glslang/Test/baseResults/reflection.options.vert.out
baldurk 0af5e3e346 Reflect pipeline outputs as well as inputs, optionally from other stages
* We add an option to reflect inputs from other stages than vertex, if only a
  later subset of the stages is linked into the program.
2019-02-04 12:02:59 +00:00

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reflection.options.vert
Uniform reflection:
t[0].v[0].position[0]: offset 0, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[1].position[0]: offset 24, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[2].position[0]: offset 48, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[0].normal[0]: offset 12, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[1].normal[0]: offset 36, type 1406, size 3, index 0, binding -1, stages 1
t[0].v[2].normal[0]: offset 60, type 1406, size 3, index 0, binding -1, stages 1
Uniform block reflection:
VertexCollection: offset -1, type ffffffff, size 360, index -1, binding -1, stages 0
Pipeline input reflection:
gl_InstanceID: offset 0, type 1404, size 0, index 0, binding -1, stages 0
Pipeline output reflection:
outval: offset 0, type 1406, size 0, index 0, binding -1, stages 0