This needs some render testing, but is destined to be part of master. This also leads to a variety of other simplifications. - IO are global symbols, so only need one list of linkage nodes (deferred) - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized - several parts of splitting/flattening are now localized
388 lines
22 KiB
Plaintext
388 lines
22 KiB
Plaintext
hlsl.struct.split.call.vert
|
|
Shader version: 450
|
|
0:? Sequence
|
|
0:17 Function Definition: Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11; (temp void)
|
|
0:17 Function Parameters:
|
|
0:17 'fn1_in' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:17 'fn1_out' (in structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:? Sequence
|
|
0:18 add (temp 4-component vector of float)
|
|
0:18 Pos_in: direct index for structure (temp 4-component vector of float Position)
|
|
0:18 'fn1_in' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Pos_out: direct index for structure (temp 4-component vector of float Position)
|
|
0:18 'fn1_out' (in structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:22 Function Definition: @main(struct-VS_INPUT-i1-vf4-i11; (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 Function Parameters:
|
|
0:22 'vsin' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:? Sequence
|
|
0:25 move second child to first child (temp int)
|
|
0:25 x0_out: direct index for structure (temp int)
|
|
0:25 'vsout' (temp structure{temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:25 x0_in: direct index for structure (temp int)
|
|
0:25 'vsin' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:26 move second child to first child (temp 4-component vector of float)
|
|
0:26 Pos_out: direct index for structure (temp 4-component vector of float)
|
|
0:26 'vsout' (temp structure{temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:26 Constant:
|
|
0:26 1 (const int)
|
|
0:26 Pos_in: direct index for structure (temp 4-component vector of float)
|
|
0:26 'vsin' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:26 Constant:
|
|
0:26 1 (const int)
|
|
0:27 move second child to first child (temp int)
|
|
0:27 x1_out: direct index for structure (temp int)
|
|
0:27 'vsout' (temp structure{temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:27 Constant:
|
|
0:27 2 (const int)
|
|
0:27 x1_in: direct index for structure (temp int)
|
|
0:27 'vsin' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:27 Constant:
|
|
0:27 2 (const int)
|
|
0:29 Function Call: Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11; (temp void)
|
|
0:29 'vsin' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:29 'vsout' (temp structure{temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:31 Branch: Return with expression
|
|
0:31 'vsout' (temp structure{temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Function Definition: main( (temp void)
|
|
0:22 Function Parameters:
|
|
0:? Sequence
|
|
0:22 Sequence
|
|
0:22 move second child to first child (temp int)
|
|
0:22 x0_in: direct index for structure (temp int)
|
|
0:? 'vsin' (temp structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:? 'x0_in' (layout(location=0 ) in int)
|
|
0:22 move second child to first child (temp 4-component vector of float)
|
|
0:22 Pos_in: direct index for structure (temp 4-component vector of float)
|
|
0:? 'vsin' (temp structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:? 'Pos_in' (in 4-component vector of float Position)
|
|
0:22 move second child to first child (temp int)
|
|
0:22 x1_in: direct index for structure (temp int)
|
|
0:? 'vsin' (temp structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 2 (const int)
|
|
0:? 'x1_in' (layout(location=1 ) in int)
|
|
0:22 Sequence
|
|
0:22 move second child to first child (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 'flattenTemp' (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 Function Call: @main(struct-VS_INPUT-i1-vf4-i11; (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:? 'vsin' (temp structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 move second child to first child (temp int)
|
|
0:22 x0_out: direct index for structure (temp int)
|
|
0:22 '@entryPointOutput' (layout(location=0 ) out structure{temp int x0_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 x0_out: direct index for structure (temp int)
|
|
0:22 'flattenTemp' (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 move second child to first child (temp 4-component vector of float)
|
|
0:? '@entryPointOutput_Pos_out' (out 4-component vector of float Position)
|
|
0:22 Pos_out: direct index for structure (temp 4-component vector of float Position)
|
|
0:22 'flattenTemp' (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:22 move second child to first child (temp int)
|
|
0:22 x1_out: direct index for structure (temp int)
|
|
0:22 '@entryPointOutput' (layout(location=0 ) out structure{temp int x0_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:22 x1_out: direct index for structure (temp int)
|
|
0:22 'flattenTemp' (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 2 (const int)
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp int x0_out, temp int x1_out})
|
|
0:? 'x0_in' (layout(location=0 ) in int)
|
|
0:? 'Pos_in' (in 4-component vector of float Position)
|
|
0:? 'x1_in' (layout(location=1 ) in int)
|
|
0:? 'PerVertex_out' (out block{out 4-component vector of float Position @entryPointOutput_Pos_out})
|
|
|
|
|
|
Linked vertex stage:
|
|
|
|
|
|
Shader version: 450
|
|
0:? Sequence
|
|
0:17 Function Definition: Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11; (temp void)
|
|
0:17 Function Parameters:
|
|
0:17 'fn1_in' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:17 'fn1_out' (in structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:? Sequence
|
|
0:18 add (temp 4-component vector of float)
|
|
0:18 Pos_in: direct index for structure (temp 4-component vector of float Position)
|
|
0:18 'fn1_in' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:18 Pos_out: direct index for structure (temp 4-component vector of float Position)
|
|
0:18 'fn1_out' (in structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:18 Constant:
|
|
0:18 1 (const int)
|
|
0:22 Function Definition: @main(struct-VS_INPUT-i1-vf4-i11; (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 Function Parameters:
|
|
0:22 'vsin' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:? Sequence
|
|
0:25 move second child to first child (temp int)
|
|
0:25 x0_out: direct index for structure (temp int)
|
|
0:25 'vsout' (temp structure{temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:25 x0_in: direct index for structure (temp int)
|
|
0:25 'vsin' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:26 move second child to first child (temp 4-component vector of float)
|
|
0:26 Pos_out: direct index for structure (temp 4-component vector of float)
|
|
0:26 'vsout' (temp structure{temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:26 Constant:
|
|
0:26 1 (const int)
|
|
0:26 Pos_in: direct index for structure (temp 4-component vector of float)
|
|
0:26 'vsin' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:26 Constant:
|
|
0:26 1 (const int)
|
|
0:27 move second child to first child (temp int)
|
|
0:27 x1_out: direct index for structure (temp int)
|
|
0:27 'vsout' (temp structure{temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:27 Constant:
|
|
0:27 2 (const int)
|
|
0:27 x1_in: direct index for structure (temp int)
|
|
0:27 'vsin' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:27 Constant:
|
|
0:27 2 (const int)
|
|
0:29 Function Call: Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11; (temp void)
|
|
0:29 'vsin' (in structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:29 'vsout' (temp structure{temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:31 Branch: Return with expression
|
|
0:31 'vsout' (temp structure{temp int x0_out, temp 4-component vector of float Pos_out, temp int x1_out})
|
|
0:22 Function Definition: main( (temp void)
|
|
0:22 Function Parameters:
|
|
0:? Sequence
|
|
0:22 Sequence
|
|
0:22 move second child to first child (temp int)
|
|
0:22 x0_in: direct index for structure (temp int)
|
|
0:? 'vsin' (temp structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:? 'x0_in' (layout(location=0 ) in int)
|
|
0:22 move second child to first child (temp 4-component vector of float)
|
|
0:22 Pos_in: direct index for structure (temp 4-component vector of float)
|
|
0:? 'vsin' (temp structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:? 'Pos_in' (in 4-component vector of float Position)
|
|
0:22 move second child to first child (temp int)
|
|
0:22 x1_in: direct index for structure (temp int)
|
|
0:? 'vsin' (temp structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 Constant:
|
|
0:22 2 (const int)
|
|
0:? 'x1_in' (layout(location=1 ) in int)
|
|
0:22 Sequence
|
|
0:22 move second child to first child (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 'flattenTemp' (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 Function Call: @main(struct-VS_INPUT-i1-vf4-i11; (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:? 'vsin' (temp structure{temp int x0_in, temp 4-component vector of float Pos_in, temp int x1_in})
|
|
0:22 move second child to first child (temp int)
|
|
0:22 x0_out: direct index for structure (temp int)
|
|
0:22 '@entryPointOutput' (layout(location=0 ) out structure{temp int x0_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 x0_out: direct index for structure (temp int)
|
|
0:22 'flattenTemp' (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 move second child to first child (temp 4-component vector of float)
|
|
0:? '@entryPointOutput_Pos_out' (out 4-component vector of float Position)
|
|
0:22 Pos_out: direct index for structure (temp 4-component vector of float Position)
|
|
0:22 'flattenTemp' (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:22 move second child to first child (temp int)
|
|
0:22 x1_out: direct index for structure (temp int)
|
|
0:22 '@entryPointOutput' (layout(location=0 ) out structure{temp int x0_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:22 x1_out: direct index for structure (temp int)
|
|
0:22 'flattenTemp' (temp structure{temp int x0_out, temp 4-component vector of float Position Pos_out, temp int x1_out})
|
|
0:22 Constant:
|
|
0:22 2 (const int)
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp int x0_out, temp int x1_out})
|
|
0:? 'x0_in' (layout(location=0 ) in int)
|
|
0:? 'Pos_in' (in 4-component vector of float Position)
|
|
0:? 'x1_in' (layout(location=1 ) in int)
|
|
0:? 'PerVertex_out' (out block{out 4-component vector of float Position @entryPointOutput_Pos_out})
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80001
|
|
// Id's are bound by 93
|
|
|
|
Capability Shader
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Vertex 4 "main" 62 66 69 78 84 92
|
|
Name 4 "main"
|
|
Name 9 "VS_INPUT"
|
|
MemberName 9(VS_INPUT) 0 "x0_in"
|
|
MemberName 9(VS_INPUT) 1 "Pos_in"
|
|
MemberName 9(VS_INPUT) 2 "x1_in"
|
|
Name 11 "VS_OUTPUT"
|
|
MemberName 11(VS_OUTPUT) 0 "x0_out"
|
|
MemberName 11(VS_OUTPUT) 1 "Pos_out"
|
|
MemberName 11(VS_OUTPUT) 2 "x1_out"
|
|
Name 16 "Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11;"
|
|
Name 14 "fn1_in"
|
|
Name 15 "fn1_out"
|
|
Name 20 "@main(struct-VS_INPUT-i1-vf4-i11;"
|
|
Name 19 "vsin"
|
|
Name 29 "VS_OUTPUT"
|
|
MemberName 29(VS_OUTPUT) 0 "x0_out"
|
|
MemberName 29(VS_OUTPUT) 1 "Pos_out"
|
|
MemberName 29(VS_OUTPUT) 2 "x1_out"
|
|
Name 31 "vsout"
|
|
Name 44 "param"
|
|
Name 46 "param"
|
|
Name 60 "vsin"
|
|
Name 62 "x0_in"
|
|
Name 66 "Pos_in"
|
|
Name 69 "x1_in"
|
|
Name 72 "flattenTemp"
|
|
Name 73 "param"
|
|
Name 76 "VS_OUTPUT"
|
|
MemberName 76(VS_OUTPUT) 0 "x0_out"
|
|
MemberName 76(VS_OUTPUT) 1 "x1_out"
|
|
Name 78 "@entryPointOutput"
|
|
Name 84 "@entryPointOutput_Pos_out"
|
|
Name 90 "PerVertex_out"
|
|
MemberName 90(PerVertex_out) 0 "@entryPointOutput_Pos_out"
|
|
Name 92 "PerVertex_out"
|
|
MemberDecorate 11(VS_OUTPUT) 1 BuiltIn Position
|
|
Decorate 62(x0_in) Location 0
|
|
Decorate 66(Pos_in) BuiltIn Position
|
|
Decorate 69(x1_in) Location 1
|
|
Decorate 78(@entryPointOutput) Location 0
|
|
Decorate 84(@entryPointOutput_Pos_out) BuiltIn Position
|
|
MemberDecorate 90(PerVertex_out) 0 BuiltIn Position
|
|
Decorate 90(PerVertex_out) Block
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeInt 32 1
|
|
7: TypeFloat 32
|
|
8: TypeVector 7(float) 4
|
|
9(VS_INPUT): TypeStruct 6(int) 8(fvec4) 6(int)
|
|
10: TypePointer Function 9(VS_INPUT)
|
|
11(VS_OUTPUT): TypeStruct 6(int) 8(fvec4) 6(int)
|
|
12: TypePointer Function 11(VS_OUTPUT)
|
|
13: TypeFunction 2 10(ptr) 12(ptr)
|
|
18: TypeFunction 11(VS_OUTPUT) 10(ptr)
|
|
22: 6(int) Constant 1
|
|
23: TypePointer Function 8(fvec4)
|
|
29(VS_OUTPUT): TypeStruct 6(int) 8(fvec4) 6(int)
|
|
30: TypePointer Function 29(VS_OUTPUT)
|
|
32: 6(int) Constant 0
|
|
33: TypePointer Function 6(int)
|
|
40: 6(int) Constant 2
|
|
61: TypePointer Input 6(int)
|
|
62(x0_in): 61(ptr) Variable Input
|
|
65: TypePointer Input 8(fvec4)
|
|
66(Pos_in): 65(ptr) Variable Input
|
|
69(x1_in): 61(ptr) Variable Input
|
|
76(VS_OUTPUT): TypeStruct 6(int) 6(int)
|
|
77: TypePointer Output 76(VS_OUTPUT)
|
|
78(@entryPointOutput): 77(ptr) Variable Output
|
|
81: TypePointer Output 6(int)
|
|
83: TypePointer Output 8(fvec4)
|
|
84(@entryPointOutput_Pos_out): 83(ptr) Variable Output
|
|
90(PerVertex_out): TypeStruct 8(fvec4)
|
|
91: TypePointer Output 90(PerVertex_out)
|
|
92(PerVertex_out): 91(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
60(vsin): 10(ptr) Variable Function
|
|
72(flattenTemp): 12(ptr) Variable Function
|
|
73(param): 10(ptr) Variable Function
|
|
63: 6(int) Load 62(x0_in)
|
|
64: 33(ptr) AccessChain 60(vsin) 32
|
|
Store 64 63
|
|
67: 8(fvec4) Load 66(Pos_in)
|
|
68: 23(ptr) AccessChain 60(vsin) 22
|
|
Store 68 67
|
|
70: 6(int) Load 69(x1_in)
|
|
71: 33(ptr) AccessChain 60(vsin) 40
|
|
Store 71 70
|
|
74: 9(VS_INPUT) Load 60(vsin)
|
|
Store 73(param) 74
|
|
75:11(VS_OUTPUT) FunctionCall 20(@main(struct-VS_INPUT-i1-vf4-i11;) 73(param)
|
|
Store 72(flattenTemp) 75
|
|
79: 33(ptr) AccessChain 72(flattenTemp) 32
|
|
80: 6(int) Load 79
|
|
82: 81(ptr) AccessChain 78(@entryPointOutput) 32
|
|
Store 82 80
|
|
85: 23(ptr) AccessChain 72(flattenTemp) 22
|
|
86: 8(fvec4) Load 85
|
|
Store 84(@entryPointOutput_Pos_out) 86
|
|
87: 33(ptr) AccessChain 72(flattenTemp) 40
|
|
88: 6(int) Load 87
|
|
89: 81(ptr) AccessChain 78(@entryPointOutput) 22
|
|
Store 89 88
|
|
Return
|
|
FunctionEnd
|
|
16(Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11;): 2 Function None 13
|
|
14(fn1_in): 10(ptr) FunctionParameter
|
|
15(fn1_out): 12(ptr) FunctionParameter
|
|
17: Label
|
|
24: 23(ptr) AccessChain 14(fn1_in) 22
|
|
25: 8(fvec4) Load 24
|
|
26: 23(ptr) AccessChain 15(fn1_out) 22
|
|
27: 8(fvec4) Load 26
|
|
28: 8(fvec4) FAdd 25 27
|
|
Return
|
|
FunctionEnd
|
|
20(@main(struct-VS_INPUT-i1-vf4-i11;):11(VS_OUTPUT) Function None 18
|
|
19(vsin): 10(ptr) FunctionParameter
|
|
21: Label
|
|
31(vsout): 30(ptr) Variable Function
|
|
44(param): 10(ptr) Variable Function
|
|
46(param): 30(ptr) Variable Function
|
|
50: 12(ptr) Variable Function
|
|
34: 33(ptr) AccessChain 19(vsin) 32
|
|
35: 6(int) Load 34
|
|
36: 33(ptr) AccessChain 31(vsout) 32
|
|
Store 36 35
|
|
37: 23(ptr) AccessChain 19(vsin) 22
|
|
38: 8(fvec4) Load 37
|
|
39: 23(ptr) AccessChain 31(vsout) 22
|
|
Store 39 38
|
|
41: 33(ptr) AccessChain 19(vsin) 40
|
|
42: 6(int) Load 41
|
|
43: 33(ptr) AccessChain 31(vsout) 40
|
|
Store 43 42
|
|
45: 9(VS_INPUT) Load 19(vsin)
|
|
Store 44(param) 45
|
|
47:29(VS_OUTPUT) Load 31(vsout)
|
|
Store 46(param) 47
|
|
48: 2 FunctionCall 16(Fn1(struct-VS_INPUT-i1-vf4-i11;struct-VS_OUTPUT-i1-vf4-i11;) 44(param) 46(param)
|
|
49:29(VS_OUTPUT) Load 31(vsout)
|
|
51: 6(int) CompositeExtract 49 0
|
|
52: 33(ptr) AccessChain 50 32
|
|
Store 52 51
|
|
53: 8(fvec4) CompositeExtract 49 1
|
|
54: 23(ptr) AccessChain 50 22
|
|
Store 54 53
|
|
55: 6(int) CompositeExtract 49 2
|
|
56: 33(ptr) AccessChain 50 40
|
|
Store 56 55
|
|
57:11(VS_OUTPUT) Load 50
|
|
ReturnValue 57
|
|
FunctionEnd
|