
This needs some render testing, but is destined to be part of master. This also leads to a variety of other simplifications. - IO are global symbols, so only need one list of linkage nodes (deferred) - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized - several parts of splitting/flattening are now localized
346 lines
21 KiB
Plaintext
346 lines
21 KiB
Plaintext
hlsl.struct.split.nested.geom
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Shader version: 450
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invocations = -1
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max_vertices = 3
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input primitive = triangles
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output primitive = triangle_strip
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0:? Sequence
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0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
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0:24 Function Parameters:
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0:24 'tin' (in 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:24 'ts' (out structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:27 pos: direct index for structure (temp 4-component vector of float)
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0:27 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:27 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:27 Constant:
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0:27 0 (const int)
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0:27 Constant:
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0:27 0 (const int)
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0:? Constant:
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0:? 1.000000
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0:? 2.000000
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0:? 3.000000
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0:? 4.000000
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0:28 move second child to first child (temp 2-component vector of float)
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0:28 tc: direct index for structure (temp 2-component vector of float)
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0:28 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:28 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 1 (const int)
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0:? Constant:
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0:? 5.000000
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0:? 6.000000
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0:30 Sequence
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0:30 move second child to first child (temp structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 'ts' (out structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 EmitVertex (temp void)
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0:24 Function Definition: main( (temp void)
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0:24 Function Parameters:
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0:? Sequence
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0:24 Sequence
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0:24 move second child to first child (temp 2-component vector of float)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
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0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child (temp 2-component vector of float)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
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0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child (temp 2-component vector of float)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
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0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
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0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:? 'ts' (temp structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Linker Objects
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0:? 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
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0:? 'PerVertex_in' (in 3-element array of block{in 4-component vector of float Position tin_pos})
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Linked geometry stage:
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Shader version: 450
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invocations = 1
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max_vertices = 3
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input primitive = triangles
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output primitive = triangle_strip
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0:? Sequence
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0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
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0:24 Function Parameters:
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0:24 'tin' (in 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:24 'ts' (out structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:27 pos: direct index for structure (temp 4-component vector of float)
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0:27 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:27 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:27 Constant:
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0:27 0 (const int)
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0:27 Constant:
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0:27 0 (const int)
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0:? Constant:
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0:? 1.000000
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0:? 2.000000
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0:? 3.000000
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0:? 4.000000
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0:28 move second child to first child (temp 2-component vector of float)
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0:28 tc: direct index for structure (temp 2-component vector of float)
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0:28 psIn: direct index for structure (temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:28 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 1 (const int)
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0:? Constant:
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0:? 5.000000
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0:? 6.000000
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0:30 Sequence
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0:30 move second child to first child (temp structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 'ts' (out structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 'o' (temp structure{temp structure{temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 EmitVertex (temp void)
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0:24 Function Definition: main( (temp void)
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0:24 Function Parameters:
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0:? Sequence
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0:24 Sequence
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0:24 move second child to first child (temp 2-component vector of float)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
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0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child (temp 2-component vector of float)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
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0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child (temp 2-component vector of float)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure (temp 2-component vector of float)
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0:24 direct index (layout(location=0 ) in structure{temp 2-component vector of float tc})
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0:24 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; (temp void)
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0:? 'tin' (temp 3-element array of structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc})
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0:? 'ts' (temp structure{temp structure{temp 4-component vector of float Position pos, temp 2-component vector of float tc} psIn, temp structure{temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Linker Objects
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0:? 'tin' (layout(location=0 ) in 3-element array of structure{temp 2-component vector of float tc})
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0:? 'PerVertex_in' (in 3-element array of block{in 4-component vector of float Position tin_pos})
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 86
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Capability Geometry
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 4 "main" 65 85
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ExecutionMode 4 Triangles
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ExecutionMode 4 Invocations 1
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ExecutionMode 4 OutputTriangleStrip
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ExecutionMode 4 OutputVertices 3
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Name 4 "main"
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Name 9 "PS_IN"
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MemberName 9(PS_IN) 0 "pos"
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MemberName 9(PS_IN) 1 "tc"
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Name 17 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
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MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
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MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
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Name 18 "GS_OUT"
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MemberName 18(GS_OUT) 0 "psIn"
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MemberName 18(GS_OUT) 1 "contains_no_builtin_io"
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Name 23 "@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;"
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Name 21 "tin"
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Name 22 "ts"
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Name 25 "PS_IN"
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MemberName 25(PS_IN) 0 "pos"
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MemberName 25(PS_IN) 1 "tc"
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Name 26 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
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MemberName 26(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
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MemberName 26(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
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Name 27 "GS_OUT"
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MemberName 27(GS_OUT) 0 "psIn"
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MemberName 27(GS_OUT) 1 "contains_no_builtin_io"
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Name 29 "o"
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Name 61 "tin"
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Name 62 "PS_IN"
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MemberName 62(PS_IN) 0 "tc"
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Name 65 "tin"
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Name 77 "ts"
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Name 78 "param"
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Name 80 "param"
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Name 82 "PerVertex_in"
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MemberName 82(PerVertex_in) 0 "tin_pos"
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Name 85 "PerVertex_in"
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MemberDecorate 9(PS_IN) 0 BuiltIn Position
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Decorate 65(tin) Location 0
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MemberDecorate 82(PerVertex_in) 0 BuiltIn Position
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Decorate 82(PerVertex_in) Block
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeVector 6(float) 2
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9(PS_IN): TypeStruct 7(fvec4) 8(fvec2)
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10: TypeInt 32 0
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11: 10(int) Constant 3
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12: TypeArray 9(PS_IN) 11
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13: TypePointer Function 12
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14: 10(int) Constant 2
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15: TypeArray 6(float) 14
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16: TypeInt 32 1
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17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int)
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18(GS_OUT): TypeStruct 9(PS_IN) 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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19: TypePointer Function 18(GS_OUT)
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20: TypeFunction 2 13(ptr) 19(ptr)
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25(PS_IN): TypeStruct 7(fvec4) 8(fvec2)
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26(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int)
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27(GS_OUT): TypeStruct 25(PS_IN) 26(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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28: TypePointer Function 27(GS_OUT)
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30: 16(int) Constant 0
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31: 6(float) Constant 1065353216
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32: 6(float) Constant 1073741824
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33: 6(float) Constant 1077936128
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34: 6(float) Constant 1082130432
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35: 7(fvec4) ConstantComposite 31 32 33 34
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36: TypePointer Function 7(fvec4)
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38: 16(int) Constant 1
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39: 6(float) Constant 1084227584
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40: 6(float) Constant 1086324736
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41: 8(fvec2) ConstantComposite 39 40
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42: TypePointer Function 8(fvec2)
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46: TypePointer Function 9(PS_IN)
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53: TypePointer Function 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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56: TypePointer Function 15
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59: TypePointer Function 16(int)
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62(PS_IN): TypeStruct 8(fvec2)
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63: TypeArray 62(PS_IN) 11
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64: TypePointer Input 63
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65(tin): 64(ptr) Variable Input
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66: TypePointer Input 8(fvec2)
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73: 16(int) Constant 2
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82(PerVertex_in): TypeStruct 7(fvec4)
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83: TypeArray 82(PerVertex_in) 11
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84: TypePointer Input 83
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85(PerVertex_in): 84(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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61(tin): 13(ptr) Variable Function
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77(ts): 19(ptr) Variable Function
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78(param): 13(ptr) Variable Function
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80(param): 19(ptr) Variable Function
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67: 66(ptr) AccessChain 65(tin) 30 30
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68: 8(fvec2) Load 67
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69: 42(ptr) AccessChain 61(tin) 30 38
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Store 69 68
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70: 66(ptr) AccessChain 65(tin) 38 30
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71: 8(fvec2) Load 70
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72: 42(ptr) AccessChain 61(tin) 38 38
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Store 72 71
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74: 66(ptr) AccessChain 65(tin) 73 30
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75: 8(fvec2) Load 74
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76: 42(ptr) AccessChain 61(tin) 73 38
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Store 76 75
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79: 12 Load 61(tin)
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Store 78(param) 79
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81: 2 FunctionCall 23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;) 78(param) 80(param)
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Return
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FunctionEnd
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23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;): 2 Function None 20
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21(tin): 13(ptr) FunctionParameter
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22(ts): 19(ptr) FunctionParameter
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24: Label
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29(o): 28(ptr) Variable Function
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37: 36(ptr) AccessChain 29(o) 30 30
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Store 37 35
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43: 42(ptr) AccessChain 29(o) 30 38
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Store 43 41
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44: 27(GS_OUT) Load 29(o)
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45: 25(PS_IN) CompositeExtract 44 0
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47: 46(ptr) AccessChain 22(ts) 30
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48: 7(fvec4) CompositeExtract 45 0
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49: 36(ptr) AccessChain 47 30
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Store 49 48
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50: 8(fvec2) CompositeExtract 45 1
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51: 42(ptr) AccessChain 47 38
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Store 51 50
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52:26(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) CompositeExtract 44 1
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54: 53(ptr) AccessChain 22(ts) 38
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55: 15 CompositeExtract 52 0
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57: 56(ptr) AccessChain 54 30
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Store 57 55
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58: 16(int) CompositeExtract 52 1
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60: 59(ptr) AccessChain 54 38
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Store 60 58
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EmitVertex
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Return
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FunctionEnd
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