Logo
Explore Help
Sign In
mewin/glslang
1
0
Fork 0
You've already forked glslang
Code Issues Pull Requests Projects Releases Wiki Activity
glslang/glslang/Include
History
LoopDawg 028c5a8dc4 HLSL: nonfunctional: rename setId -> switchId, add comment
Method rename, add comment about its intended use.  No
test diffs.
2017-10-07 16:43:18 -06:00
..
arrays.h
GLSL: Fix #853: Only outer dimension of array can be specialization constant.
2017-06-08 12:26:49 -06:00
BaseTypes.h
Implement the extension GL_AMD_shader_fragment_mask
2017-09-09 22:05:24 +08:00
Common.h
Build: Fix strdup -> _strdup warnings.
2017-09-11 21:56:09 -06:00
ConstantUnion.h
Add basic HS/DS implementation.
2017-02-10 16:59:09 -07:00
InfoSink.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
InitializeGlobals.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
intermediate.h
HLSL: nonfunctional: rename setId -> switchId, add comment
2017-10-07 16:43:18 -06:00
PoolAlloc.h
Memory/constructor/warning clean-up. Addresses issue #705.
2017-02-02 14:55:02 -07:00
ResourceLimits.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
revision.h
HLSL: Fix #770: implicitly convert bool operands to numeric operators.
2017-04-12 22:38:24 -06:00
revision.template
Non-Functional: Whitespace, comments, replace accidentally deleted comment.
2017-01-06 11:24:14 -07:00
ShHandle.h
Non-functional: White space after "//", mostly for copyrights.
2017-01-06 12:34:14 -07:00
Types.h
HLSL: add methods to track user structure in texture return type.
2017-08-15 16:40:21 -06:00
Powered by Gitea Version: 1.23.5 Page: 31ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API