glslang/Test/baseResults/hlsl.texture.subvec4.frag.out
tgfrerer adfa0938a2
fix error message for hlslGrammar::acceptConstructor
Fix the error message for when an erroneous HLSL constructor statement
is detected.

Prior to this change, such error messages would not show correct file
path and line number information.

Additionally, update test data to account for updated error messages.
2021-05-11 09:42:11 +01:00

554 lines
25 KiB
Plaintext

hlsl.texture.subvec4.frag
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:15 Function Definition: @main( ( temp 4-component vector of float)
0:15 Function Parameters:
0:? Sequence
0:24 Sequence
0:24 move second child to first child ( temp 2-component vector of uint)
0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
0:24 textureSize ( temp 2-component vector of uint)
0:24 'g_tTex2dmsf1' ( uniform texture2DMS)
0:24 move second child to first child ( temp uint)
0:24 'WidthU' ( temp uint)
0:24 direct index ( temp uint)
0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child ( temp uint)
0:24 'HeightU' ( temp uint)
0:24 direct index ( temp uint)
0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
0:24 Constant:
0:24 1 (const int)
0:24 move second child to first child ( temp uint)
0:24 'NumberOfSamplesU' ( temp uint)
0:24 imageQuerySamples ( temp uint)
0:24 'g_tTex2dmsf1' ( uniform texture2DMS)
0:25 Sequence
0:25 move second child to first child ( temp 2-component vector of uint)
0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
0:25 textureSize ( temp 2-component vector of uint)
0:25 'g_tTex2dmsf2' ( uniform texture2DMS)
0:25 move second child to first child ( temp uint)
0:25 'WidthU' ( temp uint)
0:25 direct index ( temp uint)
0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
0:25 Constant:
0:25 0 (const int)
0:25 move second child to first child ( temp uint)
0:25 'HeightU' ( temp uint)
0:25 direct index ( temp uint)
0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
0:25 Constant:
0:25 1 (const int)
0:25 move second child to first child ( temp uint)
0:25 'NumberOfSamplesU' ( temp uint)
0:25 imageQuerySamples ( temp uint)
0:25 'g_tTex2dmsf2' ( uniform texture2DMS)
0:26 Sequence
0:26 move second child to first child ( temp 2-component vector of uint)
0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
0:26 textureSize ( temp 2-component vector of uint)
0:26 'g_tTex2dmsf3' ( uniform texture2DMS)
0:26 move second child to first child ( temp uint)
0:26 'WidthU' ( temp uint)
0:26 direct index ( temp uint)
0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
0:26 Constant:
0:26 0 (const int)
0:26 move second child to first child ( temp uint)
0:26 'HeightU' ( temp uint)
0:26 direct index ( temp uint)
0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
0:26 Constant:
0:26 1 (const int)
0:26 move second child to first child ( temp uint)
0:26 'NumberOfSamplesU' ( temp uint)
0:26 imageQuerySamples ( temp uint)
0:26 'g_tTex2dmsf3' ( uniform texture2DMS)
0:27 Sequence
0:27 move second child to first child ( temp 2-component vector of uint)
0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
0:27 textureSize ( temp 2-component vector of uint)
0:27 'g_tTex2dmsf4' ( uniform texture2DMS)
0:27 move second child to first child ( temp uint)
0:27 'WidthU' ( temp uint)
0:27 direct index ( temp uint)
0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
0:27 Constant:
0:27 0 (const int)
0:27 move second child to first child ( temp uint)
0:27 'HeightU' ( temp uint)
0:27 direct index ( temp uint)
0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
0:27 Constant:
0:27 1 (const int)
0:27 move second child to first child ( temp uint)
0:27 'NumberOfSamplesU' ( temp uint)
0:27 imageQuerySamples ( temp uint)
0:27 'g_tTex2dmsf4' ( uniform texture2DMS)
0:29 Construct float ( temp float)
0:? textureFetch ( temp 4-component vector of float)
0:29 'g_tTex2dmsf1' ( uniform texture2DMS)
0:29 Constant:
0:29 1 (const int)
0:29 2 (const int)
0:29 Constant:
0:29 3 (const int)
0:30 Construct vec2 ( temp 2-component vector of float)
0:? textureFetch ( temp 4-component vector of float)
0:30 'g_tTex2dmsf2' ( uniform texture2DMS)
0:30 Constant:
0:30 1 (const int)
0:30 2 (const int)
0:30 Constant:
0:30 3 (const int)
0:31 Construct vec3 ( temp 3-component vector of float)
0:? textureFetch ( temp 4-component vector of float)
0:31 'g_tTex2dmsf3' ( uniform texture2DMS)
0:31 Constant:
0:31 1 (const int)
0:31 2 (const int)
0:31 Constant:
0:31 3 (const int)
0:32 textureFetch ( temp 4-component vector of float)
0:32 'g_tTex2dmsf4' ( uniform texture2DMS)
0:32 Constant:
0:32 1 (const int)
0:32 2 (const int)
0:32 Constant:
0:32 3 (const int)
0:34 Construct float ( temp float)
0:? texture ( temp 4-component vector of float)
0:34 Construct combined texture-sampler ( temp sampler2D)
0:34 'g_tTex2df1' ( uniform texture2D)
0:34 'g_sSamp' ( uniform sampler)
0:34 Constant:
0:34 0.100000
0:34 0.200000
0:35 Construct vec2 ( temp 2-component vector of float)
0:? texture ( temp 4-component vector of float)
0:35 Construct combined texture-sampler ( temp sampler2D)
0:35 'g_tTex2df2' ( uniform texture2D)
0:35 'g_sSamp' ( uniform sampler)
0:35 Constant:
0:35 0.100000
0:35 0.200000
0:36 Construct vec3 ( temp 3-component vector of float)
0:? texture ( temp 4-component vector of float)
0:36 Construct combined texture-sampler ( temp sampler2D)
0:36 'g_tTex2df3' ( uniform texture2D)
0:36 'g_sSamp' ( uniform sampler)
0:36 Constant:
0:36 0.100000
0:36 0.200000
0:37 texture ( temp 4-component vector of float)
0:37 Construct combined texture-sampler ( temp sampler2D)
0:37 'g_tTex2df4' ( uniform texture2D)
0:37 'g_sSamp' ( uniform sampler)
0:37 Constant:
0:37 0.100000
0:37 0.200000
0:39 Branch: Return with expression
0:39 Constant:
0:39 0.000000
0:39 0.000000
0:39 0.000000
0:39 0.000000
0:15 Function Definition: main( ( temp void)
0:15 Function Parameters:
0:? Sequence
0:15 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:15 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? 'g_tTex2dmsf1' ( uniform texture2DMS)
0:? 'g_tTex2dmsf2' ( uniform texture2DMS)
0:? 'g_tTex2dmsf3' ( uniform texture2DMS)
0:? 'g_tTex2dmsf4' ( uniform texture2DMS)
0:? 'g_tTex2df1' ( uniform texture2D)
0:? 'g_tTex2df2' ( uniform texture2D)
0:? 'g_tTex2df3' ( uniform texture2D)
0:? 'g_tTex2df4' ( uniform texture2D)
0:? 'g_sSamp' ( uniform sampler)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
Linked fragment stage:
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:15 Function Definition: @main( ( temp 4-component vector of float)
0:15 Function Parameters:
0:? Sequence
0:24 Sequence
0:24 move second child to first child ( temp 2-component vector of uint)
0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
0:24 textureSize ( temp 2-component vector of uint)
0:24 'g_tTex2dmsf1' ( uniform texture2DMS)
0:24 move second child to first child ( temp uint)
0:24 'WidthU' ( temp uint)
0:24 direct index ( temp uint)
0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child ( temp uint)
0:24 'HeightU' ( temp uint)
0:24 direct index ( temp uint)
0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
0:24 Constant:
0:24 1 (const int)
0:24 move second child to first child ( temp uint)
0:24 'NumberOfSamplesU' ( temp uint)
0:24 imageQuerySamples ( temp uint)
0:24 'g_tTex2dmsf1' ( uniform texture2DMS)
0:25 Sequence
0:25 move second child to first child ( temp 2-component vector of uint)
0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
0:25 textureSize ( temp 2-component vector of uint)
0:25 'g_tTex2dmsf2' ( uniform texture2DMS)
0:25 move second child to first child ( temp uint)
0:25 'WidthU' ( temp uint)
0:25 direct index ( temp uint)
0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
0:25 Constant:
0:25 0 (const int)
0:25 move second child to first child ( temp uint)
0:25 'HeightU' ( temp uint)
0:25 direct index ( temp uint)
0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
0:25 Constant:
0:25 1 (const int)
0:25 move second child to first child ( temp uint)
0:25 'NumberOfSamplesU' ( temp uint)
0:25 imageQuerySamples ( temp uint)
0:25 'g_tTex2dmsf2' ( uniform texture2DMS)
0:26 Sequence
0:26 move second child to first child ( temp 2-component vector of uint)
0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
0:26 textureSize ( temp 2-component vector of uint)
0:26 'g_tTex2dmsf3' ( uniform texture2DMS)
0:26 move second child to first child ( temp uint)
0:26 'WidthU' ( temp uint)
0:26 direct index ( temp uint)
0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
0:26 Constant:
0:26 0 (const int)
0:26 move second child to first child ( temp uint)
0:26 'HeightU' ( temp uint)
0:26 direct index ( temp uint)
0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
0:26 Constant:
0:26 1 (const int)
0:26 move second child to first child ( temp uint)
0:26 'NumberOfSamplesU' ( temp uint)
0:26 imageQuerySamples ( temp uint)
0:26 'g_tTex2dmsf3' ( uniform texture2DMS)
0:27 Sequence
0:27 move second child to first child ( temp 2-component vector of uint)
0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
0:27 textureSize ( temp 2-component vector of uint)
0:27 'g_tTex2dmsf4' ( uniform texture2DMS)
0:27 move second child to first child ( temp uint)
0:27 'WidthU' ( temp uint)
0:27 direct index ( temp uint)
0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
0:27 Constant:
0:27 0 (const int)
0:27 move second child to first child ( temp uint)
0:27 'HeightU' ( temp uint)
0:27 direct index ( temp uint)
0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
0:27 Constant:
0:27 1 (const int)
0:27 move second child to first child ( temp uint)
0:27 'NumberOfSamplesU' ( temp uint)
0:27 imageQuerySamples ( temp uint)
0:27 'g_tTex2dmsf4' ( uniform texture2DMS)
0:29 Construct float ( temp float)
0:? textureFetch ( temp 4-component vector of float)
0:29 'g_tTex2dmsf1' ( uniform texture2DMS)
0:29 Constant:
0:29 1 (const int)
0:29 2 (const int)
0:29 Constant:
0:29 3 (const int)
0:30 Construct vec2 ( temp 2-component vector of float)
0:? textureFetch ( temp 4-component vector of float)
0:30 'g_tTex2dmsf2' ( uniform texture2DMS)
0:30 Constant:
0:30 1 (const int)
0:30 2 (const int)
0:30 Constant:
0:30 3 (const int)
0:31 Construct vec3 ( temp 3-component vector of float)
0:? textureFetch ( temp 4-component vector of float)
0:31 'g_tTex2dmsf3' ( uniform texture2DMS)
0:31 Constant:
0:31 1 (const int)
0:31 2 (const int)
0:31 Constant:
0:31 3 (const int)
0:32 textureFetch ( temp 4-component vector of float)
0:32 'g_tTex2dmsf4' ( uniform texture2DMS)
0:32 Constant:
0:32 1 (const int)
0:32 2 (const int)
0:32 Constant:
0:32 3 (const int)
0:34 Construct float ( temp float)
0:? texture ( temp 4-component vector of float)
0:34 Construct combined texture-sampler ( temp sampler2D)
0:34 'g_tTex2df1' ( uniform texture2D)
0:34 'g_sSamp' ( uniform sampler)
0:34 Constant:
0:34 0.100000
0:34 0.200000
0:35 Construct vec2 ( temp 2-component vector of float)
0:? texture ( temp 4-component vector of float)
0:35 Construct combined texture-sampler ( temp sampler2D)
0:35 'g_tTex2df2' ( uniform texture2D)
0:35 'g_sSamp' ( uniform sampler)
0:35 Constant:
0:35 0.100000
0:35 0.200000
0:36 Construct vec3 ( temp 3-component vector of float)
0:? texture ( temp 4-component vector of float)
0:36 Construct combined texture-sampler ( temp sampler2D)
0:36 'g_tTex2df3' ( uniform texture2D)
0:36 'g_sSamp' ( uniform sampler)
0:36 Constant:
0:36 0.100000
0:36 0.200000
0:37 texture ( temp 4-component vector of float)
0:37 Construct combined texture-sampler ( temp sampler2D)
0:37 'g_tTex2df4' ( uniform texture2D)
0:37 'g_sSamp' ( uniform sampler)
0:37 Constant:
0:37 0.100000
0:37 0.200000
0:39 Branch: Return with expression
0:39 Constant:
0:39 0.000000
0:39 0.000000
0:39 0.000000
0:39 0.000000
0:15 Function Definition: main( ( temp void)
0:15 Function Parameters:
0:? Sequence
0:15 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
0:15 Function Call: @main( ( temp 4-component vector of float)
0:? Linker Objects
0:? 'g_tTex2dmsf1' ( uniform texture2DMS)
0:? 'g_tTex2dmsf2' ( uniform texture2DMS)
0:? 'g_tTex2dmsf3' ( uniform texture2DMS)
0:? 'g_tTex2dmsf4' ( uniform texture2DMS)
0:? 'g_tTex2df1' ( uniform texture2D)
0:? 'g_tTex2df2' ( uniform texture2D)
0:? 'g_tTex2df3' ( uniform texture2D)
0:? 'g_tTex2df4' ( uniform texture2D)
0:? 'g_sSamp' ( uniform sampler)
0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 130
Capability Shader
Capability ImageQuery
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 128
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 9 "@main("
Name 14 "sizeQueryTemp"
Name 17 "g_tTex2dmsf1"
Name 21 "WidthU"
Name 25 "HeightU"
Name 29 "NumberOfSamplesU"
Name 32 "sizeQueryTemp"
Name 33 "g_tTex2dmsf2"
Name 42 "sizeQueryTemp"
Name 43 "g_tTex2dmsf3"
Name 52 "sizeQueryTemp"
Name 53 "g_tTex2dmsf4"
Name 88 "g_tTex2df1"
Name 92 "g_sSamp"
Name 101 "g_tTex2df2"
Name 109 "g_tTex2df3"
Name 118 "g_tTex2df4"
Name 128 "@entryPointOutput"
Decorate 17(g_tTex2dmsf1) DescriptorSet 0
Decorate 17(g_tTex2dmsf1) Binding 0
Decorate 33(g_tTex2dmsf2) DescriptorSet 0
Decorate 33(g_tTex2dmsf2) Binding 1
Decorate 43(g_tTex2dmsf3) DescriptorSet 0
Decorate 43(g_tTex2dmsf3) Binding 2
Decorate 53(g_tTex2dmsf4) DescriptorSet 0
Decorate 53(g_tTex2dmsf4) Binding 3
Decorate 88(g_tTex2df1) DescriptorSet 0
Decorate 88(g_tTex2df1) Binding 4
Decorate 92(g_sSamp) DescriptorSet 0
Decorate 92(g_sSamp) Binding 8
Decorate 101(g_tTex2df2) DescriptorSet 0
Decorate 101(g_tTex2df2) Binding 5
Decorate 109(g_tTex2df3) DescriptorSet 0
Decorate 109(g_tTex2df3) Binding 6
Decorate 118(g_tTex2df4) DescriptorSet 0
Decorate 118(g_tTex2df4) Binding 7
Decorate 128(@entryPointOutput) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeFunction 7(fvec4)
11: TypeInt 32 0
12: TypeVector 11(int) 2
13: TypePointer Function 12(ivec2)
15: TypeImage 6(float) 2D multi-sampled sampled format:Unknown
16: TypePointer UniformConstant 15
17(g_tTex2dmsf1): 16(ptr) Variable UniformConstant
20: TypePointer Function 11(int)
22: 11(int) Constant 0
26: 11(int) Constant 1
33(g_tTex2dmsf2): 16(ptr) Variable UniformConstant
43(g_tTex2dmsf3): 16(ptr) Variable UniformConstant
53(g_tTex2dmsf4): 16(ptr) Variable UniformConstant
63: TypeInt 32 1
64: TypeVector 63(int) 2
65: 63(int) Constant 1
66: 63(int) Constant 2
67: 64(ivec2) ConstantComposite 65 66
68: 63(int) Constant 3
73: TypeVector 6(float) 2
79: TypeVector 6(float) 3
86: TypeImage 6(float) 2D sampled format:Unknown
87: TypePointer UniformConstant 86
88(g_tTex2df1): 87(ptr) Variable UniformConstant
90: TypeSampler
91: TypePointer UniformConstant 90
92(g_sSamp): 91(ptr) Variable UniformConstant
94: TypeSampledImage 86
96: 6(float) Constant 1036831949
97: 6(float) Constant 1045220557
98: 73(fvec2) ConstantComposite 96 97
101(g_tTex2df2): 87(ptr) Variable UniformConstant
109(g_tTex2df3): 87(ptr) Variable UniformConstant
118(g_tTex2df4): 87(ptr) Variable UniformConstant
123: 6(float) Constant 0
124: 7(fvec4) ConstantComposite 123 123 123 123
127: TypePointer Output 7(fvec4)
128(@entryPointOutput): 127(ptr) Variable Output
4(main): 2 Function None 3
5: Label
129: 7(fvec4) FunctionCall 9(@main()
Store 128(@entryPointOutput) 129
Return
FunctionEnd
9(@main(): 7(fvec4) Function None 8
10: Label
14(sizeQueryTemp): 13(ptr) Variable Function
21(WidthU): 20(ptr) Variable Function
25(HeightU): 20(ptr) Variable Function
29(NumberOfSamplesU): 20(ptr) Variable Function
32(sizeQueryTemp): 13(ptr) Variable Function
42(sizeQueryTemp): 13(ptr) Variable Function
52(sizeQueryTemp): 13(ptr) Variable Function
18: 15 Load 17(g_tTex2dmsf1)
19: 12(ivec2) ImageQuerySize 18
Store 14(sizeQueryTemp) 19
23: 20(ptr) AccessChain 14(sizeQueryTemp) 22
24: 11(int) Load 23
Store 21(WidthU) 24
27: 20(ptr) AccessChain 14(sizeQueryTemp) 26
28: 11(int) Load 27
Store 25(HeightU) 28
30: 15 Load 17(g_tTex2dmsf1)
31: 11(int) ImageQuerySamples 30
Store 29(NumberOfSamplesU) 31
34: 15 Load 33(g_tTex2dmsf2)
35: 12(ivec2) ImageQuerySize 34
Store 32(sizeQueryTemp) 35
36: 20(ptr) AccessChain 32(sizeQueryTemp) 22
37: 11(int) Load 36
Store 21(WidthU) 37
38: 20(ptr) AccessChain 32(sizeQueryTemp) 26
39: 11(int) Load 38
Store 25(HeightU) 39
40: 15 Load 33(g_tTex2dmsf2)
41: 11(int) ImageQuerySamples 40
Store 29(NumberOfSamplesU) 41
44: 15 Load 43(g_tTex2dmsf3)
45: 12(ivec2) ImageQuerySize 44
Store 42(sizeQueryTemp) 45
46: 20(ptr) AccessChain 42(sizeQueryTemp) 22
47: 11(int) Load 46
Store 21(WidthU) 47
48: 20(ptr) AccessChain 42(sizeQueryTemp) 26
49: 11(int) Load 48
Store 25(HeightU) 49
50: 15 Load 43(g_tTex2dmsf3)
51: 11(int) ImageQuerySamples 50
Store 29(NumberOfSamplesU) 51
54: 15 Load 53(g_tTex2dmsf4)
55: 12(ivec2) ImageQuerySize 54
Store 52(sizeQueryTemp) 55
56: 20(ptr) AccessChain 52(sizeQueryTemp) 22
57: 11(int) Load 56
Store 21(WidthU) 57
58: 20(ptr) AccessChain 52(sizeQueryTemp) 26
59: 11(int) Load 58
Store 25(HeightU) 59
60: 15 Load 53(g_tTex2dmsf4)
61: 11(int) ImageQuerySamples 60
Store 29(NumberOfSamplesU) 61
62: 15 Load 17(g_tTex2dmsf1)
69: 7(fvec4) ImageFetch 62 67 Sample 68
70: 6(float) CompositeExtract 69 0
71: 15 Load 33(g_tTex2dmsf2)
72: 7(fvec4) ImageFetch 71 67 Sample 68
74: 6(float) CompositeExtract 72 0
75: 6(float) CompositeExtract 72 1
76: 73(fvec2) CompositeConstruct 74 75
77: 15 Load 43(g_tTex2dmsf3)
78: 7(fvec4) ImageFetch 77 67 Sample 68
80: 6(float) CompositeExtract 78 0
81: 6(float) CompositeExtract 78 1
82: 6(float) CompositeExtract 78 2
83: 79(fvec3) CompositeConstruct 80 81 82
84: 15 Load 53(g_tTex2dmsf4)
85: 7(fvec4) ImageFetch 84 67 Sample 68
89: 86 Load 88(g_tTex2df1)
93: 90 Load 92(g_sSamp)
95: 94 SampledImage 89 93
99: 7(fvec4) ImageSampleImplicitLod 95 98
100: 6(float) CompositeExtract 99 0
102: 86 Load 101(g_tTex2df2)
103: 90 Load 92(g_sSamp)
104: 94 SampledImage 102 103
105: 7(fvec4) ImageSampleImplicitLod 104 98
106: 6(float) CompositeExtract 105 0
107: 6(float) CompositeExtract 105 1
108: 73(fvec2) CompositeConstruct 106 107
110: 86 Load 109(g_tTex2df3)
111: 90 Load 92(g_sSamp)
112: 94 SampledImage 110 111
113: 7(fvec4) ImageSampleImplicitLod 112 98
114: 6(float) CompositeExtract 113 0
115: 6(float) CompositeExtract 113 1
116: 6(float) CompositeExtract 113 2
117: 79(fvec3) CompositeConstruct 114 115 116
119: 86 Load 118(g_tTex2df4)
120: 90 Load 92(g_sSamp)
121: 94 SampledImage 119 120
122: 7(fvec4) ImageSampleImplicitLod 121 98
ReturnValue 124
FunctionEnd