14 lines
		
	
	
		
			246 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			246 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| float ComputeShaderFunction()
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| {
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|     AllMemoryBarrier();
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|     AllMemoryBarrierWithGroupSync();
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|     DeviceMemoryBarrier();
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|     DeviceMemoryBarrierWithGroupSync();
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|     GroupMemoryBarrier();
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|     GroupMemoryBarrierWithGroupSync();
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| 
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|     return 0.0;
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| }
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| 
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