158 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			158 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.samplecmp.dualmode.frag
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WARNING: AST will form illegal SPIR-V; need to transform to legalize
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:7  Function Definition: @main( ( temp 4-component vector of float)
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0:7    Function Parameters: 
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0:?     Sequence
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0:10      texture ( temp float)
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0:10        Construct combined texture-sampler ( temp sampler1DShadow)
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0:10          'g_tTex' (layout( binding=3) uniform texture1DShadow)
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0:10          'g_sSampCmp' (layout( binding=1) uniform sampler)
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0:10        Construct vec2 ( temp 2-component vector of float)
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0:10          Constant:
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0:10            0.100000
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0:10          Constant:
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0:10            0.750000
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0:11      texture ( temp 4-component vector of float)
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0:11        Construct combined texture-sampler ( temp sampler1D)
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0:11          'g_tTex' (layout( binding=3) uniform texture1D)
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0:11          'g_sSamp' (layout( binding=0) uniform sampler)
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0:11        Constant:
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0:11          0.100000
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0:13      Branch: Return with expression
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0:13        Constant:
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0:13          0.000000
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0:13          0.000000
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0:13          0.000000
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0:13          0.000000
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0:7  Function Definition: main( ( temp void)
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0:7    Function Parameters: 
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0:?     Sequence
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0:7      move second child to first child ( temp 4-component vector of float)
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0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:7        Function Call: @main( ( temp 4-component vector of float)
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0:?   Linker Objects
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0:?     'g_sSamp' (layout( binding=0) uniform sampler)
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0:?     'g_sSampCmp' (layout( binding=1) uniform sampler)
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0:?     'g_tTex' (layout( binding=3) uniform texture1DShadow)
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0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:?     'g_tTex' (layout( binding=3) uniform texture1D)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:7  Function Definition: @main( ( temp 4-component vector of float)
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0:7    Function Parameters: 
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0:?     Sequence
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0:10      texture ( temp float)
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0:10        Construct combined texture-sampler ( temp sampler1DShadow)
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0:10          'g_tTex' (layout( binding=3) uniform texture1DShadow)
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0:10          'g_sSampCmp' (layout( binding=1) uniform sampler)
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0:10        Construct vec2 ( temp 2-component vector of float)
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0:10          Constant:
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0:10            0.100000
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0:10          Constant:
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0:10            0.750000
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0:11      texture ( temp 4-component vector of float)
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0:11        Construct combined texture-sampler ( temp sampler1D)
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0:11          'g_tTex' (layout( binding=3) uniform texture1D)
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0:11          'g_sSamp' (layout( binding=0) uniform sampler)
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0:11        Constant:
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0:11          0.100000
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0:13      Branch: Return with expression
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0:13        Constant:
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0:13          0.000000
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0:13          0.000000
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0:13          0.000000
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0:13          0.000000
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0:7  Function Definition: main( ( temp void)
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0:7    Function Parameters: 
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0:?     Sequence
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0:7      move second child to first child ( temp 4-component vector of float)
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0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:7        Function Call: @main( ( temp 4-component vector of float)
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0:?   Linker Objects
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0:?     'g_sSamp' (layout( binding=0) uniform sampler)
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0:?     'g_sSampCmp' (layout( binding=1) uniform sampler)
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0:?     'g_tTex' (layout( binding=3) uniform texture1DShadow)
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0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:?     'g_tTex' (layout( binding=3) uniform texture1D)
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// Module Version 10000
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// Generated by (magic number): 80008
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// Id's are bound by 43
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                              Capability Shader
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                              Capability Sampled1D
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 41
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                              ExecutionMode 4 OriginUpperLeft
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                              Source HLSL 500
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                              Name 4  "main"
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                              Name 9  "@main("
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                              Name 13  "g_tTex"
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                              Name 17  "g_sSampCmp"
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                              Name 29  "g_tTex"
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                              Name 31  "g_sSamp"
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                              Name 41  "@entryPointOutput"
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                              Decorate 13(g_tTex) DescriptorSet 0
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                              Decorate 13(g_tTex) Binding 3
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                              Decorate 17(g_sSampCmp) DescriptorSet 0
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                              Decorate 17(g_sSampCmp) Binding 1
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                              Decorate 29(g_tTex) DescriptorSet 0
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                              Decorate 29(g_tTex) Binding 3
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                              Decorate 31(g_sSamp) DescriptorSet 0
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                              Decorate 31(g_sSamp) Binding 0
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                              Decorate 41(@entryPointOutput) Location 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypeFunction 7(fvec4)
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              11:             TypeImage 6(float) 1D depth sampled format:Unknown
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              12:             TypePointer UniformConstant 11
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      13(g_tTex):     12(ptr) Variable UniformConstant
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              15:             TypeSampler
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              16:             TypePointer UniformConstant 15
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  17(g_sSampCmp):     16(ptr) Variable UniformConstant
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              19:             TypeSampledImage 11
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              21:    6(float) Constant 1036831949
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              22:    6(float) Constant 1061158912
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              23:             TypeVector 6(float) 2
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              27:             TypeImage 6(float) 1D sampled format:Unknown
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              28:             TypePointer UniformConstant 27
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      29(g_tTex):     28(ptr) Variable UniformConstant
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     31(g_sSamp):     16(ptr) Variable UniformConstant
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              33:             TypeSampledImage 27
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              36:    6(float) Constant 0
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              37:    7(fvec4) ConstantComposite 36 36 36 36
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              40:             TypePointer Output 7(fvec4)
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41(@entryPointOutput):     40(ptr) Variable Output
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         4(main):           2 Function None 3
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               5:             Label
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              42:    7(fvec4) FunctionCall 9(@main()
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                              Store 41(@entryPointOutput) 42
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                              Return
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                              FunctionEnd
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       9(@main():    7(fvec4) Function None 8
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              10:             Label
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              14:          11 Load 13(g_tTex)
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              18:          15 Load 17(g_sSampCmp)
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              20:          19 SampledImage 14 18
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              24:   23(fvec2) CompositeConstruct 21 22
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              25:    6(float) CompositeExtract 24 1
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              26:    6(float) ImageSampleDrefImplicitLod 20 24 25
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              30:          27 Load 29(g_tTex)
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              32:          15 Load 31(g_sSamp)
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              34:          33 SampledImage 30 32
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              35:    7(fvec4) ImageSampleImplicitLod 34 21
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                              ReturnValue 37
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                              FunctionEnd
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