glslang/Test/baseResults/hlsl.nonstaticMemberFunction.frag.out
tgfrerer adfa0938a2
fix error message for hlslGrammar::acceptConstructor
Fix the error message for when an erroneous HLSL constructor statement
is detected.

Prior to this change, such error messages would not show correct file
path and line number information.

Additionally, update test data to account for updated error messages.
2021-05-11 09:42:11 +01:00

437 lines
20 KiB
Plaintext

hlsl.nonstaticMemberFunction.frag
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:1 Sequence
0:1 move second child to first child ( temp 2-component vector of float)
0:1 'i' ( global 2-component vector of float)
0:1 Constant:
0:1 1.000000
0:1 2.000000
0:5 Function Definition: type1::setmem(vf4; ( temp void)
0:5 Function Parameters:
0:5 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:5 'm' ( in 4-component vector of float)
0:? Sequence
0:5 move second child to first child ( temp 4-component vector of float)
0:5 memVar: direct index for structure ( temp 4-component vector of float)
0:5 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:5 Constant:
0:5 0 (const uint)
0:5 'm' ( in 4-component vector of float)
0:6 Function Definition: type1::seti(i1; ( temp void)
0:6 Function Parameters:
0:6 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:6 'si' ( in int)
0:? Sequence
0:6 move second child to first child ( temp int)
0:6 i: direct index for structure ( temp int)
0:6 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:6 Constant:
0:6 1 (const uint)
0:6 'si' ( in int)
0:9 Function Definition: type1::memFun(vf4; ( temp 4-component vector of float)
0:9 Function Parameters:
0:9 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:9 'a' ( in 4-component vector of float)
0:? Sequence
0:10 Branch: Return with expression
0:10 add ( temp 4-component vector of float)
0:10 vector-scale ( temp 4-component vector of float)
0:10 Convert int to float ( temp float)
0:10 i: direct index for structure ( temp int)
0:10 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:10 Constant:
0:10 1 (const uint)
0:10 'a' ( in 4-component vector of float)
0:10 memVar: direct index for structure ( temp 4-component vector of float)
0:10 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:10 Constant:
0:10 0 (const uint)
0:13 Function Definition: type1::memFun(i1; ( temp int)
0:13 Function Parameters:
0:13 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:13 'a' ( in int)
0:? Sequence
0:14 Branch: Return with expression
0:14 Convert float to int ( temp int)
0:14 subtract ( temp float)
0:14 Convert int to float ( temp float)
0:14 add ( temp int)
0:14 i: direct index for structure ( temp int)
0:14 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:14 Constant:
0:14 1 (const uint)
0:14 'a' ( in int)
0:14 direct index ( temp float)
0:14 memVar: direct index for structure ( temp 4-component vector of float)
0:14 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:14 Constant:
0:14 0 (const uint)
0:14 Constant:
0:14 2 (const int)
0:19 Sequence
0:19 move second child to first child ( temp 2-component vector of float)
0:19 'j' ( global 2-component vector of float)
0:19 'i' ( global 2-component vector of float)
0:23 Function Definition: type2::memFun( ( temp 2-component vector of float)
0:23 Function Parameters:
0:23 '@this' ( temp structure{})
0:? Sequence
0:23 Branch: Return with expression
0:23 'i' ( global 2-component vector of float)
0:27 Function Definition: @main( ( temp 4-component vector of float)
0:27 Function Parameters:
0:? Sequence
0:29 Function Call: type1::setmem(vf4; ( temp void)
0:29 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:29 Constant:
0:29 2.000000
0:29 2.000000
0:29 2.000000
0:29 2.000000
0:30 Function Call: type1::seti(i1; ( temp void)
0:30 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:30 Constant:
0:30 17 (const int)
0:31 Sequence
0:31 move second child to first child ( temp 4-component vector of float)
0:31 'f4' ( temp 4-component vector of float)
0:31 Constant:
0:31 1.000000
0:31 1.000000
0:31 1.000000
0:31 1.000000
0:32 add second child into first child ( temp 4-component vector of float)
0:32 'f4' ( temp 4-component vector of float)
0:32 Function Call: type1::memFun(vf4; ( temp 4-component vector of float)
0:32 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:32 Constant:
0:32 5.000000
0:32 5.000000
0:32 5.000000
0:32 5.000000
0:33 add second child into first child ( temp 4-component vector of float)
0:33 'f4' ( temp 4-component vector of float)
0:33 Convert int to float ( temp float)
0:33 Function Call: type1::memFun(i1; ( temp int)
0:33 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:33 Constant:
0:33 7 (const int)
0:34 Branch: Return with expression
0:34 'f4' ( temp 4-component vector of float)
0:27 Function Definition: main( ( temp void)
0:27 Function Parameters:
0:? Sequence
0:27 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:27 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? 'i' ( global 2-component vector of float)
0:? 'j' ( global 2-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
Linked fragment stage:
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:1 Sequence
0:1 move second child to first child ( temp 2-component vector of float)
0:1 'i' ( global 2-component vector of float)
0:1 Constant:
0:1 1.000000
0:1 2.000000
0:5 Function Definition: type1::setmem(vf4; ( temp void)
0:5 Function Parameters:
0:5 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:5 'm' ( in 4-component vector of float)
0:? Sequence
0:5 move second child to first child ( temp 4-component vector of float)
0:5 memVar: direct index for structure ( temp 4-component vector of float)
0:5 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:5 Constant:
0:5 0 (const uint)
0:5 'm' ( in 4-component vector of float)
0:6 Function Definition: type1::seti(i1; ( temp void)
0:6 Function Parameters:
0:6 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:6 'si' ( in int)
0:? Sequence
0:6 move second child to first child ( temp int)
0:6 i: direct index for structure ( temp int)
0:6 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:6 Constant:
0:6 1 (const uint)
0:6 'si' ( in int)
0:9 Function Definition: type1::memFun(vf4; ( temp 4-component vector of float)
0:9 Function Parameters:
0:9 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:9 'a' ( in 4-component vector of float)
0:? Sequence
0:10 Branch: Return with expression
0:10 add ( temp 4-component vector of float)
0:10 vector-scale ( temp 4-component vector of float)
0:10 Convert int to float ( temp float)
0:10 i: direct index for structure ( temp int)
0:10 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:10 Constant:
0:10 1 (const uint)
0:10 'a' ( in 4-component vector of float)
0:10 memVar: direct index for structure ( temp 4-component vector of float)
0:10 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:10 Constant:
0:10 0 (const uint)
0:13 Function Definition: type1::memFun(i1; ( temp int)
0:13 Function Parameters:
0:13 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:13 'a' ( in int)
0:? Sequence
0:14 Branch: Return with expression
0:14 Convert float to int ( temp int)
0:14 subtract ( temp float)
0:14 Convert int to float ( temp float)
0:14 add ( temp int)
0:14 i: direct index for structure ( temp int)
0:14 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:14 Constant:
0:14 1 (const uint)
0:14 'a' ( in int)
0:14 direct index ( temp float)
0:14 memVar: direct index for structure ( temp 4-component vector of float)
0:14 '@this' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:14 Constant:
0:14 0 (const uint)
0:14 Constant:
0:14 2 (const int)
0:19 Sequence
0:19 move second child to first child ( temp 2-component vector of float)
0:19 'j' ( global 2-component vector of float)
0:19 'i' ( global 2-component vector of float)
0:23 Function Definition: type2::memFun( ( temp 2-component vector of float)
0:23 Function Parameters:
0:23 '@this' ( temp structure{})
0:? Sequence
0:23 Branch: Return with expression
0:23 'i' ( global 2-component vector of float)
0:27 Function Definition: @main( ( temp 4-component vector of float)
0:27 Function Parameters:
0:? Sequence
0:29 Function Call: type1::setmem(vf4; ( temp void)
0:29 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:29 Constant:
0:29 2.000000
0:29 2.000000
0:29 2.000000
0:29 2.000000
0:30 Function Call: type1::seti(i1; ( temp void)
0:30 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:30 Constant:
0:30 17 (const int)
0:31 Sequence
0:31 move second child to first child ( temp 4-component vector of float)
0:31 'f4' ( temp 4-component vector of float)
0:31 Constant:
0:31 1.000000
0:31 1.000000
0:31 1.000000
0:31 1.000000
0:32 add second child into first child ( temp 4-component vector of float)
0:32 'f4' ( temp 4-component vector of float)
0:32 Function Call: type1::memFun(vf4; ( temp 4-component vector of float)
0:32 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:32 Constant:
0:32 5.000000
0:32 5.000000
0:32 5.000000
0:32 5.000000
0:33 add second child into first child ( temp 4-component vector of float)
0:33 'f4' ( temp 4-component vector of float)
0:33 Convert int to float ( temp float)
0:33 Function Call: type1::memFun(i1; ( temp int)
0:33 'test' ( temp structure{ temp 4-component vector of float memVar, temp int i})
0:33 Constant:
0:33 7 (const int)
0:34 Branch: Return with expression
0:34 'f4' ( temp 4-component vector of float)
0:27 Function Definition: main( ( temp void)
0:27 Function Parameters:
0:? Sequence
0:27 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:27 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? 'i' ( global 2-component vector of float)
0:? 'j' ( global 2-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 111
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 109
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 9 "type1"
MemberName 9(type1) 0 "memVar"
MemberName 9(type1) 1 "i"
Name 15 "type1::setmem(vf4;"
Name 13 "@this"
Name 14 "m"
Name 21 "type1::seti(i1;"
Name 19 "@this"
Name 20 "si"
Name 26 "type1::memFun(vf4;"
Name 24 "@this"
Name 25 "a"
Name 31 "type1::memFun(i1;"
Name 29 "@this"
Name 30 "a"
Name 33 "type2"
Name 38 "type2::memFun("
Name 37 "@this"
Name 41 "@main("
Name 44 "i"
Name 48 "j"
Name 83 "test"
Name 85 "param"
Name 88 "param"
Name 90 "f4"
Name 94 "param"
Name 99 "param"
Name 109 "@entryPointOutput"
Decorate 109(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeInt 32 1
9(type1): TypeStruct 7(fvec4) 8(int)
10: TypePointer Function 9(type1)
11: TypePointer Function 7(fvec4)
12: TypeFunction 2 10(ptr) 11(ptr)
17: TypePointer Function 8(int)
18: TypeFunction 2 10(ptr) 17(ptr)
23: TypeFunction 7(fvec4) 10(ptr) 11(ptr)
28: TypeFunction 8(int) 10(ptr) 17(ptr)
33(type2): TypeStruct
34: TypePointer Function 33(type2)
35: TypeVector 6(float) 2
36: TypeFunction 35(fvec2) 34(ptr)
40: TypeFunction 7(fvec4)
43: TypePointer Private 35(fvec2)
44(i): 43(ptr) Variable Private
45: 6(float) Constant 1065353216
46: 6(float) Constant 1073741824
47: 35(fvec2) ConstantComposite 45 46
48(j): 43(ptr) Variable Private
50: 8(int) Constant 0
53: 8(int) Constant 1
71: TypeInt 32 0
72: 71(int) Constant 2
73: TypePointer Function 6(float)
84: 7(fvec4) ConstantComposite 46 46 46 46
87: 8(int) Constant 17
91: 7(fvec4) ConstantComposite 45 45 45 45
92: 6(float) Constant 1084227584
93: 7(fvec4) ConstantComposite 92 92 92 92
98: 8(int) Constant 7
108: TypePointer Output 7(fvec4)
109(@entryPointOutput): 108(ptr) Variable Output
4(main): 2 Function None 3
5: Label
Store 44(i) 47
49: 35(fvec2) Load 44(i)
Store 48(j) 49
110: 7(fvec4) FunctionCall 41(@main()
Store 109(@entryPointOutput) 110
Return
FunctionEnd
15(type1::setmem(vf4;): 2 Function None 12
13(@this): 10(ptr) FunctionParameter
14(m): 11(ptr) FunctionParameter
16: Label
51: 7(fvec4) Load 14(m)
52: 11(ptr) AccessChain 13(@this) 50
Store 52 51
Return
FunctionEnd
21(type1::seti(i1;): 2 Function None 18
19(@this): 10(ptr) FunctionParameter
20(si): 17(ptr) FunctionParameter
22: Label
54: 8(int) Load 20(si)
55: 17(ptr) AccessChain 19(@this) 53
Store 55 54
Return
FunctionEnd
26(type1::memFun(vf4;): 7(fvec4) Function None 23
24(@this): 10(ptr) FunctionParameter
25(a): 11(ptr) FunctionParameter
27: Label
56: 17(ptr) AccessChain 24(@this) 53
57: 8(int) Load 56
58: 6(float) ConvertSToF 57
59: 7(fvec4) Load 25(a)
60: 7(fvec4) VectorTimesScalar 59 58
61: 11(ptr) AccessChain 24(@this) 50
62: 7(fvec4) Load 61
63: 7(fvec4) FAdd 60 62
ReturnValue 63
FunctionEnd
31(type1::memFun(i1;): 8(int) Function None 28
29(@this): 10(ptr) FunctionParameter
30(a): 17(ptr) FunctionParameter
32: Label
66: 17(ptr) AccessChain 29(@this) 53
67: 8(int) Load 66
68: 8(int) Load 30(a)
69: 8(int) IAdd 67 68
70: 6(float) ConvertSToF 69
74: 73(ptr) AccessChain 29(@this) 50 72
75: 6(float) Load 74
76: 6(float) FSub 70 75
77: 8(int) ConvertFToS 76
ReturnValue 77
FunctionEnd
38(type2::memFun(): 35(fvec2) Function None 36
37(@this): 34(ptr) FunctionParameter
39: Label
80: 35(fvec2) Load 44(i)
ReturnValue 80
FunctionEnd
41(@main(): 7(fvec4) Function None 40
42: Label
83(test): 10(ptr) Variable Function
85(param): 11(ptr) Variable Function
88(param): 17(ptr) Variable Function
90(f4): 11(ptr) Variable Function
94(param): 11(ptr) Variable Function
99(param): 17(ptr) Variable Function
Store 85(param) 84
86: 2 FunctionCall 15(type1::setmem(vf4;) 83(test) 85(param)
Store 88(param) 87
89: 2 FunctionCall 21(type1::seti(i1;) 83(test) 88(param)
Store 90(f4) 91
Store 94(param) 93
95: 7(fvec4) FunctionCall 26(type1::memFun(vf4;) 83(test) 94(param)
96: 7(fvec4) Load 90(f4)
97: 7(fvec4) FAdd 96 95
Store 90(f4) 97
Store 99(param) 98
100: 8(int) FunctionCall 31(type1::memFun(i1;) 83(test) 99(param)
101: 6(float) ConvertSToF 100
102: 7(fvec4) Load 90(f4)
103: 7(fvec4) CompositeConstruct 101 101 101 101
104: 7(fvec4) FAdd 102 103
Store 90(f4) 104
105: 7(fvec4) Load 90(f4)
ReturnValue 105
FunctionEnd