126 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.precise.frag
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:6  Function Definition: MyFunction(f1;vf3; (global void)
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| 0:6    Function Parameters: 
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| 0:6      'myfloat' (noContraction in float)
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| 0:6      'myfloat3' (noContraction out 3-component vector of float)
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| 0:9  Function Definition: main( (global structure{noContraction temp 4-component vector of float color})
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| 0:9    Function Parameters: 
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| 0:?     Sequence
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| 0:11      move second child to first child (noContraction temp 4-component vector of float)
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| 0:11        color: direct index for structure (noContraction temp 4-component vector of float)
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| 0:11          'ps_output' (temp structure{noContraction temp 4-component vector of float color})
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| 0:11          Constant:
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| 0:11            0 (const int)
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| 0:11        Constant:
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| 0:11          1.000000
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| 0:11          1.000000
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| 0:11          1.000000
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| 0:11          1.000000
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| 0:?       Sequence
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| 0:?         Sequence
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| 0:12          move second child to first child (noContraction temp 4-component vector of float)
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| 0:?             'color' (layout(location=0 ) noContraction out 4-component vector of float)
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| 0:12            color: direct index for structure (noContraction temp 4-component vector of float)
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| 0:12              'ps_output' (temp structure{noContraction temp 4-component vector of float color})
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| 0:12              Constant:
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| 0:12                0 (const int)
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| 0:12        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'precisefloat' (noContraction global float)
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| 0:?     'color' (layout(location=0 ) noContraction out 4-component vector of float)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 450
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:6  Function Definition: MyFunction(f1;vf3; (global void)
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| 0:6    Function Parameters: 
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| 0:6      'myfloat' (noContraction in float)
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| 0:6      'myfloat3' (noContraction out 3-component vector of float)
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| 0:9  Function Definition: main( (global structure{noContraction temp 4-component vector of float color})
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| 0:9    Function Parameters: 
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| 0:?     Sequence
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| 0:11      move second child to first child (noContraction temp 4-component vector of float)
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| 0:11        color: direct index for structure (noContraction temp 4-component vector of float)
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| 0:11          'ps_output' (temp structure{noContraction temp 4-component vector of float color})
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| 0:11          Constant:
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| 0:11            0 (const int)
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| 0:11        Constant:
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| 0:11          1.000000
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| 0:11          1.000000
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| 0:11          1.000000
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| 0:11          1.000000
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| 0:?       Sequence
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| 0:?         Sequence
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| 0:12          move second child to first child (noContraction temp 4-component vector of float)
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| 0:?             'color' (layout(location=0 ) noContraction out 4-component vector of float)
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| 0:12            color: direct index for structure (noContraction temp 4-component vector of float)
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| 0:12              'ps_output' (temp structure{noContraction temp 4-component vector of float color})
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| 0:12              Constant:
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| 0:12                0 (const int)
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| 0:12        Branch: Return
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| 0:?   Linker Objects
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| 0:?     'precisefloat' (noContraction global float)
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| 0:?     'color' (layout(location=0 ) noContraction out 4-component vector of float)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80001
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| // Id's are bound by 32
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 26
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Name 4  "main"
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|                               Name 13  "MyFunction(f1;vf3;"
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|                               Name 11  "myfloat"
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|                               Name 12  "myfloat3"
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|                               Name 16  "PS_OUTPUT"
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|                               MemberName 16(PS_OUTPUT) 0  "color"
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|                               Name 18  "ps_output"
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|                               Name 26  "color"
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|                               Name 31  "precisefloat"
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|                               Decorate 26(color) Location 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypePointer Function 6(float)
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|                8:             TypeVector 6(float) 3
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|                9:             TypePointer Function 8(fvec3)
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|               10:             TypeFunction 2 7(ptr) 9(ptr)
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|               15:             TypeVector 6(float) 4
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|    16(PS_OUTPUT):             TypeStruct 15(fvec4)
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|               17:             TypePointer Function 16(PS_OUTPUT)
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|               19:             TypeInt 32 1
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|               20:     19(int) Constant 0
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|               21:    6(float) Constant 1065353216
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|               22:   15(fvec4) ConstantComposite 21 21 21 21
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|               23:             TypePointer Function 15(fvec4)
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|               25:             TypePointer Output 15(fvec4)
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|        26(color):     25(ptr) Variable Output
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|               30:             TypePointer Private 6(float)
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| 31(precisefloat):     30(ptr) Variable Private
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|          4(main):           2 Function None 3
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|                5:             Label
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|    18(ps_output):     17(ptr) Variable Function
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|               24:     23(ptr) AccessChain 18(ps_output) 20
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|                               Store 24 22
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|               27:     23(ptr) AccessChain 18(ps_output) 20
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|               28:   15(fvec4) Load 27
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|                               Store 26(color) 28
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|                               Return
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|                               FunctionEnd
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| 13(MyFunction(f1;vf3;):           2 Function None 10
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|      11(myfloat):      7(ptr) FunctionParameter
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|     12(myfloat3):      9(ptr) FunctionParameter
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|               14:             Label
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|                               Return
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|                               FunctionEnd
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