25 lines
		
	
	
		
			518 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			518 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
struct Nested { float y; Texture2D texNested; };
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struct A { Nested n; float x; };
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struct B { Nested n; Texture2D tex; };
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Texture2D someTex;
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float4 main(float4 vpos : VPOS) : COLOR0
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{
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    A a1, a2;
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    B b;
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    // Assignment of nested structs to nested structs
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    a1.n = a2.n;
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    b .n = a1.n;
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    // Assignment of nested struct to standalone
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    Nested n = b.n; 
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    // Assignment to nestested struct members
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    a2.n.texNested = someTex;
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    a1.n.y = 1.0;
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    return float4(0,0,0,0);
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}
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