glslang/Test/spv.450.geom

21 lines
301 B
GLSL

#version 450 core
layout(triangles) in;
in gl_PerVertex {
float gl_PointSize;
} gl_in[];
out gl_PerVertex {
float gl_PointSize;
};
layout(line_strip) out;
layout(max_vertices = 127) out;
layout(invocations = 4) in;
void main()
{
float p = gl_in[1].gl_PointSize;
}