
Some license information were missing for some of the files, I have added the proper licensing information as well as author information for both files.
120 lines
4.6 KiB
PHP
120 lines
4.6 KiB
PHP
<?php
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/* Copyright (C) 2014-2015 LunarG, Inc.
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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*
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* Neither the name of 3Dlabs Inc. Ltd. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* Author: John Kessenich, LunarG
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*/
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?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
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<head>
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<title>GLSL Reference Parser</title>
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<?php
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if (file_exists("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_head.txt"))
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include("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_head.txt");
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else
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include("sdk_head.txt");
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?>
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</head>
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<body>
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<?php
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if (file_exists("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_body_start.txt"))
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include("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_body_start.txt");
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else
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include("sdk_body_start.txt");
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?>
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<p>
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<a href="index.php">[About]</a>
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<!-- <a href="news.php">[News]</a> -->
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<!-- <a href="documentation/index.php">[Documentation]</a> -->
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<!-- <a href="screenshots.php">[Screenshots]</a> -->
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</p>
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<h1>About GLSL Reference Parser</h1>
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<p>
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The GLSL Reference Parser provides a front end for parsing and
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operating on OpenGL Shading Language code. It was originally
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developed by 3Dlabs and is being maintained and updated by <a
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href="http://lunarg.com/">LunarG</a>. The <a
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href="README.txt">README</a> has some additional information.
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</p>
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<p>
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You can download the source from the <a
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href="https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang/">
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Khronos public-access Subversion server</a> . For example, using the Subversion
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command-line client:
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</p>
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<p><tt>
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svn checkout --username anonymous --password anonymous
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https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang/ glslang
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</tt></p>
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<hr />
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<h2>Requirements</h2>
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<p> TBD. Builds on Windows and Linux. </p>
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<!--
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<ul>
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<li><a href="http://gcc.gnu.org">GCC</a> 3.2 or later (4.0
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is <a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=18279">broken</a>, but 4.1 works).</li>
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<li><a href="http://ffmpeg.sourceforge.net/">FFmpeg</a> is needed for
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video capture</li>
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<li><a href="http://tiswww.case.edu/php/chet/readline/rltop.html">GNU
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readline</a> is recommended for history editing in <kbd>gldb</kbd></li>
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<li><a href="http://www.gtk.org/">GTK+</a> is required for <kbd>gldb-gui</kbd></li>
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<li><a href="http://projects.gnome.org/gtkglext/">GtkGLExt</a> and
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<a href="http://glew.sourceforge.net/">GLEW</a> are highly
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recommended for <kbd>gldb-gui</kbd> (without them, the texture display
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will not work)</li>
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</ul>
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-->
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<hr />
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<!--
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<h2>Example</h2>
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-->
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<hr />
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<p>
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<a href="http://sourceforge.net/projects/glslang"><img src="http://sflogo.sourceforge.net/sflogo.php?group_id=110905&type=12" width="120" height="30" border="0" alt="Get BuGLe at SourceForge.net. Fast, secure and Free Open Source software downloads" /></a>
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<?php
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if (file_exists("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_footer.txt"))
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include("/home/virtual/opengl.org/var/www/html/sdk/inc/sdk_footer.txt");
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else
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include("sdk_footer.txt");
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?>
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</body>
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</html>
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