glslang/Test/420.comp
John Kessenich 0f5e3ad23c Fix issue #313: Catch internal attempts to modify built-in symbols that don't exist.
Also beefed up support for running compute shaders is #version 420, but this
work is only partially done.
2016-05-29 18:24:31 -06:00

8 lines
145 B
Plaintext
Executable File

#version 420
layout(local_size_x = 2) in; // ERROR, no compute
#extension GL_ARB_compute_shader : enable
layout(local_size_x = 2) in;