExtract 28 0
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|               31:    6(float) CompositeExtract 28 1
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|               32:   29(fvec2) CompositeConstruct 30 31
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|               33:    7(fvec4) ImageSampleImplicitLod 14 32
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|                               Store 9(texColor) 33
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|               35:    7(fvec4) Load 34(color)
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|               36:    7(fvec4) Load 9(texColor)
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|               37:    7(fvec4) FAdd 36 35
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|                               Store 9(texColor) 37
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|               40:    6(float) Load 39(alpha)
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|               43:     42(ptr) AccessChain 9(texColor) 41
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|                               Store 43 40
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|               50:     22(ptr) AccessChain 48(foo) 49
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|               51:    7(fvec4) Load 50
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|               53:     22(ptr) AccessChain 19(TexCoord) 52
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|               54:    7(fvec4) Load 53
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|               55:    7(fvec4) FAdd 51 54
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|               56:     22(ptr) AccessChain 19(TexCoord) 21
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|               57:    7(fvec4) Load 56
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|               58:    7(fvec4) FAdd 55 57
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|               59:    7(fvec4) Load 9(texColor)
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|               60:    7(fvec4) FAdd 58 59
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|                               Store 45(gl_FragColor) 60
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|                               Return
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|                               FunctionEnd
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