Fix the error message for when an erroneous HLSL constructor statement is detected. Prior to this change, such error messages would not show correct file path and line number information. Additionally, update test data to account for updated error messages.
154 lines
6.2 KiB
Plaintext
154 lines
6.2 KiB
Plaintext
hlsl.attribute.expression.comp
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Shader version: 500
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local_size = (4, 6, 8)
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0:? Sequence
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0:9 Function Definition: @main( ( temp 4-component vector of float)
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0:9 Function Parameters:
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0:? Sequence
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0:11 Sequence
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0:11 move second child to first child ( temp int)
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0:11 'x' ( temp int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Loop with condition tested first: Unroll
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0:11 Loop Condition
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0:11 Compare Less Than ( temp bool)
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0:11 'x' ( temp int)
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0:11 bound: direct index for structure ( uniform int)
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0:11 'anon@0' (layout( row_major std140) uniform block{ uniform int bound})
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0:11 Constant:
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0:11 0 (const uint)
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0:11 No loop body
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0:11 Loop Terminal Expression
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0:11 Pre-Increment ( temp int)
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0:11 'x' ( temp int)
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0:14 Branch: Return with expression
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0:14 Constant:
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0:14 0.000000
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0:14 0.000000
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0:14 0.000000
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0:14 0.000000
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0:9 Function Definition: main( ( temp void)
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0:9 Function Parameters:
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0:? Sequence
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0:9 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:9 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int bound})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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Linked compute stage:
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Shader version: 500
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local_size = (4, 6, 8)
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0:? Sequence
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0:9 Function Definition: @main( ( temp 4-component vector of float)
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0:9 Function Parameters:
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0:? Sequence
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0:11 Sequence
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0:11 move second child to first child ( temp int)
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0:11 'x' ( temp int)
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0:11 Constant:
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0:11 0 (const int)
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0:11 Loop with condition tested first: Unroll
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0:11 Loop Condition
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0:11 Compare Less Than ( temp bool)
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0:11 'x' ( temp int)
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0:11 bound: direct index for structure ( uniform int)
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0:11 'anon@0' (layout( row_major std140) uniform block{ uniform int bound})
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0:11 Constant:
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0:11 0 (const uint)
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0:11 No loop body
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0:11 Loop Terminal Expression
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0:11 Pre-Increment ( temp int)
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0:11 'x' ( temp int)
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0:14 Branch: Return with expression
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0:14 Constant:
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0:14 0.000000
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0:14 0.000000
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0:14 0.000000
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0:14 0.000000
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0:9 Function Definition: main( ( temp void)
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0:9 Function Parameters:
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0:? Sequence
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0:9 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:9 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int bound})
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 39
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint GLCompute 4 "main" 37
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ExecutionMode 4 LocalSize 4 6 8
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Source HLSL 500
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Name 4 "main"
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Name 9 "@main("
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Name 13 "x"
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Name 21 "$Global"
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MemberName 21($Global) 0 "bound"
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Name 23 ""
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Name 37 "@entryPointOutput"
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MemberDecorate 21($Global) 0 Offset 0
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Decorate 21($Global) Block
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Decorate 23 DescriptorSet 0
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Decorate 23 Binding 0
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Decorate 37(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeFunction 7(fvec4)
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11: TypeInt 32 1
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12: TypePointer Function 11(int)
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14: 11(int) Constant 0
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21($Global): TypeStruct 11(int)
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22: TypePointer Uniform 21($Global)
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23: 22(ptr) Variable Uniform
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24: TypePointer Uniform 11(int)
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27: TypeBool
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30: 11(int) Constant 1
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32: 6(float) Constant 0
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33: 7(fvec4) ConstantComposite 32 32 32 32
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36: TypePointer Output 7(fvec4)
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37(@entryPointOutput): 36(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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38: 7(fvec4) FunctionCall 9(@main()
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Store 37(@entryPointOutput) 38
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Return
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FunctionEnd
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9(@main(): 7(fvec4) Function None 8
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10: Label
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13(x): 12(ptr) Variable Function
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Store 13(x) 14
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Branch 15
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15: Label
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LoopMerge 17 18 Unroll
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Branch 19
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19: Label
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20: 11(int) Load 13(x)
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25: 24(ptr) AccessChain 23 14
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26: 11(int) Load 25
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28: 27(bool) SLessThan 20 26
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BranchConditional 28 16 17
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16: Label
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Branch 18
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18: Label
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29: 11(int) Load 13(x)
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31: 11(int) IAdd 29 30
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Store 13(x) 31
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Branch 15
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17: Label
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ReturnValue 33
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FunctionEnd
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