
- Adds a pragma to see binary output of double values (not portable) - Print decimals that show more values, but in a portable way (lots of portability issues) - Expand the tests to test more double values Note: it is quite difficult to have 100% portable tests for floating point. The current situation works by not printing full precision, and working around several portability issues.
833 lines
27 KiB
Plaintext
833 lines
27 KiB
Plaintext
numeral.frag
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ERROR: 0:14: '' : octal literal digit too large
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ERROR: 0:15: '' : octal literal digit too large
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ERROR: 0:16: '' : octal literal digit too large
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ERROR: 0:17: '' : octal literal too big
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ERROR: 0:18: '' : octal literal too big
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ERROR: 0:23: '' : octal literal digit too large
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ERROR: 0:24: '' : octal literal digit too large
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ERROR: 0:49: '' : bad digit in hexadecimal literal
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ERROR: 0:50: '' : hexadecimal literal too big
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ERROR: 0:88: '' : float literal needs a decimal point or exponent
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ERROR: 0:98: '' : numeric literal too big
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ERROR: 0:101: '' : numeric literal too big
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ERROR: 0:104: '#' : preprocessor directive cannot be preceded by another token
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ERROR: 0:104: '' : syntax error, unexpected $end, expecting COMMA or SEMICOLON
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ERROR: 14 compilation errors. No code generated.
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Shader version: 400
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ERROR: node is still EOpNull!
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0:3 Function Definition: main( ( global void)
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0:3 Function Parameters:
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0:5 Sequence
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0:5 Sequence
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0:5 move second child to first child ( temp int)
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0:5 'o00' ( temp int)
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0:5 Constant:
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0:5 0 (const int)
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0:6 Sequence
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0:6 move second child to first child ( temp int)
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0:6 'o000' ( temp int)
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0:6 Constant:
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0:6 0 (const int)
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0:7 Sequence
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0:7 move second child to first child ( temp int)
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0:7 'o0000' ( temp int)
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0:7 Constant:
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0:7 0 (const int)
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0:8 Sequence
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0:8 move second child to first child ( temp int)
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0:8 'o5' ( temp int)
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0:8 Constant:
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0:8 5 (const int)
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0:9 Sequence
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0:9 move second child to first child ( temp int)
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0:9 'o05' ( temp int)
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0:9 Constant:
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0:9 5 (const int)
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0:10 Sequence
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0:10 move second child to first child ( temp int)
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0:10 'o006' ( temp int)
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0:10 Constant:
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0:10 6 (const int)
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0:11 Sequence
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0:11 move second child to first child ( temp int)
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0:11 'o7' ( temp int)
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0:11 Constant:
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0:11 7 (const int)
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0:12 Sequence
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0:12 move second child to first child ( temp int)
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0:12 'o58' ( temp int)
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0:12 Constant:
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0:12 58 (const int)
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0:13 Sequence
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0:13 move second child to first child ( temp int)
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0:13 'omax' ( temp int)
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0:13 Constant:
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0:13 -1 (const int)
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0:14 Sequence
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0:14 move second child to first child ( temp int)
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0:14 'o8' ( temp int)
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0:14 Constant:
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0:14 0 (const int)
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0:15 Sequence
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0:15 move second child to first child ( temp int)
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0:15 'o08' ( temp int)
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0:15 Constant:
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0:15 0 (const int)
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0:16 Sequence
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0:16 move second child to first child ( temp int)
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0:16 'o009' ( temp int)
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0:16 Constant:
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0:16 0 (const int)
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0:17 Sequence
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0:17 move second child to first child ( temp int)
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0:17 'obig' ( temp int)
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0:17 Constant:
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0:17 -1662398820 (const int)
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0:18 Sequence
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0:18 move second child to first child ( temp int)
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0:18 'omax1' ( temp int)
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0:18 Constant:
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0:18 0 (const int)
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0:20 Sequence
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0:20 move second child to first child ( temp uint)
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0:20 'uo5' ( temp uint)
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0:20 Constant:
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0:20 5 (const uint)
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0:21 Sequence
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0:21 move second child to first child ( temp uint)
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0:21 'uo6' ( temp uint)
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0:21 Constant:
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0:21 6 (const uint)
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0:22 Sequence
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0:22 move second child to first child ( temp uint)
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0:22 'uo7' ( temp uint)
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0:22 Constant:
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0:22 7 (const uint)
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0:23 Sequence
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0:23 move second child to first child ( temp uint)
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0:23 'uo8' ( temp uint)
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0:23 Constant:
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0:23 0 (const uint)
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0:24 Sequence
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0:24 move second child to first child ( temp uint)
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0:24 'uo9' ( temp uint)
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0:24 Constant:
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0:24 0 (const uint)
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0:26 Sequence
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0:26 move second child to first child ( temp int)
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0:26 'h0' ( temp int)
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0:26 Constant:
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0:26 0 (const int)
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0:27 Sequence
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0:27 move second child to first child ( temp int)
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0:27 'h00' ( temp int)
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0:27 Constant:
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0:27 0 (const int)
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0:28 Sequence
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0:28 move second child to first child ( temp int)
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0:28 'h000' ( temp int)
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0:28 Constant:
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0:28 0 (const int)
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0:29 Sequence
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0:29 move second child to first child ( temp int)
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0:29 'h1' ( temp int)
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0:29 Constant:
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0:29 1 (const int)
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0:30 Sequence
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0:30 move second child to first child ( temp int)
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0:30 'h2' ( temp int)
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0:30 Constant:
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0:30 2 (const int)
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0:31 Sequence
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0:31 move second child to first child ( temp int)
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0:31 'h300' ( temp int)
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0:31 Constant:
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0:31 768 (const int)
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0:32 Sequence
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0:32 move second child to first child ( temp int)
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0:32 'hABCDEF' ( temp int)
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0:32 Constant:
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0:32 11259375 (const int)
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0:33 Sequence
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0:33 move second child to first child ( temp int)
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0:33 'hFFFFFFFF' ( temp int)
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0:33 Constant:
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0:33 -1 (const int)
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0:34 Sequence
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0:34 move second child to first child ( temp int)
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0:34 'h12345678' ( temp int)
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0:34 Constant:
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0:34 12345678 (const int)
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0:35 Sequence
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0:35 move second child to first child ( temp int)
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0:35 'hToBeOrNotToBe' ( temp int)
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0:35 Constant:
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0:35 -1 (const int)
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0:37 Sequence
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0:37 move second child to first child ( temp uint)
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0:37 'uh0' ( temp uint)
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0:37 Constant:
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0:37 0 (const uint)
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0:38 Sequence
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0:38 move second child to first child ( temp uint)
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0:38 'uhg' ( temp uint)
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0:38 Constant:
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0:38 12 (const uint)
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0:39 Sequence
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0:39 move second child to first child ( temp uint)
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0:39 'uh000' ( temp uint)
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0:39 Constant:
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0:39 0 (const uint)
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0:40 Sequence
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0:40 move second child to first child ( temp uint)
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0:40 'uh1' ( temp uint)
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0:40 Constant:
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0:40 1 (const uint)
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0:41 Sequence
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0:41 move second child to first child ( temp uint)
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0:41 'uh2' ( temp uint)
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0:41 Constant:
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0:41 2 (const uint)
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0:42 Sequence
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0:42 move second child to first child ( temp uint)
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0:42 'uh300' ( temp uint)
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0:42 Constant:
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0:42 768 (const uint)
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0:43 Sequence
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0:43 move second child to first child ( temp uint)
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0:43 'uhABCDEF' ( temp uint)
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0:43 Constant:
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0:43 11259375 (const uint)
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0:44 Sequence
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0:44 move second child to first child ( temp uint)
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0:44 'uhFFFFFFFF' ( temp uint)
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0:44 Constant:
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0:44 4294967295 (const uint)
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0:45 Sequence
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0:45 move second child to first child ( temp uint)
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0:45 'uh12345678' ( temp uint)
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0:45 Constant:
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0:45 12345678 (const uint)
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0:46 Sequence
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0:46 move second child to first child ( temp uint)
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0:46 'uhToBeOrNotToBe' ( temp uint)
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0:46 Constant:
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0:46 4294967295 (const uint)
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0:49 Sequence
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0:49 move second child to first child ( temp int)
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0:49 'he2' ( temp int)
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0:49 Constant:
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0:49 0 (const int)
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0:50 Sequence
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0:50 move second child to first child ( temp int)
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0:50 'hbig' ( temp int)
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0:50 Constant:
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0:50 -15 (const int)
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0:52 Sequence
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0:52 move second child to first child ( temp float)
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0:52 'f1' ( temp float)
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0:52 Constant:
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0:52 1.000000
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0:53 Sequence
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0:53 move second child to first child ( temp float)
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0:53 'f2' ( temp float)
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0:53 Constant:
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0:53 2.000000
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0:54 Sequence
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0:54 move second child to first child ( temp float)
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0:54 'f3' ( temp float)
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0:54 Constant:
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0:54 3.000000
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0:55 Sequence
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0:55 move second child to first child ( temp float)
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0:55 'f4' ( temp float)
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0:55 Constant:
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0:55 4.000000
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0:56 Sequence
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0:56 move second child to first child ( temp float)
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0:56 'f5' ( temp float)
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0:56 Constant:
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0:56 5.000000
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0:57 Sequence
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0:57 move second child to first child ( temp float)
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0:57 'f6' ( temp float)
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0:57 Constant:
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0:57 6.000000
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0:58 Sequence
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0:58 move second child to first child ( temp float)
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0:58 'f7' ( temp float)
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0:58 Constant:
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0:58 7.000000
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0:59 Sequence
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0:59 move second child to first child ( temp float)
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0:59 'f8' ( temp float)
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0:59 Constant:
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0:59 8.000000
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0:60 Sequence
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0:60 move second child to first child ( temp float)
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0:60 'f9' ( temp float)
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0:60 Constant:
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0:60 9.000000
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0:61 Sequence
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0:61 move second child to first child ( temp float)
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0:61 'f10' ( temp float)
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0:61 Constant:
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0:61 10.000000
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0:62 Sequence
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0:62 move second child to first child ( temp float)
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0:62 'f11' ( temp float)
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0:62 Constant:
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0:62 11.000000
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0:63 Sequence
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0:63 move second child to first child ( temp float)
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0:63 'f12' ( temp float)
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0:63 Constant:
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0:63 12.000000
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0:64 Sequence
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0:64 move second child to first child ( temp float)
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0:64 'f543' ( temp float)
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0:64 Constant:
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0:64 543.000000
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0:65 Sequence
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0:65 move second child to first child ( temp float)
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0:65 'f6789' ( temp float)
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0:65 Constant:
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0:65 6789.000000
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0:66 Sequence
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0:66 move second child to first child ( temp float)
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0:66 'f88' ( temp float)
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0:66 Constant:
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0:66 88.000000
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0:68 Sequence
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0:68 move second child to first child ( temp float)
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0:68 'g1' ( temp float)
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0:68 Constant:
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0:68 53876.000000
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0:69 Sequence
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0:69 move second child to first child ( temp float)
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0:69 'g2' ( temp float)
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0:69 Constant:
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0:69 0.040000
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0:70 Sequence
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0:70 move second child to first child ( temp float)
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0:70 'g3' ( temp float)
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0:70 Constant:
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0:70 100000.000000
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0:71 Sequence
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0:71 move second child to first child ( temp float)
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0:71 'g4' ( temp float)
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0:71 Constant:
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0:71 0.007321
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0:72 Sequence
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0:72 move second child to first child ( temp float)
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0:72 'g5' ( temp float)
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0:72 Constant:
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0:72 32000.000000
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0:73 Sequence
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0:73 move second child to first child ( temp float)
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0:73 'g6' ( temp float)
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0:73 Constant:
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0:73 5.0000000000000e-06
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0:74 Sequence
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0:74 move second child to first child ( temp float)
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0:74 'g7' ( temp float)
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0:74 Constant:
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0:74 0.450000
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0:75 Sequence
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0:75 move second child to first child ( temp float)
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0:75 'g8' ( temp float)
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0:75 Constant:
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0:75 60000000000.000000
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0:77 Sequence
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0:77 move second child to first child ( temp double)
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0:77 'gf1' ( temp double)
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0:77 Constant:
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0:77 1.000000
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0:78 Sequence
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0:78 move second child to first child ( temp double)
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0:78 'gf2' ( temp double)
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0:78 Constant:
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0:78 2.000000
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0:79 Sequence
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0:79 move second child to first child ( temp double)
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0:79 'gf3' ( temp double)
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0:79 Constant:
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0:79 3.000000
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0:80 Sequence
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0:80 move second child to first child ( temp double)
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0:80 'gf4' ( temp double)
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0:80 Constant:
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0:80 4.000000
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0:81 Sequence
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0:81 move second child to first child ( temp float)
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0:81 'gf5' ( temp float)
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0:81 Constant:
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0:81 5.000000
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0:82 Sequence
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0:82 move second child to first child ( temp float)
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0:82 'gf6' ( temp float)
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0:82 Constant:
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0:82 6.000000
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0:88 Sequence
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0:88 move second child to first child ( temp float)
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0:88 'e5' ( temp float)
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0:88 Constant:
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0:88 5.000000
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0:98 Sequence
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0:98 move second child to first child ( temp uint)
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0:98 'g1' ( global uint)
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0:98 Constant:
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0:98 4294967295 (const uint)
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0:99 Sequence
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0:99 move second child to first child ( temp uint)
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0:99 'g2' ( global uint)
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0:99 Constant:
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0:99 4294967295 (const uint)
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0:100 Sequence
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0:100 move second child to first child ( temp uint)
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0:100 'g3' ( global uint)
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0:100 Constant:
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0:100 4294967294 (const uint)
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0:101 Sequence
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0:101 move second child to first child ( temp int)
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0:101 'g4' ( global int)
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0:101 Constant:
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0:101 -1 (const int)
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0:102 Sequence
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0:102 move second child to first child ( temp int)
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0:102 'g5' ( global int)
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0:102 Constant:
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0:102 -1 (const int)
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0:103 Sequence
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0:103 move second child to first child ( temp int)
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0:103 'g6' ( global int)
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0:103 Constant:
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0:103 -2 (const int)
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0:? Linker Objects
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0:? 'c2' (layout( location=2) out 4-component vector of float)
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0:? 'c3' (layout( location=3) out 4-component vector of float)
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0:? 'c4' (layout( location=4) out 4-component vector of float)
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0:? 'c5' (layout( location=5) out 4-component vector of float)
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0:? 'c6' (layout( location=6) out 4-component vector of float)
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0:? 'c7' (layout( location=7) out 4-component vector of float)
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0:? 'g1' ( global uint)
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0:? 'g2' ( global uint)
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0:? 'g3' ( global uint)
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0:? 'g4' ( global int)
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0:? 'g5' ( global int)
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0:? 'g6' ( global int)
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0:? 'inf1' ( global float)
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Linked fragment stage:
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|
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Shader version: 400
|
|
ERROR: node is still EOpNull!
|
|
0:3 Function Definition: main( ( global void)
|
|
0:3 Function Parameters:
|
|
0:5 Sequence
|
|
0:5 Sequence
|
|
0:5 move second child to first child ( temp int)
|
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0:5 'o00' ( temp int)
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0:5 Constant:
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0:5 0 (const int)
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0:6 Sequence
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0:6 move second child to first child ( temp int)
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0:6 'o000' ( temp int)
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0:6 Constant:
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0:6 0 (const int)
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0:7 Sequence
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0:7 move second child to first child ( temp int)
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0:7 'o0000' ( temp int)
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0:7 Constant:
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0:7 0 (const int)
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0:8 Sequence
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0:8 move second child to first child ( temp int)
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0:8 'o5' ( temp int)
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0:8 Constant:
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0:8 5 (const int)
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0:9 Sequence
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|
0:9 move second child to first child ( temp int)
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0:9 'o05' ( temp int)
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0:9 Constant:
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0:9 5 (const int)
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0:10 Sequence
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0:10 move second child to first child ( temp int)
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0:10 'o006' ( temp int)
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0:10 Constant:
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0:10 6 (const int)
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0:11 Sequence
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|
0:11 move second child to first child ( temp int)
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0:11 'o7' ( temp int)
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0:11 Constant:
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0:11 7 (const int)
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0:12 Sequence
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0:12 move second child to first child ( temp int)
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0:12 'o58' ( temp int)
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0:12 Constant:
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0:12 58 (const int)
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|
0:13 Sequence
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0:13 move second child to first child ( temp int)
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0:13 'omax' ( temp int)
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0:13 Constant:
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0:13 -1 (const int)
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0:14 Sequence
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0:14 move second child to first child ( temp int)
|
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0:14 'o8' ( temp int)
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0:14 Constant:
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0:14 0 (const int)
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0:15 Sequence
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0:15 move second child to first child ( temp int)
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0:15 'o08' ( temp int)
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0:15 Constant:
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0:15 0 (const int)
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|
0:16 Sequence
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0:16 move second child to first child ( temp int)
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0:16 'o009' ( temp int)
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|
0:16 Constant:
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0:16 0 (const int)
|
|
0:17 Sequence
|
|
0:17 move second child to first child ( temp int)
|
|
0:17 'obig' ( temp int)
|
|
0:17 Constant:
|
|
0:17 -1662398820 (const int)
|
|
0:18 Sequence
|
|
0:18 move second child to first child ( temp int)
|
|
0:18 'omax1' ( temp int)
|
|
0:18 Constant:
|
|
0:18 0 (const int)
|
|
0:20 Sequence
|
|
0:20 move second child to first child ( temp uint)
|
|
0:20 'uo5' ( temp uint)
|
|
0:20 Constant:
|
|
0:20 5 (const uint)
|
|
0:21 Sequence
|
|
0:21 move second child to first child ( temp uint)
|
|
0:21 'uo6' ( temp uint)
|
|
0:21 Constant:
|
|
0:21 6 (const uint)
|
|
0:22 Sequence
|
|
0:22 move second child to first child ( temp uint)
|
|
0:22 'uo7' ( temp uint)
|
|
0:22 Constant:
|
|
0:22 7 (const uint)
|
|
0:23 Sequence
|
|
0:23 move second child to first child ( temp uint)
|
|
0:23 'uo8' ( temp uint)
|
|
0:23 Constant:
|
|
0:23 0 (const uint)
|
|
0:24 Sequence
|
|
0:24 move second child to first child ( temp uint)
|
|
0:24 'uo9' ( temp uint)
|
|
0:24 Constant:
|
|
0:24 0 (const uint)
|
|
0:26 Sequence
|
|
0:26 move second child to first child ( temp int)
|
|
0:26 'h0' ( temp int)
|
|
0:26 Constant:
|
|
0:26 0 (const int)
|
|
0:27 Sequence
|
|
0:27 move second child to first child ( temp int)
|
|
0:27 'h00' ( temp int)
|
|
0:27 Constant:
|
|
0:27 0 (const int)
|
|
0:28 Sequence
|
|
0:28 move second child to first child ( temp int)
|
|
0:28 'h000' ( temp int)
|
|
0:28 Constant:
|
|
0:28 0 (const int)
|
|
0:29 Sequence
|
|
0:29 move second child to first child ( temp int)
|
|
0:29 'h1' ( temp int)
|
|
0:29 Constant:
|
|
0:29 1 (const int)
|
|
0:30 Sequence
|
|
0:30 move second child to first child ( temp int)
|
|
0:30 'h2' ( temp int)
|
|
0:30 Constant:
|
|
0:30 2 (const int)
|
|
0:31 Sequence
|
|
0:31 move second child to first child ( temp int)
|
|
0:31 'h300' ( temp int)
|
|
0:31 Constant:
|
|
0:31 768 (const int)
|
|
0:32 Sequence
|
|
0:32 move second child to first child ( temp int)
|
|
0:32 'hABCDEF' ( temp int)
|
|
0:32 Constant:
|
|
0:32 11259375 (const int)
|
|
0:33 Sequence
|
|
0:33 move second child to first child ( temp int)
|
|
0:33 'hFFFFFFFF' ( temp int)
|
|
0:33 Constant:
|
|
0:33 -1 (const int)
|
|
0:34 Sequence
|
|
0:34 move second child to first child ( temp int)
|
|
0:34 'h12345678' ( temp int)
|
|
0:34 Constant:
|
|
0:34 12345678 (const int)
|
|
0:35 Sequence
|
|
0:35 move second child to first child ( temp int)
|
|
0:35 'hToBeOrNotToBe' ( temp int)
|
|
0:35 Constant:
|
|
0:35 -1 (const int)
|
|
0:37 Sequence
|
|
0:37 move second child to first child ( temp uint)
|
|
0:37 'uh0' ( temp uint)
|
|
0:37 Constant:
|
|
0:37 0 (const uint)
|
|
0:38 Sequence
|
|
0:38 move second child to first child ( temp uint)
|
|
0:38 'uhg' ( temp uint)
|
|
0:38 Constant:
|
|
0:38 12 (const uint)
|
|
0:39 Sequence
|
|
0:39 move second child to first child ( temp uint)
|
|
0:39 'uh000' ( temp uint)
|
|
0:39 Constant:
|
|
0:39 0 (const uint)
|
|
0:40 Sequence
|
|
0:40 move second child to first child ( temp uint)
|
|
0:40 'uh1' ( temp uint)
|
|
0:40 Constant:
|
|
0:40 1 (const uint)
|
|
0:41 Sequence
|
|
0:41 move second child to first child ( temp uint)
|
|
0:41 'uh2' ( temp uint)
|
|
0:41 Constant:
|
|
0:41 2 (const uint)
|
|
0:42 Sequence
|
|
0:42 move second child to first child ( temp uint)
|
|
0:42 'uh300' ( temp uint)
|
|
0:42 Constant:
|
|
0:42 768 (const uint)
|
|
0:43 Sequence
|
|
0:43 move second child to first child ( temp uint)
|
|
0:43 'uhABCDEF' ( temp uint)
|
|
0:43 Constant:
|
|
0:43 11259375 (const uint)
|
|
0:44 Sequence
|
|
0:44 move second child to first child ( temp uint)
|
|
0:44 'uhFFFFFFFF' ( temp uint)
|
|
0:44 Constant:
|
|
0:44 4294967295 (const uint)
|
|
0:45 Sequence
|
|
0:45 move second child to first child ( temp uint)
|
|
0:45 'uh12345678' ( temp uint)
|
|
0:45 Constant:
|
|
0:45 12345678 (const uint)
|
|
0:46 Sequence
|
|
0:46 move second child to first child ( temp uint)
|
|
0:46 'uhToBeOrNotToBe' ( temp uint)
|
|
0:46 Constant:
|
|
0:46 4294967295 (const uint)
|
|
0:49 Sequence
|
|
0:49 move second child to first child ( temp int)
|
|
0:49 'he2' ( temp int)
|
|
0:49 Constant:
|
|
0:49 0 (const int)
|
|
0:50 Sequence
|
|
0:50 move second child to first child ( temp int)
|
|
0:50 'hbig' ( temp int)
|
|
0:50 Constant:
|
|
0:50 -15 (const int)
|
|
0:52 Sequence
|
|
0:52 move second child to first child ( temp float)
|
|
0:52 'f1' ( temp float)
|
|
0:52 Constant:
|
|
0:52 1.000000
|
|
0:53 Sequence
|
|
0:53 move second child to first child ( temp float)
|
|
0:53 'f2' ( temp float)
|
|
0:53 Constant:
|
|
0:53 2.000000
|
|
0:54 Sequence
|
|
0:54 move second child to first child ( temp float)
|
|
0:54 'f3' ( temp float)
|
|
0:54 Constant:
|
|
0:54 3.000000
|
|
0:55 Sequence
|
|
0:55 move second child to first child ( temp float)
|
|
0:55 'f4' ( temp float)
|
|
0:55 Constant:
|
|
0:55 4.000000
|
|
0:56 Sequence
|
|
0:56 move second child to first child ( temp float)
|
|
0:56 'f5' ( temp float)
|
|
0:56 Constant:
|
|
0:56 5.000000
|
|
0:57 Sequence
|
|
0:57 move second child to first child ( temp float)
|
|
0:57 'f6' ( temp float)
|
|
0:57 Constant:
|
|
0:57 6.000000
|
|
0:58 Sequence
|
|
0:58 move second child to first child ( temp float)
|
|
0:58 'f7' ( temp float)
|
|
0:58 Constant:
|
|
0:58 7.000000
|
|
0:59 Sequence
|
|
0:59 move second child to first child ( temp float)
|
|
0:59 'f8' ( temp float)
|
|
0:59 Constant:
|
|
0:59 8.000000
|
|
0:60 Sequence
|
|
0:60 move second child to first child ( temp float)
|
|
0:60 'f9' ( temp float)
|
|
0:60 Constant:
|
|
0:60 9.000000
|
|
0:61 Sequence
|
|
0:61 move second child to first child ( temp float)
|
|
0:61 'f10' ( temp float)
|
|
0:61 Constant:
|
|
0:61 10.000000
|
|
0:62 Sequence
|
|
0:62 move second child to first child ( temp float)
|
|
0:62 'f11' ( temp float)
|
|
0:62 Constant:
|
|
0:62 11.000000
|
|
0:63 Sequence
|
|
0:63 move second child to first child ( temp float)
|
|
0:63 'f12' ( temp float)
|
|
0:63 Constant:
|
|
0:63 12.000000
|
|
0:64 Sequence
|
|
0:64 move second child to first child ( temp float)
|
|
0:64 'f543' ( temp float)
|
|
0:64 Constant:
|
|
0:64 543.000000
|
|
0:65 Sequence
|
|
0:65 move second child to first child ( temp float)
|
|
0:65 'f6789' ( temp float)
|
|
0:65 Constant:
|
|
0:65 6789.000000
|
|
0:66 Sequence
|
|
0:66 move second child to first child ( temp float)
|
|
0:66 'f88' ( temp float)
|
|
0:66 Constant:
|
|
0:66 88.000000
|
|
0:68 Sequence
|
|
0:68 move second child to first child ( temp float)
|
|
0:68 'g1' ( temp float)
|
|
0:68 Constant:
|
|
0:68 53876.000000
|
|
0:69 Sequence
|
|
0:69 move second child to first child ( temp float)
|
|
0:69 'g2' ( temp float)
|
|
0:69 Constant:
|
|
0:69 0.040000
|
|
0:70 Sequence
|
|
0:70 move second child to first child ( temp float)
|
|
0:70 'g3' ( temp float)
|
|
0:70 Constant:
|
|
0:70 100000.000000
|
|
0:71 Sequence
|
|
0:71 move second child to first child ( temp float)
|
|
0:71 'g4' ( temp float)
|
|
0:71 Constant:
|
|
0:71 0.007321
|
|
0:72 Sequence
|
|
0:72 move second child to first child ( temp float)
|
|
0:72 'g5' ( temp float)
|
|
0:72 Constant:
|
|
0:72 32000.000000
|
|
0:73 Sequence
|
|
0:73 move second child to first child ( temp float)
|
|
0:73 'g6' ( temp float)
|
|
0:73 Constant:
|
|
0:73 5.0000000000000e-06
|
|
0:74 Sequence
|
|
0:74 move second child to first child ( temp float)
|
|
0:74 'g7' ( temp float)
|
|
0:74 Constant:
|
|
0:74 0.450000
|
|
0:75 Sequence
|
|
0:75 move second child to first child ( temp float)
|
|
0:75 'g8' ( temp float)
|
|
0:75 Constant:
|
|
0:75 60000000000.000000
|
|
0:77 Sequence
|
|
0:77 move second child to first child ( temp double)
|
|
0:77 'gf1' ( temp double)
|
|
0:77 Constant:
|
|
0:77 1.000000
|
|
0:78 Sequence
|
|
0:78 move second child to first child ( temp double)
|
|
0:78 'gf2' ( temp double)
|
|
0:78 Constant:
|
|
0:78 2.000000
|
|
0:79 Sequence
|
|
0:79 move second child to first child ( temp double)
|
|
0:79 'gf3' ( temp double)
|
|
0:79 Constant:
|
|
0:79 3.000000
|
|
0:80 Sequence
|
|
0:80 move second child to first child ( temp double)
|
|
0:80 'gf4' ( temp double)
|
|
0:80 Constant:
|
|
0:80 4.000000
|
|
0:81 Sequence
|
|
0:81 move second child to first child ( temp float)
|
|
0:81 'gf5' ( temp float)
|
|
0:81 Constant:
|
|
0:81 5.000000
|
|
0:82 Sequence
|
|
0:82 move second child to first child ( temp float)
|
|
0:82 'gf6' ( temp float)
|
|
0:82 Constant:
|
|
0:82 6.000000
|
|
0:88 Sequence
|
|
0:88 move second child to first child ( temp float)
|
|
0:88 'e5' ( temp float)
|
|
0:88 Constant:
|
|
0:88 5.000000
|
|
0:98 Sequence
|
|
0:98 move second child to first child ( temp uint)
|
|
0:98 'g1' ( global uint)
|
|
0:98 Constant:
|
|
0:98 4294967295 (const uint)
|
|
0:99 Sequence
|
|
0:99 move second child to first child ( temp uint)
|
|
0:99 'g2' ( global uint)
|
|
0:99 Constant:
|
|
0:99 4294967295 (const uint)
|
|
0:100 Sequence
|
|
0:100 move second child to first child ( temp uint)
|
|
0:100 'g3' ( global uint)
|
|
0:100 Constant:
|
|
0:100 4294967294 (const uint)
|
|
0:101 Sequence
|
|
0:101 move second child to first child ( temp int)
|
|
0:101 'g4' ( global int)
|
|
0:101 Constant:
|
|
0:101 -1 (const int)
|
|
0:102 Sequence
|
|
0:102 move second child to first child ( temp int)
|
|
0:102 'g5' ( global int)
|
|
0:102 Constant:
|
|
0:102 -1 (const int)
|
|
0:103 Sequence
|
|
0:103 move second child to first child ( temp int)
|
|
0:103 'g6' ( global int)
|
|
0:103 Constant:
|
|
0:103 -2 (const int)
|
|
0:? Linker Objects
|
|
0:? 'c2' (layout( location=2) out 4-component vector of float)
|
|
0:? 'c3' (layout( location=3) out 4-component vector of float)
|
|
0:? 'c4' (layout( location=4) out 4-component vector of float)
|
|
0:? 'c5' (layout( location=5) out 4-component vector of float)
|
|
0:? 'c6' (layout( location=6) out 4-component vector of float)
|
|
0:? 'c7' (layout( location=7) out 4-component vector of float)
|
|
0:? 'g1' ( global uint)
|
|
0:? 'g2' ( global uint)
|
|
0:? 'g3' ( global uint)
|
|
0:? 'g4' ( global int)
|
|
0:? 'g5' ( global int)
|
|
0:? 'g6' ( global int)
|
|
0:? 'inf1' ( global float)
|
|
|