Fix the error message for when an erroneous HLSL constructor statement is detected. Prior to this change, such error messages would not show correct file path and line number information. Additionally, update test data to account for updated error messages.
554 lines
25 KiB
Plaintext
554 lines
25 KiB
Plaintext
hlsl.texture.subvec4.frag
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:15 Function Definition: @main( ( temp 4-component vector of float)
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0:15 Function Parameters:
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0:? Sequence
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0:24 Sequence
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0:24 move second child to first child ( temp 2-component vector of uint)
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0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:24 textureSize ( temp 2-component vector of uint)
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0:24 'g_tTex2dmsf1' ( uniform texture2DMS)
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0:24 move second child to first child ( temp uint)
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0:24 'WidthU' ( temp uint)
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0:24 direct index ( temp uint)
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0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp uint)
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0:24 'HeightU' ( temp uint)
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0:24 direct index ( temp uint)
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0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp uint)
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0:24 'NumberOfSamplesU' ( temp uint)
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0:24 imageQuerySamples ( temp uint)
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0:24 'g_tTex2dmsf1' ( uniform texture2DMS)
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0:25 Sequence
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0:25 move second child to first child ( temp 2-component vector of uint)
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0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:25 textureSize ( temp 2-component vector of uint)
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0:25 'g_tTex2dmsf2' ( uniform texture2DMS)
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0:25 move second child to first child ( temp uint)
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0:25 'WidthU' ( temp uint)
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0:25 direct index ( temp uint)
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0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp uint)
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0:25 'HeightU' ( temp uint)
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0:25 direct index ( temp uint)
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0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:25 Constant:
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0:25 1 (const int)
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0:25 move second child to first child ( temp uint)
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0:25 'NumberOfSamplesU' ( temp uint)
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0:25 imageQuerySamples ( temp uint)
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0:25 'g_tTex2dmsf2' ( uniform texture2DMS)
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0:26 Sequence
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0:26 move second child to first child ( temp 2-component vector of uint)
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0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:26 textureSize ( temp 2-component vector of uint)
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0:26 'g_tTex2dmsf3' ( uniform texture2DMS)
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0:26 move second child to first child ( temp uint)
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0:26 'WidthU' ( temp uint)
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0:26 direct index ( temp uint)
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0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:26 Constant:
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0:26 0 (const int)
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0:26 move second child to first child ( temp uint)
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0:26 'HeightU' ( temp uint)
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0:26 direct index ( temp uint)
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0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:26 Constant:
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0:26 1 (const int)
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0:26 move second child to first child ( temp uint)
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0:26 'NumberOfSamplesU' ( temp uint)
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0:26 imageQuerySamples ( temp uint)
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0:26 'g_tTex2dmsf3' ( uniform texture2DMS)
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0:27 Sequence
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0:27 move second child to first child ( temp 2-component vector of uint)
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0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:27 textureSize ( temp 2-component vector of uint)
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0:27 'g_tTex2dmsf4' ( uniform texture2DMS)
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0:27 move second child to first child ( temp uint)
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0:27 'WidthU' ( temp uint)
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0:27 direct index ( temp uint)
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0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:27 Constant:
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0:27 0 (const int)
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0:27 move second child to first child ( temp uint)
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0:27 'HeightU' ( temp uint)
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0:27 direct index ( temp uint)
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0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:27 Constant:
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0:27 1 (const int)
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0:27 move second child to first child ( temp uint)
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0:27 'NumberOfSamplesU' ( temp uint)
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0:27 imageQuerySamples ( temp uint)
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0:27 'g_tTex2dmsf4' ( uniform texture2DMS)
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0:29 Construct float ( temp float)
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0:? textureFetch ( temp 4-component vector of float)
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0:29 'g_tTex2dmsf1' ( uniform texture2DMS)
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0:29 Constant:
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0:29 1 (const int)
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0:29 2 (const int)
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0:29 Constant:
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0:29 3 (const int)
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0:30 Construct vec2 ( temp 2-component vector of float)
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0:? textureFetch ( temp 4-component vector of float)
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0:30 'g_tTex2dmsf2' ( uniform texture2DMS)
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0:30 Constant:
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0:30 1 (const int)
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0:30 2 (const int)
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0:30 Constant:
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0:30 3 (const int)
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0:31 Construct vec3 ( temp 3-component vector of float)
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0:? textureFetch ( temp 4-component vector of float)
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0:31 'g_tTex2dmsf3' ( uniform texture2DMS)
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0:31 Constant:
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0:31 1 (const int)
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0:31 2 (const int)
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0:31 Constant:
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0:31 3 (const int)
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0:32 textureFetch ( temp 4-component vector of float)
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0:32 'g_tTex2dmsf4' ( uniform texture2DMS)
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0:32 Constant:
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0:32 1 (const int)
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0:32 2 (const int)
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0:32 Constant:
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0:32 3 (const int)
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0:34 Construct float ( temp float)
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0:? texture ( temp 4-component vector of float)
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0:34 Construct combined texture-sampler ( temp sampler2D)
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0:34 'g_tTex2df1' ( uniform texture2D)
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0:34 'g_sSamp' ( uniform sampler)
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0:34 Constant:
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0:34 0.100000
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0:34 0.200000
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0:35 Construct vec2 ( temp 2-component vector of float)
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0:? texture ( temp 4-component vector of float)
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0:35 Construct combined texture-sampler ( temp sampler2D)
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0:35 'g_tTex2df2' ( uniform texture2D)
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0:35 'g_sSamp' ( uniform sampler)
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0:35 Constant:
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0:35 0.100000
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0:35 0.200000
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0:36 Construct vec3 ( temp 3-component vector of float)
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0:? texture ( temp 4-component vector of float)
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0:36 Construct combined texture-sampler ( temp sampler2D)
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0:36 'g_tTex2df3' ( uniform texture2D)
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0:36 'g_sSamp' ( uniform sampler)
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0:36 Constant:
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0:36 0.100000
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0:36 0.200000
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0:37 texture ( temp 4-component vector of float)
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0:37 Construct combined texture-sampler ( temp sampler2D)
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0:37 'g_tTex2df4' ( uniform texture2D)
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0:37 'g_sSamp' ( uniform sampler)
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0:37 Constant:
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0:37 0.100000
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0:37 0.200000
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0:39 Branch: Return with expression
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0:39 Constant:
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0:39 0.000000
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0:39 0.000000
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0:39 0.000000
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0:39 0.000000
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0:15 Function Definition: main( ( temp void)
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0:15 Function Parameters:
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0:? Sequence
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0:15 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:15 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'g_tTex2dmsf1' ( uniform texture2DMS)
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0:? 'g_tTex2dmsf2' ( uniform texture2DMS)
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0:? 'g_tTex2dmsf3' ( uniform texture2DMS)
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0:? 'g_tTex2dmsf4' ( uniform texture2DMS)
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0:? 'g_tTex2df1' ( uniform texture2D)
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0:? 'g_tTex2df2' ( uniform texture2D)
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0:? 'g_tTex2df3' ( uniform texture2D)
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0:? 'g_tTex2df4' ( uniform texture2D)
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0:? 'g_sSamp' ( uniform sampler)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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Linked fragment stage:
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:15 Function Definition: @main( ( temp 4-component vector of float)
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0:15 Function Parameters:
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0:? Sequence
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0:24 Sequence
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0:24 move second child to first child ( temp 2-component vector of uint)
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0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:24 textureSize ( temp 2-component vector of uint)
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0:24 'g_tTex2dmsf1' ( uniform texture2DMS)
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0:24 move second child to first child ( temp uint)
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0:24 'WidthU' ( temp uint)
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0:24 direct index ( temp uint)
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0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp uint)
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0:24 'HeightU' ( temp uint)
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0:24 direct index ( temp uint)
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0:24 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp uint)
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0:24 'NumberOfSamplesU' ( temp uint)
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0:24 imageQuerySamples ( temp uint)
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0:24 'g_tTex2dmsf1' ( uniform texture2DMS)
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0:25 Sequence
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0:25 move second child to first child ( temp 2-component vector of uint)
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0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:25 textureSize ( temp 2-component vector of uint)
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0:25 'g_tTex2dmsf2' ( uniform texture2DMS)
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0:25 move second child to first child ( temp uint)
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0:25 'WidthU' ( temp uint)
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0:25 direct index ( temp uint)
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0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp uint)
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0:25 'HeightU' ( temp uint)
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0:25 direct index ( temp uint)
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0:25 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:25 Constant:
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0:25 1 (const int)
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0:25 move second child to first child ( temp uint)
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0:25 'NumberOfSamplesU' ( temp uint)
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0:25 imageQuerySamples ( temp uint)
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0:25 'g_tTex2dmsf2' ( uniform texture2DMS)
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0:26 Sequence
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0:26 move second child to first child ( temp 2-component vector of uint)
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0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:26 textureSize ( temp 2-component vector of uint)
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0:26 'g_tTex2dmsf3' ( uniform texture2DMS)
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0:26 move second child to first child ( temp uint)
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0:26 'WidthU' ( temp uint)
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0:26 direct index ( temp uint)
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0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:26 Constant:
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0:26 0 (const int)
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0:26 move second child to first child ( temp uint)
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0:26 'HeightU' ( temp uint)
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0:26 direct index ( temp uint)
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0:26 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:26 Constant:
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0:26 1 (const int)
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0:26 move second child to first child ( temp uint)
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0:26 'NumberOfSamplesU' ( temp uint)
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0:26 imageQuerySamples ( temp uint)
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0:26 'g_tTex2dmsf3' ( uniform texture2DMS)
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0:27 Sequence
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0:27 move second child to first child ( temp 2-component vector of uint)
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0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:27 textureSize ( temp 2-component vector of uint)
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0:27 'g_tTex2dmsf4' ( uniform texture2DMS)
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0:27 move second child to first child ( temp uint)
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0:27 'WidthU' ( temp uint)
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0:27 direct index ( temp uint)
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0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:27 Constant:
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0:27 0 (const int)
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0:27 move second child to first child ( temp uint)
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0:27 'HeightU' ( temp uint)
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0:27 direct index ( temp uint)
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0:27 'sizeQueryTemp' ( temp 2-component vector of uint)
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0:27 Constant:
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0:27 1 (const int)
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0:27 move second child to first child ( temp uint)
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0:27 'NumberOfSamplesU' ( temp uint)
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0:27 imageQuerySamples ( temp uint)
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0:27 'g_tTex2dmsf4' ( uniform texture2DMS)
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0:29 Construct float ( temp float)
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0:? textureFetch ( temp 4-component vector of float)
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0:29 'g_tTex2dmsf1' ( uniform texture2DMS)
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0:29 Constant:
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0:29 1 (const int)
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0:29 2 (const int)
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0:29 Constant:
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0:29 3 (const int)
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0:30 Construct vec2 ( temp 2-component vector of float)
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0:? textureFetch ( temp 4-component vector of float)
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0:30 'g_tTex2dmsf2' ( uniform texture2DMS)
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0:30 Constant:
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0:30 1 (const int)
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0:30 2 (const int)
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0:30 Constant:
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0:30 3 (const int)
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0:31 Construct vec3 ( temp 3-component vector of float)
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0:? textureFetch ( temp 4-component vector of float)
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0:31 'g_tTex2dmsf3' ( uniform texture2DMS)
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0:31 Constant:
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0:31 1 (const int)
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0:31 2 (const int)
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0:31 Constant:
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0:31 3 (const int)
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0:32 textureFetch ( temp 4-component vector of float)
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0:32 'g_tTex2dmsf4' ( uniform texture2DMS)
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0:32 Constant:
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0:32 1 (const int)
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0:32 2 (const int)
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0:32 Constant:
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0:32 3 (const int)
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0:34 Construct float ( temp float)
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0:? texture ( temp 4-component vector of float)
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0:34 Construct combined texture-sampler ( temp sampler2D)
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0:34 'g_tTex2df1' ( uniform texture2D)
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0:34 'g_sSamp' ( uniform sampler)
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0:34 Constant:
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0:34 0.100000
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0:34 0.200000
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0:35 Construct vec2 ( temp 2-component vector of float)
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0:? texture ( temp 4-component vector of float)
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0:35 Construct combined texture-sampler ( temp sampler2D)
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0:35 'g_tTex2df2' ( uniform texture2D)
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0:35 'g_sSamp' ( uniform sampler)
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0:35 Constant:
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0:35 0.100000
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0:35 0.200000
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0:36 Construct vec3 ( temp 3-component vector of float)
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0:? texture ( temp 4-component vector of float)
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0:36 Construct combined texture-sampler ( temp sampler2D)
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0:36 'g_tTex2df3' ( uniform texture2D)
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0:36 'g_sSamp' ( uniform sampler)
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0:36 Constant:
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0:36 0.100000
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0:36 0.200000
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0:37 texture ( temp 4-component vector of float)
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0:37 Construct combined texture-sampler ( temp sampler2D)
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0:37 'g_tTex2df4' ( uniform texture2D)
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0:37 'g_sSamp' ( uniform sampler)
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0:37 Constant:
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0:37 0.100000
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0:37 0.200000
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0:39 Branch: Return with expression
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0:39 Constant:
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0:39 0.000000
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0:39 0.000000
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0:39 0.000000
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0:39 0.000000
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0:15 Function Definition: main( ( temp void)
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0:15 Function Parameters:
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0:? Sequence
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0:15 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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0:15 Function Call: @main( ( temp 4-component vector of float)
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0:? Linker Objects
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0:? 'g_tTex2dmsf1' ( uniform texture2DMS)
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0:? 'g_tTex2dmsf2' ( uniform texture2DMS)
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0:? 'g_tTex2dmsf3' ( uniform texture2DMS)
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0:? 'g_tTex2dmsf4' ( uniform texture2DMS)
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0:? 'g_tTex2df1' ( uniform texture2D)
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0:? 'g_tTex2df2' ( uniform texture2D)
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0:? 'g_tTex2df3' ( uniform texture2D)
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0:? 'g_tTex2df4' ( uniform texture2D)
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0:? 'g_sSamp' ( uniform sampler)
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0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 130
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Capability Shader
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Capability ImageQuery
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 128
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "main"
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Name 9 "@main("
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Name 14 "sizeQueryTemp"
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Name 17 "g_tTex2dmsf1"
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Name 21 "WidthU"
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Name 25 "HeightU"
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Name 29 "NumberOfSamplesU"
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Name 32 "sizeQueryTemp"
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Name 33 "g_tTex2dmsf2"
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Name 42 "sizeQueryTemp"
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Name 43 "g_tTex2dmsf3"
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Name 52 "sizeQueryTemp"
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Name 53 "g_tTex2dmsf4"
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Name 88 "g_tTex2df1"
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Name 92 "g_sSamp"
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Name 101 "g_tTex2df2"
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Name 109 "g_tTex2df3"
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Name 118 "g_tTex2df4"
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Name 128 "@entryPointOutput"
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Decorate 17(g_tTex2dmsf1) DescriptorSet 0
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Decorate 17(g_tTex2dmsf1) Binding 0
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Decorate 33(g_tTex2dmsf2) DescriptorSet 0
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Decorate 33(g_tTex2dmsf2) Binding 1
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Decorate 43(g_tTex2dmsf3) DescriptorSet 0
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Decorate 43(g_tTex2dmsf3) Binding 2
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Decorate 53(g_tTex2dmsf4) DescriptorSet 0
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Decorate 53(g_tTex2dmsf4) Binding 3
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Decorate 88(g_tTex2df1) DescriptorSet 0
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Decorate 88(g_tTex2df1) Binding 4
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Decorate 92(g_sSamp) DescriptorSet 0
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Decorate 92(g_sSamp) Binding 8
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Decorate 101(g_tTex2df2) DescriptorSet 0
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Decorate 101(g_tTex2df2) Binding 5
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Decorate 109(g_tTex2df3) DescriptorSet 0
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Decorate 109(g_tTex2df3) Binding 6
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Decorate 118(g_tTex2df4) DescriptorSet 0
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Decorate 118(g_tTex2df4) Binding 7
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Decorate 128(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeFunction 7(fvec4)
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11: TypeInt 32 0
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12: TypeVector 11(int) 2
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13: TypePointer Function 12(ivec2)
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15: TypeImage 6(float) 2D multi-sampled sampled format:Unknown
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16: TypePointer UniformConstant 15
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17(g_tTex2dmsf1): 16(ptr) Variable UniformConstant
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20: TypePointer Function 11(int)
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22: 11(int) Constant 0
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26: 11(int) Constant 1
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33(g_tTex2dmsf2): 16(ptr) Variable UniformConstant
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43(g_tTex2dmsf3): 16(ptr) Variable UniformConstant
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53(g_tTex2dmsf4): 16(ptr) Variable UniformConstant
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63: TypeInt 32 1
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64: TypeVector 63(int) 2
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65: 63(int) Constant 1
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66: 63(int) Constant 2
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67: 64(ivec2) ConstantComposite 65 66
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68: 63(int) Constant 3
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73: TypeVector 6(float) 2
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79: TypeVector 6(float) 3
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86: TypeImage 6(float) 2D sampled format:Unknown
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87: TypePointer UniformConstant 86
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88(g_tTex2df1): 87(ptr) Variable UniformConstant
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90: TypeSampler
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91: TypePointer UniformConstant 90
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92(g_sSamp): 91(ptr) Variable UniformConstant
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94: TypeSampledImage 86
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96: 6(float) Constant 1036831949
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97: 6(float) Constant 1045220557
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98: 73(fvec2) ConstantComposite 96 97
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101(g_tTex2df2): 87(ptr) Variable UniformConstant
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109(g_tTex2df3): 87(ptr) Variable UniformConstant
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118(g_tTex2df4): 87(ptr) Variable UniformConstant
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123: 6(float) Constant 0
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124: 7(fvec4) ConstantComposite 123 123 123 123
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127: TypePointer Output 7(fvec4)
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128(@entryPointOutput): 127(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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129: 7(fvec4) FunctionCall 9(@main()
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Store 128(@entryPointOutput) 129
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Return
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FunctionEnd
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9(@main(): 7(fvec4) Function None 8
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10: Label
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14(sizeQueryTemp): 13(ptr) Variable Function
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21(WidthU): 20(ptr) Variable Function
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25(HeightU): 20(ptr) Variable Function
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29(NumberOfSamplesU): 20(ptr) Variable Function
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32(sizeQueryTemp): 13(ptr) Variable Function
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42(sizeQueryTemp): 13(ptr) Variable Function
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52(sizeQueryTemp): 13(ptr) Variable Function
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18: 15 Load 17(g_tTex2dmsf1)
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19: 12(ivec2) ImageQuerySize 18
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Store 14(sizeQueryTemp) 19
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23: 20(ptr) AccessChain 14(sizeQueryTemp) 22
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24: 11(int) Load 23
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Store 21(WidthU) 24
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27: 20(ptr) AccessChain 14(sizeQueryTemp) 26
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28: 11(int) Load 27
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Store 25(HeightU) 28
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30: 15 Load 17(g_tTex2dmsf1)
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31: 11(int) ImageQuerySamples 30
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Store 29(NumberOfSamplesU) 31
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34: 15 Load 33(g_tTex2dmsf2)
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35: 12(ivec2) ImageQuerySize 34
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Store 32(sizeQueryTemp) 35
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36: 20(ptr) AccessChain 32(sizeQueryTemp) 22
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37: 11(int) Load 36
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Store 21(WidthU) 37
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38: 20(ptr) AccessChain 32(sizeQueryTemp) 26
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39: 11(int) Load 38
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Store 25(HeightU) 39
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40: 15 Load 33(g_tTex2dmsf2)
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41: 11(int) ImageQuerySamples 40
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Store 29(NumberOfSamplesU) 41
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44: 15 Load 43(g_tTex2dmsf3)
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45: 12(ivec2) ImageQuerySize 44
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Store 42(sizeQueryTemp) 45
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46: 20(ptr) AccessChain 42(sizeQueryTemp) 22
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47: 11(int) Load 46
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Store 21(WidthU) 47
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48: 20(ptr) AccessChain 42(sizeQueryTemp) 26
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49: 11(int) Load 48
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Store 25(HeightU) 49
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50: 15 Load 43(g_tTex2dmsf3)
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51: 11(int) ImageQuerySamples 50
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Store 29(NumberOfSamplesU) 51
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54: 15 Load 53(g_tTex2dmsf4)
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55: 12(ivec2) ImageQuerySize 54
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Store 52(sizeQueryTemp) 55
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56: 20(ptr) AccessChain 52(sizeQueryTemp) 22
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57: 11(int) Load 56
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Store 21(WidthU) 57
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58: 20(ptr) AccessChain 52(sizeQueryTemp) 26
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59: 11(int) Load 58
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Store 25(HeightU) 59
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60: 15 Load 53(g_tTex2dmsf4)
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61: 11(int) ImageQuerySamples 60
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Store 29(NumberOfSamplesU) 61
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62: 15 Load 17(g_tTex2dmsf1)
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69: 7(fvec4) ImageFetch 62 67 Sample 68
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70: 6(float) CompositeExtract 69 0
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71: 15 Load 33(g_tTex2dmsf2)
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72: 7(fvec4) ImageFetch 71 67 Sample 68
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74: 6(float) CompositeExtract 72 0
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75: 6(float) CompositeExtract 72 1
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76: 73(fvec2) CompositeConstruct 74 75
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77: 15 Load 43(g_tTex2dmsf3)
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78: 7(fvec4) ImageFetch 77 67 Sample 68
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80: 6(float) CompositeExtract 78 0
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81: 6(float) CompositeExtract 78 1
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82: 6(float) CompositeExtract 78 2
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83: 79(fvec3) CompositeConstruct 80 81 82
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84: 15 Load 53(g_tTex2dmsf4)
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85: 7(fvec4) ImageFetch 84 67 Sample 68
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89: 86 Load 88(g_tTex2df1)
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93: 90 Load 92(g_sSamp)
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95: 94 SampledImage 89 93
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99: 7(fvec4) ImageSampleImplicitLod 95 98
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100: 6(float) CompositeExtract 99 0
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102: 86 Load 101(g_tTex2df2)
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103: 90 Load 92(g_sSamp)
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104: 94 SampledImage 102 103
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105: 7(fvec4) ImageSampleImplicitLod 104 98
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106: 6(float) CompositeExtract 105 0
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107: 6(float) CompositeExtract 105 1
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108: 73(fvec2) CompositeConstruct 106 107
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110: 86 Load 109(g_tTex2df3)
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111: 90 Load 92(g_sSamp)
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112: 94 SampledImage 110 111
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113: 7(fvec4) ImageSampleImplicitLod 112 98
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|
114: 6(float) CompositeExtract 113 0
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115: 6(float) CompositeExtract 113 1
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116: 6(float) CompositeExtract 113 2
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117: 79(fvec3) CompositeConstruct 114 115 116
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119: 86 Load 118(g_tTex2df4)
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120: 90 Load 92(g_sSamp)
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121: 94 SampledImage 119 120
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122: 7(fvec4) ImageSampleImplicitLod 121 98
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ReturnValue 124
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FunctionEnd
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