6180 lines
277 KiB
C++
6180 lines
277 KiB
C++
//
|
|
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
|
// Copyright (C) 2012-2016 LunarG, Inc.
|
|
// Copyright (C) 2015-2016 Google, Inc.
|
|
//
|
|
// All rights reserved.
|
|
//
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions
|
|
// are met:
|
|
//
|
|
// Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
//
|
|
// Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following
|
|
// disclaimer in the documentation and/or other materials provided
|
|
// with the distribution.
|
|
//
|
|
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
|
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
//
|
|
|
|
//
|
|
// Create strings that declare built-in definitions, add built-ins programmatically
|
|
// that cannot be expressed in the strings, and establish mappings between
|
|
// built-in functions and operators.
|
|
//
|
|
// Where to put a built-in:
|
|
// TBuiltIns::initialize(version,profile) context-independent textual built-ins; add them to the right string
|
|
// TBuiltIns::initialize(resources,...) context-dependent textual built-ins; add them to the right string
|
|
// TBuiltIns::identifyBuiltIns(...,symbolTable) context-independent programmatic additions/mappings to the symbol table,
|
|
// including identifying what extensions are needed if a version does not allow a symbol
|
|
// TBuiltIns::identifyBuiltIns(...,symbolTable, resources) context-dependent programmatic additions/mappings to the symbol table,
|
|
// including identifying what extensions are needed if a version does not allow a symbol
|
|
//
|
|
|
|
#include "../Include/intermediate.h"
|
|
#include "Initialize.h"
|
|
|
|
namespace glslang {
|
|
|
|
// TODO: ARB_Compatability: do full extension support
|
|
const bool ARBCompatibility = true;
|
|
|
|
const bool ForwardCompatibility = false;
|
|
|
|
// change this back to false if depending on textual spellings of texturing calls when consuming the AST
|
|
// Using PureOperatorBuiltins=false is deprecated.
|
|
bool PureOperatorBuiltins = true;
|
|
|
|
inline bool IncludeLegacy(int version, EProfile profile, const SpvVersion& spvVersion)
|
|
{
|
|
return profile != EEsProfile && (version <= 130 || (spvVersion.spv == 0 && ARBCompatibility) || profile == ECompatibilityProfile);
|
|
}
|
|
|
|
// Construct TBuiltInParseables base class. This can be used for language-common constructs.
|
|
TBuiltInParseables::TBuiltInParseables()
|
|
{
|
|
}
|
|
|
|
// Destroy TBuiltInParseables.
|
|
TBuiltInParseables::~TBuiltInParseables()
|
|
{
|
|
}
|
|
|
|
TBuiltIns::TBuiltIns()
|
|
{
|
|
// Set up textual representations for making all the permutations
|
|
// of texturing/imaging functions.
|
|
prefixes[EbtFloat] = "";
|
|
prefixes[EbtInt] = "i";
|
|
prefixes[EbtUint] = "u";
|
|
postfixes[2] = "2";
|
|
postfixes[3] = "3";
|
|
postfixes[4] = "4";
|
|
|
|
// Map from symbolic class of texturing dimension to numeric dimensions.
|
|
dimMap[Esd1D] = 1;
|
|
dimMap[Esd2D] = 2;
|
|
dimMap[EsdRect] = 2;
|
|
dimMap[Esd3D] = 3;
|
|
dimMap[EsdCube] = 3;
|
|
dimMap[EsdBuffer] = 1;
|
|
dimMap[EsdSubpass] = 2; // potientially unused for now
|
|
}
|
|
|
|
TBuiltIns::~TBuiltIns()
|
|
{
|
|
}
|
|
|
|
|
|
//
|
|
// Add all context-independent built-in functions and variables that are present
|
|
// for the given version and profile. Share common ones across stages, otherwise
|
|
// make stage-specific entries.
|
|
//
|
|
// Most built-ins variables can be added as simple text strings. Some need to
|
|
// be added programmatically, which is done later in IdentifyBuiltIns() below.
|
|
//
|
|
void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvVersion)
|
|
{
|
|
//============================================================================
|
|
//
|
|
// Prototypes for built-in functions seen by both vertex and fragment shaders.
|
|
//
|
|
//============================================================================
|
|
|
|
//
|
|
// Angle and Trigonometric Functions.
|
|
//
|
|
commonBuiltins.append(
|
|
"float radians(float degrees);"
|
|
"vec2 radians(vec2 degrees);"
|
|
"vec3 radians(vec3 degrees);"
|
|
"vec4 radians(vec4 degrees);"
|
|
|
|
"float degrees(float radians);"
|
|
"vec2 degrees(vec2 radians);"
|
|
"vec3 degrees(vec3 radians);"
|
|
"vec4 degrees(vec4 radians);"
|
|
|
|
"float sin(float angle);"
|
|
"vec2 sin(vec2 angle);"
|
|
"vec3 sin(vec3 angle);"
|
|
"vec4 sin(vec4 angle);"
|
|
|
|
"float cos(float angle);"
|
|
"vec2 cos(vec2 angle);"
|
|
"vec3 cos(vec3 angle);"
|
|
"vec4 cos(vec4 angle);"
|
|
|
|
"float tan(float angle);"
|
|
"vec2 tan(vec2 angle);"
|
|
"vec3 tan(vec3 angle);"
|
|
"vec4 tan(vec4 angle);"
|
|
|
|
"float asin(float x);"
|
|
"vec2 asin(vec2 x);"
|
|
"vec3 asin(vec3 x);"
|
|
"vec4 asin(vec4 x);"
|
|
|
|
"float acos(float x);"
|
|
"vec2 acos(vec2 x);"
|
|
"vec3 acos(vec3 x);"
|
|
"vec4 acos(vec4 x);"
|
|
|
|
"float atan(float y, float x);"
|
|
"vec2 atan(vec2 y, vec2 x);"
|
|
"vec3 atan(vec3 y, vec3 x);"
|
|
"vec4 atan(vec4 y, vec4 x);"
|
|
|
|
"float atan(float y_over_x);"
|
|
"vec2 atan(vec2 y_over_x);"
|
|
"vec3 atan(vec3 y_over_x);"
|
|
"vec4 atan(vec4 y_over_x);"
|
|
|
|
"\n");
|
|
|
|
if (version >= 130) {
|
|
commonBuiltins.append(
|
|
"float sinh(float angle);"
|
|
"vec2 sinh(vec2 angle);"
|
|
"vec3 sinh(vec3 angle);"
|
|
"vec4 sinh(vec4 angle);"
|
|
|
|
"float cosh(float angle);"
|
|
"vec2 cosh(vec2 angle);"
|
|
"vec3 cosh(vec3 angle);"
|
|
"vec4 cosh(vec4 angle);"
|
|
|
|
"float tanh(float angle);"
|
|
"vec2 tanh(vec2 angle);"
|
|
"vec3 tanh(vec3 angle);"
|
|
"vec4 tanh(vec4 angle);"
|
|
|
|
"float asinh(float x);"
|
|
"vec2 asinh(vec2 x);"
|
|
"vec3 asinh(vec3 x);"
|
|
"vec4 asinh(vec4 x);"
|
|
|
|
"float acosh(float x);"
|
|
"vec2 acosh(vec2 x);"
|
|
"vec3 acosh(vec3 x);"
|
|
"vec4 acosh(vec4 x);"
|
|
|
|
"float atanh(float y_over_x);"
|
|
"vec2 atanh(vec2 y_over_x);"
|
|
"vec3 atanh(vec3 y_over_x);"
|
|
"vec4 atanh(vec4 y_over_x);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
//
|
|
// Exponential Functions.
|
|
//
|
|
commonBuiltins.append(
|
|
"float pow(float x, float y);"
|
|
"vec2 pow(vec2 x, vec2 y);"
|
|
"vec3 pow(vec3 x, vec3 y);"
|
|
"vec4 pow(vec4 x, vec4 y);"
|
|
|
|
"float exp(float x);"
|
|
"vec2 exp(vec2 x);"
|
|
"vec3 exp(vec3 x);"
|
|
"vec4 exp(vec4 x);"
|
|
|
|
"float log(float x);"
|
|
"vec2 log(vec2 x);"
|
|
"vec3 log(vec3 x);"
|
|
"vec4 log(vec4 x);"
|
|
|
|
"float exp2(float x);"
|
|
"vec2 exp2(vec2 x);"
|
|
"vec3 exp2(vec3 x);"
|
|
"vec4 exp2(vec4 x);"
|
|
|
|
"float log2(float x);"
|
|
"vec2 log2(vec2 x);"
|
|
"vec3 log2(vec3 x);"
|
|
"vec4 log2(vec4 x);"
|
|
|
|
"float sqrt(float x);"
|
|
"vec2 sqrt(vec2 x);"
|
|
"vec3 sqrt(vec3 x);"
|
|
"vec4 sqrt(vec4 x);"
|
|
|
|
"float inversesqrt(float x);"
|
|
"vec2 inversesqrt(vec2 x);"
|
|
"vec3 inversesqrt(vec3 x);"
|
|
"vec4 inversesqrt(vec4 x);"
|
|
|
|
"\n");
|
|
|
|
//
|
|
// Common Functions.
|
|
//
|
|
commonBuiltins.append(
|
|
"float abs(float x);"
|
|
"vec2 abs(vec2 x);"
|
|
"vec3 abs(vec3 x);"
|
|
"vec4 abs(vec4 x);"
|
|
|
|
"float sign(float x);"
|
|
"vec2 sign(vec2 x);"
|
|
"vec3 sign(vec3 x);"
|
|
"vec4 sign(vec4 x);"
|
|
|
|
"float floor(float x);"
|
|
"vec2 floor(vec2 x);"
|
|
"vec3 floor(vec3 x);"
|
|
"vec4 floor(vec4 x);"
|
|
|
|
"float ceil(float x);"
|
|
"vec2 ceil(vec2 x);"
|
|
"vec3 ceil(vec3 x);"
|
|
"vec4 ceil(vec4 x);"
|
|
|
|
"float fract(float x);"
|
|
"vec2 fract(vec2 x);"
|
|
"vec3 fract(vec3 x);"
|
|
"vec4 fract(vec4 x);"
|
|
|
|
"float mod(float x, float y);"
|
|
"vec2 mod(vec2 x, float y);"
|
|
"vec3 mod(vec3 x, float y);"
|
|
"vec4 mod(vec4 x, float y);"
|
|
"vec2 mod(vec2 x, vec2 y);"
|
|
"vec3 mod(vec3 x, vec3 y);"
|
|
"vec4 mod(vec4 x, vec4 y);"
|
|
|
|
"float min(float x, float y);"
|
|
"vec2 min(vec2 x, float y);"
|
|
"vec3 min(vec3 x, float y);"
|
|
"vec4 min(vec4 x, float y);"
|
|
"vec2 min(vec2 x, vec2 y);"
|
|
"vec3 min(vec3 x, vec3 y);"
|
|
"vec4 min(vec4 x, vec4 y);"
|
|
|
|
"float max(float x, float y);"
|
|
"vec2 max(vec2 x, float y);"
|
|
"vec3 max(vec3 x, float y);"
|
|
"vec4 max(vec4 x, float y);"
|
|
"vec2 max(vec2 x, vec2 y);"
|
|
"vec3 max(vec3 x, vec3 y);"
|
|
"vec4 max(vec4 x, vec4 y);"
|
|
|
|
"float clamp(float x, float minVal, float maxVal);"
|
|
"vec2 clamp(vec2 x, float minVal, float maxVal);"
|
|
"vec3 clamp(vec3 x, float minVal, float maxVal);"
|
|
"vec4 clamp(vec4 x, float minVal, float maxVal);"
|
|
"vec2 clamp(vec2 x, vec2 minVal, vec2 maxVal);"
|
|
"vec3 clamp(vec3 x, vec3 minVal, vec3 maxVal);"
|
|
"vec4 clamp(vec4 x, vec4 minVal, vec4 maxVal);"
|
|
|
|
"float mix(float x, float y, float a);"
|
|
"vec2 mix(vec2 x, vec2 y, float a);"
|
|
"vec3 mix(vec3 x, vec3 y, float a);"
|
|
"vec4 mix(vec4 x, vec4 y, float a);"
|
|
"vec2 mix(vec2 x, vec2 y, vec2 a);"
|
|
"vec3 mix(vec3 x, vec3 y, vec3 a);"
|
|
"vec4 mix(vec4 x, vec4 y, vec4 a);"
|
|
|
|
"float step(float edge, float x);"
|
|
"vec2 step(vec2 edge, vec2 x);"
|
|
"vec3 step(vec3 edge, vec3 x);"
|
|
"vec4 step(vec4 edge, vec4 x);"
|
|
"vec2 step(float edge, vec2 x);"
|
|
"vec3 step(float edge, vec3 x);"
|
|
"vec4 step(float edge, vec4 x);"
|
|
|
|
"float smoothstep(float edge0, float edge1, float x);"
|
|
"vec2 smoothstep(vec2 edge0, vec2 edge1, vec2 x);"
|
|
"vec3 smoothstep(vec3 edge0, vec3 edge1, vec3 x);"
|
|
"vec4 smoothstep(vec4 edge0, vec4 edge1, vec4 x);"
|
|
"vec2 smoothstep(float edge0, float edge1, vec2 x);"
|
|
"vec3 smoothstep(float edge0, float edge1, vec3 x);"
|
|
"vec4 smoothstep(float edge0, float edge1, vec4 x);"
|
|
|
|
"\n");
|
|
|
|
if (version >= 130) {
|
|
commonBuiltins.append(
|
|
" int abs( int x);"
|
|
"ivec2 abs(ivec2 x);"
|
|
"ivec3 abs(ivec3 x);"
|
|
"ivec4 abs(ivec4 x);"
|
|
|
|
" int sign( int x);"
|
|
"ivec2 sign(ivec2 x);"
|
|
"ivec3 sign(ivec3 x);"
|
|
"ivec4 sign(ivec4 x);"
|
|
|
|
"float trunc(float x);"
|
|
"vec2 trunc(vec2 x);"
|
|
"vec3 trunc(vec3 x);"
|
|
"vec4 trunc(vec4 x);"
|
|
|
|
"float round(float x);"
|
|
"vec2 round(vec2 x);"
|
|
"vec3 round(vec3 x);"
|
|
"vec4 round(vec4 x);"
|
|
|
|
"float roundEven(float x);"
|
|
"vec2 roundEven(vec2 x);"
|
|
"vec3 roundEven(vec3 x);"
|
|
"vec4 roundEven(vec4 x);"
|
|
|
|
"float modf(float, out float);"
|
|
"vec2 modf(vec2, out vec2 );"
|
|
"vec3 modf(vec3, out vec3 );"
|
|
"vec4 modf(vec4, out vec4 );"
|
|
|
|
" int min(int x, int y);"
|
|
"ivec2 min(ivec2 x, int y);"
|
|
"ivec3 min(ivec3 x, int y);"
|
|
"ivec4 min(ivec4 x, int y);"
|
|
"ivec2 min(ivec2 x, ivec2 y);"
|
|
"ivec3 min(ivec3 x, ivec3 y);"
|
|
"ivec4 min(ivec4 x, ivec4 y);"
|
|
|
|
" uint min(uint x, uint y);"
|
|
"uvec2 min(uvec2 x, uint y);"
|
|
"uvec3 min(uvec3 x, uint y);"
|
|
"uvec4 min(uvec4 x, uint y);"
|
|
"uvec2 min(uvec2 x, uvec2 y);"
|
|
"uvec3 min(uvec3 x, uvec3 y);"
|
|
"uvec4 min(uvec4 x, uvec4 y);"
|
|
|
|
" int max(int x, int y);"
|
|
"ivec2 max(ivec2 x, int y);"
|
|
"ivec3 max(ivec3 x, int y);"
|
|
"ivec4 max(ivec4 x, int y);"
|
|
"ivec2 max(ivec2 x, ivec2 y);"
|
|
"ivec3 max(ivec3 x, ivec3 y);"
|
|
"ivec4 max(ivec4 x, ivec4 y);"
|
|
|
|
" uint max(uint x, uint y);"
|
|
"uvec2 max(uvec2 x, uint y);"
|
|
"uvec3 max(uvec3 x, uint y);"
|
|
"uvec4 max(uvec4 x, uint y);"
|
|
"uvec2 max(uvec2 x, uvec2 y);"
|
|
"uvec3 max(uvec3 x, uvec3 y);"
|
|
"uvec4 max(uvec4 x, uvec4 y);"
|
|
|
|
"int clamp(int x, int minVal, int maxVal);"
|
|
"ivec2 clamp(ivec2 x, int minVal, int maxVal);"
|
|
"ivec3 clamp(ivec3 x, int minVal, int maxVal);"
|
|
"ivec4 clamp(ivec4 x, int minVal, int maxVal);"
|
|
"ivec2 clamp(ivec2 x, ivec2 minVal, ivec2 maxVal);"
|
|
"ivec3 clamp(ivec3 x, ivec3 minVal, ivec3 maxVal);"
|
|
"ivec4 clamp(ivec4 x, ivec4 minVal, ivec4 maxVal);"
|
|
|
|
"uint clamp(uint x, uint minVal, uint maxVal);"
|
|
"uvec2 clamp(uvec2 x, uint minVal, uint maxVal);"
|
|
"uvec3 clamp(uvec3 x, uint minVal, uint maxVal);"
|
|
"uvec4 clamp(uvec4 x, uint minVal, uint maxVal);"
|
|
"uvec2 clamp(uvec2 x, uvec2 minVal, uvec2 maxVal);"
|
|
"uvec3 clamp(uvec3 x, uvec3 minVal, uvec3 maxVal);"
|
|
"uvec4 clamp(uvec4 x, uvec4 minVal, uvec4 maxVal);"
|
|
|
|
"float mix(float x, float y, bool a);"
|
|
"vec2 mix(vec2 x, vec2 y, bvec2 a);"
|
|
"vec3 mix(vec3 x, vec3 y, bvec3 a);"
|
|
"vec4 mix(vec4 x, vec4 y, bvec4 a);"
|
|
|
|
"bool isnan(float x);"
|
|
"bvec2 isnan(vec2 x);"
|
|
"bvec3 isnan(vec3 x);"
|
|
"bvec4 isnan(vec4 x);"
|
|
|
|
"bool isinf(float x);"
|
|
"bvec2 isinf(vec2 x);"
|
|
"bvec3 isinf(vec3 x);"
|
|
"bvec4 isinf(vec4 x);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
//
|
|
// double functions added to desktop 4.00, but not fma, frexp, ldexp, or pack/unpack
|
|
//
|
|
if (profile != EEsProfile && version >= 400) {
|
|
commonBuiltins.append(
|
|
|
|
"double sqrt(double);"
|
|
"dvec2 sqrt(dvec2);"
|
|
"dvec3 sqrt(dvec3);"
|
|
"dvec4 sqrt(dvec4);"
|
|
|
|
"double inversesqrt(double);"
|
|
"dvec2 inversesqrt(dvec2);"
|
|
"dvec3 inversesqrt(dvec3);"
|
|
"dvec4 inversesqrt(dvec4);"
|
|
|
|
"double abs(double);"
|
|
"dvec2 abs(dvec2);"
|
|
"dvec3 abs(dvec3);"
|
|
"dvec4 abs(dvec4);"
|
|
|
|
"double sign(double);"
|
|
"dvec2 sign(dvec2);"
|
|
"dvec3 sign(dvec3);"
|
|
"dvec4 sign(dvec4);"
|
|
|
|
"double floor(double);"
|
|
"dvec2 floor(dvec2);"
|
|
"dvec3 floor(dvec3);"
|
|
"dvec4 floor(dvec4);"
|
|
|
|
"double trunc(double);"
|
|
"dvec2 trunc(dvec2);"
|
|
"dvec3 trunc(dvec3);"
|
|
"dvec4 trunc(dvec4);"
|
|
|
|
"double round(double);"
|
|
"dvec2 round(dvec2);"
|
|
"dvec3 round(dvec3);"
|
|
"dvec4 round(dvec4);"
|
|
|
|
"double roundEven(double);"
|
|
"dvec2 roundEven(dvec2);"
|
|
"dvec3 roundEven(dvec3);"
|
|
"dvec4 roundEven(dvec4);"
|
|
|
|
"double ceil(double);"
|
|
"dvec2 ceil(dvec2);"
|
|
"dvec3 ceil(dvec3);"
|
|
"dvec4 ceil(dvec4);"
|
|
|
|
"double fract(double);"
|
|
"dvec2 fract(dvec2);"
|
|
"dvec3 fract(dvec3);"
|
|
"dvec4 fract(dvec4);"
|
|
|
|
"double mod(double, double);"
|
|
"dvec2 mod(dvec2 , double);"
|
|
"dvec3 mod(dvec3 , double);"
|
|
"dvec4 mod(dvec4 , double);"
|
|
"dvec2 mod(dvec2 , dvec2);"
|
|
"dvec3 mod(dvec3 , dvec3);"
|
|
"dvec4 mod(dvec4 , dvec4);"
|
|
|
|
"double modf(double, out double);"
|
|
"dvec2 modf(dvec2, out dvec2);"
|
|
"dvec3 modf(dvec3, out dvec3);"
|
|
"dvec4 modf(dvec4, out dvec4);"
|
|
|
|
"double min(double, double);"
|
|
"dvec2 min(dvec2, double);"
|
|
"dvec3 min(dvec3, double);"
|
|
"dvec4 min(dvec4, double);"
|
|
"dvec2 min(dvec2, dvec2);"
|
|
"dvec3 min(dvec3, dvec3);"
|
|
"dvec4 min(dvec4, dvec4);"
|
|
|
|
"double max(double, double);"
|
|
"dvec2 max(dvec2 , double);"
|
|
"dvec3 max(dvec3 , double);"
|
|
"dvec4 max(dvec4 , double);"
|
|
"dvec2 max(dvec2 , dvec2);"
|
|
"dvec3 max(dvec3 , dvec3);"
|
|
"dvec4 max(dvec4 , dvec4);"
|
|
|
|
"double clamp(double, double, double);"
|
|
"dvec2 clamp(dvec2 , double, double);"
|
|
"dvec3 clamp(dvec3 , double, double);"
|
|
"dvec4 clamp(dvec4 , double, double);"
|
|
"dvec2 clamp(dvec2 , dvec2 , dvec2);"
|
|
"dvec3 clamp(dvec3 , dvec3 , dvec3);"
|
|
"dvec4 clamp(dvec4 , dvec4 , dvec4);"
|
|
|
|
"double mix(double, double, double);"
|
|
"dvec2 mix(dvec2, dvec2, double);"
|
|
"dvec3 mix(dvec3, dvec3, double);"
|
|
"dvec4 mix(dvec4, dvec4, double);"
|
|
"dvec2 mix(dvec2, dvec2, dvec2);"
|
|
"dvec3 mix(dvec3, dvec3, dvec3);"
|
|
"dvec4 mix(dvec4, dvec4, dvec4);"
|
|
"double mix(double, double, bool);"
|
|
"dvec2 mix(dvec2, dvec2, bvec2);"
|
|
"dvec3 mix(dvec3, dvec3, bvec3);"
|
|
"dvec4 mix(dvec4, dvec4, bvec4);"
|
|
|
|
"double step(double, double);"
|
|
"dvec2 step(dvec2 , dvec2);"
|
|
"dvec3 step(dvec3 , dvec3);"
|
|
"dvec4 step(dvec4 , dvec4);"
|
|
"dvec2 step(double, dvec2);"
|
|
"dvec3 step(double, dvec3);"
|
|
"dvec4 step(double, dvec4);"
|
|
|
|
"double smoothstep(double, double, double);"
|
|
"dvec2 smoothstep(dvec2 , dvec2 , dvec2);"
|
|
"dvec3 smoothstep(dvec3 , dvec3 , dvec3);"
|
|
"dvec4 smoothstep(dvec4 , dvec4 , dvec4);"
|
|
"dvec2 smoothstep(double, double, dvec2);"
|
|
"dvec3 smoothstep(double, double, dvec3);"
|
|
"dvec4 smoothstep(double, double, dvec4);"
|
|
|
|
"bool isnan(double);"
|
|
"bvec2 isnan(dvec2);"
|
|
"bvec3 isnan(dvec3);"
|
|
"bvec4 isnan(dvec4);"
|
|
|
|
"bool isinf(double);"
|
|
"bvec2 isinf(dvec2);"
|
|
"bvec3 isinf(dvec3);"
|
|
"bvec4 isinf(dvec4);"
|
|
|
|
"double length(double);"
|
|
"double length(dvec2);"
|
|
"double length(dvec3);"
|
|
"double length(dvec4);"
|
|
|
|
"double distance(double, double);"
|
|
"double distance(dvec2 , dvec2);"
|
|
"double distance(dvec3 , dvec3);"
|
|
"double distance(dvec4 , dvec4);"
|
|
|
|
"double dot(double, double);"
|
|
"double dot(dvec2 , dvec2);"
|
|
"double dot(dvec3 , dvec3);"
|
|
"double dot(dvec4 , dvec4);"
|
|
|
|
"dvec3 cross(dvec3, dvec3);"
|
|
|
|
"double normalize(double);"
|
|
"dvec2 normalize(dvec2);"
|
|
"dvec3 normalize(dvec3);"
|
|
"dvec4 normalize(dvec4);"
|
|
|
|
"double faceforward(double, double, double);"
|
|
"dvec2 faceforward(dvec2, dvec2, dvec2);"
|
|
"dvec3 faceforward(dvec3, dvec3, dvec3);"
|
|
"dvec4 faceforward(dvec4, dvec4, dvec4);"
|
|
|
|
"double reflect(double, double);"
|
|
"dvec2 reflect(dvec2 , dvec2 );"
|
|
"dvec3 reflect(dvec3 , dvec3 );"
|
|
"dvec4 reflect(dvec4 , dvec4 );"
|
|
|
|
"double refract(double, double, double);"
|
|
"dvec2 refract(dvec2 , dvec2 , double);"
|
|
"dvec3 refract(dvec3 , dvec3 , double);"
|
|
"dvec4 refract(dvec4 , dvec4 , double);"
|
|
|
|
"dmat2 matrixCompMult(dmat2, dmat2);"
|
|
"dmat3 matrixCompMult(dmat3, dmat3);"
|
|
"dmat4 matrixCompMult(dmat4, dmat4);"
|
|
"dmat2x3 matrixCompMult(dmat2x3, dmat2x3);"
|
|
"dmat2x4 matrixCompMult(dmat2x4, dmat2x4);"
|
|
"dmat3x2 matrixCompMult(dmat3x2, dmat3x2);"
|
|
"dmat3x4 matrixCompMult(dmat3x4, dmat3x4);"
|
|
"dmat4x2 matrixCompMult(dmat4x2, dmat4x2);"
|
|
"dmat4x3 matrixCompMult(dmat4x3, dmat4x3);"
|
|
|
|
"dmat2 outerProduct(dvec2, dvec2);"
|
|
"dmat3 outerProduct(dvec3, dvec3);"
|
|
"dmat4 outerProduct(dvec4, dvec4);"
|
|
"dmat2x3 outerProduct(dvec3, dvec2);"
|
|
"dmat3x2 outerProduct(dvec2, dvec3);"
|
|
"dmat2x4 outerProduct(dvec4, dvec2);"
|
|
"dmat4x2 outerProduct(dvec2, dvec4);"
|
|
"dmat3x4 outerProduct(dvec4, dvec3);"
|
|
"dmat4x3 outerProduct(dvec3, dvec4);"
|
|
|
|
"dmat2 transpose(dmat2);"
|
|
"dmat3 transpose(dmat3);"
|
|
"dmat4 transpose(dmat4);"
|
|
"dmat2x3 transpose(dmat3x2);"
|
|
"dmat3x2 transpose(dmat2x3);"
|
|
"dmat2x4 transpose(dmat4x2);"
|
|
"dmat4x2 transpose(dmat2x4);"
|
|
"dmat3x4 transpose(dmat4x3);"
|
|
"dmat4x3 transpose(dmat3x4);"
|
|
|
|
"double determinant(dmat2);"
|
|
"double determinant(dmat3);"
|
|
"double determinant(dmat4);"
|
|
|
|
"dmat2 inverse(dmat2);"
|
|
"dmat3 inverse(dmat3);"
|
|
"dmat4 inverse(dmat4);"
|
|
|
|
"bvec2 lessThan(dvec2, dvec2);"
|
|
"bvec3 lessThan(dvec3, dvec3);"
|
|
"bvec4 lessThan(dvec4, dvec4);"
|
|
|
|
"bvec2 lessThanEqual(dvec2, dvec2);"
|
|
"bvec3 lessThanEqual(dvec3, dvec3);"
|
|
"bvec4 lessThanEqual(dvec4, dvec4);"
|
|
|
|
"bvec2 greaterThan(dvec2, dvec2);"
|
|
"bvec3 greaterThan(dvec3, dvec3);"
|
|
"bvec4 greaterThan(dvec4, dvec4);"
|
|
|
|
"bvec2 greaterThanEqual(dvec2, dvec2);"
|
|
"bvec3 greaterThanEqual(dvec3, dvec3);"
|
|
"bvec4 greaterThanEqual(dvec4, dvec4);"
|
|
|
|
"bvec2 equal(dvec2, dvec2);"
|
|
"bvec3 equal(dvec3, dvec3);"
|
|
"bvec4 equal(dvec4, dvec4);"
|
|
|
|
"bvec2 notEqual(dvec2, dvec2);"
|
|
"bvec3 notEqual(dvec3, dvec3);"
|
|
"bvec4 notEqual(dvec4, dvec4);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if (profile != EEsProfile && version >= 450) {
|
|
commonBuiltins.append(
|
|
|
|
"int64_t abs(int64_t);"
|
|
"i64vec2 abs(i64vec2);"
|
|
"i64vec3 abs(i64vec3);"
|
|
"i64vec4 abs(i64vec4);"
|
|
|
|
"int64_t sign(int64_t);"
|
|
"i64vec2 sign(i64vec2);"
|
|
"i64vec3 sign(i64vec3);"
|
|
"i64vec4 sign(i64vec4);"
|
|
|
|
"int64_t min(int64_t, int64_t);"
|
|
"i64vec2 min(i64vec2, int64_t);"
|
|
"i64vec3 min(i64vec3, int64_t);"
|
|
"i64vec4 min(i64vec4, int64_t);"
|
|
"i64vec2 min(i64vec2, i64vec2);"
|
|
"i64vec3 min(i64vec3, i64vec3);"
|
|
"i64vec4 min(i64vec4, i64vec4);"
|
|
"uint64_t min(uint64_t, uint64_t);"
|
|
"u64vec2 min(u64vec2, uint64_t);"
|
|
"u64vec3 min(u64vec3, uint64_t);"
|
|
"u64vec4 min(u64vec4, uint64_t);"
|
|
"u64vec2 min(u64vec2, u64vec2);"
|
|
"u64vec3 min(u64vec3, u64vec3);"
|
|
"u64vec4 min(u64vec4, u64vec4);"
|
|
|
|
"int64_t max(int64_t, int64_t);"
|
|
"i64vec2 max(i64vec2, int64_t);"
|
|
"i64vec3 max(i64vec3, int64_t);"
|
|
"i64vec4 max(i64vec4, int64_t);"
|
|
"i64vec2 max(i64vec2, i64vec2);"
|
|
"i64vec3 max(i64vec3, i64vec3);"
|
|
"i64vec4 max(i64vec4, i64vec4);"
|
|
"uint64_t max(uint64_t, uint64_t);"
|
|
"u64vec2 max(u64vec2, uint64_t);"
|
|
"u64vec3 max(u64vec3, uint64_t);"
|
|
"u64vec4 max(u64vec4, uint64_t);"
|
|
"u64vec2 max(u64vec2, u64vec2);"
|
|
"u64vec3 max(u64vec3, u64vec3);"
|
|
"u64vec4 max(u64vec4, u64vec4);"
|
|
|
|
"int64_t clamp(int64_t, int64_t, int64_t);"
|
|
"i64vec2 clamp(i64vec2, int64_t, int64_t);"
|
|
"i64vec3 clamp(i64vec3, int64_t, int64_t);"
|
|
"i64vec4 clamp(i64vec4, int64_t, int64_t);"
|
|
"i64vec2 clamp(i64vec2, i64vec2, i64vec2);"
|
|
"i64vec3 clamp(i64vec3, i64vec3, i64vec3);"
|
|
"i64vec4 clamp(i64vec4, i64vec4, i64vec4);"
|
|
"uint64_t clamp(uint64_t, uint64_t, uint64_t);"
|
|
"u64vec2 clamp(u64vec2, uint64_t, uint64_t);"
|
|
"u64vec3 clamp(u64vec3, uint64_t, uint64_t);"
|
|
"u64vec4 clamp(u64vec4, uint64_t, uint64_t);"
|
|
"u64vec2 clamp(u64vec2, u64vec2, u64vec2);"
|
|
"u64vec3 clamp(u64vec3, u64vec3, u64vec3);"
|
|
"u64vec4 clamp(u64vec4, u64vec4, u64vec4);"
|
|
|
|
"int64_t mix(int64_t, int64_t, bool);"
|
|
"i64vec2 mix(i64vec2, i64vec2, bvec2);"
|
|
"i64vec3 mix(i64vec3, i64vec3, bvec3);"
|
|
"i64vec4 mix(i64vec4, i64vec4, bvec4);"
|
|
"uint64_t mix(uint64_t, uint64_t, bool);"
|
|
"u64vec2 mix(u64vec2, u64vec2, bvec2);"
|
|
"u64vec3 mix(u64vec3, u64vec3, bvec3);"
|
|
"u64vec4 mix(u64vec4, u64vec4, bvec4);"
|
|
|
|
"int64_t doubleBitsToInt64(double);"
|
|
"i64vec2 doubleBitsToInt64(dvec2);"
|
|
"i64vec3 doubleBitsToInt64(dvec3);"
|
|
"i64vec4 doubleBitsToInt64(dvec4);"
|
|
|
|
"uint64_t doubleBitsToUint64(double);"
|
|
"u64vec2 doubleBitsToUint64(dvec2);"
|
|
"u64vec3 doubleBitsToUint64(dvec3);"
|
|
"u64vec4 doubleBitsToUint64(dvec4);"
|
|
|
|
"double int64BitsToDouble(int64_t);"
|
|
"dvec2 int64BitsToDouble(i64vec2);"
|
|
"dvec3 int64BitsToDouble(i64vec3);"
|
|
"dvec4 int64BitsToDouble(i64vec4);"
|
|
|
|
"double uint64BitsToDouble(uint64_t);"
|
|
"dvec2 uint64BitsToDouble(u64vec2);"
|
|
"dvec3 uint64BitsToDouble(u64vec3);"
|
|
"dvec4 uint64BitsToDouble(u64vec4);"
|
|
|
|
"int64_t packInt2x32(ivec2);"
|
|
"uint64_t packUint2x32(uvec2);"
|
|
"ivec2 unpackInt2x32(int64_t);"
|
|
"uvec2 unpackUint2x32(uint64_t);"
|
|
|
|
"bvec2 lessThan(i64vec2, i64vec2);"
|
|
"bvec3 lessThan(i64vec3, i64vec3);"
|
|
"bvec4 lessThan(i64vec4, i64vec4);"
|
|
"bvec2 lessThan(u64vec2, u64vec2);"
|
|
"bvec3 lessThan(u64vec3, u64vec3);"
|
|
"bvec4 lessThan(u64vec4, u64vec4);"
|
|
|
|
"bvec2 lessThanEqual(i64vec2, i64vec2);"
|
|
"bvec3 lessThanEqual(i64vec3, i64vec3);"
|
|
"bvec4 lessThanEqual(i64vec4, i64vec4);"
|
|
"bvec2 lessThanEqual(u64vec2, u64vec2);"
|
|
"bvec3 lessThanEqual(u64vec3, u64vec3);"
|
|
"bvec4 lessThanEqual(u64vec4, u64vec4);"
|
|
|
|
"bvec2 greaterThan(i64vec2, i64vec2);"
|
|
"bvec3 greaterThan(i64vec3, i64vec3);"
|
|
"bvec4 greaterThan(i64vec4, i64vec4);"
|
|
"bvec2 greaterThan(u64vec2, u64vec2);"
|
|
"bvec3 greaterThan(u64vec3, u64vec3);"
|
|
"bvec4 greaterThan(u64vec4, u64vec4);"
|
|
|
|
"bvec2 greaterThanEqual(i64vec2, i64vec2);"
|
|
"bvec3 greaterThanEqual(i64vec3, i64vec3);"
|
|
"bvec4 greaterThanEqual(i64vec4, i64vec4);"
|
|
"bvec2 greaterThanEqual(u64vec2, u64vec2);"
|
|
"bvec3 greaterThanEqual(u64vec3, u64vec3);"
|
|
"bvec4 greaterThanEqual(u64vec4, u64vec4);"
|
|
|
|
"bvec2 equal(i64vec2, i64vec2);"
|
|
"bvec3 equal(i64vec3, i64vec3);"
|
|
"bvec4 equal(i64vec4, i64vec4);"
|
|
"bvec2 equal(u64vec2, u64vec2);"
|
|
"bvec3 equal(u64vec3, u64vec3);"
|
|
"bvec4 equal(u64vec4, u64vec4);"
|
|
|
|
"bvec2 notEqual(i64vec2, i64vec2);"
|
|
"bvec3 notEqual(i64vec3, i64vec3);"
|
|
"bvec4 notEqual(i64vec4, i64vec4);"
|
|
"bvec2 notEqual(u64vec2, u64vec2);"
|
|
"bvec3 notEqual(u64vec3, u64vec3);"
|
|
"bvec4 notEqual(u64vec4, u64vec4);"
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
"int findLSB(int64_t);"
|
|
"ivec2 findLSB(i64vec2);"
|
|
"ivec3 findLSB(i64vec3);"
|
|
"ivec4 findLSB(i64vec4);"
|
|
|
|
"int findLSB(uint64_t);"
|
|
"ivec2 findLSB(u64vec2);"
|
|
"ivec3 findLSB(u64vec3);"
|
|
"ivec4 findLSB(u64vec4);"
|
|
|
|
"int findMSB(int64_t);"
|
|
"ivec2 findMSB(i64vec2);"
|
|
"ivec3 findMSB(i64vec3);"
|
|
"ivec4 findMSB(i64vec4);"
|
|
|
|
"int findMSB(uint64_t);"
|
|
"ivec2 findMSB(u64vec2);"
|
|
"ivec3 findMSB(u64vec3);"
|
|
"ivec4 findMSB(u64vec4);"
|
|
#endif
|
|
"\n"
|
|
);
|
|
}
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
// GL_AMD_shader_trinary_minmax
|
|
if (profile != EEsProfile && version >= 430) {
|
|
commonBuiltins.append(
|
|
"float min3(float, float, float);"
|
|
"vec2 min3(vec2, vec2, vec2);"
|
|
"vec3 min3(vec3, vec3, vec3);"
|
|
"vec4 min3(vec4, vec4, vec4);"
|
|
|
|
"int min3(int, int, int);"
|
|
"ivec2 min3(ivec2, ivec2, ivec2);"
|
|
"ivec3 min3(ivec3, ivec3, ivec3);"
|
|
"ivec4 min3(ivec4, ivec4, ivec4);"
|
|
|
|
"uint min3(uint, uint, uint);"
|
|
"uvec2 min3(uvec2, uvec2, uvec2);"
|
|
"uvec3 min3(uvec3, uvec3, uvec3);"
|
|
"uvec4 min3(uvec4, uvec4, uvec4);"
|
|
|
|
"float max3(float, float, float);"
|
|
"vec2 max3(vec2, vec2, vec2);"
|
|
"vec3 max3(vec3, vec3, vec3);"
|
|
"vec4 max3(vec4, vec4, vec4);"
|
|
|
|
"int max3(int, int, int);"
|
|
"ivec2 max3(ivec2, ivec2, ivec2);"
|
|
"ivec3 max3(ivec3, ivec3, ivec3);"
|
|
"ivec4 max3(ivec4, ivec4, ivec4);"
|
|
|
|
"uint max3(uint, uint, uint);"
|
|
"uvec2 max3(uvec2, uvec2, uvec2);"
|
|
"uvec3 max3(uvec3, uvec3, uvec3);"
|
|
"uvec4 max3(uvec4, uvec4, uvec4);"
|
|
|
|
"float mid3(float, float, float);"
|
|
"vec2 mid3(vec2, vec2, vec2);"
|
|
"vec3 mid3(vec3, vec3, vec3);"
|
|
"vec4 mid3(vec4, vec4, vec4);"
|
|
|
|
"int mid3(int, int, int);"
|
|
"ivec2 mid3(ivec2, ivec2, ivec2);"
|
|
"ivec3 mid3(ivec3, ivec3, ivec3);"
|
|
"ivec4 mid3(ivec4, ivec4, ivec4);"
|
|
|
|
"uint mid3(uint, uint, uint);"
|
|
"uvec2 mid3(uvec2, uvec2, uvec2);"
|
|
"uvec3 mid3(uvec3, uvec3, uvec3);"
|
|
"uvec4 mid3(uvec4, uvec4, uvec4);"
|
|
|
|
"float16_t min3(float16_t, float16_t, float16_t);"
|
|
"f16vec2 min3(f16vec2, f16vec2, f16vec2);"
|
|
"f16vec3 min3(f16vec3, f16vec3, f16vec3);"
|
|
"f16vec4 min3(f16vec4, f16vec4, f16vec4);"
|
|
|
|
"float16_t max3(float16_t, float16_t, float16_t);"
|
|
"f16vec2 max3(f16vec2, f16vec2, f16vec2);"
|
|
"f16vec3 max3(f16vec3, f16vec3, f16vec3);"
|
|
"f16vec4 max3(f16vec4, f16vec4, f16vec4);"
|
|
|
|
"float16_t mid3(float16_t, float16_t, float16_t);"
|
|
"f16vec2 mid3(f16vec2, f16vec2, f16vec2);"
|
|
"f16vec3 mid3(f16vec3, f16vec3, f16vec3);"
|
|
"f16vec4 mid3(f16vec4, f16vec4, f16vec4);"
|
|
|
|
"\n"
|
|
);
|
|
}
|
|
#endif
|
|
|
|
if ((profile == EEsProfile && version >= 310) ||
|
|
(profile != EEsProfile && version >= 430)) {
|
|
commonBuiltins.append(
|
|
"uint atomicAdd(coherent volatile inout uint, uint);"
|
|
" int atomicAdd(coherent volatile inout int, int);"
|
|
|
|
"uint atomicMin(coherent volatile inout uint, uint);"
|
|
" int atomicMin(coherent volatile inout int, int);"
|
|
|
|
"uint atomicMax(coherent volatile inout uint, uint);"
|
|
" int atomicMax(coherent volatile inout int, int);"
|
|
|
|
"uint atomicAnd(coherent volatile inout uint, uint);"
|
|
" int atomicAnd(coherent volatile inout int, int);"
|
|
|
|
"uint atomicOr (coherent volatile inout uint, uint);"
|
|
" int atomicOr (coherent volatile inout int, int);"
|
|
|
|
"uint atomicXor(coherent volatile inout uint, uint);"
|
|
" int atomicXor(coherent volatile inout int, int);"
|
|
|
|
"uint atomicExchange(coherent volatile inout uint, uint);"
|
|
" int atomicExchange(coherent volatile inout int, int);"
|
|
|
|
"uint atomicCompSwap(coherent volatile inout uint, uint, uint);"
|
|
" int atomicCompSwap(coherent volatile inout int, int, int);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if ((profile == EEsProfile && version >= 310) ||
|
|
(profile != EEsProfile && version >= 450)) {
|
|
commonBuiltins.append(
|
|
"int mix(int x, int y, bool a);"
|
|
"ivec2 mix(ivec2 x, ivec2 y, bvec2 a);"
|
|
"ivec3 mix(ivec3 x, ivec3 y, bvec3 a);"
|
|
"ivec4 mix(ivec4 x, ivec4 y, bvec4 a);"
|
|
|
|
"uint mix(uint x, uint y, bool a);"
|
|
"uvec2 mix(uvec2 x, uvec2 y, bvec2 a);"
|
|
"uvec3 mix(uvec3 x, uvec3 y, bvec3 a);"
|
|
"uvec4 mix(uvec4 x, uvec4 y, bvec4 a);"
|
|
|
|
"bool mix(bool x, bool y, bool a);"
|
|
"bvec2 mix(bvec2 x, bvec2 y, bvec2 a);"
|
|
"bvec3 mix(bvec3 x, bvec3 y, bvec3 a);"
|
|
"bvec4 mix(bvec4 x, bvec4 y, bvec4 a);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if ((profile == EEsProfile && version >= 300) ||
|
|
(profile != EEsProfile && version >= 330)) {
|
|
commonBuiltins.append(
|
|
"int floatBitsToInt(highp float value);"
|
|
"ivec2 floatBitsToInt(highp vec2 value);"
|
|
"ivec3 floatBitsToInt(highp vec3 value);"
|
|
"ivec4 floatBitsToInt(highp vec4 value);"
|
|
|
|
"uint floatBitsToUint(highp float value);"
|
|
"uvec2 floatBitsToUint(highp vec2 value);"
|
|
"uvec3 floatBitsToUint(highp vec3 value);"
|
|
"uvec4 floatBitsToUint(highp vec4 value);"
|
|
|
|
"float intBitsToFloat(highp int value);"
|
|
"vec2 intBitsToFloat(highp ivec2 value);"
|
|
"vec3 intBitsToFloat(highp ivec3 value);"
|
|
"vec4 intBitsToFloat(highp ivec4 value);"
|
|
|
|
"float uintBitsToFloat(highp uint value);"
|
|
"vec2 uintBitsToFloat(highp uvec2 value);"
|
|
"vec3 uintBitsToFloat(highp uvec3 value);"
|
|
"vec4 uintBitsToFloat(highp uvec4 value);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if ((profile != EEsProfile && version >= 400) ||
|
|
(profile == EEsProfile && version >= 310)) { // GL_OES_gpu_shader5
|
|
|
|
commonBuiltins.append(
|
|
"float fma(float, float, float );"
|
|
"vec2 fma(vec2, vec2, vec2 );"
|
|
"vec3 fma(vec3, vec3, vec3 );"
|
|
"vec4 fma(vec4, vec4, vec4 );"
|
|
"\n");
|
|
|
|
if (profile != EEsProfile) {
|
|
commonBuiltins.append(
|
|
"double fma(double, double, double);"
|
|
"dvec2 fma(dvec2, dvec2, dvec2 );"
|
|
"dvec3 fma(dvec3, dvec3, dvec3 );"
|
|
"dvec4 fma(dvec4, dvec4, dvec4 );"
|
|
"\n");
|
|
}
|
|
}
|
|
|
|
if ((profile == EEsProfile && version >= 310) ||
|
|
(profile != EEsProfile && version >= 400)) {
|
|
commonBuiltins.append(
|
|
"float frexp(highp float, out highp int);"
|
|
"vec2 frexp(highp vec2, out highp ivec2);"
|
|
"vec3 frexp(highp vec3, out highp ivec3);"
|
|
"vec4 frexp(highp vec4, out highp ivec4);"
|
|
|
|
"float ldexp(highp float, highp int);"
|
|
"vec2 ldexp(highp vec2, highp ivec2);"
|
|
"vec3 ldexp(highp vec3, highp ivec3);"
|
|
"vec4 ldexp(highp vec4, highp ivec4);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if (profile != EEsProfile && version >= 400) {
|
|
commonBuiltins.append(
|
|
"double frexp(double, out int);"
|
|
"dvec2 frexp( dvec2, out ivec2);"
|
|
"dvec3 frexp( dvec3, out ivec3);"
|
|
"dvec4 frexp( dvec4, out ivec4);"
|
|
|
|
"double ldexp(double, int);"
|
|
"dvec2 ldexp( dvec2, ivec2);"
|
|
"dvec3 ldexp( dvec3, ivec3);"
|
|
"dvec4 ldexp( dvec4, ivec4);"
|
|
|
|
"double packDouble2x32(uvec2);"
|
|
"uvec2 unpackDouble2x32(double);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if ((profile == EEsProfile && version >= 300) ||
|
|
(profile != EEsProfile && version >= 400)) {
|
|
commonBuiltins.append(
|
|
"highp uint packUnorm2x16(vec2);"
|
|
"vec2 unpackUnorm2x16(highp uint);"
|
|
"\n");
|
|
}
|
|
|
|
if ((profile == EEsProfile && version >= 300) ||
|
|
(profile != EEsProfile && version >= 420)) {
|
|
commonBuiltins.append(
|
|
"highp uint packSnorm2x16(vec2);"
|
|
" vec2 unpackSnorm2x16(highp uint);"
|
|
"highp uint packHalf2x16(vec2);"
|
|
"\n");
|
|
}
|
|
|
|
if (profile == EEsProfile && version >= 300) {
|
|
commonBuiltins.append(
|
|
"mediump vec2 unpackHalf2x16(highp uint);"
|
|
"\n");
|
|
} else if (profile != EEsProfile && version >= 420) {
|
|
commonBuiltins.append(
|
|
" vec2 unpackHalf2x16(highp uint);"
|
|
"\n");
|
|
}
|
|
|
|
if ((profile == EEsProfile && version >= 310) ||
|
|
(profile != EEsProfile && version >= 400)) {
|
|
commonBuiltins.append(
|
|
"highp uint packSnorm4x8(vec4);"
|
|
"highp uint packUnorm4x8(vec4);"
|
|
"\n");
|
|
}
|
|
|
|
if (profile == EEsProfile && version >= 310) {
|
|
commonBuiltins.append(
|
|
"mediump vec4 unpackSnorm4x8(highp uint);"
|
|
"mediump vec4 unpackUnorm4x8(highp uint);"
|
|
"\n");
|
|
} else if (profile != EEsProfile && version >= 400) {
|
|
commonBuiltins.append(
|
|
"vec4 unpackSnorm4x8(highp uint);"
|
|
"vec4 unpackUnorm4x8(highp uint);"
|
|
"\n");
|
|
}
|
|
|
|
//
|
|
// Geometric Functions.
|
|
//
|
|
commonBuiltins.append(
|
|
"float length(float x);"
|
|
"float length(vec2 x);"
|
|
"float length(vec3 x);"
|
|
"float length(vec4 x);"
|
|
|
|
"float distance(float p0, float p1);"
|
|
"float distance(vec2 p0, vec2 p1);"
|
|
"float distance(vec3 p0, vec3 p1);"
|
|
"float distance(vec4 p0, vec4 p1);"
|
|
|
|
"float dot(float x, float y);"
|
|
"float dot(vec2 x, vec2 y);"
|
|
"float dot(vec3 x, vec3 y);"
|
|
"float dot(vec4 x, vec4 y);"
|
|
|
|
"vec3 cross(vec3 x, vec3 y);"
|
|
"float normalize(float x);"
|
|
"vec2 normalize(vec2 x);"
|
|
"vec3 normalize(vec3 x);"
|
|
"vec4 normalize(vec4 x);"
|
|
|
|
"float faceforward(float N, float I, float Nref);"
|
|
"vec2 faceforward(vec2 N, vec2 I, vec2 Nref);"
|
|
"vec3 faceforward(vec3 N, vec3 I, vec3 Nref);"
|
|
"vec4 faceforward(vec4 N, vec4 I, vec4 Nref);"
|
|
|
|
"float reflect(float I, float N);"
|
|
"vec2 reflect(vec2 I, vec2 N);"
|
|
"vec3 reflect(vec3 I, vec3 N);"
|
|
"vec4 reflect(vec4 I, vec4 N);"
|
|
|
|
"float refract(float I, float N, float eta);"
|
|
"vec2 refract(vec2 I, vec2 N, float eta);"
|
|
"vec3 refract(vec3 I, vec3 N, float eta);"
|
|
"vec4 refract(vec4 I, vec4 N, float eta);"
|
|
|
|
"\n");
|
|
|
|
//
|
|
// Matrix Functions.
|
|
//
|
|
commonBuiltins.append(
|
|
"mat2 matrixCompMult(mat2 x, mat2 y);"
|
|
"mat3 matrixCompMult(mat3 x, mat3 y);"
|
|
"mat4 matrixCompMult(mat4 x, mat4 y);"
|
|
|
|
"\n");
|
|
|
|
// 120 is correct for both ES and desktop
|
|
if (version >= 120) {
|
|
commonBuiltins.append(
|
|
"mat2 outerProduct(vec2 c, vec2 r);"
|
|
"mat3 outerProduct(vec3 c, vec3 r);"
|
|
"mat4 outerProduct(vec4 c, vec4 r);"
|
|
"mat2x3 outerProduct(vec3 c, vec2 r);"
|
|
"mat3x2 outerProduct(vec2 c, vec3 r);"
|
|
"mat2x4 outerProduct(vec4 c, vec2 r);"
|
|
"mat4x2 outerProduct(vec2 c, vec4 r);"
|
|
"mat3x4 outerProduct(vec4 c, vec3 r);"
|
|
"mat4x3 outerProduct(vec3 c, vec4 r);"
|
|
|
|
"mat2 transpose(mat2 m);"
|
|
"mat3 transpose(mat3 m);"
|
|
"mat4 transpose(mat4 m);"
|
|
"mat2x3 transpose(mat3x2 m);"
|
|
"mat3x2 transpose(mat2x3 m);"
|
|
"mat2x4 transpose(mat4x2 m);"
|
|
"mat4x2 transpose(mat2x4 m);"
|
|
"mat3x4 transpose(mat4x3 m);"
|
|
"mat4x3 transpose(mat3x4 m);"
|
|
|
|
"mat2x3 matrixCompMult(mat2x3, mat2x3);"
|
|
"mat2x4 matrixCompMult(mat2x4, mat2x4);"
|
|
"mat3x2 matrixCompMult(mat3x2, mat3x2);"
|
|
"mat3x4 matrixCompMult(mat3x4, mat3x4);"
|
|
"mat4x2 matrixCompMult(mat4x2, mat4x2);"
|
|
"mat4x3 matrixCompMult(mat4x3, mat4x3);"
|
|
|
|
"\n");
|
|
|
|
// 150 is correct for both ES and desktop
|
|
if (version >= 150) {
|
|
commonBuiltins.append(
|
|
"float determinant(mat2 m);"
|
|
"float determinant(mat3 m);"
|
|
"float determinant(mat4 m);"
|
|
|
|
"mat2 inverse(mat2 m);"
|
|
"mat3 inverse(mat3 m);"
|
|
"mat4 inverse(mat4 m);"
|
|
|
|
"\n");
|
|
}
|
|
}
|
|
|
|
//
|
|
// Vector relational functions.
|
|
//
|
|
commonBuiltins.append(
|
|
"bvec2 lessThan(vec2 x, vec2 y);"
|
|
"bvec3 lessThan(vec3 x, vec3 y);"
|
|
"bvec4 lessThan(vec4 x, vec4 y);"
|
|
|
|
"bvec2 lessThan(ivec2 x, ivec2 y);"
|
|
"bvec3 lessThan(ivec3 x, ivec3 y);"
|
|
"bvec4 lessThan(ivec4 x, ivec4 y);"
|
|
|
|
"bvec2 lessThanEqual(vec2 x, vec2 y);"
|
|
"bvec3 lessThanEqual(vec3 x, vec3 y);"
|
|
"bvec4 lessThanEqual(vec4 x, vec4 y);"
|
|
|
|
"bvec2 lessThanEqual(ivec2 x, ivec2 y);"
|
|
"bvec3 lessThanEqual(ivec3 x, ivec3 y);"
|
|
"bvec4 lessThanEqual(ivec4 x, ivec4 y);"
|
|
|
|
"bvec2 greaterThan(vec2 x, vec2 y);"
|
|
"bvec3 greaterThan(vec3 x, vec3 y);"
|
|
"bvec4 greaterThan(vec4 x, vec4 y);"
|
|
|
|
"bvec2 greaterThan(ivec2 x, ivec2 y);"
|
|
"bvec3 greaterThan(ivec3 x, ivec3 y);"
|
|
"bvec4 greaterThan(ivec4 x, ivec4 y);"
|
|
|
|
"bvec2 greaterThanEqual(vec2 x, vec2 y);"
|
|
"bvec3 greaterThanEqual(vec3 x, vec3 y);"
|
|
"bvec4 greaterThanEqual(vec4 x, vec4 y);"
|
|
|
|
"bvec2 greaterThanEqual(ivec2 x, ivec2 y);"
|
|
"bvec3 greaterThanEqual(ivec3 x, ivec3 y);"
|
|
"bvec4 greaterThanEqual(ivec4 x, ivec4 y);"
|
|
|
|
"bvec2 equal(vec2 x, vec2 y);"
|
|
"bvec3 equal(vec3 x, vec3 y);"
|
|
"bvec4 equal(vec4 x, vec4 y);"
|
|
|
|
"bvec2 equal(ivec2 x, ivec2 y);"
|
|
"bvec3 equal(ivec3 x, ivec3 y);"
|
|
"bvec4 equal(ivec4 x, ivec4 y);"
|
|
|
|
"bvec2 equal(bvec2 x, bvec2 y);"
|
|
"bvec3 equal(bvec3 x, bvec3 y);"
|
|
"bvec4 equal(bvec4 x, bvec4 y);"
|
|
|
|
"bvec2 notEqual(vec2 x, vec2 y);"
|
|
"bvec3 notEqual(vec3 x, vec3 y);"
|
|
"bvec4 notEqual(vec4 x, vec4 y);"
|
|
|
|
"bvec2 notEqual(ivec2 x, ivec2 y);"
|
|
"bvec3 notEqual(ivec3 x, ivec3 y);"
|
|
"bvec4 notEqual(ivec4 x, ivec4 y);"
|
|
|
|
"bvec2 notEqual(bvec2 x, bvec2 y);"
|
|
"bvec3 notEqual(bvec3 x, bvec3 y);"
|
|
"bvec4 notEqual(bvec4 x, bvec4 y);"
|
|
|
|
"bool any(bvec2 x);"
|
|
"bool any(bvec3 x);"
|
|
"bool any(bvec4 x);"
|
|
|
|
"bool all(bvec2 x);"
|
|
"bool all(bvec3 x);"
|
|
"bool all(bvec4 x);"
|
|
|
|
"bvec2 not(bvec2 x);"
|
|
"bvec3 not(bvec3 x);"
|
|
"bvec4 not(bvec4 x);"
|
|
|
|
"\n");
|
|
|
|
if (version >= 130) {
|
|
commonBuiltins.append(
|
|
"bvec2 lessThan(uvec2 x, uvec2 y);"
|
|
"bvec3 lessThan(uvec3 x, uvec3 y);"
|
|
"bvec4 lessThan(uvec4 x, uvec4 y);"
|
|
|
|
"bvec2 lessThanEqual(uvec2 x, uvec2 y);"
|
|
"bvec3 lessThanEqual(uvec3 x, uvec3 y);"
|
|
"bvec4 lessThanEqual(uvec4 x, uvec4 y);"
|
|
|
|
"bvec2 greaterThan(uvec2 x, uvec2 y);"
|
|
"bvec3 greaterThan(uvec3 x, uvec3 y);"
|
|
"bvec4 greaterThan(uvec4 x, uvec4 y);"
|
|
|
|
"bvec2 greaterThanEqual(uvec2 x, uvec2 y);"
|
|
"bvec3 greaterThanEqual(uvec3 x, uvec3 y);"
|
|
"bvec4 greaterThanEqual(uvec4 x, uvec4 y);"
|
|
|
|
"bvec2 equal(uvec2 x, uvec2 y);"
|
|
"bvec3 equal(uvec3 x, uvec3 y);"
|
|
"bvec4 equal(uvec4 x, uvec4 y);"
|
|
|
|
"bvec2 notEqual(uvec2 x, uvec2 y);"
|
|
"bvec3 notEqual(uvec3 x, uvec3 y);"
|
|
"bvec4 notEqual(uvec4 x, uvec4 y);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
//
|
|
// Original-style texture functions existing in all stages.
|
|
// (Per-stage functions below.)
|
|
//
|
|
if ((profile == EEsProfile && version == 100) ||
|
|
profile == ECompatibilityProfile ||
|
|
(profile == ECoreProfile && version < 420) ||
|
|
profile == ENoProfile) {
|
|
if (spvVersion.spv == 0) {
|
|
commonBuiltins.append(
|
|
"vec4 texture2D(sampler2D, vec2);"
|
|
|
|
"vec4 texture2DProj(sampler2D, vec3);"
|
|
"vec4 texture2DProj(sampler2D, vec4);"
|
|
|
|
"vec4 texture3D(sampler3D, vec3);" // OES_texture_3D, but caught by keyword check
|
|
"vec4 texture3DProj(sampler3D, vec4);" // OES_texture_3D, but caught by keyword check
|
|
|
|
"vec4 textureCube(samplerCube, vec3);"
|
|
|
|
"\n");
|
|
}
|
|
}
|
|
|
|
if ( profile == ECompatibilityProfile ||
|
|
(profile == ECoreProfile && version < 420) ||
|
|
profile == ENoProfile) {
|
|
if (spvVersion.spv == 0) {
|
|
commonBuiltins.append(
|
|
"vec4 texture1D(sampler1D, float);"
|
|
|
|
"vec4 texture1DProj(sampler1D, vec2);"
|
|
"vec4 texture1DProj(sampler1D, vec4);"
|
|
|
|
"vec4 shadow1D(sampler1DShadow, vec3);"
|
|
"vec4 shadow2D(sampler2DShadow, vec3);"
|
|
"vec4 shadow1DProj(sampler1DShadow, vec4);"
|
|
"vec4 shadow2DProj(sampler2DShadow, vec4);"
|
|
|
|
"vec4 texture2DRect(sampler2DRect, vec2);" // GL_ARB_texture_rectangle, caught by keyword check
|
|
"vec4 texture2DRectProj(sampler2DRect, vec3);" // GL_ARB_texture_rectangle, caught by keyword check
|
|
"vec4 texture2DRectProj(sampler2DRect, vec4);" // GL_ARB_texture_rectangle, caught by keyword check
|
|
"vec4 shadow2DRect(sampler2DRectShadow, vec3);" // GL_ARB_texture_rectangle, caught by keyword check
|
|
"vec4 shadow2DRectProj(sampler2DRectShadow, vec4);" // GL_ARB_texture_rectangle, caught by keyword check
|
|
|
|
"\n");
|
|
}
|
|
}
|
|
|
|
if (profile == EEsProfile) {
|
|
if (spvVersion.spv == 0) {
|
|
commonBuiltins.append(
|
|
"vec4 texture2D(samplerExternalOES, vec2 coord);" // GL_OES_EGL_image_external, caught by keyword check
|
|
"vec4 texture2DProj(samplerExternalOES, vec3);" // GL_OES_EGL_image_external, caught by keyword check
|
|
"vec4 texture2DProj(samplerExternalOES, vec4);" // GL_OES_EGL_image_external, caught by keyword check
|
|
"vec4 texture2DGradEXT(sampler2D, vec2, vec2, vec2);" // GL_EXT_shader_texture_lod
|
|
"vec4 texture2DProjGradEXT(sampler2D, vec3, vec2, vec2);" // GL_EXT_shader_texture_lod
|
|
"vec4 texture2DProjGradEXT(sampler2D, vec4, vec2, vec2);" // GL_EXT_shader_texture_lod
|
|
"vec4 textureCubeGradEXT(samplerCube, vec3, vec3, vec3);" // GL_EXT_shader_texture_lod
|
|
|
|
"float shadow2DEXT(sampler2DShadow, vec3);" // GL_EXT_shadow_samplers
|
|
"float shadow2DProjEXT(sampler2DShadow, vec4);" // GL_EXT_shadow_samplers
|
|
|
|
"\n");
|
|
}
|
|
}
|
|
|
|
//
|
|
// Noise functions.
|
|
//
|
|
if (profile != EEsProfile) {
|
|
commonBuiltins.append(
|
|
"float noise1(float x);"
|
|
"float noise1(vec2 x);"
|
|
"float noise1(vec3 x);"
|
|
"float noise1(vec4 x);"
|
|
|
|
"vec2 noise2(float x);"
|
|
"vec2 noise2(vec2 x);"
|
|
"vec2 noise2(vec3 x);"
|
|
"vec2 noise2(vec4 x);"
|
|
|
|
"vec3 noise3(float x);"
|
|
"vec3 noise3(vec2 x);"
|
|
"vec3 noise3(vec3 x);"
|
|
"vec3 noise3(vec4 x);"
|
|
|
|
"vec4 noise4(float x);"
|
|
"vec4 noise4(vec2 x);"
|
|
"vec4 noise4(vec3 x);"
|
|
"vec4 noise4(vec4 x);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if (spvVersion.vulkan == 0) {
|
|
//
|
|
// Atomic counter functions.
|
|
//
|
|
if ((profile != EEsProfile && version >= 300) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
commonBuiltins.append(
|
|
"uint atomicCounterIncrement(atomic_uint x);"
|
|
"uint atomicCounterDecrement(atomic_uint x);"
|
|
"uint atomicCounter(atomic_uint x);"
|
|
|
|
"\n");
|
|
}
|
|
}
|
|
|
|
// Bitfield
|
|
if ((profile == EEsProfile && version >= 310) ||
|
|
(profile != EEsProfile && version >= 400)) {
|
|
commonBuiltins.append(
|
|
" int bitfieldExtract( int, int, int);"
|
|
"ivec2 bitfieldExtract(ivec2, int, int);"
|
|
"ivec3 bitfieldExtract(ivec3, int, int);"
|
|
"ivec4 bitfieldExtract(ivec4, int, int);"
|
|
|
|
" uint bitfieldExtract( uint, int, int);"
|
|
"uvec2 bitfieldExtract(uvec2, int, int);"
|
|
"uvec3 bitfieldExtract(uvec3, int, int);"
|
|
"uvec4 bitfieldExtract(uvec4, int, int);"
|
|
|
|
" int bitfieldInsert( int base, int, int, int);"
|
|
"ivec2 bitfieldInsert(ivec2 base, ivec2, int, int);"
|
|
"ivec3 bitfieldInsert(ivec3 base, ivec3, int, int);"
|
|
"ivec4 bitfieldInsert(ivec4 base, ivec4, int, int);"
|
|
|
|
" uint bitfieldInsert( uint base, uint, int, int);"
|
|
"uvec2 bitfieldInsert(uvec2 base, uvec2, int, int);"
|
|
"uvec3 bitfieldInsert(uvec3 base, uvec3, int, int);"
|
|
"uvec4 bitfieldInsert(uvec4 base, uvec4, int, int);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if (profile != EEsProfile && version >= 400) {
|
|
commonBuiltins.append(
|
|
" int findLSB( int);"
|
|
"ivec2 findLSB(ivec2);"
|
|
"ivec3 findLSB(ivec3);"
|
|
"ivec4 findLSB(ivec4);"
|
|
|
|
" int findLSB( uint);"
|
|
"ivec2 findLSB(uvec2);"
|
|
"ivec3 findLSB(uvec3);"
|
|
"ivec4 findLSB(uvec4);"
|
|
|
|
"\n");
|
|
} else if (profile == EEsProfile && version >= 310) {
|
|
commonBuiltins.append(
|
|
"lowp int findLSB( int);"
|
|
"lowp ivec2 findLSB(ivec2);"
|
|
"lowp ivec3 findLSB(ivec3);"
|
|
"lowp ivec4 findLSB(ivec4);"
|
|
|
|
"lowp int findLSB( uint);"
|
|
"lowp ivec2 findLSB(uvec2);"
|
|
"lowp ivec3 findLSB(uvec3);"
|
|
"lowp ivec4 findLSB(uvec4);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if (profile != EEsProfile && version >= 400) {
|
|
commonBuiltins.append(
|
|
" int bitCount( int);"
|
|
"ivec2 bitCount(ivec2);"
|
|
"ivec3 bitCount(ivec3);"
|
|
"ivec4 bitCount(ivec4);"
|
|
|
|
" int bitCount( uint);"
|
|
"ivec2 bitCount(uvec2);"
|
|
"ivec3 bitCount(uvec3);"
|
|
"ivec4 bitCount(uvec4);"
|
|
|
|
" int findMSB(highp int);"
|
|
"ivec2 findMSB(highp ivec2);"
|
|
"ivec3 findMSB(highp ivec3);"
|
|
"ivec4 findMSB(highp ivec4);"
|
|
|
|
" int findMSB(highp uint);"
|
|
"ivec2 findMSB(highp uvec2);"
|
|
"ivec3 findMSB(highp uvec3);"
|
|
"ivec4 findMSB(highp uvec4);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if ((profile == EEsProfile && version >= 310) ||
|
|
(profile != EEsProfile && version >= 400)) {
|
|
commonBuiltins.append(
|
|
" uint uaddCarry(highp uint, highp uint, out lowp uint carry);"
|
|
"uvec2 uaddCarry(highp uvec2, highp uvec2, out lowp uvec2 carry);"
|
|
"uvec3 uaddCarry(highp uvec3, highp uvec3, out lowp uvec3 carry);"
|
|
"uvec4 uaddCarry(highp uvec4, highp uvec4, out lowp uvec4 carry);"
|
|
|
|
" uint usubBorrow(highp uint, highp uint, out lowp uint borrow);"
|
|
"uvec2 usubBorrow(highp uvec2, highp uvec2, out lowp uvec2 borrow);"
|
|
"uvec3 usubBorrow(highp uvec3, highp uvec3, out lowp uvec3 borrow);"
|
|
"uvec4 usubBorrow(highp uvec4, highp uvec4, out lowp uvec4 borrow);"
|
|
|
|
"void umulExtended(highp uint, highp uint, out highp uint, out highp uint lsb);"
|
|
"void umulExtended(highp uvec2, highp uvec2, out highp uvec2, out highp uvec2 lsb);"
|
|
"void umulExtended(highp uvec3, highp uvec3, out highp uvec3, out highp uvec3 lsb);"
|
|
"void umulExtended(highp uvec4, highp uvec4, out highp uvec4, out highp uvec4 lsb);"
|
|
|
|
"void imulExtended(highp int, highp int, out highp int, out highp int lsb);"
|
|
"void imulExtended(highp ivec2, highp ivec2, out highp ivec2, out highp ivec2 lsb);"
|
|
"void imulExtended(highp ivec3, highp ivec3, out highp ivec3, out highp ivec3 lsb);"
|
|
"void imulExtended(highp ivec4, highp ivec4, out highp ivec4, out highp ivec4 lsb);"
|
|
|
|
" int bitfieldReverse(highp int);"
|
|
"ivec2 bitfieldReverse(highp ivec2);"
|
|
"ivec3 bitfieldReverse(highp ivec3);"
|
|
"ivec4 bitfieldReverse(highp ivec4);"
|
|
|
|
" uint bitfieldReverse(highp uint);"
|
|
"uvec2 bitfieldReverse(highp uvec2);"
|
|
"uvec3 bitfieldReverse(highp uvec3);"
|
|
"uvec4 bitfieldReverse(highp uvec4);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if (profile == EEsProfile && version >= 310) {
|
|
commonBuiltins.append(
|
|
"lowp int bitCount( int);"
|
|
"lowp ivec2 bitCount(ivec2);"
|
|
"lowp ivec3 bitCount(ivec3);"
|
|
"lowp ivec4 bitCount(ivec4);"
|
|
|
|
"lowp int bitCount( uint);"
|
|
"lowp ivec2 bitCount(uvec2);"
|
|
"lowp ivec3 bitCount(uvec3);"
|
|
"lowp ivec4 bitCount(uvec4);"
|
|
|
|
"lowp int findMSB(highp int);"
|
|
"lowp ivec2 findMSB(highp ivec2);"
|
|
"lowp ivec3 findMSB(highp ivec3);"
|
|
"lowp ivec4 findMSB(highp ivec4);"
|
|
|
|
"lowp int findMSB(highp uint);"
|
|
"lowp ivec2 findMSB(highp uvec2);"
|
|
"lowp ivec3 findMSB(highp uvec3);"
|
|
"lowp ivec4 findMSB(highp uvec4);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
// GL_ARB_shader_ballot
|
|
if (profile != EEsProfile && version >= 450) {
|
|
commonBuiltins.append(
|
|
"uint64_t ballotARB(bool);"
|
|
|
|
"float readInvocationARB(float, uint);"
|
|
"vec2 readInvocationARB(vec2, uint);"
|
|
"vec3 readInvocationARB(vec3, uint);"
|
|
"vec4 readInvocationARB(vec4, uint);"
|
|
|
|
"int readInvocationARB(int, uint);"
|
|
"ivec2 readInvocationARB(ivec2, uint);"
|
|
"ivec3 readInvocationARB(ivec3, uint);"
|
|
"ivec4 readInvocationARB(ivec4, uint);"
|
|
|
|
"uint readInvocationARB(uint, uint);"
|
|
"uvec2 readInvocationARB(uvec2, uint);"
|
|
"uvec3 readInvocationARB(uvec3, uint);"
|
|
"uvec4 readInvocationARB(uvec4, uint);"
|
|
|
|
"float readFirstInvocationARB(float);"
|
|
"vec2 readFirstInvocationARB(vec2);"
|
|
"vec3 readFirstInvocationARB(vec3);"
|
|
"vec4 readFirstInvocationARB(vec4);"
|
|
|
|
"int readFirstInvocationARB(int);"
|
|
"ivec2 readFirstInvocationARB(ivec2);"
|
|
"ivec3 readFirstInvocationARB(ivec3);"
|
|
"ivec4 readFirstInvocationARB(ivec4);"
|
|
|
|
"uint readFirstInvocationARB(uint);"
|
|
"uvec2 readFirstInvocationARB(uvec2);"
|
|
"uvec3 readFirstInvocationARB(uvec3);"
|
|
"uvec4 readFirstInvocationARB(uvec4);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
// GL_ARB_shader_group_vote
|
|
if (profile != EEsProfile && version >= 430) {
|
|
commonBuiltins.append(
|
|
"bool anyInvocationARB(bool);"
|
|
"bool allInvocationsARB(bool);"
|
|
"bool allInvocationsEqualARB(bool);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
// GL_AMD_shader_ballot
|
|
if (profile != EEsProfile && version >= 450) {
|
|
commonBuiltins.append(
|
|
"float minInvocationsAMD(float);"
|
|
"vec2 minInvocationsAMD(vec2);"
|
|
"vec3 minInvocationsAMD(vec3);"
|
|
"vec4 minInvocationsAMD(vec4);"
|
|
|
|
"int minInvocationsAMD(int);"
|
|
"ivec2 minInvocationsAMD(ivec2);"
|
|
"ivec3 minInvocationsAMD(ivec3);"
|
|
"ivec4 minInvocationsAMD(ivec4);"
|
|
|
|
"uint minInvocationsAMD(uint);"
|
|
"uvec2 minInvocationsAMD(uvec2);"
|
|
"uvec3 minInvocationsAMD(uvec3);"
|
|
"uvec4 minInvocationsAMD(uvec4);"
|
|
|
|
"double minInvocationsAMD(double);"
|
|
"dvec2 minInvocationsAMD(dvec2);"
|
|
"dvec3 minInvocationsAMD(dvec3);"
|
|
"dvec4 minInvocationsAMD(dvec4);"
|
|
|
|
"int64_t minInvocationsAMD(int64_t);"
|
|
"i64vec2 minInvocationsAMD(i64vec2);"
|
|
"i64vec3 minInvocationsAMD(i64vec3);"
|
|
"i64vec4 minInvocationsAMD(i64vec4);"
|
|
|
|
"uint64_t minInvocationsAMD(uint64_t);"
|
|
"u64vec2 minInvocationsAMD(u64vec2);"
|
|
"u64vec3 minInvocationsAMD(u64vec3);"
|
|
"u64vec4 minInvocationsAMD(u64vec4);"
|
|
|
|
"float16_t minInvocationsAMD(float16_t);"
|
|
"f16vec2 minInvocationsAMD(f16vec2);"
|
|
"f16vec3 minInvocationsAMD(f16vec3);"
|
|
"f16vec4 minInvocationsAMD(f16vec4);"
|
|
|
|
"float minInvocationsInclusiveScanAMD(float);"
|
|
"vec2 minInvocationsInclusiveScanAMD(vec2);"
|
|
"vec3 minInvocationsInclusiveScanAMD(vec3);"
|
|
"vec4 minInvocationsInclusiveScanAMD(vec4);"
|
|
|
|
"int minInvocationsInclusiveScanAMD(int);"
|
|
"ivec2 minInvocationsInclusiveScanAMD(ivec2);"
|
|
"ivec3 minInvocationsInclusiveScanAMD(ivec3);"
|
|
"ivec4 minInvocationsInclusiveScanAMD(ivec4);"
|
|
|
|
"uint minInvocationsInclusiveScanAMD(uint);"
|
|
"uvec2 minInvocationsInclusiveScanAMD(uvec2);"
|
|
"uvec3 minInvocationsInclusiveScanAMD(uvec3);"
|
|
"uvec4 minInvocationsInclusiveScanAMD(uvec4);"
|
|
|
|
"double minInvocationsInclusiveScanAMD(double);"
|
|
"dvec2 minInvocationsInclusiveScanAMD(dvec2);"
|
|
"dvec3 minInvocationsInclusiveScanAMD(dvec3);"
|
|
"dvec4 minInvocationsInclusiveScanAMD(dvec4);"
|
|
|
|
"int64_t minInvocationsInclusiveScanAMD(int64_t);"
|
|
"i64vec2 minInvocationsInclusiveScanAMD(i64vec2);"
|
|
"i64vec3 minInvocationsInclusiveScanAMD(i64vec3);"
|
|
"i64vec4 minInvocationsInclusiveScanAMD(i64vec4);"
|
|
|
|
"uint64_t minInvocationsInclusiveScanAMD(uint64_t);"
|
|
"u64vec2 minInvocationsInclusiveScanAMD(u64vec2);"
|
|
"u64vec3 minInvocationsInclusiveScanAMD(u64vec3);"
|
|
"u64vec4 minInvocationsInclusiveScanAMD(u64vec4);"
|
|
|
|
"float16_t minInvocationsInclusiveScanAMD(float16_t);"
|
|
"f16vec2 minInvocationsInclusiveScanAMD(f16vec2);"
|
|
"f16vec3 minInvocationsInclusiveScanAMD(f16vec3);"
|
|
"f16vec4 minInvocationsInclusiveScanAMD(f16vec4);"
|
|
|
|
"float minInvocationsExclusiveScanAMD(float);"
|
|
"vec2 minInvocationsExclusiveScanAMD(vec2);"
|
|
"vec3 minInvocationsExclusiveScanAMD(vec3);"
|
|
"vec4 minInvocationsExclusiveScanAMD(vec4);"
|
|
|
|
"int minInvocationsExclusiveScanAMD(int);"
|
|
"ivec2 minInvocationsExclusiveScanAMD(ivec2);"
|
|
"ivec3 minInvocationsExclusiveScanAMD(ivec3);"
|
|
"ivec4 minInvocationsExclusiveScanAMD(ivec4);"
|
|
|
|
"uint minInvocationsExclusiveScanAMD(uint);"
|
|
"uvec2 minInvocationsExclusiveScanAMD(uvec2);"
|
|
"uvec3 minInvocationsExclusiveScanAMD(uvec3);"
|
|
"uvec4 minInvocationsExclusiveScanAMD(uvec4);"
|
|
|
|
"double minInvocationsExclusiveScanAMD(double);"
|
|
"dvec2 minInvocationsExclusiveScanAMD(dvec2);"
|
|
"dvec3 minInvocationsExclusiveScanAMD(dvec3);"
|
|
"dvec4 minInvocationsExclusiveScanAMD(dvec4);"
|
|
|
|
"int64_t minInvocationsExclusiveScanAMD(int64_t);"
|
|
"i64vec2 minInvocationsExclusiveScanAMD(i64vec2);"
|
|
"i64vec3 minInvocationsExclusiveScanAMD(i64vec3);"
|
|
"i64vec4 minInvocationsExclusiveScanAMD(i64vec4);"
|
|
|
|
"uint64_t minInvocationsExclusiveScanAMD(uint64_t);"
|
|
"u64vec2 minInvocationsExclusiveScanAMD(u64vec2);"
|
|
"u64vec3 minInvocationsExclusiveScanAMD(u64vec3);"
|
|
"u64vec4 minInvocationsExclusiveScanAMD(u64vec4);"
|
|
|
|
"float16_t minInvocationsExclusiveScanAMD(float16_t);"
|
|
"f16vec2 minInvocationsExclusiveScanAMD(f16vec2);"
|
|
"f16vec3 minInvocationsExclusiveScanAMD(f16vec3);"
|
|
"f16vec4 minInvocationsExclusiveScanAMD(f16vec4);"
|
|
|
|
"float maxInvocationsAMD(float);"
|
|
"vec2 maxInvocationsAMD(vec2);"
|
|
"vec3 maxInvocationsAMD(vec3);"
|
|
"vec4 maxInvocationsAMD(vec4);"
|
|
|
|
"int maxInvocationsAMD(int);"
|
|
"ivec2 maxInvocationsAMD(ivec2);"
|
|
"ivec3 maxInvocationsAMD(ivec3);"
|
|
"ivec4 maxInvocationsAMD(ivec4);"
|
|
|
|
"uint maxInvocationsAMD(uint);"
|
|
"uvec2 maxInvocationsAMD(uvec2);"
|
|
"uvec3 maxInvocationsAMD(uvec3);"
|
|
"uvec4 maxInvocationsAMD(uvec4);"
|
|
|
|
"double maxInvocationsAMD(double);"
|
|
"dvec2 maxInvocationsAMD(dvec2);"
|
|
"dvec3 maxInvocationsAMD(dvec3);"
|
|
"dvec4 maxInvocationsAMD(dvec4);"
|
|
|
|
"int64_t maxInvocationsAMD(int64_t);"
|
|
"i64vec2 maxInvocationsAMD(i64vec2);"
|
|
"i64vec3 maxInvocationsAMD(i64vec3);"
|
|
"i64vec4 maxInvocationsAMD(i64vec4);"
|
|
|
|
"uint64_t maxInvocationsAMD(uint64_t);"
|
|
"u64vec2 maxInvocationsAMD(u64vec2);"
|
|
"u64vec3 maxInvocationsAMD(u64vec3);"
|
|
"u64vec4 maxInvocationsAMD(u64vec4);"
|
|
|
|
"float16_t maxInvocationsAMD(float16_t);"
|
|
"f16vec2 maxInvocationsAMD(f16vec2);"
|
|
"f16vec3 maxInvocationsAMD(f16vec3);"
|
|
"f16vec4 maxInvocationsAMD(f16vec4);"
|
|
|
|
"float maxInvocationsInclusiveScanAMD(float);"
|
|
"vec2 maxInvocationsInclusiveScanAMD(vec2);"
|
|
"vec3 maxInvocationsInclusiveScanAMD(vec3);"
|
|
"vec4 maxInvocationsInclusiveScanAMD(vec4);"
|
|
|
|
"int maxInvocationsInclusiveScanAMD(int);"
|
|
"ivec2 maxInvocationsInclusiveScanAMD(ivec2);"
|
|
"ivec3 maxInvocationsInclusiveScanAMD(ivec3);"
|
|
"ivec4 maxInvocationsInclusiveScanAMD(ivec4);"
|
|
|
|
"uint maxInvocationsInclusiveScanAMD(uint);"
|
|
"uvec2 maxInvocationsInclusiveScanAMD(uvec2);"
|
|
"uvec3 maxInvocationsInclusiveScanAMD(uvec3);"
|
|
"uvec4 maxInvocationsInclusiveScanAMD(uvec4);"
|
|
|
|
"double maxInvocationsInclusiveScanAMD(double);"
|
|
"dvec2 maxInvocationsInclusiveScanAMD(dvec2);"
|
|
"dvec3 maxInvocationsInclusiveScanAMD(dvec3);"
|
|
"dvec4 maxInvocationsInclusiveScanAMD(dvec4);"
|
|
|
|
"int64_t maxInvocationsInclusiveScanAMD(int64_t);"
|
|
"i64vec2 maxInvocationsInclusiveScanAMD(i64vec2);"
|
|
"i64vec3 maxInvocationsInclusiveScanAMD(i64vec3);"
|
|
"i64vec4 maxInvocationsInclusiveScanAMD(i64vec4);"
|
|
|
|
"uint64_t maxInvocationsInclusiveScanAMD(uint64_t);"
|
|
"u64vec2 maxInvocationsInclusiveScanAMD(u64vec2);"
|
|
"u64vec3 maxInvocationsInclusiveScanAMD(u64vec3);"
|
|
"u64vec4 maxInvocationsInclusiveScanAMD(u64vec4);"
|
|
|
|
"float16_t maxInvocationsInclusiveScanAMD(float16_t);"
|
|
"f16vec2 maxInvocationsInclusiveScanAMD(f16vec2);"
|
|
"f16vec3 maxInvocationsInclusiveScanAMD(f16vec3);"
|
|
"f16vec4 maxInvocationsInclusiveScanAMD(f16vec4);"
|
|
|
|
"float maxInvocationsExclusiveScanAMD(float);"
|
|
"vec2 maxInvocationsExclusiveScanAMD(vec2);"
|
|
"vec3 maxInvocationsExclusiveScanAMD(vec3);"
|
|
"vec4 maxInvocationsExclusiveScanAMD(vec4);"
|
|
|
|
"int maxInvocationsExclusiveScanAMD(int);"
|
|
"ivec2 maxInvocationsExclusiveScanAMD(ivec2);"
|
|
"ivec3 maxInvocationsExclusiveScanAMD(ivec3);"
|
|
"ivec4 maxInvocationsExclusiveScanAMD(ivec4);"
|
|
|
|
"uint maxInvocationsExclusiveScanAMD(uint);"
|
|
"uvec2 maxInvocationsExclusiveScanAMD(uvec2);"
|
|
"uvec3 maxInvocationsExclusiveScanAMD(uvec3);"
|
|
"uvec4 maxInvocationsExclusiveScanAMD(uvec4);"
|
|
|
|
"double maxInvocationsExclusiveScanAMD(double);"
|
|
"dvec2 maxInvocationsExclusiveScanAMD(dvec2);"
|
|
"dvec3 maxInvocationsExclusiveScanAMD(dvec3);"
|
|
"dvec4 maxInvocationsExclusiveScanAMD(dvec4);"
|
|
|
|
"int64_t maxInvocationsExclusiveScanAMD(int64_t);"
|
|
"i64vec2 maxInvocationsExclusiveScanAMD(i64vec2);"
|
|
"i64vec3 maxInvocationsExclusiveScanAMD(i64vec3);"
|
|
"i64vec4 maxInvocationsExclusiveScanAMD(i64vec4);"
|
|
|
|
"uint64_t maxInvocationsExclusiveScanAMD(uint64_t);"
|
|
"u64vec2 maxInvocationsExclusiveScanAMD(u64vec2);"
|
|
"u64vec3 maxInvocationsExclusiveScanAMD(u64vec3);"
|
|
"u64vec4 maxInvocationsExclusiveScanAMD(u64vec4);"
|
|
|
|
"float16_t maxInvocationsExclusiveScanAMD(float16_t);"
|
|
"f16vec2 maxInvocationsExclusiveScanAMD(f16vec2);"
|
|
"f16vec3 maxInvocationsExclusiveScanAMD(f16vec3);"
|
|
"f16vec4 maxInvocationsExclusiveScanAMD(f16vec4);"
|
|
|
|
"float addInvocationsAMD(float);"
|
|
"vec2 addInvocationsAMD(vec2);"
|
|
"vec3 addInvocationsAMD(vec3);"
|
|
"vec4 addInvocationsAMD(vec4);"
|
|
|
|
"int addInvocationsAMD(int);"
|
|
"ivec2 addInvocationsAMD(ivec2);"
|
|
"ivec3 addInvocationsAMD(ivec3);"
|
|
"ivec4 addInvocationsAMD(ivec4);"
|
|
|
|
"uint addInvocationsAMD(uint);"
|
|
"uvec2 addInvocationsAMD(uvec2);"
|
|
"uvec3 addInvocationsAMD(uvec3);"
|
|
"uvec4 addInvocationsAMD(uvec4);"
|
|
|
|
"double addInvocationsAMD(double);"
|
|
"dvec2 addInvocationsAMD(dvec2);"
|
|
"dvec3 addInvocationsAMD(dvec3);"
|
|
"dvec4 addInvocationsAMD(dvec4);"
|
|
|
|
"int64_t addInvocationsAMD(int64_t);"
|
|
"i64vec2 addInvocationsAMD(i64vec2);"
|
|
"i64vec3 addInvocationsAMD(i64vec3);"
|
|
"i64vec4 addInvocationsAMD(i64vec4);"
|
|
|
|
"uint64_t addInvocationsAMD(uint64_t);"
|
|
"u64vec2 addInvocationsAMD(u64vec2);"
|
|
"u64vec3 addInvocationsAMD(u64vec3);"
|
|
"u64vec4 addInvocationsAMD(u64vec4);"
|
|
|
|
"float16_t addInvocationsAMD(float16_t);"
|
|
"f16vec2 addInvocationsAMD(f16vec2);"
|
|
"f16vec3 addInvocationsAMD(f16vec3);"
|
|
"f16vec4 addInvocationsAMD(f16vec4);"
|
|
|
|
"float addInvocationsInclusiveScanAMD(float);"
|
|
"vec2 addInvocationsInclusiveScanAMD(vec2);"
|
|
"vec3 addInvocationsInclusiveScanAMD(vec3);"
|
|
"vec4 addInvocationsInclusiveScanAMD(vec4);"
|
|
|
|
"int addInvocationsInclusiveScanAMD(int);"
|
|
"ivec2 addInvocationsInclusiveScanAMD(ivec2);"
|
|
"ivec3 addInvocationsInclusiveScanAMD(ivec3);"
|
|
"ivec4 addInvocationsInclusiveScanAMD(ivec4);"
|
|
|
|
"uint addInvocationsInclusiveScanAMD(uint);"
|
|
"uvec2 addInvocationsInclusiveScanAMD(uvec2);"
|
|
"uvec3 addInvocationsInclusiveScanAMD(uvec3);"
|
|
"uvec4 addInvocationsInclusiveScanAMD(uvec4);"
|
|
|
|
"double addInvocationsInclusiveScanAMD(double);"
|
|
"dvec2 addInvocationsInclusiveScanAMD(dvec2);"
|
|
"dvec3 addInvocationsInclusiveScanAMD(dvec3);"
|
|
"dvec4 addInvocationsInclusiveScanAMD(dvec4);"
|
|
|
|
"int64_t addInvocationsInclusiveScanAMD(int64_t);"
|
|
"i64vec2 addInvocationsInclusiveScanAMD(i64vec2);"
|
|
"i64vec3 addInvocationsInclusiveScanAMD(i64vec3);"
|
|
"i64vec4 addInvocationsInclusiveScanAMD(i64vec4);"
|
|
|
|
"uint64_t addInvocationsInclusiveScanAMD(uint64_t);"
|
|
"u64vec2 addInvocationsInclusiveScanAMD(u64vec2);"
|
|
"u64vec3 addInvocationsInclusiveScanAMD(u64vec3);"
|
|
"u64vec4 addInvocationsInclusiveScanAMD(u64vec4);"
|
|
|
|
"float16_t addInvocationsInclusiveScanAMD(float16_t);"
|
|
"f16vec2 addInvocationsInclusiveScanAMD(f16vec2);"
|
|
"f16vec3 addInvocationsInclusiveScanAMD(f16vec3);"
|
|
"f16vec4 addInvocationsInclusiveScanAMD(f16vec4);"
|
|
|
|
"float addInvocationsExclusiveScanAMD(float);"
|
|
"vec2 addInvocationsExclusiveScanAMD(vec2);"
|
|
"vec3 addInvocationsExclusiveScanAMD(vec3);"
|
|
"vec4 addInvocationsExclusiveScanAMD(vec4);"
|
|
|
|
"int addInvocationsExclusiveScanAMD(int);"
|
|
"ivec2 addInvocationsExclusiveScanAMD(ivec2);"
|
|
"ivec3 addInvocationsExclusiveScanAMD(ivec3);"
|
|
"ivec4 addInvocationsExclusiveScanAMD(ivec4);"
|
|
|
|
"uint addInvocationsExclusiveScanAMD(uint);"
|
|
"uvec2 addInvocationsExclusiveScanAMD(uvec2);"
|
|
"uvec3 addInvocationsExclusiveScanAMD(uvec3);"
|
|
"uvec4 addInvocationsExclusiveScanAMD(uvec4);"
|
|
|
|
"double addInvocationsExclusiveScanAMD(double);"
|
|
"dvec2 addInvocationsExclusiveScanAMD(dvec2);"
|
|
"dvec3 addInvocationsExclusiveScanAMD(dvec3);"
|
|
"dvec4 addInvocationsExclusiveScanAMD(dvec4);"
|
|
|
|
"int64_t addInvocationsExclusiveScanAMD(int64_t);"
|
|
"i64vec2 addInvocationsExclusiveScanAMD(i64vec2);"
|
|
"i64vec3 addInvocationsExclusiveScanAMD(i64vec3);"
|
|
"i64vec4 addInvocationsExclusiveScanAMD(i64vec4);"
|
|
|
|
"uint64_t addInvocationsExclusiveScanAMD(uint64_t);"
|
|
"u64vec2 addInvocationsExclusiveScanAMD(u64vec2);"
|
|
"u64vec3 addInvocationsExclusiveScanAMD(u64vec3);"
|
|
"u64vec4 addInvocationsExclusiveScanAMD(u64vec4);"
|
|
|
|
"float16_t addInvocationsExclusiveScanAMD(float16_t);"
|
|
"f16vec2 addInvocationsExclusiveScanAMD(f16vec2);"
|
|
"f16vec3 addInvocationsExclusiveScanAMD(f16vec3);"
|
|
"f16vec4 addInvocationsExclusiveScanAMD(f16vec4);"
|
|
|
|
"float minInvocationsNonUniformAMD(float);"
|
|
"vec2 minInvocationsNonUniformAMD(vec2);"
|
|
"vec3 minInvocationsNonUniformAMD(vec3);"
|
|
"vec4 minInvocationsNonUniformAMD(vec4);"
|
|
|
|
"int minInvocationsNonUniformAMD(int);"
|
|
"ivec2 minInvocationsNonUniformAMD(ivec2);"
|
|
"ivec3 minInvocationsNonUniformAMD(ivec3);"
|
|
"ivec4 minInvocationsNonUniformAMD(ivec4);"
|
|
|
|
"uint minInvocationsNonUniformAMD(uint);"
|
|
"uvec2 minInvocationsNonUniformAMD(uvec2);"
|
|
"uvec3 minInvocationsNonUniformAMD(uvec3);"
|
|
"uvec4 minInvocationsNonUniformAMD(uvec4);"
|
|
|
|
"double minInvocationsNonUniformAMD(double);"
|
|
"dvec2 minInvocationsNonUniformAMD(dvec2);"
|
|
"dvec3 minInvocationsNonUniformAMD(dvec3);"
|
|
"dvec4 minInvocationsNonUniformAMD(dvec4);"
|
|
|
|
"int64_t minInvocationsNonUniformAMD(int64_t);"
|
|
"i64vec2 minInvocationsNonUniformAMD(i64vec2);"
|
|
"i64vec3 minInvocationsNonUniformAMD(i64vec3);"
|
|
"i64vec4 minInvocationsNonUniformAMD(i64vec4);"
|
|
|
|
"uint64_t minInvocationsNonUniformAMD(uint64_t);"
|
|
"u64vec2 minInvocationsNonUniformAMD(u64vec2);"
|
|
"u64vec3 minInvocationsNonUniformAMD(u64vec3);"
|
|
"u64vec4 minInvocationsNonUniformAMD(u64vec4);"
|
|
|
|
"float16_t minInvocationsNonUniformAMD(float16_t);"
|
|
"f16vec2 minInvocationsNonUniformAMD(f16vec2);"
|
|
"f16vec3 minInvocationsNonUniformAMD(f16vec3);"
|
|
"f16vec4 minInvocationsNonUniformAMD(f16vec4);"
|
|
|
|
"float minInvocationsInclusiveScanNonUniformAMD(float);"
|
|
"vec2 minInvocationsInclusiveScanNonUniformAMD(vec2);"
|
|
"vec3 minInvocationsInclusiveScanNonUniformAMD(vec3);"
|
|
"vec4 minInvocationsInclusiveScanNonUniformAMD(vec4);"
|
|
|
|
"int minInvocationsInclusiveScanNonUniformAMD(int);"
|
|
"ivec2 minInvocationsInclusiveScanNonUniformAMD(ivec2);"
|
|
"ivec3 minInvocationsInclusiveScanNonUniformAMD(ivec3);"
|
|
"ivec4 minInvocationsInclusiveScanNonUniformAMD(ivec4);"
|
|
|
|
"uint minInvocationsInclusiveScanNonUniformAMD(uint);"
|
|
"uvec2 minInvocationsInclusiveScanNonUniformAMD(uvec2);"
|
|
"uvec3 minInvocationsInclusiveScanNonUniformAMD(uvec3);"
|
|
"uvec4 minInvocationsInclusiveScanNonUniformAMD(uvec4);"
|
|
|
|
"double minInvocationsInclusiveScanNonUniformAMD(double);"
|
|
"dvec2 minInvocationsInclusiveScanNonUniformAMD(dvec2);"
|
|
"dvec3 minInvocationsInclusiveScanNonUniformAMD(dvec3);"
|
|
"dvec4 minInvocationsInclusiveScanNonUniformAMD(dvec4);"
|
|
|
|
"int64_t minInvocationsInclusiveScanNonUniformAMD(int64_t);"
|
|
"i64vec2 minInvocationsInclusiveScanNonUniformAMD(i64vec2);"
|
|
"i64vec3 minInvocationsInclusiveScanNonUniformAMD(i64vec3);"
|
|
"i64vec4 minInvocationsInclusiveScanNonUniformAMD(i64vec4);"
|
|
|
|
"uint64_t minInvocationsInclusiveScanNonUniformAMD(uint64_t);"
|
|
"u64vec2 minInvocationsInclusiveScanNonUniformAMD(u64vec2);"
|
|
"u64vec3 minInvocationsInclusiveScanNonUniformAMD(u64vec3);"
|
|
"u64vec4 minInvocationsInclusiveScanNonUniformAMD(u64vec4);"
|
|
|
|
"float16_t minInvocationsInclusiveScanNonUniformAMD(float16_t);"
|
|
"f16vec2 minInvocationsInclusiveScanNonUniformAMD(f16vec2);"
|
|
"f16vec3 minInvocationsInclusiveScanNonUniformAMD(f16vec3);"
|
|
"f16vec4 minInvocationsInclusiveScanNonUniformAMD(f16vec4);"
|
|
|
|
"float minInvocationsExclusiveScanNonUniformAMD(float);"
|
|
"vec2 minInvocationsExclusiveScanNonUniformAMD(vec2);"
|
|
"vec3 minInvocationsExclusiveScanNonUniformAMD(vec3);"
|
|
"vec4 minInvocationsExclusiveScanNonUniformAMD(vec4);"
|
|
|
|
"int minInvocationsExclusiveScanNonUniformAMD(int);"
|
|
"ivec2 minInvocationsExclusiveScanNonUniformAMD(ivec2);"
|
|
"ivec3 minInvocationsExclusiveScanNonUniformAMD(ivec3);"
|
|
"ivec4 minInvocationsExclusiveScanNonUniformAMD(ivec4);"
|
|
|
|
"uint minInvocationsExclusiveScanNonUniformAMD(uint);"
|
|
"uvec2 minInvocationsExclusiveScanNonUniformAMD(uvec2);"
|
|
"uvec3 minInvocationsExclusiveScanNonUniformAMD(uvec3);"
|
|
"uvec4 minInvocationsExclusiveScanNonUniformAMD(uvec4);"
|
|
|
|
"double minInvocationsExclusiveScanNonUniformAMD(double);"
|
|
"dvec2 minInvocationsExclusiveScanNonUniformAMD(dvec2);"
|
|
"dvec3 minInvocationsExclusiveScanNonUniformAMD(dvec3);"
|
|
"dvec4 minInvocationsExclusiveScanNonUniformAMD(dvec4);"
|
|
|
|
"int64_t minInvocationsExclusiveScanNonUniformAMD(int64_t);"
|
|
"i64vec2 minInvocationsExclusiveScanNonUniformAMD(i64vec2);"
|
|
"i64vec3 minInvocationsExclusiveScanNonUniformAMD(i64vec3);"
|
|
"i64vec4 minInvocationsExclusiveScanNonUniformAMD(i64vec4);"
|
|
|
|
"uint64_t minInvocationsExclusiveScanNonUniformAMD(uint64_t);"
|
|
"u64vec2 minInvocationsExclusiveScanNonUniformAMD(u64vec2);"
|
|
"u64vec3 minInvocationsExclusiveScanNonUniformAMD(u64vec3);"
|
|
"u64vec4 minInvocationsExclusiveScanNonUniformAMD(u64vec4);"
|
|
|
|
"float16_t minInvocationsExclusiveScanNonUniformAMD(float16_t);"
|
|
"f16vec2 minInvocationsExclusiveScanNonUniformAMD(f16vec2);"
|
|
"f16vec3 minInvocationsExclusiveScanNonUniformAMD(f16vec3);"
|
|
"f16vec4 minInvocationsExclusiveScanNonUniformAMD(f16vec4);"
|
|
|
|
"float maxInvocationsNonUniformAMD(float);"
|
|
"vec2 maxInvocationsNonUniformAMD(vec2);"
|
|
"vec3 maxInvocationsNonUniformAMD(vec3);"
|
|
"vec4 maxInvocationsNonUniformAMD(vec4);"
|
|
|
|
"int maxInvocationsNonUniformAMD(int);"
|
|
"ivec2 maxInvocationsNonUniformAMD(ivec2);"
|
|
"ivec3 maxInvocationsNonUniformAMD(ivec3);"
|
|
"ivec4 maxInvocationsNonUniformAMD(ivec4);"
|
|
|
|
"uint maxInvocationsNonUniformAMD(uint);"
|
|
"uvec2 maxInvocationsNonUniformAMD(uvec2);"
|
|
"uvec3 maxInvocationsNonUniformAMD(uvec3);"
|
|
"uvec4 maxInvocationsNonUniformAMD(uvec4);"
|
|
|
|
"double maxInvocationsNonUniformAMD(double);"
|
|
"dvec2 maxInvocationsNonUniformAMD(dvec2);"
|
|
"dvec3 maxInvocationsNonUniformAMD(dvec3);"
|
|
"dvec4 maxInvocationsNonUniformAMD(dvec4);"
|
|
|
|
"int64_t maxInvocationsNonUniformAMD(int64_t);"
|
|
"i64vec2 maxInvocationsNonUniformAMD(i64vec2);"
|
|
"i64vec3 maxInvocationsNonUniformAMD(i64vec3);"
|
|
"i64vec4 maxInvocationsNonUniformAMD(i64vec4);"
|
|
|
|
"uint64_t maxInvocationsNonUniformAMD(uint64_t);"
|
|
"u64vec2 maxInvocationsNonUniformAMD(u64vec2);"
|
|
"u64vec3 maxInvocationsNonUniformAMD(u64vec3);"
|
|
"u64vec4 maxInvocationsNonUniformAMD(u64vec4);"
|
|
|
|
"float16_t maxInvocationsNonUniformAMD(float16_t);"
|
|
"f16vec2 maxInvocationsNonUniformAMD(f16vec2);"
|
|
"f16vec3 maxInvocationsNonUniformAMD(f16vec3);"
|
|
"f16vec4 maxInvocationsNonUniformAMD(f16vec4);"
|
|
|
|
"float maxInvocationsInclusiveScanNonUniformAMD(float);"
|
|
"vec2 maxInvocationsInclusiveScanNonUniformAMD(vec2);"
|
|
"vec3 maxInvocationsInclusiveScanNonUniformAMD(vec3);"
|
|
"vec4 maxInvocationsInclusiveScanNonUniformAMD(vec4);"
|
|
|
|
"int maxInvocationsInclusiveScanNonUniformAMD(int);"
|
|
"ivec2 maxInvocationsInclusiveScanNonUniformAMD(ivec2);"
|
|
"ivec3 maxInvocationsInclusiveScanNonUniformAMD(ivec3);"
|
|
"ivec4 maxInvocationsInclusiveScanNonUniformAMD(ivec4);"
|
|
|
|
"uint maxInvocationsInclusiveScanNonUniformAMD(uint);"
|
|
"uvec2 maxInvocationsInclusiveScanNonUniformAMD(uvec2);"
|
|
"uvec3 maxInvocationsInclusiveScanNonUniformAMD(uvec3);"
|
|
"uvec4 maxInvocationsInclusiveScanNonUniformAMD(uvec4);"
|
|
|
|
"double maxInvocationsInclusiveScanNonUniformAMD(double);"
|
|
"dvec2 maxInvocationsInclusiveScanNonUniformAMD(dvec2);"
|
|
"dvec3 maxInvocationsInclusiveScanNonUniformAMD(dvec3);"
|
|
"dvec4 maxInvocationsInclusiveScanNonUniformAMD(dvec4);"
|
|
|
|
"int64_t maxInvocationsInclusiveScanNonUniformAMD(int64_t);"
|
|
"i64vec2 maxInvocationsInclusiveScanNonUniformAMD(i64vec2);"
|
|
"i64vec3 maxInvocationsInclusiveScanNonUniformAMD(i64vec3);"
|
|
"i64vec4 maxInvocationsInclusiveScanNonUniformAMD(i64vec4);"
|
|
|
|
"uint64_t maxInvocationsInclusiveScanNonUniformAMD(uint64_t);"
|
|
"u64vec2 maxInvocationsInclusiveScanNonUniformAMD(u64vec2);"
|
|
"u64vec3 maxInvocationsInclusiveScanNonUniformAMD(u64vec3);"
|
|
"u64vec4 maxInvocationsInclusiveScanNonUniformAMD(u64vec4);"
|
|
|
|
"float16_t maxInvocationsInclusiveScanNonUniformAMD(float16_t);"
|
|
"f16vec2 maxInvocationsInclusiveScanNonUniformAMD(f16vec2);"
|
|
"f16vec3 maxInvocationsInclusiveScanNonUniformAMD(f16vec3);"
|
|
"f16vec4 maxInvocationsInclusiveScanNonUniformAMD(f16vec4);"
|
|
|
|
"float maxInvocationsExclusiveScanNonUniformAMD(float);"
|
|
"vec2 maxInvocationsExclusiveScanNonUniformAMD(vec2);"
|
|
"vec3 maxInvocationsExclusiveScanNonUniformAMD(vec3);"
|
|
"vec4 maxInvocationsExclusiveScanNonUniformAMD(vec4);"
|
|
|
|
"int maxInvocationsExclusiveScanNonUniformAMD(int);"
|
|
"ivec2 maxInvocationsExclusiveScanNonUniformAMD(ivec2);"
|
|
"ivec3 maxInvocationsExclusiveScanNonUniformAMD(ivec3);"
|
|
"ivec4 maxInvocationsExclusiveScanNonUniformAMD(ivec4);"
|
|
|
|
"uint maxInvocationsExclusiveScanNonUniformAMD(uint);"
|
|
"uvec2 maxInvocationsExclusiveScanNonUniformAMD(uvec2);"
|
|
"uvec3 maxInvocationsExclusiveScanNonUniformAMD(uvec3);"
|
|
"uvec4 maxInvocationsExclusiveScanNonUniformAMD(uvec4);"
|
|
|
|
"double maxInvocationsExclusiveScanNonUniformAMD(double);"
|
|
"dvec2 maxInvocationsExclusiveScanNonUniformAMD(dvec2);"
|
|
"dvec3 maxInvocationsExclusiveScanNonUniformAMD(dvec3);"
|
|
"dvec4 maxInvocationsExclusiveScanNonUniformAMD(dvec4);"
|
|
|
|
"int64_t maxInvocationsExclusiveScanNonUniformAMD(int64_t);"
|
|
"i64vec2 maxInvocationsExclusiveScanNonUniformAMD(i64vec2);"
|
|
"i64vec3 maxInvocationsExclusiveScanNonUniformAMD(i64vec3);"
|
|
"i64vec4 maxInvocationsExclusiveScanNonUniformAMD(i64vec4);"
|
|
|
|
"uint64_t maxInvocationsExclusiveScanNonUniformAMD(uint64_t);"
|
|
"u64vec2 maxInvocationsExclusiveScanNonUniformAMD(u64vec2);"
|
|
"u64vec3 maxInvocationsExclusiveScanNonUniformAMD(u64vec3);"
|
|
"u64vec4 maxInvocationsExclusiveScanNonUniformAMD(u64vec4);"
|
|
|
|
"float16_t maxInvocationsExclusiveScanNonUniformAMD(float16_t);"
|
|
"f16vec2 maxInvocationsExclusiveScanNonUniformAMD(f16vec2);"
|
|
"f16vec3 maxInvocationsExclusiveScanNonUniformAMD(f16vec3);"
|
|
"f16vec4 maxInvocationsExclusiveScanNonUniformAMD(f16vec4);"
|
|
|
|
"float addInvocationsNonUniformAMD(float);"
|
|
"vec2 addInvocationsNonUniformAMD(vec2);"
|
|
"vec3 addInvocationsNonUniformAMD(vec3);"
|
|
"vec4 addInvocationsNonUniformAMD(vec4);"
|
|
|
|
"int addInvocationsNonUniformAMD(int);"
|
|
"ivec2 addInvocationsNonUniformAMD(ivec2);"
|
|
"ivec3 addInvocationsNonUniformAMD(ivec3);"
|
|
"ivec4 addInvocationsNonUniformAMD(ivec4);"
|
|
|
|
"uint addInvocationsNonUniformAMD(uint);"
|
|
"uvec2 addInvocationsNonUniformAMD(uvec2);"
|
|
"uvec3 addInvocationsNonUniformAMD(uvec3);"
|
|
"uvec4 addInvocationsNonUniformAMD(uvec4);"
|
|
|
|
"double addInvocationsNonUniformAMD(double);"
|
|
"dvec2 addInvocationsNonUniformAMD(dvec2);"
|
|
"dvec3 addInvocationsNonUniformAMD(dvec3);"
|
|
"dvec4 addInvocationsNonUniformAMD(dvec4);"
|
|
|
|
"int64_t addInvocationsNonUniformAMD(int64_t);"
|
|
"i64vec2 addInvocationsNonUniformAMD(i64vec2);"
|
|
"i64vec3 addInvocationsNonUniformAMD(i64vec3);"
|
|
"i64vec4 addInvocationsNonUniformAMD(i64vec4);"
|
|
|
|
"uint64_t addInvocationsNonUniformAMD(uint64_t);"
|
|
"u64vec2 addInvocationsNonUniformAMD(u64vec2);"
|
|
"u64vec3 addInvocationsNonUniformAMD(u64vec3);"
|
|
"u64vec4 addInvocationsNonUniformAMD(u64vec4);"
|
|
|
|
"float16_t addInvocationsNonUniformAMD(float16_t);"
|
|
"f16vec2 addInvocationsNonUniformAMD(f16vec2);"
|
|
"f16vec3 addInvocationsNonUniformAMD(f16vec3);"
|
|
"f16vec4 addInvocationsNonUniformAMD(f16vec4);"
|
|
|
|
"float addInvocationsInclusiveScanNonUniformAMD(float);"
|
|
"vec2 addInvocationsInclusiveScanNonUniformAMD(vec2);"
|
|
"vec3 addInvocationsInclusiveScanNonUniformAMD(vec3);"
|
|
"vec4 addInvocationsInclusiveScanNonUniformAMD(vec4);"
|
|
|
|
"int addInvocationsInclusiveScanNonUniformAMD(int);"
|
|
"ivec2 addInvocationsInclusiveScanNonUniformAMD(ivec2);"
|
|
"ivec3 addInvocationsInclusiveScanNonUniformAMD(ivec3);"
|
|
"ivec4 addInvocationsInclusiveScanNonUniformAMD(ivec4);"
|
|
|
|
"uint addInvocationsInclusiveScanNonUniformAMD(uint);"
|
|
"uvec2 addInvocationsInclusiveScanNonUniformAMD(uvec2);"
|
|
"uvec3 addInvocationsInclusiveScanNonUniformAMD(uvec3);"
|
|
"uvec4 addInvocationsInclusiveScanNonUniformAMD(uvec4);"
|
|
|
|
"double addInvocationsInclusiveScanNonUniformAMD(double);"
|
|
"dvec2 addInvocationsInclusiveScanNonUniformAMD(dvec2);"
|
|
"dvec3 addInvocationsInclusiveScanNonUniformAMD(dvec3);"
|
|
"dvec4 addInvocationsInclusiveScanNonUniformAMD(dvec4);"
|
|
|
|
"int64_t addInvocationsInclusiveScanNonUniformAMD(int64_t);"
|
|
"i64vec2 addInvocationsInclusiveScanNonUniformAMD(i64vec2);"
|
|
"i64vec3 addInvocationsInclusiveScanNonUniformAMD(i64vec3);"
|
|
"i64vec4 addInvocationsInclusiveScanNonUniformAMD(i64vec4);"
|
|
|
|
"uint64_t addInvocationsInclusiveScanNonUniformAMD(uint64_t);"
|
|
"u64vec2 addInvocationsInclusiveScanNonUniformAMD(u64vec2);"
|
|
"u64vec3 addInvocationsInclusiveScanNonUniformAMD(u64vec3);"
|
|
"u64vec4 addInvocationsInclusiveScanNonUniformAMD(u64vec4);"
|
|
|
|
"float16_t addInvocationsInclusiveScanNonUniformAMD(float16_t);"
|
|
"f16vec2 addInvocationsInclusiveScanNonUniformAMD(f16vec2);"
|
|
"f16vec3 addInvocationsInclusiveScanNonUniformAMD(f16vec3);"
|
|
"f16vec4 addInvocationsInclusiveScanNonUniformAMD(f16vec4);"
|
|
|
|
"float addInvocationsExclusiveScanNonUniformAMD(float);"
|
|
"vec2 addInvocationsExclusiveScanNonUniformAMD(vec2);"
|
|
"vec3 addInvocationsExclusiveScanNonUniformAMD(vec3);"
|
|
"vec4 addInvocationsExclusiveScanNonUniformAMD(vec4);"
|
|
|
|
"int addInvocationsExclusiveScanNonUniformAMD(int);"
|
|
"ivec2 addInvocationsExclusiveScanNonUniformAMD(ivec2);"
|
|
"ivec3 addInvocationsExclusiveScanNonUniformAMD(ivec3);"
|
|
"ivec4 addInvocationsExclusiveScanNonUniformAMD(ivec4);"
|
|
|
|
"uint addInvocationsExclusiveScanNonUniformAMD(uint);"
|
|
"uvec2 addInvocationsExclusiveScanNonUniformAMD(uvec2);"
|
|
"uvec3 addInvocationsExclusiveScanNonUniformAMD(uvec3);"
|
|
"uvec4 addInvocationsExclusiveScanNonUniformAMD(uvec4);"
|
|
|
|
"double addInvocationsExclusiveScanNonUniformAMD(double);"
|
|
"dvec2 addInvocationsExclusiveScanNonUniformAMD(dvec2);"
|
|
"dvec3 addInvocationsExclusiveScanNonUniformAMD(dvec3);"
|
|
"dvec4 addInvocationsExclusiveScanNonUniformAMD(dvec4);"
|
|
|
|
"int64_t addInvocationsExclusiveScanNonUniformAMD(int64_t);"
|
|
"i64vec2 addInvocationsExclusiveScanNonUniformAMD(i64vec2);"
|
|
"i64vec3 addInvocationsExclusiveScanNonUniformAMD(i64vec3);"
|
|
"i64vec4 addInvocationsExclusiveScanNonUniformAMD(i64vec4);"
|
|
|
|
"uint64_t addInvocationsExclusiveScanNonUniformAMD(uint64_t);"
|
|
"u64vec2 addInvocationsExclusiveScanNonUniformAMD(u64vec2);"
|
|
"u64vec3 addInvocationsExclusiveScanNonUniformAMD(u64vec3);"
|
|
"u64vec4 addInvocationsExclusiveScanNonUniformAMD(u64vec4);"
|
|
|
|
"float16_t addInvocationsExclusiveScanNonUniformAMD(float16_t);"
|
|
"f16vec2 addInvocationsExclusiveScanNonUniformAMD(f16vec2);"
|
|
"f16vec3 addInvocationsExclusiveScanNonUniformAMD(f16vec3);"
|
|
"f16vec4 addInvocationsExclusiveScanNonUniformAMD(f16vec4);"
|
|
|
|
"float swizzleInvocationsAMD(float, uvec4);"
|
|
"vec2 swizzleInvocationsAMD(vec2, uvec4);"
|
|
"vec3 swizzleInvocationsAMD(vec3, uvec4);"
|
|
"vec4 swizzleInvocationsAMD(vec4, uvec4);"
|
|
|
|
"int swizzleInvocationsAMD(int, uvec4);"
|
|
"ivec2 swizzleInvocationsAMD(ivec2, uvec4);"
|
|
"ivec3 swizzleInvocationsAMD(ivec3, uvec4);"
|
|
"ivec4 swizzleInvocationsAMD(ivec4, uvec4);"
|
|
|
|
"uint swizzleInvocationsAMD(uint, uvec4);"
|
|
"uvec2 swizzleInvocationsAMD(uvec2, uvec4);"
|
|
"uvec3 swizzleInvocationsAMD(uvec3, uvec4);"
|
|
"uvec4 swizzleInvocationsAMD(uvec4, uvec4);"
|
|
|
|
"float swizzleInvocationsMaskedAMD(float, uvec3);"
|
|
"vec2 swizzleInvocationsMaskedAMD(vec2, uvec3);"
|
|
"vec3 swizzleInvocationsMaskedAMD(vec3, uvec3);"
|
|
"vec4 swizzleInvocationsMaskedAMD(vec4, uvec3);"
|
|
|
|
"int swizzleInvocationsMaskedAMD(int, uvec3);"
|
|
"ivec2 swizzleInvocationsMaskedAMD(ivec2, uvec3);"
|
|
"ivec3 swizzleInvocationsMaskedAMD(ivec3, uvec3);"
|
|
"ivec4 swizzleInvocationsMaskedAMD(ivec4, uvec3);"
|
|
|
|
"uint swizzleInvocationsMaskedAMD(uint, uvec3);"
|
|
"uvec2 swizzleInvocationsMaskedAMD(uvec2, uvec3);"
|
|
"uvec3 swizzleInvocationsMaskedAMD(uvec3, uvec3);"
|
|
"uvec4 swizzleInvocationsMaskedAMD(uvec4, uvec3);"
|
|
|
|
"float writeInvocationAMD(float, float, uint);"
|
|
"vec2 writeInvocationAMD(vec2, vec2, uint);"
|
|
"vec3 writeInvocationAMD(vec3, vec3, uint);"
|
|
"vec4 writeInvocationAMD(vec4, vec4, uint);"
|
|
|
|
"int writeInvocationAMD(int, int, uint);"
|
|
"ivec2 writeInvocationAMD(ivec2, ivec2, uint);"
|
|
"ivec3 writeInvocationAMD(ivec3, ivec3, uint);"
|
|
"ivec4 writeInvocationAMD(ivec4, ivec4, uint);"
|
|
|
|
"uint writeInvocationAMD(uint, uint, uint);"
|
|
"uvec2 writeInvocationAMD(uvec2, uvec2, uint);"
|
|
"uvec3 writeInvocationAMD(uvec3, uvec3, uint);"
|
|
"uvec4 writeInvocationAMD(uvec4, uvec4, uint);"
|
|
|
|
"uint mbcntAMD(uint64_t);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
// GL_AMD_gcn_shader
|
|
if (profile != EEsProfile && version >= 450) {
|
|
commonBuiltins.append(
|
|
"float cubeFaceIndexAMD(vec3);"
|
|
"vec2 cubeFaceCoordAMD(vec3);"
|
|
"uint64_t timeAMD();"
|
|
|
|
"\n");
|
|
}
|
|
|
|
// GL_AMD_gpu_shader_half_float
|
|
if (profile != EEsProfile && version >= 450) {
|
|
commonBuiltins.append(
|
|
"float16_t radians(float16_t);"
|
|
"f16vec2 radians(f16vec2);"
|
|
"f16vec3 radians(f16vec3);"
|
|
"f16vec4 radians(f16vec4);"
|
|
|
|
"float16_t degrees(float16_t);"
|
|
"f16vec2 degrees(f16vec2);"
|
|
"f16vec3 degrees(f16vec3);"
|
|
"f16vec4 degrees(f16vec4);"
|
|
|
|
"float16_t sin(float16_t);"
|
|
"f16vec2 sin(f16vec2);"
|
|
"f16vec3 sin(f16vec3);"
|
|
"f16vec4 sin(f16vec4);"
|
|
|
|
"float16_t cos(float16_t);"
|
|
"f16vec2 cos(f16vec2);"
|
|
"f16vec3 cos(f16vec3);"
|
|
"f16vec4 cos(f16vec4);"
|
|
|
|
"float16_t tan(float16_t);"
|
|
"f16vec2 tan(f16vec2);"
|
|
"f16vec3 tan(f16vec3);"
|
|
"f16vec4 tan(f16vec4);"
|
|
|
|
"float16_t asin(float16_t);"
|
|
"f16vec2 asin(f16vec2);"
|
|
"f16vec3 asin(f16vec3);"
|
|
"f16vec4 asin(f16vec4);"
|
|
|
|
"float16_t acos(float16_t);"
|
|
"f16vec2 acos(f16vec2);"
|
|
"f16vec3 acos(f16vec3);"
|
|
"f16vec4 acos(f16vec4);"
|
|
|
|
"float16_t atan(float16_t, float16_t);"
|
|
"f16vec2 atan(f16vec2, f16vec2);"
|
|
"f16vec3 atan(f16vec3, f16vec3);"
|
|
"f16vec4 atan(f16vec4, f16vec4);"
|
|
|
|
"float16_t atan(float16_t);"
|
|
"f16vec2 atan(f16vec2);"
|
|
"f16vec3 atan(f16vec3);"
|
|
"f16vec4 atan(f16vec4);"
|
|
|
|
"float16_t sinh(float16_t);"
|
|
"f16vec2 sinh(f16vec2);"
|
|
"f16vec3 sinh(f16vec3);"
|
|
"f16vec4 sinh(f16vec4);"
|
|
|
|
"float16_t cosh(float16_t);"
|
|
"f16vec2 cosh(f16vec2);"
|
|
"f16vec3 cosh(f16vec3);"
|
|
"f16vec4 cosh(f16vec4);"
|
|
|
|
"float16_t tanh(float16_t);"
|
|
"f16vec2 tanh(f16vec2);"
|
|
"f16vec3 tanh(f16vec3);"
|
|
"f16vec4 tanh(f16vec4);"
|
|
|
|
"float16_t asinh(float16_t);"
|
|
"f16vec2 asinh(f16vec2);"
|
|
"f16vec3 asinh(f16vec3);"
|
|
"f16vec4 asinh(f16vec4);"
|
|
|
|
"float16_t acosh(float16_t);"
|
|
"f16vec2 acosh(f16vec2);"
|
|
"f16vec3 acosh(f16vec3);"
|
|
"f16vec4 acosh(f16vec4);"
|
|
|
|
"float16_t atanh(float16_t);"
|
|
"f16vec2 atanh(f16vec2);"
|
|
"f16vec3 atanh(f16vec3);"
|
|
"f16vec4 atanh(f16vec4);"
|
|
|
|
"float16_t pow(float16_t, float16_t);"
|
|
"f16vec2 pow(f16vec2, f16vec2);"
|
|
"f16vec3 pow(f16vec3, f16vec3);"
|
|
"f16vec4 pow(f16vec4, f16vec4);"
|
|
|
|
"float16_t exp(float16_t);"
|
|
"f16vec2 exp(f16vec2);"
|
|
"f16vec3 exp(f16vec3);"
|
|
"f16vec4 exp(f16vec4);"
|
|
|
|
"float16_t log(float16_t);"
|
|
"f16vec2 log(f16vec2);"
|
|
"f16vec3 log(f16vec3);"
|
|
"f16vec4 log(f16vec4);"
|
|
|
|
"float16_t exp2(float16_t);"
|
|
"f16vec2 exp2(f16vec2);"
|
|
"f16vec3 exp2(f16vec3);"
|
|
"f16vec4 exp2(f16vec4);"
|
|
|
|
"float16_t log2(float16_t);"
|
|
"f16vec2 log2(f16vec2);"
|
|
"f16vec3 log2(f16vec3);"
|
|
"f16vec4 log2(f16vec4);"
|
|
|
|
"float16_t sqrt(float16_t);"
|
|
"f16vec2 sqrt(f16vec2);"
|
|
"f16vec3 sqrt(f16vec3);"
|
|
"f16vec4 sqrt(f16vec4);"
|
|
|
|
"float16_t inversesqrt(float16_t);"
|
|
"f16vec2 inversesqrt(f16vec2);"
|
|
"f16vec3 inversesqrt(f16vec3);"
|
|
"f16vec4 inversesqrt(f16vec4);"
|
|
|
|
"float16_t abs(float16_t);"
|
|
"f16vec2 abs(f16vec2);"
|
|
"f16vec3 abs(f16vec3);"
|
|
"f16vec4 abs(f16vec4);"
|
|
|
|
"float16_t sign(float16_t);"
|
|
"f16vec2 sign(f16vec2);"
|
|
"f16vec3 sign(f16vec3);"
|
|
"f16vec4 sign(f16vec4);"
|
|
|
|
"float16_t floor(float16_t);"
|
|
"f16vec2 floor(f16vec2);"
|
|
"f16vec3 floor(f16vec3);"
|
|
"f16vec4 floor(f16vec4);"
|
|
|
|
"float16_t trunc(float16_t);"
|
|
"f16vec2 trunc(f16vec2);"
|
|
"f16vec3 trunc(f16vec3);"
|
|
"f16vec4 trunc(f16vec4);"
|
|
|
|
"float16_t round(float16_t);"
|
|
"f16vec2 round(f16vec2);"
|
|
"f16vec3 round(f16vec3);"
|
|
"f16vec4 round(f16vec4);"
|
|
|
|
"float16_t roundEven(float16_t);"
|
|
"f16vec2 roundEven(f16vec2);"
|
|
"f16vec3 roundEven(f16vec3);"
|
|
"f16vec4 roundEven(f16vec4);"
|
|
|
|
"float16_t ceil(float16_t);"
|
|
"f16vec2 ceil(f16vec2);"
|
|
"f16vec3 ceil(f16vec3);"
|
|
"f16vec4 ceil(f16vec4);"
|
|
|
|
"float16_t fract(float16_t);"
|
|
"f16vec2 fract(f16vec2);"
|
|
"f16vec3 fract(f16vec3);"
|
|
"f16vec4 fract(f16vec4);"
|
|
|
|
"float16_t mod(float16_t, float16_t);"
|
|
"f16vec2 mod(f16vec2, float16_t);"
|
|
"f16vec3 mod(f16vec3, float16_t);"
|
|
"f16vec4 mod(f16vec4, float16_t);"
|
|
"f16vec2 mod(f16vec2, f16vec2);"
|
|
"f16vec3 mod(f16vec3, f16vec3);"
|
|
"f16vec4 mod(f16vec4, f16vec4);"
|
|
|
|
"float16_t modf(float16_t, out float16_t);"
|
|
"f16vec2 modf(f16vec2, out f16vec2);"
|
|
"f16vec3 modf(f16vec3, out f16vec3);"
|
|
"f16vec4 modf(f16vec4, out f16vec4);"
|
|
|
|
"float16_t min(float16_t, float16_t);"
|
|
"f16vec2 min(f16vec2, float16_t);"
|
|
"f16vec3 min(f16vec3, float16_t);"
|
|
"f16vec4 min(f16vec4, float16_t);"
|
|
"f16vec2 min(f16vec2, f16vec2);"
|
|
"f16vec3 min(f16vec3, f16vec3);"
|
|
"f16vec4 min(f16vec4, f16vec4);"
|
|
|
|
"float16_t max(float16_t, float16_t);"
|
|
"f16vec2 max(f16vec2, float16_t);"
|
|
"f16vec3 max(f16vec3, float16_t);"
|
|
"f16vec4 max(f16vec4, float16_t);"
|
|
"f16vec2 max(f16vec2, f16vec2);"
|
|
"f16vec3 max(f16vec3, f16vec3);"
|
|
"f16vec4 max(f16vec4, f16vec4);"
|
|
|
|
"float16_t clamp(float16_t, float16_t, float16_t);"
|
|
"f16vec2 clamp(f16vec2, float16_t, float16_t);"
|
|
"f16vec3 clamp(f16vec3, float16_t, float16_t);"
|
|
"f16vec4 clamp(f16vec4, float16_t, float16_t);"
|
|
"f16vec2 clamp(f16vec2, f16vec2, f16vec2);"
|
|
"f16vec3 clamp(f16vec3, f16vec3, f16vec3);"
|
|
"f16vec4 clamp(f16vec4, f16vec4, f16vec4);"
|
|
|
|
"float16_t mix(float16_t, float16_t, float16_t);"
|
|
"f16vec2 mix(f16vec2, f16vec2, float16_t);"
|
|
"f16vec3 mix(f16vec3, f16vec3, float16_t);"
|
|
"f16vec4 mix(f16vec4, f16vec4, float16_t);"
|
|
"f16vec2 mix(f16vec2, f16vec2, f16vec2);"
|
|
"f16vec3 mix(f16vec3, f16vec3, f16vec3);"
|
|
"f16vec4 mix(f16vec4, f16vec4, f16vec4);"
|
|
"float16_t mix(float16_t, float16_t, bool);"
|
|
"f16vec2 mix(f16vec2, f16vec2, bvec2);"
|
|
"f16vec3 mix(f16vec3, f16vec3, bvec3);"
|
|
"f16vec4 mix(f16vec4, f16vec4, bvec4);"
|
|
|
|
"float16_t step(float16_t, float16_t);"
|
|
"f16vec2 step(f16vec2, f16vec2);"
|
|
"f16vec3 step(f16vec3, f16vec3);"
|
|
"f16vec4 step(f16vec4, f16vec4);"
|
|
"f16vec2 step(float16_t, f16vec2);"
|
|
"f16vec3 step(float16_t, f16vec3);"
|
|
"f16vec4 step(float16_t, f16vec4);"
|
|
|
|
"float16_t smoothstep(float16_t, float16_t, float16_t);"
|
|
"f16vec2 smoothstep(f16vec2, f16vec2, f16vec2);"
|
|
"f16vec3 smoothstep(f16vec3, f16vec3, f16vec3);"
|
|
"f16vec4 smoothstep(f16vec4, f16vec4, f16vec4);"
|
|
"f16vec2 smoothstep(float16_t, float16_t, f16vec2);"
|
|
"f16vec3 smoothstep(float16_t, float16_t, f16vec3);"
|
|
"f16vec4 smoothstep(float16_t, float16_t, f16vec4);"
|
|
|
|
"bool isnan(float16_t);"
|
|
"bvec2 isnan(f16vec2);"
|
|
"bvec3 isnan(f16vec3);"
|
|
"bvec4 isnan(f16vec4);"
|
|
|
|
"bool isinf(float16_t);"
|
|
"bvec2 isinf(f16vec2);"
|
|
"bvec3 isinf(f16vec3);"
|
|
"bvec4 isinf(f16vec4);"
|
|
|
|
"float16_t fma(float16_t, float16_t, float16_t);"
|
|
"f16vec2 fma(f16vec2, f16vec2, f16vec2);"
|
|
"f16vec3 fma(f16vec3, f16vec3, f16vec3);"
|
|
"f16vec4 fma(f16vec4, f16vec4, f16vec4);"
|
|
|
|
"float16_t frexp(float16_t, out int);"
|
|
"f16vec2 frexp(f16vec2, out ivec2);"
|
|
"f16vec3 frexp(f16vec3, out ivec3);"
|
|
"f16vec4 frexp(f16vec4, out ivec4);"
|
|
|
|
"float16_t ldexp(float16_t, in int);"
|
|
"f16vec2 ldexp(f16vec2, in ivec2);"
|
|
"f16vec3 ldexp(f16vec3, in ivec3);"
|
|
"f16vec4 ldexp(f16vec4, in ivec4);"
|
|
|
|
"uint packFloat2x16(f16vec2);"
|
|
"f16vec2 unpackFloat2x16(uint);"
|
|
|
|
"float16_t length(float16_t);"
|
|
"float16_t length(f16vec2);"
|
|
"float16_t length(f16vec3);"
|
|
"float16_t length(f16vec4);"
|
|
|
|
"float16_t distance(float16_t, float16_t);"
|
|
"float16_t distance(f16vec2, f16vec2);"
|
|
"float16_t distance(f16vec3, f16vec3);"
|
|
"float16_t distance(f16vec4, f16vec4);"
|
|
|
|
"float16_t dot(float16_t, float16_t);"
|
|
"float16_t dot(f16vec2, f16vec2);"
|
|
"float16_t dot(f16vec3, f16vec3);"
|
|
"float16_t dot(f16vec4, f16vec4);"
|
|
|
|
"f16vec3 cross(f16vec3, f16vec3);"
|
|
|
|
"float16_t normalize(float16_t);"
|
|
"f16vec2 normalize(f16vec2);"
|
|
"f16vec3 normalize(f16vec3);"
|
|
"f16vec4 normalize(f16vec4);"
|
|
|
|
"float16_t faceforward(float16_t, float16_t, float16_t);"
|
|
"f16vec2 faceforward(f16vec2, f16vec2, f16vec2);"
|
|
"f16vec3 faceforward(f16vec3, f16vec3, f16vec3);"
|
|
"f16vec4 faceforward(f16vec4, f16vec4, f16vec4);"
|
|
|
|
"float16_t reflect(float16_t, float16_t);"
|
|
"f16vec2 reflect(f16vec2, f16vec2);"
|
|
"f16vec3 reflect(f16vec3, f16vec3);"
|
|
"f16vec4 reflect(f16vec4, f16vec4);"
|
|
|
|
"float16_t refract(float16_t, float16_t, float16_t);"
|
|
"f16vec2 refract(f16vec2, f16vec2, float16_t);"
|
|
"f16vec3 refract(f16vec3, f16vec3, float16_t);"
|
|
"f16vec4 refract(f16vec4, f16vec4, float16_t);"
|
|
|
|
"f16mat2 matrixCompMult(f16mat2, f16mat2);"
|
|
"f16mat3 matrixCompMult(f16mat3, f16mat3);"
|
|
"f16mat4 matrixCompMult(f16mat4, f16mat4);"
|
|
"f16mat2x3 matrixCompMult(f16mat2x3, f16mat2x3);"
|
|
"f16mat2x4 matrixCompMult(f16mat2x4, f16mat2x4);"
|
|
"f16mat3x2 matrixCompMult(f16mat3x2, f16mat3x2);"
|
|
"f16mat3x4 matrixCompMult(f16mat3x4, f16mat3x4);"
|
|
"f16mat4x2 matrixCompMult(f16mat4x2, f16mat4x2);"
|
|
"f16mat4x3 matrixCompMult(f16mat4x3, f16mat4x3);"
|
|
|
|
"f16mat2 outerProduct(f16vec2, f16vec2);"
|
|
"f16mat3 outerProduct(f16vec3, f16vec3);"
|
|
"f16mat4 outerProduct(f16vec4, f16vec4);"
|
|
"f16mat2x3 outerProduct(f16vec3, f16vec2);"
|
|
"f16mat3x2 outerProduct(f16vec2, f16vec3);"
|
|
"f16mat2x4 outerProduct(f16vec4, f16vec2);"
|
|
"f16mat4x2 outerProduct(f16vec2, f16vec4);"
|
|
"f16mat3x4 outerProduct(f16vec4, f16vec3);"
|
|
"f16mat4x3 outerProduct(f16vec3, f16vec4);"
|
|
|
|
"f16mat2 transpose(f16mat2);"
|
|
"f16mat3 transpose(f16mat3);"
|
|
"f16mat4 transpose(f16mat4);"
|
|
"f16mat2x3 transpose(f16mat3x2);"
|
|
"f16mat3x2 transpose(f16mat2x3);"
|
|
"f16mat2x4 transpose(f16mat4x2);"
|
|
"f16mat4x2 transpose(f16mat2x4);"
|
|
"f16mat3x4 transpose(f16mat4x3);"
|
|
"f16mat4x3 transpose(f16mat3x4);"
|
|
|
|
"float16_t determinant(f16mat2);"
|
|
"float16_t determinant(f16mat3);"
|
|
"float16_t determinant(f16mat4);"
|
|
|
|
"f16mat2 inverse(f16mat2);"
|
|
"f16mat3 inverse(f16mat3);"
|
|
"f16mat4 inverse(f16mat4);"
|
|
|
|
"bvec2 lessThan(f16vec2, f16vec2);"
|
|
"bvec3 lessThan(f16vec3, f16vec3);"
|
|
"bvec4 lessThan(f16vec4, f16vec4);"
|
|
|
|
"bvec2 lessThanEqual(f16vec2, f16vec2);"
|
|
"bvec3 lessThanEqual(f16vec3, f16vec3);"
|
|
"bvec4 lessThanEqual(f16vec4, f16vec4);"
|
|
|
|
"bvec2 greaterThan(f16vec2, f16vec2);"
|
|
"bvec3 greaterThan(f16vec3, f16vec3);"
|
|
"bvec4 greaterThan(f16vec4, f16vec4);"
|
|
|
|
"bvec2 greaterThanEqual(f16vec2, f16vec2);"
|
|
"bvec3 greaterThanEqual(f16vec3, f16vec3);"
|
|
"bvec4 greaterThanEqual(f16vec4, f16vec4);"
|
|
|
|
"bvec2 equal(f16vec2, f16vec2);"
|
|
"bvec3 equal(f16vec3, f16vec3);"
|
|
"bvec4 equal(f16vec4, f16vec4);"
|
|
|
|
"bvec2 notEqual(f16vec2, f16vec2);"
|
|
"bvec3 notEqual(f16vec3, f16vec3);"
|
|
"bvec4 notEqual(f16vec4, f16vec4);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
// GL_AMD_gpu_shader_int16
|
|
if (profile != EEsProfile && version >= 450) {
|
|
commonBuiltins.append(
|
|
"int16_t abs(int16_t);"
|
|
"i16vec2 abs(i16vec2);"
|
|
"i16vec3 abs(i16vec3);"
|
|
"i16vec4 abs(i16vec4);"
|
|
|
|
"int16_t sign(int16_t);"
|
|
"i16vec2 sign(i16vec2);"
|
|
"i16vec3 sign(i16vec3);"
|
|
"i16vec4 sign(i16vec4);"
|
|
|
|
"int16_t min(int16_t, int16_t);"
|
|
"i16vec2 min(i16vec2, int16_t);"
|
|
"i16vec3 min(i16vec3, int16_t);"
|
|
"i16vec4 min(i16vec4, int16_t);"
|
|
"i16vec2 min(i16vec2, i16vec2);"
|
|
"i16vec3 min(i16vec3, i16vec3);"
|
|
"i16vec4 min(i16vec4, i16vec4);"
|
|
"uint16_t min(uint16_t, uint16_t);"
|
|
"u16vec2 min(u16vec2, uint16_t);"
|
|
"u16vec3 min(u16vec3, uint16_t);"
|
|
"u16vec4 min(u16vec4, uint16_t);"
|
|
"u16vec2 min(u16vec2, u16vec2);"
|
|
"u16vec3 min(u16vec3, u16vec3);"
|
|
"u16vec4 min(u16vec4, u16vec4);"
|
|
|
|
"int16_t max(int16_t, int16_t);"
|
|
"i16vec2 max(i16vec2, int16_t);"
|
|
"i16vec3 max(i16vec3, int16_t);"
|
|
"i16vec4 max(i16vec4, int16_t);"
|
|
"i16vec2 max(i16vec2, i16vec2);"
|
|
"i16vec3 max(i16vec3, i16vec3);"
|
|
"i16vec4 max(i16vec4, i16vec4);"
|
|
"uint16_t max(uint16_t, uint16_t);"
|
|
"u16vec2 max(u16vec2, uint16_t);"
|
|
"u16vec3 max(u16vec3, uint16_t);"
|
|
"u16vec4 max(u16vec4, uint16_t);"
|
|
"u16vec2 max(u16vec2, u16vec2);"
|
|
"u16vec3 max(u16vec3, u16vec3);"
|
|
"u16vec4 max(u16vec4, u16vec4);"
|
|
|
|
"int16_t clamp(int16_t, int16_t, int16_t);"
|
|
"i16vec2 clamp(i16vec2, int16_t, int16_t);"
|
|
"i16vec3 clamp(i16vec3, int16_t, int16_t);"
|
|
"i16vec4 clamp(i16vec4, int16_t, int16_t);"
|
|
"i16vec2 clamp(i16vec2, i16vec2, i16vec2);"
|
|
"i16vec3 clamp(i16vec3, i16vec3, i16vec3);"
|
|
"i16vec4 clamp(i16vec4, i16vec4, i16vec4);"
|
|
"uint16_t clamp(uint16_t, uint16_t, uint16_t);"
|
|
"u16vec2 clamp(u16vec2, uint16_t, uint16_t);"
|
|
"u16vec3 clamp(u16vec3, uint16_t, uint16_t);"
|
|
"u16vec4 clamp(u16vec4, uint16_t, uint16_t);"
|
|
"u16vec2 clamp(u16vec2, u16vec2, u16vec2);"
|
|
"u16vec3 clamp(u16vec3, u16vec3, u16vec3);"
|
|
"u16vec4 clamp(u16vec4, u16vec4, u16vec4);"
|
|
|
|
"int16_t mix(int16_t, int16_t, bool);"
|
|
"i16vec2 mix(i16vec2, i16vec2, bvec2);"
|
|
"i16vec3 mix(i16vec3, i16vec3, bvec3);"
|
|
"i16vec4 mix(i16vec4, i16vec4, bvec4);"
|
|
"uint16_t mix(uint16_t, uint16_t, bool);"
|
|
"u16vec2 mix(u16vec2, u16vec2, bvec2);"
|
|
"u16vec3 mix(u16vec3, u16vec3, bvec3);"
|
|
"u16vec4 mix(u16vec4, u16vec4, bvec4);"
|
|
|
|
"float16_t frexp(float16_t, out int16_t);"
|
|
"f16vec2 frexp(f16vec2, out i16vec2);"
|
|
"f16vec3 frexp(f16vec3, out i16vec3);"
|
|
"f16vec4 frexp(f16vec4, out i16vec4);"
|
|
|
|
"float16_t ldexp(float16_t, int16_t);"
|
|
"f16vec2 ldexp(f16vec2, i16vec2);"
|
|
"f16vec3 ldexp(f16vec3, i16vec3);"
|
|
"f16vec4 ldexp(f16vec4, i16vec4);"
|
|
|
|
"int16_t float16BitsToInt16(float16_t);"
|
|
"i16vec2 float16BitsToInt16(f16vec2);"
|
|
"i16vec3 float16BitsToInt16(f16vec3);"
|
|
"i16vec4 float16BitsToInt16(f16vec4);"
|
|
|
|
"uint16_t float16BitsToUint16(float16_t);"
|
|
"u16vec2 float16BitsToUint16(f16vec2);"
|
|
"u16vec3 float16BitsToUint16(f16vec3);"
|
|
"u16vec4 float16BitsToUint16(f16vec4);"
|
|
|
|
"float16_t int16BitsToFloat16(int16_t);"
|
|
"f16vec2 int16BitsToFloat16(i16vec2);"
|
|
"f16vec3 int16BitsToFloat16(i16vec3);"
|
|
"f16vec4 int16BitsToFloat16(i16vec4);"
|
|
|
|
"float16_t uint16BitsToFloat16(uint16_t);"
|
|
"f16vec2 uint16BitsToFloat16(u16vec2);"
|
|
"f16vec3 uint16BitsToFloat16(u16vec3);"
|
|
"f16vec4 uint16BitsToFloat16(u16vec4);"
|
|
|
|
"int packInt2x16(i16vec2);"
|
|
"uint packUint2x16(u16vec2);"
|
|
"int64_t packInt4x16(i16vec4);"
|
|
"uint64_t packUint4x16(u16vec4);"
|
|
"i16vec2 unpackInt2x16(int);"
|
|
"u16vec2 unpackUint2x16(uint);"
|
|
"i16vec4 unpackInt4x16(int64_t);"
|
|
"u16vec4 unpackUint4x16(uint64_t);"
|
|
|
|
"bvec2 lessThan(i16vec2, i16vec2);"
|
|
"bvec3 lessThan(i16vec3, i16vec3);"
|
|
"bvec4 lessThan(i16vec4, i16vec4);"
|
|
"bvec2 lessThan(u16vec2, u16vec2);"
|
|
"bvec3 lessThan(u16vec3, u16vec3);"
|
|
"bvec4 lessThan(u16vec4, u16vec4);"
|
|
|
|
"bvec2 lessThanEqual(i16vec2, i16vec2);"
|
|
"bvec3 lessThanEqual(i16vec3, i16vec3);"
|
|
"bvec4 lessThanEqual(i16vec4, i16vec4);"
|
|
"bvec2 lessThanEqual(u16vec2, u16vec2);"
|
|
"bvec3 lessThanEqual(u16vec3, u16vec3);"
|
|
"bvec4 lessThanEqual(u16vec4, u16vec4);"
|
|
|
|
"bvec2 greaterThan(i16vec2, i16vec2);"
|
|
"bvec3 greaterThan(i16vec3, i16vec3);"
|
|
"bvec4 greaterThan(i16vec4, i16vec4);"
|
|
"bvec2 greaterThan(u16vec2, u16vec2);"
|
|
"bvec3 greaterThan(u16vec3, u16vec3);"
|
|
"bvec4 greaterThan(u16vec4, u16vec4);"
|
|
|
|
"bvec2 greaterThanEqual(i16vec2, i16vec2);"
|
|
"bvec3 greaterThanEqual(i16vec3, i16vec3);"
|
|
"bvec4 greaterThanEqual(i16vec4, i16vec4);"
|
|
"bvec2 greaterThanEqual(u16vec2, u16vec2);"
|
|
"bvec3 greaterThanEqual(u16vec3, u16vec3);"
|
|
"bvec4 greaterThanEqual(u16vec4, u16vec4);"
|
|
|
|
"bvec2 equal(i16vec2, i16vec2);"
|
|
"bvec3 equal(i16vec3, i16vec3);"
|
|
"bvec4 equal(i16vec4, i16vec4);"
|
|
"bvec2 equal(u16vec2, u16vec2);"
|
|
"bvec3 equal(u16vec3, u16vec3);"
|
|
"bvec4 equal(u16vec4, u16vec4);"
|
|
|
|
"bvec2 notEqual(i16vec2, i16vec2);"
|
|
"bvec3 notEqual(i16vec3, i16vec3);"
|
|
"bvec4 notEqual(i16vec4, i16vec4);"
|
|
"bvec2 notEqual(u16vec2, u16vec2);"
|
|
"bvec3 notEqual(u16vec3, u16vec3);"
|
|
"bvec4 notEqual(u16vec4, u16vec4);"
|
|
|
|
"\n");
|
|
}
|
|
#endif
|
|
|
|
//============================================================================
|
|
//
|
|
// Prototypes for built-in functions seen by vertex shaders only.
|
|
// (Except legacy lod functions, where it depends which release they are
|
|
// vertex only.)
|
|
//
|
|
//============================================================================
|
|
|
|
//
|
|
// Geometric Functions.
|
|
//
|
|
if (IncludeLegacy(version, profile, spvVersion))
|
|
stageBuiltins[EShLangVertex].append("vec4 ftransform();");
|
|
|
|
//
|
|
// Original-style texture Functions with lod.
|
|
//
|
|
TString* s;
|
|
if (version == 100)
|
|
s = &stageBuiltins[EShLangVertex];
|
|
else
|
|
s = &commonBuiltins;
|
|
if ((profile == EEsProfile && version == 100) ||
|
|
profile == ECompatibilityProfile ||
|
|
(profile == ECoreProfile && version < 420) ||
|
|
profile == ENoProfile) {
|
|
if (spvVersion.spv == 0) {
|
|
s->append(
|
|
"vec4 texture2DLod(sampler2D, vec2, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture2DProjLod(sampler2D, vec3, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture2DProjLod(sampler2D, vec4, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture3DLod(sampler3D, vec3, float);" // GL_ARB_shader_texture_lod // OES_texture_3D, but caught by keyword check
|
|
"vec4 texture3DProjLod(sampler3D, vec4, float);" // GL_ARB_shader_texture_lod // OES_texture_3D, but caught by keyword check
|
|
"vec4 textureCubeLod(samplerCube, vec3, float);" // GL_ARB_shader_texture_lod
|
|
|
|
"\n");
|
|
}
|
|
}
|
|
if ( profile == ECompatibilityProfile ||
|
|
(profile == ECoreProfile && version < 420) ||
|
|
profile == ENoProfile) {
|
|
if (spvVersion.spv == 0) {
|
|
s->append(
|
|
"vec4 texture1DLod(sampler1D, float, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture1DProjLod(sampler1D, vec2, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture1DProjLod(sampler1D, vec4, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 shadow1DLod(sampler1DShadow, vec3, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 shadow2DLod(sampler2DShadow, vec3, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 shadow1DProjLod(sampler1DShadow, vec4, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 shadow2DProjLod(sampler2DShadow, vec4, float);" // GL_ARB_shader_texture_lod
|
|
|
|
"vec4 texture1DGradARB(sampler1D, float, float, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture1DProjGradARB(sampler1D, vec2, float, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture1DProjGradARB(sampler1D, vec4, float, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture2DGradARB(sampler2D, vec2, vec2, vec2);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture2DProjGradARB(sampler2D, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture2DProjGradARB(sampler2D, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture3DGradARB(sampler3D, vec3, vec3, vec3);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture3DProjGradARB(sampler3D, vec4, vec3, vec3);" // GL_ARB_shader_texture_lod
|
|
"vec4 textureCubeGradARB(samplerCube, vec3, vec3, vec3);" // GL_ARB_shader_texture_lod
|
|
"vec4 shadow1DGradARB(sampler1DShadow, vec3, float, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 shadow1DProjGradARB( sampler1DShadow, vec4, float, float);" // GL_ARB_shader_texture_lod
|
|
"vec4 shadow2DGradARB(sampler2DShadow, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod
|
|
"vec4 shadow2DProjGradARB( sampler2DShadow, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture2DRectGradARB(sampler2DRect, vec2, vec2, vec2);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture2DRectProjGradARB( sampler2DRect, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod
|
|
"vec4 texture2DRectProjGradARB( sampler2DRect, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod
|
|
"vec4 shadow2DRectGradARB( sampler2DRectShadow, vec3, vec2, vec2);" // GL_ARB_shader_texture_lod
|
|
"vec4 shadow2DRectProjGradARB(sampler2DRectShadow, vec4, vec2, vec2);" // GL_ARB_shader_texture_lod
|
|
|
|
"\n");
|
|
}
|
|
}
|
|
|
|
if ((profile != EEsProfile && version >= 150) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
//============================================================================
|
|
//
|
|
// Prototypes for built-in functions seen by geometry shaders only.
|
|
//
|
|
//============================================================================
|
|
|
|
if (profile != EEsProfile && version >= 400) {
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"void EmitStreamVertex(int);"
|
|
"void EndStreamPrimitive(int);"
|
|
);
|
|
}
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"void EmitVertex();"
|
|
"void EndPrimitive();"
|
|
"\n");
|
|
}
|
|
|
|
//============================================================================
|
|
//
|
|
// Prototypes for all control functions.
|
|
//
|
|
//============================================================================
|
|
bool esBarrier = (profile == EEsProfile && version >= 310);
|
|
if ((profile != EEsProfile && version >= 150) || esBarrier)
|
|
stageBuiltins[EShLangTessControl].append(
|
|
"void barrier();"
|
|
);
|
|
if ((profile != EEsProfile && version >= 420) || esBarrier)
|
|
stageBuiltins[EShLangCompute].append(
|
|
"void barrier();"
|
|
);
|
|
if ((profile != EEsProfile && version >= 130) || esBarrier)
|
|
commonBuiltins.append(
|
|
"void memoryBarrier();"
|
|
);
|
|
if ((profile != EEsProfile && version >= 420) || esBarrier) {
|
|
commonBuiltins.append(
|
|
"void memoryBarrierAtomicCounter();"
|
|
"void memoryBarrierBuffer();"
|
|
"void memoryBarrierImage();"
|
|
);
|
|
stageBuiltins[EShLangCompute].append(
|
|
"void memoryBarrierShared();"
|
|
"void groupMemoryBarrier();"
|
|
);
|
|
}
|
|
|
|
//============================================================================
|
|
//
|
|
// Prototypes for built-in functions seen by fragment shaders only.
|
|
//
|
|
//============================================================================
|
|
|
|
//
|
|
// Original-style texture Functions with bias.
|
|
//
|
|
if (spvVersion.spv == 0 && (profile != EEsProfile || version == 100)) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"vec4 texture2D(sampler2D, vec2, float);"
|
|
"vec4 texture2DProj(sampler2D, vec3, float);"
|
|
"vec4 texture2DProj(sampler2D, vec4, float);"
|
|
"vec4 texture3D(sampler3D, vec3, float);" // OES_texture_3D
|
|
"vec4 texture3DProj(sampler3D, vec4, float);" // OES_texture_3D
|
|
"vec4 textureCube(samplerCube, vec3, float);"
|
|
|
|
"\n");
|
|
}
|
|
if (spvVersion.spv == 0 && (profile != EEsProfile && version > 100)) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"vec4 texture1D(sampler1D, float, float);"
|
|
"vec4 texture1DProj(sampler1D, vec2, float);"
|
|
"vec4 texture1DProj(sampler1D, vec4, float);"
|
|
"vec4 shadow1D(sampler1DShadow, vec3, float);"
|
|
"vec4 shadow2D(sampler2DShadow, vec3, float);"
|
|
"vec4 shadow1DProj(sampler1DShadow, vec4, float);"
|
|
"vec4 shadow2DProj(sampler2DShadow, vec4, float);"
|
|
|
|
"\n");
|
|
}
|
|
if (spvVersion.spv == 0 && profile == EEsProfile) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"vec4 texture2DLodEXT(sampler2D, vec2, float);" // GL_EXT_shader_texture_lod
|
|
"vec4 texture2DProjLodEXT(sampler2D, vec3, float);" // GL_EXT_shader_texture_lod
|
|
"vec4 texture2DProjLodEXT(sampler2D, vec4, float);" // GL_EXT_shader_texture_lod
|
|
"vec4 textureCubeLodEXT(samplerCube, vec3, float);" // GL_EXT_shader_texture_lod
|
|
|
|
"\n");
|
|
}
|
|
|
|
stageBuiltins[EShLangFragment].append(
|
|
"float dFdx(float p);"
|
|
"vec2 dFdx(vec2 p);"
|
|
"vec3 dFdx(vec3 p);"
|
|
"vec4 dFdx(vec4 p);"
|
|
|
|
"float dFdy(float p);"
|
|
"vec2 dFdy(vec2 p);"
|
|
"vec3 dFdy(vec3 p);"
|
|
"vec4 dFdy(vec4 p);"
|
|
|
|
"float fwidth(float p);"
|
|
"vec2 fwidth(vec2 p);"
|
|
"vec3 fwidth(vec3 p);"
|
|
"vec4 fwidth(vec4 p);"
|
|
|
|
"\n");
|
|
|
|
// GL_ARB_derivative_control
|
|
if (profile != EEsProfile && version >= 400) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"float dFdxFine(float p);"
|
|
"vec2 dFdxFine(vec2 p);"
|
|
"vec3 dFdxFine(vec3 p);"
|
|
"vec4 dFdxFine(vec4 p);"
|
|
|
|
"float dFdyFine(float p);"
|
|
"vec2 dFdyFine(vec2 p);"
|
|
"vec3 dFdyFine(vec3 p);"
|
|
"vec4 dFdyFine(vec4 p);"
|
|
|
|
"float fwidthFine(float p);"
|
|
"vec2 fwidthFine(vec2 p);"
|
|
"vec3 fwidthFine(vec3 p);"
|
|
"vec4 fwidthFine(vec4 p);"
|
|
|
|
"\n");
|
|
|
|
stageBuiltins[EShLangFragment].append(
|
|
"float dFdxCoarse(float p);"
|
|
"vec2 dFdxCoarse(vec2 p);"
|
|
"vec3 dFdxCoarse(vec3 p);"
|
|
"vec4 dFdxCoarse(vec4 p);"
|
|
|
|
"float dFdyCoarse(float p);"
|
|
"vec2 dFdyCoarse(vec2 p);"
|
|
"vec3 dFdyCoarse(vec3 p);"
|
|
"vec4 dFdyCoarse(vec4 p);"
|
|
|
|
"float fwidthCoarse(float p);"
|
|
"vec2 fwidthCoarse(vec2 p);"
|
|
"vec3 fwidthCoarse(vec3 p);"
|
|
"vec4 fwidthCoarse(vec4 p);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
// GL_OES_shader_multisample_interpolation
|
|
if ((profile == EEsProfile && version >= 310) ||
|
|
(profile != EEsProfile && version >= 400)) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"float interpolateAtCentroid(float);"
|
|
"vec2 interpolateAtCentroid(vec2);"
|
|
"vec3 interpolateAtCentroid(vec3);"
|
|
"vec4 interpolateAtCentroid(vec4);"
|
|
|
|
"float interpolateAtSample(float, int);"
|
|
"vec2 interpolateAtSample(vec2, int);"
|
|
"vec3 interpolateAtSample(vec3, int);"
|
|
"vec4 interpolateAtSample(vec4, int);"
|
|
|
|
"float interpolateAtOffset(float, vec2);"
|
|
"vec2 interpolateAtOffset(vec2, vec2);"
|
|
"vec3 interpolateAtOffset(vec3, vec2);"
|
|
"vec4 interpolateAtOffset(vec4, vec2);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
// GL_AMD_shader_explicit_vertex_parameter
|
|
if (profile != EEsProfile && version >= 450) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"float interpolateAtVertexAMD(float, uint);"
|
|
"vec2 interpolateAtVertexAMD(vec2, uint);"
|
|
"vec3 interpolateAtVertexAMD(vec3, uint);"
|
|
"vec4 interpolateAtVertexAMD(vec4, uint);"
|
|
|
|
"int interpolateAtVertexAMD(int, uint);"
|
|
"ivec2 interpolateAtVertexAMD(ivec2, uint);"
|
|
"ivec3 interpolateAtVertexAMD(ivec3, uint);"
|
|
"ivec4 interpolateAtVertexAMD(ivec4, uint);"
|
|
|
|
"uint interpolateAtVertexAMD(uint, uint);"
|
|
"uvec2 interpolateAtVertexAMD(uvec2, uint);"
|
|
"uvec3 interpolateAtVertexAMD(uvec3, uint);"
|
|
"uvec4 interpolateAtVertexAMD(uvec4, uint);"
|
|
|
|
"float16_t interpolateAtVertexAMD(float16_t, uint);"
|
|
"f16vec2 interpolateAtVertexAMD(f16vec2, uint);"
|
|
"f16vec3 interpolateAtVertexAMD(f16vec3, uint);"
|
|
"f16vec4 interpolateAtVertexAMD(f16vec4, uint);"
|
|
|
|
"\n");
|
|
}
|
|
|
|
// GL_AMD_gpu_shader_half_float
|
|
if (profile != EEsProfile && version >= 450) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"float16_t dFdx(float16_t);"
|
|
"f16vec2 dFdx(f16vec2);"
|
|
"f16vec3 dFdx(f16vec3);"
|
|
"f16vec4 dFdx(f16vec4);"
|
|
|
|
"float16_t dFdy(float16_t);"
|
|
"f16vec2 dFdy(f16vec2);"
|
|
"f16vec3 dFdy(f16vec3);"
|
|
"f16vec4 dFdy(f16vec4);"
|
|
|
|
"float16_t dFdxFine(float16_t);"
|
|
"f16vec2 dFdxFine(f16vec2);"
|
|
"f16vec3 dFdxFine(f16vec3);"
|
|
"f16vec4 dFdxFine(f16vec4);"
|
|
|
|
"float16_t dFdyFine(float16_t);"
|
|
"f16vec2 dFdyFine(f16vec2);"
|
|
"f16vec3 dFdyFine(f16vec3);"
|
|
"f16vec4 dFdyFine(f16vec4);"
|
|
|
|
"float16_t dFdxCoarse(float16_t);"
|
|
"f16vec2 dFdxCoarse(f16vec2);"
|
|
"f16vec3 dFdxCoarse(f16vec3);"
|
|
"f16vec4 dFdxCoarse(f16vec4);"
|
|
|
|
"float16_t dFdyCoarse(float16_t);"
|
|
"f16vec2 dFdyCoarse(f16vec2);"
|
|
"f16vec3 dFdyCoarse(f16vec3);"
|
|
"f16vec4 dFdyCoarse(f16vec4);"
|
|
|
|
"float16_t fwidth(float16_t);"
|
|
"f16vec2 fwidth(f16vec2);"
|
|
"f16vec3 fwidth(f16vec3);"
|
|
"f16vec4 fwidth(f16vec4);"
|
|
|
|
"float16_t fwidthFine(float16_t);"
|
|
"f16vec2 fwidthFine(f16vec2);"
|
|
"f16vec3 fwidthFine(f16vec3);"
|
|
"f16vec4 fwidthFine(f16vec4);"
|
|
|
|
"float16_t fwidthCoarse(float16_t);"
|
|
"f16vec2 fwidthCoarse(f16vec2);"
|
|
"f16vec3 fwidthCoarse(f16vec3);"
|
|
"f16vec4 fwidthCoarse(f16vec4);"
|
|
|
|
"float16_t interpolateAtCentroid(float16_t);"
|
|
"f16vec2 interpolateAtCentroid(f16vec2);"
|
|
"f16vec3 interpolateAtCentroid(f16vec3);"
|
|
"f16vec4 interpolateAtCentroid(f16vec4);"
|
|
|
|
"float16_t interpolateAtSample(float16_t, int);"
|
|
"f16vec2 interpolateAtSample(f16vec2, int);"
|
|
"f16vec3 interpolateAtSample(f16vec3, int);"
|
|
"f16vec4 interpolateAtSample(f16vec4, int);"
|
|
|
|
"float16_t interpolateAtOffset(float16_t, f16vec2);"
|
|
"f16vec2 interpolateAtOffset(f16vec2, f16vec2);"
|
|
"f16vec3 interpolateAtOffset(f16vec3, f16vec2);"
|
|
"f16vec4 interpolateAtOffset(f16vec4, f16vec2);"
|
|
|
|
"\n");
|
|
}
|
|
#endif
|
|
|
|
//============================================================================
|
|
//
|
|
// Standard Uniforms
|
|
//
|
|
//============================================================================
|
|
|
|
//
|
|
// Depth range in window coordinates, p. 33
|
|
//
|
|
if (spvVersion.spv == 0) {
|
|
commonBuiltins.append(
|
|
"struct gl_DepthRangeParameters {"
|
|
);
|
|
if (profile == EEsProfile) {
|
|
commonBuiltins.append(
|
|
"highp float near;" // n
|
|
"highp float far;" // f
|
|
"highp float diff;" // f - n
|
|
);
|
|
} else {
|
|
commonBuiltins.append(
|
|
"float near;" // n
|
|
"float far;" // f
|
|
"float diff;" // f - n
|
|
);
|
|
}
|
|
|
|
commonBuiltins.append(
|
|
"};"
|
|
"uniform gl_DepthRangeParameters gl_DepthRange;"
|
|
"\n");
|
|
}
|
|
|
|
if (spvVersion.spv == 0 && IncludeLegacy(version, profile, spvVersion)) {
|
|
//
|
|
// Matrix state. p. 31, 32, 37, 39, 40.
|
|
//
|
|
commonBuiltins.append(
|
|
"uniform mat4 gl_ModelViewMatrix;"
|
|
"uniform mat4 gl_ProjectionMatrix;"
|
|
"uniform mat4 gl_ModelViewProjectionMatrix;"
|
|
|
|
//
|
|
// Derived matrix state that provides inverse and transposed versions
|
|
// of the matrices above.
|
|
//
|
|
"uniform mat3 gl_NormalMatrix;"
|
|
|
|
"uniform mat4 gl_ModelViewMatrixInverse;"
|
|
"uniform mat4 gl_ProjectionMatrixInverse;"
|
|
"uniform mat4 gl_ModelViewProjectionMatrixInverse;"
|
|
|
|
"uniform mat4 gl_ModelViewMatrixTranspose;"
|
|
"uniform mat4 gl_ProjectionMatrixTranspose;"
|
|
"uniform mat4 gl_ModelViewProjectionMatrixTranspose;"
|
|
|
|
"uniform mat4 gl_ModelViewMatrixInverseTranspose;"
|
|
"uniform mat4 gl_ProjectionMatrixInverseTranspose;"
|
|
"uniform mat4 gl_ModelViewProjectionMatrixInverseTranspose;"
|
|
|
|
//
|
|
// Normal scaling p. 39.
|
|
//
|
|
"uniform float gl_NormalScale;"
|
|
|
|
//
|
|
// Point Size, p. 66, 67.
|
|
//
|
|
"struct gl_PointParameters {"
|
|
"float size;"
|
|
"float sizeMin;"
|
|
"float sizeMax;"
|
|
"float fadeThresholdSize;"
|
|
"float distanceConstantAttenuation;"
|
|
"float distanceLinearAttenuation;"
|
|
"float distanceQuadraticAttenuation;"
|
|
"};"
|
|
|
|
"uniform gl_PointParameters gl_Point;"
|
|
|
|
//
|
|
// Material State p. 50, 55.
|
|
//
|
|
"struct gl_MaterialParameters {"
|
|
"vec4 emission;" // Ecm
|
|
"vec4 ambient;" // Acm
|
|
"vec4 diffuse;" // Dcm
|
|
"vec4 specular;" // Scm
|
|
"float shininess;" // Srm
|
|
"};"
|
|
"uniform gl_MaterialParameters gl_FrontMaterial;"
|
|
"uniform gl_MaterialParameters gl_BackMaterial;"
|
|
|
|
//
|
|
// Light State p 50, 53, 55.
|
|
//
|
|
"struct gl_LightSourceParameters {"
|
|
"vec4 ambient;" // Acli
|
|
"vec4 diffuse;" // Dcli
|
|
"vec4 specular;" // Scli
|
|
"vec4 position;" // Ppli
|
|
"vec4 halfVector;" // Derived: Hi
|
|
"vec3 spotDirection;" // Sdli
|
|
"float spotExponent;" // Srli
|
|
"float spotCutoff;" // Crli
|
|
// (range: [0.0,90.0], 180.0)
|
|
"float spotCosCutoff;" // Derived: cos(Crli)
|
|
// (range: [1.0,0.0],-1.0)
|
|
"float constantAttenuation;" // K0
|
|
"float linearAttenuation;" // K1
|
|
"float quadraticAttenuation;"// K2
|
|
"};"
|
|
|
|
"struct gl_LightModelParameters {"
|
|
"vec4 ambient;" // Acs
|
|
"};"
|
|
|
|
"uniform gl_LightModelParameters gl_LightModel;"
|
|
|
|
//
|
|
// Derived state from products of light and material.
|
|
//
|
|
"struct gl_LightModelProducts {"
|
|
"vec4 sceneColor;" // Derived. Ecm + Acm * Acs
|
|
"};"
|
|
|
|
"uniform gl_LightModelProducts gl_FrontLightModelProduct;"
|
|
"uniform gl_LightModelProducts gl_BackLightModelProduct;"
|
|
|
|
"struct gl_LightProducts {"
|
|
"vec4 ambient;" // Acm * Acli
|
|
"vec4 diffuse;" // Dcm * Dcli
|
|
"vec4 specular;" // Scm * Scli
|
|
"};"
|
|
|
|
//
|
|
// Fog p. 161
|
|
//
|
|
"struct gl_FogParameters {"
|
|
"vec4 color;"
|
|
"float density;"
|
|
"float start;"
|
|
"float end;"
|
|
"float scale;" // 1 / (gl_FogEnd - gl_FogStart)
|
|
"};"
|
|
|
|
"uniform gl_FogParameters gl_Fog;"
|
|
|
|
"\n");
|
|
}
|
|
|
|
//============================================================================
|
|
//
|
|
// Define the interface to the compute shader.
|
|
//
|
|
//============================================================================
|
|
|
|
if ((profile != EEsProfile && version >= 420) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
stageBuiltins[EShLangCompute].append(
|
|
"in highp uvec3 gl_NumWorkGroups;"
|
|
"const highp uvec3 gl_WorkGroupSize = uvec3(1,1,1);"
|
|
|
|
"in highp uvec3 gl_WorkGroupID;"
|
|
"in highp uvec3 gl_LocalInvocationID;"
|
|
|
|
"in highp uvec3 gl_GlobalInvocationID;"
|
|
"in highp uint gl_LocalInvocationIndex;"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if ((profile != EEsProfile && version >= 140) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
stageBuiltins[EShLangCompute].append(
|
|
"in highp int gl_DeviceIndex;" // GL_EXT_device_group
|
|
"\n");
|
|
}
|
|
|
|
//============================================================================
|
|
//
|
|
// Define the interface to the vertex shader.
|
|
//
|
|
//============================================================================
|
|
|
|
if (profile != EEsProfile) {
|
|
if (version < 130) {
|
|
stageBuiltins[EShLangVertex].append(
|
|
"attribute vec4 gl_Color;"
|
|
"attribute vec4 gl_SecondaryColor;"
|
|
"attribute vec3 gl_Normal;"
|
|
"attribute vec4 gl_Vertex;"
|
|
"attribute vec4 gl_MultiTexCoord0;"
|
|
"attribute vec4 gl_MultiTexCoord1;"
|
|
"attribute vec4 gl_MultiTexCoord2;"
|
|
"attribute vec4 gl_MultiTexCoord3;"
|
|
"attribute vec4 gl_MultiTexCoord4;"
|
|
"attribute vec4 gl_MultiTexCoord5;"
|
|
"attribute vec4 gl_MultiTexCoord6;"
|
|
"attribute vec4 gl_MultiTexCoord7;"
|
|
"attribute float gl_FogCoord;"
|
|
"\n");
|
|
} else if (IncludeLegacy(version, profile, spvVersion)) {
|
|
stageBuiltins[EShLangVertex].append(
|
|
"in vec4 gl_Color;"
|
|
"in vec4 gl_SecondaryColor;"
|
|
"in vec3 gl_Normal;"
|
|
"in vec4 gl_Vertex;"
|
|
"in vec4 gl_MultiTexCoord0;"
|
|
"in vec4 gl_MultiTexCoord1;"
|
|
"in vec4 gl_MultiTexCoord2;"
|
|
"in vec4 gl_MultiTexCoord3;"
|
|
"in vec4 gl_MultiTexCoord4;"
|
|
"in vec4 gl_MultiTexCoord5;"
|
|
"in vec4 gl_MultiTexCoord6;"
|
|
"in vec4 gl_MultiTexCoord7;"
|
|
"in float gl_FogCoord;"
|
|
"\n");
|
|
}
|
|
|
|
if (version < 150) {
|
|
if (version < 130) {
|
|
stageBuiltins[EShLangVertex].append(
|
|
" vec4 gl_ClipVertex;" // needs qualifier fixed later
|
|
"varying vec4 gl_FrontColor;"
|
|
"varying vec4 gl_BackColor;"
|
|
"varying vec4 gl_FrontSecondaryColor;"
|
|
"varying vec4 gl_BackSecondaryColor;"
|
|
"varying vec4 gl_TexCoord[];"
|
|
"varying float gl_FogFragCoord;"
|
|
"\n");
|
|
} else if (IncludeLegacy(version, profile, spvVersion)) {
|
|
stageBuiltins[EShLangVertex].append(
|
|
" vec4 gl_ClipVertex;" // needs qualifier fixed later
|
|
"out vec4 gl_FrontColor;"
|
|
"out vec4 gl_BackColor;"
|
|
"out vec4 gl_FrontSecondaryColor;"
|
|
"out vec4 gl_BackSecondaryColor;"
|
|
"out vec4 gl_TexCoord[];"
|
|
"out float gl_FogFragCoord;"
|
|
"\n");
|
|
}
|
|
stageBuiltins[EShLangVertex].append(
|
|
"vec4 gl_Position;" // needs qualifier fixed later
|
|
"float gl_PointSize;" // needs qualifier fixed later
|
|
);
|
|
|
|
if (version == 130 || version == 140)
|
|
stageBuiltins[EShLangVertex].append(
|
|
"out float gl_ClipDistance[];"
|
|
);
|
|
} else {
|
|
// version >= 150
|
|
stageBuiltins[EShLangVertex].append(
|
|
"out gl_PerVertex {"
|
|
"vec4 gl_Position;" // needs qualifier fixed later
|
|
"float gl_PointSize;" // needs qualifier fixed later
|
|
"float gl_ClipDistance[];"
|
|
);
|
|
if (IncludeLegacy(version, profile, spvVersion))
|
|
stageBuiltins[EShLangVertex].append(
|
|
"vec4 gl_ClipVertex;" // needs qualifier fixed later
|
|
"vec4 gl_FrontColor;"
|
|
"vec4 gl_BackColor;"
|
|
"vec4 gl_FrontSecondaryColor;"
|
|
"vec4 gl_BackSecondaryColor;"
|
|
"vec4 gl_TexCoord[];"
|
|
"float gl_FogFragCoord;"
|
|
);
|
|
if (version >= 450)
|
|
stageBuiltins[EShLangVertex].append(
|
|
"float gl_CullDistance[];"
|
|
);
|
|
stageBuiltins[EShLangVertex].append(
|
|
"};"
|
|
"\n");
|
|
}
|
|
if (version >= 130 && spvVersion.vulkan == 0)
|
|
stageBuiltins[EShLangVertex].append(
|
|
"int gl_VertexID;" // needs qualifier fixed later
|
|
);
|
|
if (version >= 140 && spvVersion.vulkan == 0)
|
|
stageBuiltins[EShLangVertex].append(
|
|
"int gl_InstanceID;" // needs qualifier fixed later
|
|
);
|
|
if (spvVersion.vulkan >= 100 && version >= 140)
|
|
stageBuiltins[EShLangVertex].append(
|
|
"in int gl_VertexIndex;"
|
|
"in int gl_InstanceIndex;"
|
|
);
|
|
if (version >= 440) {
|
|
stageBuiltins[EShLangVertex].append(
|
|
"in int gl_BaseVertexARB;"
|
|
"in int gl_BaseInstanceARB;"
|
|
"in int gl_DrawIDARB;"
|
|
);
|
|
}
|
|
|
|
#ifdef NV_EXTENSIONS
|
|
if (version >= 450)
|
|
stageBuiltins[EShLangVertex].append(
|
|
"out int gl_ViewportIndex;"
|
|
"out int gl_Layer;"
|
|
"out int gl_ViewportMask[];" // GL_NV_viewport_array2
|
|
"out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering
|
|
"out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
|
"out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
"out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
);
|
|
#endif
|
|
|
|
} else {
|
|
// ES profile
|
|
if (version == 100) {
|
|
stageBuiltins[EShLangVertex].append(
|
|
"highp vec4 gl_Position;" // needs qualifier fixed later
|
|
"mediump float gl_PointSize;" // needs qualifier fixed later
|
|
);
|
|
} else {
|
|
if (spvVersion.vulkan == 0)
|
|
stageBuiltins[EShLangVertex].append(
|
|
"in highp int gl_VertexID;" // needs qualifier fixed later
|
|
"in highp int gl_InstanceID;" // needs qualifier fixed later
|
|
);
|
|
if (spvVersion.vulkan >= 100)
|
|
stageBuiltins[EShLangVertex].append(
|
|
"in highp int gl_VertexIndex;"
|
|
"in highp int gl_InstanceIndex;"
|
|
);
|
|
if (version < 310)
|
|
stageBuiltins[EShLangVertex].append(
|
|
"highp vec4 gl_Position;" // needs qualifier fixed later
|
|
"highp float gl_PointSize;" // needs qualifier fixed later
|
|
);
|
|
else
|
|
stageBuiltins[EShLangVertex].append(
|
|
"out gl_PerVertex {"
|
|
"highp vec4 gl_Position;" // needs qualifier fixed later
|
|
"highp float gl_PointSize;" // needs qualifier fixed later
|
|
"};"
|
|
);
|
|
}
|
|
}
|
|
|
|
if ((profile != EEsProfile && version >= 140) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
stageBuiltins[EShLangVertex].append(
|
|
"in highp int gl_DeviceIndex;" // GL_EXT_device_group
|
|
"in highp int gl_ViewIndex;" // GL_EXT_multiview
|
|
"\n");
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
//
|
|
// Define the interface to the geometry shader.
|
|
//
|
|
//============================================================================
|
|
|
|
if (profile == ECoreProfile || profile == ECompatibilityProfile) {
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"in gl_PerVertex {"
|
|
"vec4 gl_Position;"
|
|
"float gl_PointSize;"
|
|
"float gl_ClipDistance[];"
|
|
);
|
|
if (profile == ECompatibilityProfile)
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"vec4 gl_ClipVertex;"
|
|
"vec4 gl_FrontColor;"
|
|
"vec4 gl_BackColor;"
|
|
"vec4 gl_FrontSecondaryColor;"
|
|
"vec4 gl_BackSecondaryColor;"
|
|
"vec4 gl_TexCoord[];"
|
|
"float gl_FogFragCoord;"
|
|
);
|
|
if (version >= 450)
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"float gl_CullDistance[];"
|
|
#ifdef NV_EXTENSIONS
|
|
"vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
|
"vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
#endif
|
|
);
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"} gl_in[];"
|
|
|
|
"in int gl_PrimitiveIDIn;"
|
|
"out gl_PerVertex {"
|
|
"vec4 gl_Position;"
|
|
"float gl_PointSize;"
|
|
"float gl_ClipDistance[];"
|
|
"\n");
|
|
if (profile == ECompatibilityProfile && version >= 400)
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"vec4 gl_ClipVertex;"
|
|
"vec4 gl_FrontColor;"
|
|
"vec4 gl_BackColor;"
|
|
"vec4 gl_FrontSecondaryColor;"
|
|
"vec4 gl_BackSecondaryColor;"
|
|
"vec4 gl_TexCoord[];"
|
|
"float gl_FogFragCoord;"
|
|
);
|
|
if (version >= 450)
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"float gl_CullDistance[];"
|
|
);
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"};"
|
|
|
|
"out int gl_PrimitiveID;"
|
|
"out int gl_Layer;");
|
|
|
|
if (profile == ECompatibilityProfile && version < 400)
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"out vec4 gl_ClipVertex;"
|
|
);
|
|
|
|
if (version >= 400)
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"in int gl_InvocationID;"
|
|
);
|
|
// GL_ARB_viewport_array
|
|
if (version >= 150)
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"out int gl_ViewportIndex;"
|
|
);
|
|
|
|
#ifdef NV_EXTENSIONS
|
|
if (version >= 450)
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"out int gl_ViewportMask[];" // GL_NV_viewport_array2
|
|
"out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering
|
|
"out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
|
"out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
"out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
);
|
|
#endif
|
|
|
|
stageBuiltins[EShLangGeometry].append("\n");
|
|
} else if (profile == EEsProfile && version >= 310) {
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"in gl_PerVertex {"
|
|
"highp vec4 gl_Position;"
|
|
"highp float gl_PointSize;"
|
|
"} gl_in[];"
|
|
"\n"
|
|
"in highp int gl_PrimitiveIDIn;"
|
|
"in highp int gl_InvocationID;"
|
|
"\n"
|
|
"out gl_PerVertex {"
|
|
"highp vec4 gl_Position;"
|
|
"highp float gl_PointSize;"
|
|
"};"
|
|
"\n"
|
|
"out highp int gl_PrimitiveID;"
|
|
"out highp int gl_Layer;"
|
|
"\n"
|
|
);
|
|
}
|
|
|
|
if ((profile != EEsProfile && version >= 140) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
stageBuiltins[EShLangGeometry].append(
|
|
"in highp int gl_DeviceIndex;" // GL_EXT_device_group
|
|
"in highp int gl_ViewIndex;" // GL_EXT_multiview
|
|
"\n");
|
|
}
|
|
|
|
//============================================================================
|
|
//
|
|
// Define the interface to the tessellation control shader.
|
|
//
|
|
//============================================================================
|
|
|
|
if (profile != EEsProfile && version >= 150) {
|
|
// Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below,
|
|
// as it depends on the resource sizing of gl_MaxPatchVertices.
|
|
|
|
stageBuiltins[EShLangTessControl].append(
|
|
"in int gl_PatchVerticesIn;"
|
|
"in int gl_PrimitiveID;"
|
|
"in int gl_InvocationID;"
|
|
|
|
"out gl_PerVertex {"
|
|
"vec4 gl_Position;"
|
|
"float gl_PointSize;"
|
|
"float gl_ClipDistance[];"
|
|
);
|
|
if (profile == ECompatibilityProfile)
|
|
stageBuiltins[EShLangTessControl].append(
|
|
"vec4 gl_ClipVertex;"
|
|
"vec4 gl_FrontColor;"
|
|
"vec4 gl_BackColor;"
|
|
"vec4 gl_FrontSecondaryColor;"
|
|
"vec4 gl_BackSecondaryColor;"
|
|
"vec4 gl_TexCoord[];"
|
|
"float gl_FogFragCoord;"
|
|
);
|
|
if (version >= 450)
|
|
stageBuiltins[EShLangTessControl].append(
|
|
"float gl_CullDistance[];"
|
|
#ifdef NV_EXTENSIONS
|
|
"int gl_ViewportIndex;"
|
|
"int gl_Layer;"
|
|
"int gl_ViewportMask[];" // GL_NV_viewport_array2
|
|
"vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
|
"int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering
|
|
"vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
"int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
#endif
|
|
);
|
|
stageBuiltins[EShLangTessControl].append(
|
|
"} gl_out[];"
|
|
|
|
"patch out float gl_TessLevelOuter[4];"
|
|
"patch out float gl_TessLevelInner[2];"
|
|
"\n");
|
|
} else {
|
|
// Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below,
|
|
// as it depends on the resource sizing of gl_MaxPatchVertices.
|
|
|
|
stageBuiltins[EShLangTessControl].append(
|
|
"in highp int gl_PatchVerticesIn;"
|
|
"in highp int gl_PrimitiveID;"
|
|
"in highp int gl_InvocationID;"
|
|
|
|
"out gl_PerVertex {"
|
|
"highp vec4 gl_Position;"
|
|
"highp float gl_PointSize;"
|
|
);
|
|
stageBuiltins[EShLangTessControl].append(
|
|
"} gl_out[];"
|
|
|
|
"patch out highp float gl_TessLevelOuter[4];"
|
|
"patch out highp float gl_TessLevelInner[2];"
|
|
"patch out highp vec4 gl_BoundingBoxOES[2];"
|
|
"\n");
|
|
}
|
|
|
|
if ((profile != EEsProfile && version >= 140) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
stageBuiltins[EShLangTessControl].append(
|
|
"in highp int gl_DeviceIndex;" // GL_EXT_device_group
|
|
"in highp int gl_ViewIndex;" // GL_EXT_multiview
|
|
"\n");
|
|
}
|
|
|
|
//============================================================================
|
|
//
|
|
// Define the interface to the tessellation evaluation shader.
|
|
//
|
|
//============================================================================
|
|
|
|
if (profile != EEsProfile && version >= 150) {
|
|
// Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below,
|
|
// as it depends on the resource sizing of gl_MaxPatchVertices.
|
|
|
|
stageBuiltins[EShLangTessEvaluation].append(
|
|
"in int gl_PatchVerticesIn;"
|
|
"in int gl_PrimitiveID;"
|
|
"in vec3 gl_TessCoord;"
|
|
|
|
"patch in float gl_TessLevelOuter[4];"
|
|
"patch in float gl_TessLevelInner[2];"
|
|
|
|
"out gl_PerVertex {"
|
|
"vec4 gl_Position;"
|
|
"float gl_PointSize;"
|
|
"float gl_ClipDistance[];"
|
|
);
|
|
if (version >= 400 && profile == ECompatibilityProfile)
|
|
stageBuiltins[EShLangTessEvaluation].append(
|
|
"vec4 gl_ClipVertex;"
|
|
"vec4 gl_FrontColor;"
|
|
"vec4 gl_BackColor;"
|
|
"vec4 gl_FrontSecondaryColor;"
|
|
"vec4 gl_BackSecondaryColor;"
|
|
"vec4 gl_TexCoord[];"
|
|
"float gl_FogFragCoord;"
|
|
);
|
|
if (version >= 450)
|
|
stageBuiltins[EShLangTessEvaluation].append(
|
|
"float gl_CullDistance[];"
|
|
);
|
|
stageBuiltins[EShLangTessEvaluation].append(
|
|
"};"
|
|
"\n");
|
|
|
|
#ifdef NV_EXTENSIONS
|
|
if (version >= 450)
|
|
stageBuiltins[EShLangTessEvaluation].append(
|
|
"out int gl_ViewportIndex;"
|
|
"out int gl_Layer;"
|
|
"out int gl_ViewportMask[];" // GL_NV_viewport_array2
|
|
"out vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
|
"out int gl_SecondaryViewportMaskNV[];" // GL_NV_stereo_view_rendering
|
|
"out vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
"out int gl_ViewportMaskPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
);
|
|
#endif
|
|
|
|
} else if (profile == EEsProfile && version >= 310) {
|
|
// Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below,
|
|
// as it depends on the resource sizing of gl_MaxPatchVertices.
|
|
|
|
stageBuiltins[EShLangTessEvaluation].append(
|
|
"in highp int gl_PatchVerticesIn;"
|
|
"in highp int gl_PrimitiveID;"
|
|
"in highp vec3 gl_TessCoord;"
|
|
|
|
"patch in highp float gl_TessLevelOuter[4];"
|
|
"patch in highp float gl_TessLevelInner[2];"
|
|
|
|
"out gl_PerVertex {"
|
|
"highp vec4 gl_Position;"
|
|
"highp float gl_PointSize;"
|
|
);
|
|
stageBuiltins[EShLangTessEvaluation].append(
|
|
"};"
|
|
"\n");
|
|
}
|
|
|
|
if ((profile != EEsProfile && version >= 140) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
stageBuiltins[EShLangTessEvaluation].append(
|
|
"in highp int gl_DeviceIndex;" // GL_EXT_device_group
|
|
"in highp int gl_ViewIndex;" // GL_EXT_multiview
|
|
"\n");
|
|
}
|
|
|
|
//============================================================================
|
|
//
|
|
// Define the interface to the fragment shader.
|
|
//
|
|
//============================================================================
|
|
|
|
if (profile != EEsProfile) {
|
|
|
|
stageBuiltins[EShLangFragment].append(
|
|
"vec4 gl_FragCoord;" // needs qualifier fixed later
|
|
"bool gl_FrontFacing;" // needs qualifier fixed later
|
|
"float gl_FragDepth;" // needs qualifier fixed later
|
|
);
|
|
if (version >= 120)
|
|
stageBuiltins[EShLangFragment].append(
|
|
"vec2 gl_PointCoord;" // needs qualifier fixed later
|
|
);
|
|
if (IncludeLegacy(version, profile, spvVersion) || (! ForwardCompatibility && version < 420))
|
|
stageBuiltins[EShLangFragment].append(
|
|
"vec4 gl_FragColor;" // needs qualifier fixed later
|
|
);
|
|
|
|
if (version < 130) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"varying vec4 gl_Color;"
|
|
"varying vec4 gl_SecondaryColor;"
|
|
"varying vec4 gl_TexCoord[];"
|
|
"varying float gl_FogFragCoord;"
|
|
);
|
|
} else {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"in float gl_ClipDistance[];"
|
|
);
|
|
|
|
if (IncludeLegacy(version, profile, spvVersion)) {
|
|
if (version < 150)
|
|
stageBuiltins[EShLangFragment].append(
|
|
"in float gl_FogFragCoord;"
|
|
"in vec4 gl_TexCoord[];"
|
|
"in vec4 gl_Color;"
|
|
"in vec4 gl_SecondaryColor;"
|
|
);
|
|
else
|
|
stageBuiltins[EShLangFragment].append(
|
|
"in gl_PerFragment {"
|
|
"in float gl_FogFragCoord;"
|
|
"in vec4 gl_TexCoord[];"
|
|
"in vec4 gl_Color;"
|
|
"in vec4 gl_SecondaryColor;"
|
|
"};"
|
|
);
|
|
}
|
|
}
|
|
|
|
if (version >= 150)
|
|
stageBuiltins[EShLangFragment].append(
|
|
"flat in int gl_PrimitiveID;"
|
|
);
|
|
|
|
if (version >= 400) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"flat in int gl_SampleID;"
|
|
" in vec2 gl_SamplePosition;"
|
|
"flat in int gl_SampleMaskIn[];"
|
|
" out int gl_SampleMask[];"
|
|
);
|
|
if (spvVersion.spv == 0)
|
|
stageBuiltins[EShLangFragment].append(
|
|
"uniform int gl_NumSamples;"
|
|
);
|
|
}
|
|
|
|
if (version >= 430)
|
|
stageBuiltins[EShLangFragment].append(
|
|
"flat in int gl_Layer;"
|
|
"flat in int gl_ViewportIndex;"
|
|
);
|
|
|
|
if (version >= 450)
|
|
stageBuiltins[EShLangFragment].append(
|
|
"in float gl_CullDistance[];"
|
|
"bool gl_HelperInvocation;" // needs qualifier fixed later
|
|
);
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
if (version >= 450)
|
|
stageBuiltins[EShLangFragment].append(
|
|
"in vec2 gl_BaryCoordNoPerspAMD;"
|
|
"in vec2 gl_BaryCoordNoPerspCentroidAMD;"
|
|
"in vec2 gl_BaryCoordNoPerspSampleAMD;"
|
|
"in vec2 gl_BaryCoordSmoothAMD;"
|
|
"in vec2 gl_BaryCoordSmoothCentroidAMD;"
|
|
"in vec2 gl_BaryCoordSmoothSampleAMD;"
|
|
"in vec3 gl_BaryCoordPullModelAMD;"
|
|
);
|
|
#endif
|
|
} else {
|
|
// ES profile
|
|
|
|
if (version == 100) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"mediump vec4 gl_FragCoord;" // needs qualifier fixed later
|
|
" bool gl_FrontFacing;" // needs qualifier fixed later
|
|
"mediump vec4 gl_FragColor;" // needs qualifier fixed later
|
|
"mediump vec2 gl_PointCoord;" // needs qualifier fixed later
|
|
);
|
|
}
|
|
if (version >= 300) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"highp vec4 gl_FragCoord;" // needs qualifier fixed later
|
|
" bool gl_FrontFacing;" // needs qualifier fixed later
|
|
"mediump vec2 gl_PointCoord;" // needs qualifier fixed later
|
|
"highp float gl_FragDepth;" // needs qualifier fixed later
|
|
);
|
|
}
|
|
if (version >= 310) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"bool gl_HelperInvocation;" // needs qualifier fixed later
|
|
"flat in highp int gl_PrimitiveID;" // needs qualifier fixed later
|
|
"flat in highp int gl_Layer;" // needs qualifier fixed later
|
|
);
|
|
|
|
stageBuiltins[EShLangFragment].append( // GL_OES_sample_variables
|
|
"flat in lowp int gl_SampleID;"
|
|
" in mediump vec2 gl_SamplePosition;"
|
|
"flat in highp int gl_SampleMaskIn[];"
|
|
" out highp int gl_SampleMask[];"
|
|
);
|
|
if (spvVersion.spv == 0)
|
|
stageBuiltins[EShLangFragment].append( // GL_OES_sample_variables
|
|
"uniform lowp int gl_NumSamples;"
|
|
);
|
|
}
|
|
stageBuiltins[EShLangFragment].append(
|
|
"highp float gl_FragDepthEXT;" // GL_EXT_frag_depth
|
|
);
|
|
}
|
|
stageBuiltins[EShLangFragment].append("\n");
|
|
|
|
if (version >= 130)
|
|
add2ndGenerationSamplingImaging(version, profile, spvVersion);
|
|
|
|
// GL_ARB_shader_ballot
|
|
if (profile != EEsProfile && version >= 450) {
|
|
commonBuiltins.append(
|
|
"uniform uint gl_SubGroupSizeARB;"
|
|
|
|
"in uint gl_SubGroupInvocationARB;"
|
|
"in uint64_t gl_SubGroupEqMaskARB;"
|
|
"in uint64_t gl_SubGroupGeMaskARB;"
|
|
"in uint64_t gl_SubGroupGtMaskARB;"
|
|
"in uint64_t gl_SubGroupLeMaskARB;"
|
|
"in uint64_t gl_SubGroupLtMaskARB;"
|
|
|
|
"\n");
|
|
}
|
|
|
|
if ((profile != EEsProfile && version >= 140) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
stageBuiltins[EShLangFragment].append(
|
|
"flat in highp int gl_DeviceIndex;" // GL_EXT_device_group
|
|
"flat in highp int gl_ViewIndex;" // GL_EXT_multiview
|
|
"\n");
|
|
}
|
|
|
|
// printf("%s\n", commonBuiltins.c_str());
|
|
// printf("%s\n", stageBuiltins[EShLangFragment].c_str());
|
|
}
|
|
|
|
//
|
|
// Helper function for initialize(), to add the second set of names for texturing,
|
|
// when adding context-independent built-in functions.
|
|
//
|
|
void TBuiltIns::add2ndGenerationSamplingImaging(int version, EProfile profile, const SpvVersion& spvVersion)
|
|
{
|
|
//
|
|
// In this function proper, enumerate the types, then calls the next set of functions
|
|
// to enumerate all the uses for that type.
|
|
//
|
|
|
|
TBasicType bTypes[3] = { EbtFloat, EbtInt, EbtUint };
|
|
bool skipBuffer = (profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 140);
|
|
bool skipCubeArrayed = (profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 130);
|
|
|
|
// enumerate all the types
|
|
for (int image = 0; image <= 1; ++image) { // loop over "bool" image vs sampler
|
|
|
|
for (int shadow = 0; shadow <= 1; ++shadow) { // loop over "bool" shadow or not
|
|
for (int ms = 0; ms <=1; ++ms) {
|
|
if ((ms || image) && shadow)
|
|
continue;
|
|
if (ms && profile != EEsProfile && version < 150)
|
|
continue;
|
|
if (ms && image && profile == EEsProfile)
|
|
continue;
|
|
if (ms && profile == EEsProfile && version < 310)
|
|
continue;
|
|
|
|
for (int arrayed = 0; arrayed <= 1; ++arrayed) { // loop over "bool" arrayed or not
|
|
for (int dim = Esd1D; dim < EsdNumDims; ++dim) { // 1D, 2D, ..., buffer
|
|
if (dim == EsdSubpass && spvVersion.vulkan == 0)
|
|
continue;
|
|
if (dim == EsdSubpass && (image || shadow || arrayed))
|
|
continue;
|
|
if ((dim == Esd1D || dim == EsdRect) && profile == EEsProfile)
|
|
continue;
|
|
if (dim != Esd2D && dim != EsdSubpass && ms)
|
|
continue;
|
|
if ((dim == Esd3D || dim == EsdRect) && arrayed)
|
|
continue;
|
|
if (dim == Esd3D && shadow)
|
|
continue;
|
|
if (dim == EsdCube && arrayed && skipCubeArrayed)
|
|
continue;
|
|
if (dim == EsdBuffer && skipBuffer)
|
|
continue;
|
|
if (dim == EsdBuffer && (shadow || arrayed || ms))
|
|
continue;
|
|
if (ms && arrayed && profile == EEsProfile && version < 310)
|
|
continue;
|
|
|
|
for (int bType = 0; bType < 3; ++bType) { // float, int, uint results
|
|
|
|
if (shadow && bType > 0)
|
|
continue;
|
|
|
|
if (dim == EsdRect && version < 140 && bType > 0)
|
|
continue;
|
|
|
|
//
|
|
// Now, make all the function prototypes for the type we just built...
|
|
//
|
|
|
|
TSampler sampler;
|
|
if (dim == EsdSubpass) {
|
|
sampler.setSubpass(bTypes[bType], ms ? true : false);
|
|
} else if (image) {
|
|
sampler.setImage(bTypes[bType], (TSamplerDim)dim, arrayed ? true : false,
|
|
shadow ? true : false,
|
|
ms ? true : false);
|
|
} else {
|
|
sampler.set(bTypes[bType], (TSamplerDim)dim, arrayed ? true : false,
|
|
shadow ? true : false,
|
|
ms ? true : false);
|
|
}
|
|
|
|
TString typeName = sampler.getString();
|
|
|
|
if (dim == EsdSubpass) {
|
|
addSubpassSampling(sampler, typeName, version, profile);
|
|
continue;
|
|
}
|
|
|
|
addQueryFunctions(sampler, typeName, version, profile);
|
|
|
|
if (image)
|
|
addImageFunctions(sampler, typeName, version, profile);
|
|
else {
|
|
addSamplingFunctions(sampler, typeName, version, profile);
|
|
addGatherFunctions(sampler, typeName, version, profile);
|
|
|
|
if (spvVersion.vulkan > 0 && sampler.dim == EsdBuffer && sampler.isCombined()) {
|
|
// Vulkan wants a textureBuffer to allow texelFetch() --
|
|
// a sampled image with no sampler.
|
|
// So, add sampling functions for both the
|
|
// samplerBuffer and textureBuffer types.
|
|
sampler.setTexture(sampler.type, sampler.dim, sampler.arrayed, sampler.shadow,
|
|
sampler.ms);
|
|
TString textureTypeName = sampler.getString();
|
|
addSamplingFunctions(sampler, textureTypeName, version, profile);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// sparseTexelsResidentARB()
|
|
//
|
|
|
|
if (profile != EEsProfile && version >= 450) {
|
|
commonBuiltins.append("bool sparseTexelsResidentARB(int code);\n");
|
|
}
|
|
}
|
|
|
|
//
|
|
// Helper function for add2ndGenerationSamplingImaging(),
|
|
// when adding context-independent built-in functions.
|
|
//
|
|
// Add all the query functions for the given type.
|
|
//
|
|
void TBuiltIns::addQueryFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile)
|
|
{
|
|
if (sampler.image && ((profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 430)))
|
|
return;
|
|
|
|
//
|
|
// textureSize() and imageSize()
|
|
//
|
|
|
|
int sizeDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0) - (sampler.dim == EsdCube ? 1 : 0);
|
|
if (profile == EEsProfile)
|
|
commonBuiltins.append("highp ");
|
|
if (sizeDims == 1)
|
|
commonBuiltins.append("int");
|
|
else {
|
|
commonBuiltins.append("ivec");
|
|
commonBuiltins.append(postfixes[sizeDims]);
|
|
}
|
|
if (sampler.image)
|
|
commonBuiltins.append(" imageSize(readonly writeonly volatile coherent ");
|
|
else
|
|
commonBuiltins.append(" textureSize(");
|
|
commonBuiltins.append(typeName);
|
|
if (! sampler.image && sampler.dim != EsdRect && sampler.dim != EsdBuffer && ! sampler.ms)
|
|
commonBuiltins.append(",int);\n");
|
|
else
|
|
commonBuiltins.append(");\n");
|
|
|
|
//
|
|
// textureSamples() and imageSamples()
|
|
//
|
|
|
|
// GL_ARB_shader_texture_image_samples
|
|
// TODO: spec issue? there are no memory qualifiers; how to query a writeonly/readonly image, etc?
|
|
if (profile != EEsProfile && version >= 430 && sampler.ms) {
|
|
commonBuiltins.append("int ");
|
|
if (sampler.image)
|
|
commonBuiltins.append("imageSamples(readonly writeonly volatile coherent ");
|
|
else
|
|
commonBuiltins.append("textureSamples(");
|
|
commonBuiltins.append(typeName);
|
|
commonBuiltins.append(");\n");
|
|
}
|
|
|
|
//
|
|
// textureQueryLod(), fragment stage only
|
|
//
|
|
|
|
if (profile != EEsProfile && version >= 400 && ! sampler.image && sampler.dim != EsdRect && ! sampler.ms && sampler.dim != EsdBuffer) {
|
|
stageBuiltins[EShLangFragment].append("vec2 textureQueryLod(");
|
|
stageBuiltins[EShLangFragment].append(typeName);
|
|
if (dimMap[sampler.dim] == 1)
|
|
stageBuiltins[EShLangFragment].append(", float");
|
|
else {
|
|
stageBuiltins[EShLangFragment].append(", vec");
|
|
stageBuiltins[EShLangFragment].append(postfixes[dimMap[sampler.dim]]);
|
|
}
|
|
stageBuiltins[EShLangFragment].append(");\n");
|
|
}
|
|
|
|
//
|
|
// textureQueryLevels()
|
|
//
|
|
|
|
if (profile != EEsProfile && version >= 430 && ! sampler.image && sampler.dim != EsdRect && ! sampler.ms && sampler.dim != EsdBuffer) {
|
|
commonBuiltins.append("int textureQueryLevels(");
|
|
commonBuiltins.append(typeName);
|
|
commonBuiltins.append(");\n");
|
|
}
|
|
}
|
|
|
|
//
|
|
// Helper function for add2ndGenerationSamplingImaging(),
|
|
// when adding context-independent built-in functions.
|
|
//
|
|
// Add all the image access functions for the given type.
|
|
//
|
|
void TBuiltIns::addImageFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile)
|
|
{
|
|
int dims = dimMap[sampler.dim];
|
|
// most things with an array add a dimension, except for cubemaps
|
|
if (sampler.arrayed && sampler.dim != EsdCube)
|
|
++dims;
|
|
|
|
TString imageParams = typeName;
|
|
if (dims == 1)
|
|
imageParams.append(", int");
|
|
else {
|
|
imageParams.append(", ivec");
|
|
imageParams.append(postfixes[dims]);
|
|
}
|
|
if (sampler.ms)
|
|
imageParams.append(", int");
|
|
|
|
if (profile == EEsProfile)
|
|
commonBuiltins.append("highp ");
|
|
commonBuiltins.append(prefixes[sampler.type]);
|
|
commonBuiltins.append("vec4 imageLoad(readonly volatile coherent ");
|
|
commonBuiltins.append(imageParams);
|
|
commonBuiltins.append(");\n");
|
|
|
|
commonBuiltins.append("void imageStore(writeonly volatile coherent ");
|
|
commonBuiltins.append(imageParams);
|
|
commonBuiltins.append(", ");
|
|
commonBuiltins.append(prefixes[sampler.type]);
|
|
commonBuiltins.append("vec4);\n");
|
|
|
|
if (sampler.dim != Esd1D && sampler.dim != EsdBuffer && profile != EEsProfile && version >= 450) {
|
|
commonBuiltins.append("int sparseImageLoadARB(readonly volatile coherent ");
|
|
commonBuiltins.append(imageParams);
|
|
commonBuiltins.append(", out ");
|
|
commonBuiltins.append(prefixes[sampler.type]);
|
|
commonBuiltins.append("vec4");
|
|
commonBuiltins.append(");\n");
|
|
}
|
|
|
|
if ( profile != EEsProfile ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
if (sampler.type == EbtInt || sampler.type == EbtUint) {
|
|
const char* dataType = sampler.type == EbtInt ? "highp int" : "highp uint";
|
|
|
|
const int numBuiltins = 7;
|
|
|
|
static const char* atomicFunc[numBuiltins] = {
|
|
" imageAtomicAdd(volatile coherent ",
|
|
" imageAtomicMin(volatile coherent ",
|
|
" imageAtomicMax(volatile coherent ",
|
|
" imageAtomicAnd(volatile coherent ",
|
|
" imageAtomicOr(volatile coherent ",
|
|
" imageAtomicXor(volatile coherent ",
|
|
" imageAtomicExchange(volatile coherent "
|
|
};
|
|
|
|
for (size_t i = 0; i < numBuiltins; ++i) {
|
|
commonBuiltins.append(dataType);
|
|
commonBuiltins.append(atomicFunc[i]);
|
|
commonBuiltins.append(imageParams);
|
|
commonBuiltins.append(", ");
|
|
commonBuiltins.append(dataType);
|
|
commonBuiltins.append(");\n");
|
|
}
|
|
|
|
commonBuiltins.append(dataType);
|
|
commonBuiltins.append(" imageAtomicCompSwap(volatile coherent ");
|
|
commonBuiltins.append(imageParams);
|
|
commonBuiltins.append(", ");
|
|
commonBuiltins.append(dataType);
|
|
commonBuiltins.append(", ");
|
|
commonBuiltins.append(dataType);
|
|
commonBuiltins.append(");\n");
|
|
} else {
|
|
// not int or uint
|
|
// GL_ARB_ES3_1_compatibility
|
|
// TODO: spec issue: are there restrictions on the kind of layout() that can be used? what about dropping memory qualifiers?
|
|
if ((profile != EEsProfile && version >= 450) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
commonBuiltins.append("float imageAtomicExchange(volatile coherent ");
|
|
commonBuiltins.append(imageParams);
|
|
commonBuiltins.append(", float);\n");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Helper function for initialize(),
|
|
// when adding context-independent built-in functions.
|
|
//
|
|
// Add all the subpass access functions for the given type.
|
|
//
|
|
void TBuiltIns::addSubpassSampling(TSampler sampler, const TString& typeName, int /*version*/, EProfile /*profile*/)
|
|
{
|
|
stageBuiltins[EShLangFragment].append(prefixes[sampler.type]);
|
|
stageBuiltins[EShLangFragment].append("vec4 subpassLoad");
|
|
stageBuiltins[EShLangFragment].append("(");
|
|
stageBuiltins[EShLangFragment].append(typeName.c_str());
|
|
if (sampler.ms)
|
|
stageBuiltins[EShLangFragment].append(", int");
|
|
stageBuiltins[EShLangFragment].append(");\n");
|
|
}
|
|
|
|
//
|
|
// Helper function for add2ndGenerationSamplingImaging(),
|
|
// when adding context-independent built-in functions.
|
|
//
|
|
// Add all the texture lookup functions for the given type.
|
|
//
|
|
void TBuiltIns::addSamplingFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile)
|
|
{
|
|
//
|
|
// texturing
|
|
//
|
|
for (int proj = 0; proj <= 1; ++proj) { // loop over "bool" projective or not
|
|
|
|
if (proj && (sampler.dim == EsdCube || sampler.dim == EsdBuffer || sampler.arrayed || sampler.ms))
|
|
continue;
|
|
|
|
for (int lod = 0; lod <= 1; ++lod) {
|
|
|
|
if (lod && (sampler.dim == EsdBuffer || sampler.dim == EsdRect || sampler.ms))
|
|
continue;
|
|
if (lod && sampler.dim == Esd2D && sampler.arrayed && sampler.shadow)
|
|
continue;
|
|
if (lod && sampler.dim == EsdCube && sampler.shadow)
|
|
continue;
|
|
|
|
for (int bias = 0; bias <= 1; ++bias) {
|
|
|
|
if (bias && (lod || sampler.ms))
|
|
continue;
|
|
if (bias && sampler.dim == Esd2D && sampler.shadow && sampler.arrayed)
|
|
continue;
|
|
if (bias && (sampler.dim == EsdRect || sampler.dim == EsdBuffer))
|
|
continue;
|
|
|
|
for (int offset = 0; offset <= 1; ++offset) { // loop over "bool" offset or not
|
|
|
|
if (proj + offset + bias + lod > 3)
|
|
continue;
|
|
if (offset && (sampler.dim == EsdCube || sampler.dim == EsdBuffer || sampler.ms))
|
|
continue;
|
|
|
|
for (int fetch = 0; fetch <= 1; ++fetch) { // loop over "bool" fetch or not
|
|
|
|
if (proj + offset + fetch + bias + lod > 3)
|
|
continue;
|
|
if (fetch && (lod || bias))
|
|
continue;
|
|
if (fetch && (sampler.shadow || sampler.dim == EsdCube))
|
|
continue;
|
|
if (fetch == 0 && (sampler.ms || sampler.dim == EsdBuffer))
|
|
continue;
|
|
|
|
for (int grad = 0; grad <= 1; ++grad) { // loop over "bool" grad or not
|
|
|
|
if (grad && (lod || bias || sampler.ms))
|
|
continue;
|
|
if (grad && sampler.dim == EsdBuffer)
|
|
continue;
|
|
if (proj + offset + fetch + grad + bias + lod > 3)
|
|
continue;
|
|
|
|
for (int extraProj = 0; extraProj <= 1; ++extraProj) {
|
|
bool compare = false;
|
|
int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0);
|
|
// skip dummy unused second component for 1D non-array shadows
|
|
if (sampler.shadow && totalDims < 2)
|
|
totalDims = 2;
|
|
totalDims += (sampler.shadow ? 1 : 0) + proj;
|
|
if (totalDims > 4 && sampler.shadow) {
|
|
compare = true;
|
|
totalDims = 4;
|
|
}
|
|
assert(totalDims <= 4);
|
|
|
|
if (extraProj && ! proj)
|
|
continue;
|
|
if (extraProj && (sampler.dim == Esd3D || sampler.shadow))
|
|
continue;
|
|
|
|
for (int lodClamp = 0; lodClamp <= 1 ;++lodClamp) { // loop over "bool" lod clamp
|
|
|
|
if (lodClamp && (profile == EEsProfile || version < 450))
|
|
continue;
|
|
if (lodClamp && (proj || lod || fetch))
|
|
continue;
|
|
|
|
for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not
|
|
|
|
if (sparse && (profile == EEsProfile || version < 450))
|
|
continue;
|
|
// Sparse sampling is not for 1D/1D array texture, buffer texture, and projective texture
|
|
if (sparse && (sampler.dim == Esd1D || sampler.dim == EsdBuffer || proj))
|
|
continue;
|
|
|
|
TString s;
|
|
|
|
// return type
|
|
if (sparse)
|
|
s.append("int ");
|
|
else {
|
|
if (sampler.shadow)
|
|
s.append("float ");
|
|
else {
|
|
s.append(prefixes[sampler.type]);
|
|
s.append("vec4 ");
|
|
}
|
|
}
|
|
|
|
// name
|
|
if (sparse) {
|
|
if (fetch)
|
|
s.append("sparseTexel");
|
|
else
|
|
s.append("sparseTexture");
|
|
} else {
|
|
if (fetch)
|
|
s.append("texel");
|
|
else
|
|
s.append("texture");
|
|
}
|
|
if (proj)
|
|
s.append("Proj");
|
|
if (lod)
|
|
s.append("Lod");
|
|
if (grad)
|
|
s.append("Grad");
|
|
if (fetch)
|
|
s.append("Fetch");
|
|
if (offset)
|
|
s.append("Offset");
|
|
if (lodClamp)
|
|
s.append("Clamp");
|
|
if (lodClamp || sparse)
|
|
s.append("ARB");
|
|
s.append("(");
|
|
|
|
// sampler type
|
|
s.append(typeName);
|
|
|
|
// P coordinate
|
|
if (extraProj)
|
|
s.append(",vec4");
|
|
else {
|
|
s.append(",");
|
|
TBasicType t = fetch ? EbtInt : EbtFloat;
|
|
if (totalDims == 1)
|
|
s.append(TType::getBasicString(t));
|
|
else {
|
|
s.append(prefixes[t]);
|
|
s.append("vec");
|
|
s.append(postfixes[totalDims]);
|
|
}
|
|
}
|
|
|
|
if (bias && compare)
|
|
continue;
|
|
|
|
// non-optional lod argument (lod that's not driven by lod loop) or sample
|
|
if ((fetch && sampler.dim != EsdBuffer && sampler.dim != EsdRect && !sampler.ms) ||
|
|
(sampler.ms && fetch))
|
|
s.append(",int");
|
|
|
|
// non-optional lod
|
|
if (lod)
|
|
s.append(",float");
|
|
|
|
// gradient arguments
|
|
if (grad) {
|
|
if (dimMap[sampler.dim] == 1)
|
|
s.append(",float,float");
|
|
else {
|
|
s.append(",vec");
|
|
s.append(postfixes[dimMap[sampler.dim]]);
|
|
s.append(",vec");
|
|
s.append(postfixes[dimMap[sampler.dim]]);
|
|
}
|
|
}
|
|
|
|
// offset
|
|
if (offset) {
|
|
if (dimMap[sampler.dim] == 1)
|
|
s.append(",int");
|
|
else {
|
|
s.append(",ivec");
|
|
s.append(postfixes[dimMap[sampler.dim]]);
|
|
}
|
|
}
|
|
|
|
// non-optional compare
|
|
if (compare)
|
|
s.append(",float");
|
|
|
|
// lod clamp
|
|
if (lodClamp)
|
|
s.append(",float");
|
|
|
|
// texel out (for sparse texture)
|
|
if (sparse) {
|
|
s.append(",out ");
|
|
if (sampler.shadow)
|
|
s.append("float ");
|
|
else {
|
|
s.append(prefixes[sampler.type]);
|
|
s.append("vec4 ");
|
|
}
|
|
}
|
|
|
|
// optional bias
|
|
if (bias)
|
|
s.append(",float");
|
|
|
|
s.append(");\n");
|
|
|
|
// Add to the per-language set of built-ins
|
|
|
|
if (bias || lodClamp)
|
|
stageBuiltins[EShLangFragment].append(s);
|
|
else
|
|
commonBuiltins.append(s);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Helper function for add2ndGenerationSamplingImaging(),
|
|
// when adding context-independent built-in functions.
|
|
//
|
|
// Add all the texture gather functions for the given type.
|
|
//
|
|
void TBuiltIns::addGatherFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile)
|
|
{
|
|
switch (sampler.dim) {
|
|
case Esd2D:
|
|
case EsdRect:
|
|
case EsdCube:
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
if (sampler.ms)
|
|
return;
|
|
|
|
if (version < 140 && sampler.dim == EsdRect && sampler.type != EbtFloat)
|
|
return;
|
|
|
|
for (int offset = 0; offset < 3; ++offset) { // loop over three forms of offset in the call name: none, Offset, and Offsets
|
|
|
|
for (int comp = 0; comp < 2; ++comp) { // loop over presence of comp argument
|
|
|
|
if (comp > 0 && sampler.shadow)
|
|
continue;
|
|
|
|
if (offset > 0 && sampler.dim == EsdCube)
|
|
continue;
|
|
|
|
for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not
|
|
if (sparse && (profile == EEsProfile || version < 450))
|
|
continue;
|
|
|
|
TString s;
|
|
|
|
// return type
|
|
if (sparse)
|
|
s.append("int ");
|
|
else {
|
|
s.append(prefixes[sampler.type]);
|
|
s.append("vec4 ");
|
|
}
|
|
|
|
// name
|
|
if (sparse)
|
|
s.append("sparseTextureGather");
|
|
else
|
|
s.append("textureGather");
|
|
switch (offset) {
|
|
case 1:
|
|
s.append("Offset");
|
|
break;
|
|
case 2:
|
|
s.append("Offsets");
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (sparse)
|
|
s.append("ARB");
|
|
s.append("(");
|
|
|
|
// sampler type argument
|
|
s.append(typeName);
|
|
|
|
// P coordinate argument
|
|
s.append(",vec");
|
|
int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0);
|
|
s.append(postfixes[totalDims]);
|
|
|
|
// refZ argument
|
|
if (sampler.shadow)
|
|
s.append(",float");
|
|
|
|
// offset argument
|
|
if (offset > 0) {
|
|
s.append(",ivec2");
|
|
if (offset == 2)
|
|
s.append("[4]");
|
|
}
|
|
|
|
// texel out (for sparse texture)
|
|
if (sparse) {
|
|
s.append(",out ");
|
|
s.append(prefixes[sampler.type]);
|
|
s.append("vec4 ");
|
|
}
|
|
|
|
// comp argument
|
|
if (comp)
|
|
s.append(",int");
|
|
|
|
s.append(");\n");
|
|
commonBuiltins.append(s);
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
if (sampler.dim == EsdRect || sampler.shadow)
|
|
return;
|
|
|
|
if (profile == EEsProfile || version < 450)
|
|
return;
|
|
|
|
for (int bias = 0; bias < 2; ++bias) { // loop over presence of bias argument
|
|
|
|
for (int lod = 0; lod < 2; ++lod) { // loop over presence of lod argument
|
|
|
|
if ((lod && bias) || (lod == 0 && bias == 0))
|
|
continue;
|
|
|
|
for (int offset = 0; offset < 3; ++offset) { // loop over three forms of offset in the call name: none, Offset, and Offsets
|
|
|
|
for (int comp = 0; comp < 2; ++comp) { // loop over presence of comp argument
|
|
|
|
if (comp == 0 && bias)
|
|
continue;
|
|
|
|
if (offset > 0 && sampler.dim == EsdCube)
|
|
continue;
|
|
|
|
for (int sparse = 0; sparse <= 1; ++sparse) { // loop over "bool" sparse or not
|
|
if (sparse && (profile == EEsProfile || version < 450))
|
|
continue;
|
|
|
|
TString s;
|
|
|
|
// return type
|
|
if (sparse)
|
|
s.append("int ");
|
|
else {
|
|
s.append(prefixes[sampler.type]);
|
|
s.append("vec4 ");
|
|
}
|
|
|
|
// name
|
|
if (sparse)
|
|
s.append("sparseTextureGather");
|
|
else
|
|
s.append("textureGather");
|
|
|
|
if (lod)
|
|
s.append("Lod");
|
|
|
|
switch (offset) {
|
|
case 1:
|
|
s.append("Offset");
|
|
break;
|
|
case 2:
|
|
s.append("Offsets");
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (lod)
|
|
s.append("AMD");
|
|
else if (sparse)
|
|
s.append("ARB");
|
|
|
|
s.append("(");
|
|
|
|
// sampler type argument
|
|
s.append(typeName);
|
|
|
|
// P coordinate argument
|
|
s.append(",vec");
|
|
int totalDims = dimMap[sampler.dim] + (sampler.arrayed ? 1 : 0);
|
|
s.append(postfixes[totalDims]);
|
|
|
|
// lod argument
|
|
if (lod)
|
|
s.append(",float");
|
|
|
|
// offset argument
|
|
if (offset > 0) {
|
|
s.append(",ivec2");
|
|
if (offset == 2)
|
|
s.append("[4]");
|
|
}
|
|
|
|
// texel out (for sparse texture)
|
|
if (sparse) {
|
|
s.append(",out ");
|
|
s.append(prefixes[sampler.type]);
|
|
s.append("vec4 ");
|
|
}
|
|
|
|
// comp argument
|
|
if (comp)
|
|
s.append(",int");
|
|
|
|
// bias argument
|
|
if (bias)
|
|
s.append(",float");
|
|
|
|
s.append(");\n");
|
|
if (bias)
|
|
stageBuiltins[EShLangFragment].append(s);
|
|
else
|
|
commonBuiltins.append(s);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
//
|
|
// Add context-dependent built-in functions and variables that are present
|
|
// for the given version and profile. All the results are put into just the
|
|
// commonBuiltins, because it is called for just a specific stage. So,
|
|
// add stage-specific entries to the commonBuiltins, and only if that stage
|
|
// was requested.
|
|
//
|
|
void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language)
|
|
{
|
|
//
|
|
// Initialize the context-dependent (resource-dependent) built-in strings for parsing.
|
|
//
|
|
|
|
//============================================================================
|
|
//
|
|
// Standard Uniforms
|
|
//
|
|
//============================================================================
|
|
|
|
TString& s = commonBuiltins;
|
|
const int maxSize = 80;
|
|
char builtInConstant[maxSize];
|
|
|
|
//
|
|
// Build string of implementation dependent constants.
|
|
//
|
|
|
|
if (profile == EEsProfile) {
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexUniformVectors = %d;", resources.maxVertexUniformVectors);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers);
|
|
s.append(builtInConstant);
|
|
|
|
if (version == 100) {
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVaryingVectors = %d;", resources.maxVaryingVectors);
|
|
s.append(builtInConstant);
|
|
} else {
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxVertexOutputVectors = %d;", resources.maxVertexOutputVectors);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxFragmentInputVectors = %d;", resources.maxFragmentInputVectors);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MinProgramTexelOffset = %d;", resources.minProgramTexelOffset);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxProgramTexelOffset = %d;", resources.maxProgramTexelOffset);
|
|
s.append(builtInConstant);
|
|
}
|
|
|
|
if (version >= 310) {
|
|
// geometry
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryInputComponents = %d;", resources.maxGeometryInputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputComponents = %d;", resources.maxGeometryOutputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputVertices = %d;", resources.maxGeometryOutputVertices);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTotalOutputComponents = %d;", resources.maxGeometryTotalOutputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounters = %d;", resources.maxGeometryAtomicCounters);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounterBuffers = %d;", resources.maxGeometryAtomicCounterBuffers);
|
|
s.append(builtInConstant);
|
|
|
|
// tessellation
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlInputComponents = %d;", resources.maxTessControlInputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlOutputComponents = %d;", resources.maxTessControlOutputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTextureImageUnits = %d;", resources.maxTessControlTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlUniformComponents = %d;", resources.maxTessControlUniformComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTotalOutputComponents = %d;", resources.maxTessControlTotalOutputComponents);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationInputComponents = %d;", resources.maxTessEvaluationInputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationOutputComponents = %d;", resources.maxTessEvaluationOutputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationUniformComponents = %d;", resources.maxTessEvaluationUniformComponents);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessPatchComponents = %d;", resources.maxTessPatchComponents);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxPatchVertices = %d;", resources.maxPatchVertices);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessGenLevel = %d;", resources.maxTessGenLevel);
|
|
s.append(builtInConstant);
|
|
|
|
// this is here instead of with the others in initialize(version, profile) due to the dependence on gl_MaxPatchVertices
|
|
if (language == EShLangTessControl || language == EShLangTessEvaluation) {
|
|
s.append(
|
|
"in gl_PerVertex {"
|
|
"highp vec4 gl_Position;"
|
|
"highp float gl_PointSize;"
|
|
#ifdef NV_EXTENSIONS
|
|
"highp vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
|
"highp vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
#endif
|
|
"} gl_in[gl_MaxPatchVertices];"
|
|
"\n");
|
|
}
|
|
}
|
|
|
|
} else {
|
|
// non-ES profile
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxLights = %d;", resources.maxLights);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxClipPlanes = %d;", resources.maxClipPlanes);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTextureUnits = %d;", resources.maxTextureUnits);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTextureCoords = %d;", resources.maxTextureCoords);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxVertexUniformComponents = %d;", resources.maxVertexUniformComponents);
|
|
s.append(builtInConstant);
|
|
|
|
if (version < 150 || ARBCompatibility) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxVaryingFloats = %d;", resources.maxVaryingFloats);
|
|
s.append(builtInConstant);
|
|
}
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentUniformComponents = %d;", resources.maxFragmentUniformComponents);
|
|
s.append(builtInConstant);
|
|
|
|
if (spvVersion.spv == 0 && IncludeLegacy(version, profile, spvVersion)) {
|
|
//
|
|
// OpenGL'uniform' state. Page numbers are in reference to version
|
|
// 1.4 of the OpenGL specification.
|
|
//
|
|
|
|
//
|
|
// Matrix state. p. 31, 32, 37, 39, 40.
|
|
//
|
|
s.append("uniform mat4 gl_TextureMatrix[gl_MaxTextureCoords];"
|
|
|
|
//
|
|
// Derived matrix state that provides inverse and transposed versions
|
|
// of the matrices above.
|
|
//
|
|
"uniform mat4 gl_TextureMatrixInverse[gl_MaxTextureCoords];"
|
|
|
|
"uniform mat4 gl_TextureMatrixTranspose[gl_MaxTextureCoords];"
|
|
|
|
"uniform mat4 gl_TextureMatrixInverseTranspose[gl_MaxTextureCoords];"
|
|
|
|
//
|
|
// Clip planes p. 42.
|
|
//
|
|
"uniform vec4 gl_ClipPlane[gl_MaxClipPlanes];"
|
|
|
|
//
|
|
// Light State p 50, 53, 55.
|
|
//
|
|
"uniform gl_LightSourceParameters gl_LightSource[gl_MaxLights];"
|
|
|
|
//
|
|
// Derived state from products of light.
|
|
//
|
|
"uniform gl_LightProducts gl_FrontLightProduct[gl_MaxLights];"
|
|
"uniform gl_LightProducts gl_BackLightProduct[gl_MaxLights];"
|
|
|
|
//
|
|
// Texture Environment and Generation, p. 152, p. 40-42.
|
|
//
|
|
"uniform vec4 gl_TextureEnvColor[gl_MaxTextureImageUnits];"
|
|
"uniform vec4 gl_EyePlaneS[gl_MaxTextureCoords];"
|
|
"uniform vec4 gl_EyePlaneT[gl_MaxTextureCoords];"
|
|
"uniform vec4 gl_EyePlaneR[gl_MaxTextureCoords];"
|
|
"uniform vec4 gl_EyePlaneQ[gl_MaxTextureCoords];"
|
|
"uniform vec4 gl_ObjectPlaneS[gl_MaxTextureCoords];"
|
|
"uniform vec4 gl_ObjectPlaneT[gl_MaxTextureCoords];"
|
|
"uniform vec4 gl_ObjectPlaneR[gl_MaxTextureCoords];"
|
|
"uniform vec4 gl_ObjectPlaneQ[gl_MaxTextureCoords];");
|
|
}
|
|
|
|
if (version >= 130) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxClipDistances = %d;", resources.maxClipDistances);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxVaryingComponents = %d;", resources.maxVaryingComponents);
|
|
s.append(builtInConstant);
|
|
|
|
// GL_ARB_shading_language_420pack
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MinProgramTexelOffset = %d;", resources.minProgramTexelOffset);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const mediump int gl_MaxProgramTexelOffset = %d;", resources.maxProgramTexelOffset);
|
|
s.append(builtInConstant);
|
|
}
|
|
|
|
// geometry
|
|
if (version >= 150) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryInputComponents = %d;", resources.maxGeometryInputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputComponents = %d;", resources.maxGeometryOutputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTextureImageUnits = %d;", resources.maxGeometryTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryOutputVertices = %d;", resources.maxGeometryOutputVertices);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryTotalOutputComponents = %d;", resources.maxGeometryTotalOutputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryUniformComponents = %d;", resources.maxGeometryUniformComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryVaryingComponents = %d;", resources.maxGeometryVaryingComponents);
|
|
s.append(builtInConstant);
|
|
|
|
}
|
|
|
|
if (version >= 150) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxVertexOutputComponents = %d;", resources.maxVertexOutputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentInputComponents = %d;", resources.maxFragmentInputComponents);
|
|
s.append(builtInConstant);
|
|
}
|
|
|
|
// tessellation
|
|
if (version >= 150) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlInputComponents = %d;", resources.maxTessControlInputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlOutputComponents = %d;", resources.maxTessControlOutputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTextureImageUnits = %d;", resources.maxTessControlTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlUniformComponents = %d;", resources.maxTessControlUniformComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlTotalOutputComponents = %d;", resources.maxTessControlTotalOutputComponents);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationInputComponents = %d;", resources.maxTessEvaluationInputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationOutputComponents = %d;", resources.maxTessEvaluationOutputComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationTextureImageUnits = %d;", resources.maxTessEvaluationTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationUniformComponents = %d;", resources.maxTessEvaluationUniformComponents);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessPatchComponents = %d;", resources.maxTessPatchComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessGenLevel = %d;", resources.maxTessGenLevel);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxPatchVertices = %d;", resources.maxPatchVertices);
|
|
s.append(builtInConstant);
|
|
|
|
// this is here instead of with the others in initialize(version, profile) due to the dependence on gl_MaxPatchVertices
|
|
if (language == EShLangTessControl || language == EShLangTessEvaluation) {
|
|
s.append(
|
|
"in gl_PerVertex {"
|
|
"vec4 gl_Position;"
|
|
"float gl_PointSize;"
|
|
"float gl_ClipDistance[];"
|
|
);
|
|
if (profile == ECompatibilityProfile)
|
|
s.append(
|
|
"vec4 gl_ClipVertex;"
|
|
"vec4 gl_FrontColor;"
|
|
"vec4 gl_BackColor;"
|
|
"vec4 gl_FrontSecondaryColor;"
|
|
"vec4 gl_BackSecondaryColor;"
|
|
"vec4 gl_TexCoord[];"
|
|
"float gl_FogFragCoord;"
|
|
);
|
|
if (profile != EEsProfile && version >= 450)
|
|
s.append(
|
|
"float gl_CullDistance[];"
|
|
#ifdef NV_EXTENSIONS
|
|
"vec4 gl_SecondaryPositionNV;" // GL_NV_stereo_view_rendering
|
|
"vec4 gl_PositionPerViewNV[];" // GL_NVX_multiview_per_view_attributes
|
|
#endif
|
|
);
|
|
s.append(
|
|
"} gl_in[gl_MaxPatchVertices];"
|
|
"\n");
|
|
}
|
|
}
|
|
|
|
if (version >= 150) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxViewports = %d;", resources.maxViewports);
|
|
s.append(builtInConstant);
|
|
}
|
|
|
|
// images
|
|
if (version >= 130) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUnitsAndFragmentOutputs = %d;", resources.maxCombinedImageUnitsAndFragmentOutputs);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxImageSamples = %d;", resources.maxImageSamples);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlImageUniforms = %d;", resources.maxTessControlImageUniforms);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationImageUniforms = %d;", resources.maxTessEvaluationImageUniforms);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryImageUniforms = %d;", resources.maxGeometryImageUniforms);
|
|
s.append(builtInConstant);
|
|
}
|
|
|
|
// enhanced layouts
|
|
if (version >= 430) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTransformFeedbackBuffers = %d;", resources.maxTransformFeedbackBuffers);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTransformFeedbackInterleavedComponents = %d;", resources.maxTransformFeedbackInterleavedComponents);
|
|
s.append(builtInConstant);
|
|
}
|
|
}
|
|
|
|
// images (some in compute below)
|
|
if ((profile == EEsProfile && version >= 310) ||
|
|
(profile != EEsProfile && version >= 130)) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxImageUnits = %d;", resources.maxImageUnits);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedShaderOutputResources = %d;", resources.maxCombinedShaderOutputResources);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxVertexImageUniforms = %d;", resources.maxVertexImageUniforms);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentImageUniforms = %d;", resources.maxFragmentImageUniforms);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedImageUniforms = %d;", resources.maxCombinedImageUniforms);
|
|
s.append(builtInConstant);
|
|
}
|
|
|
|
// atomic counters (some in compute below)
|
|
if ((profile == EEsProfile && version >= 310) ||
|
|
(profile != EEsProfile && version >= 420)) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAtomicCounters = %d;", resources. maxVertexAtomicCounters);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentAtomicCounters = %d;", resources. maxFragmentAtomicCounters);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedAtomicCounters = %d;", resources. maxCombinedAtomicCounters);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxAtomicCounterBindings = %d;", resources. maxAtomicCounterBindings);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxVertexAtomicCounterBuffers = %d;", resources. maxVertexAtomicCounterBuffers);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxFragmentAtomicCounterBuffers = %d;", resources. maxFragmentAtomicCounterBuffers);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedAtomicCounterBuffers = %d;", resources. maxCombinedAtomicCounterBuffers);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxAtomicCounterBufferSize = %d;", resources. maxAtomicCounterBufferSize);
|
|
s.append(builtInConstant);
|
|
}
|
|
if (profile != EEsProfile && version >= 420) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlAtomicCounters = %d;", resources. maxTessControlAtomicCounters);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationAtomicCounters = %d;", resources. maxTessEvaluationAtomicCounters);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounters = %d;", resources. maxGeometryAtomicCounters);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessControlAtomicCounterBuffers = %d;", resources. maxTessControlAtomicCounterBuffers);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxTessEvaluationAtomicCounterBuffers = %d;", resources. maxTessEvaluationAtomicCounterBuffers);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxGeometryAtomicCounterBuffers = %d;", resources. maxGeometryAtomicCounterBuffers);
|
|
s.append(builtInConstant);
|
|
|
|
s.append("\n");
|
|
}
|
|
|
|
// compute
|
|
if ((profile == EEsProfile && version >= 310) || (profile != EEsProfile && version >= 420)) {
|
|
snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxComputeWorkGroupCount = ivec3(%d,%d,%d);", resources.maxComputeWorkGroupCountX,
|
|
resources.maxComputeWorkGroupCountY,
|
|
resources.maxComputeWorkGroupCountZ);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const ivec3 gl_MaxComputeWorkGroupSize = ivec3(%d,%d,%d);", resources.maxComputeWorkGroupSizeX,
|
|
resources.maxComputeWorkGroupSizeY,
|
|
resources.maxComputeWorkGroupSizeZ);
|
|
s.append(builtInConstant);
|
|
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxComputeUniformComponents = %d;", resources.maxComputeUniformComponents);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxComputeTextureImageUnits = %d;", resources.maxComputeTextureImageUnits);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxComputeImageUniforms = %d;", resources.maxComputeImageUniforms);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxComputeAtomicCounters = %d;", resources.maxComputeAtomicCounters);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxComputeAtomicCounterBuffers = %d;", resources.maxComputeAtomicCounterBuffers);
|
|
s.append(builtInConstant);
|
|
|
|
s.append("\n");
|
|
}
|
|
|
|
// GL_ARB_cull_distance
|
|
if (profile != EEsProfile && version >= 450) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxCullDistances = %d;", resources.maxCullDistances);
|
|
s.append(builtInConstant);
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxCombinedClipAndCullDistances = %d;", resources.maxCombinedClipAndCullDistances);
|
|
s.append(builtInConstant);
|
|
}
|
|
|
|
// GL_ARB_ES3_1_compatibility
|
|
if ((profile != EEsProfile && version >= 450) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_MaxSamples = %d;", resources.maxSamples);
|
|
s.append(builtInConstant);
|
|
}
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
// GL_AMD_gcn_shader
|
|
if (profile != EEsProfile && version >= 450) {
|
|
snprintf(builtInConstant, maxSize, "const int gl_SIMDGroupSizeAMD = 64;");
|
|
s.append(builtInConstant);
|
|
}
|
|
#endif
|
|
|
|
s.append("\n");
|
|
}
|
|
|
|
//
|
|
// To support special built-ins that have a special qualifier that cannot be declared textually
|
|
// in a shader, like gl_Position.
|
|
//
|
|
// This lets the type of the built-in be declared textually, and then have just its qualifier be
|
|
// updated afterward.
|
|
//
|
|
// Safe to call even if name is not present.
|
|
//
|
|
// Only use this for built-in variables that have a special qualifier in TStorageQualifier.
|
|
// New built-in variables should use a generic (textually declarable) qualifier in
|
|
// TStoraregQualifier and only call BuiltInVariable().
|
|
//
|
|
static void SpecialQualifier(const char* name, TStorageQualifier qualifier, TBuiltInVariable builtIn, TSymbolTable& symbolTable)
|
|
{
|
|
TSymbol* symbol = symbolTable.find(name);
|
|
if (symbol) {
|
|
TQualifier& symQualifier = symbol->getWritableType().getQualifier();
|
|
symQualifier.storage = qualifier;
|
|
symQualifier.builtIn = builtIn;
|
|
}
|
|
}
|
|
|
|
//
|
|
// To tag built-in variables with their TBuiltInVariable enum. Use this when the
|
|
// normal declaration text already gets the qualifier right, and all that's needed
|
|
// is setting the builtIn field. This should be the normal way for all new
|
|
// built-in variables.
|
|
//
|
|
// If SpecialQualifier() was called, this does not need to be called.
|
|
//
|
|
// Safe to call even if name is not present.
|
|
//
|
|
static void BuiltInVariable(const char* name, TBuiltInVariable builtIn, TSymbolTable& symbolTable)
|
|
{
|
|
TSymbol* symbol = symbolTable.find(name);
|
|
if (! symbol)
|
|
return;
|
|
|
|
TQualifier& symQualifier = symbol->getWritableType().getQualifier();
|
|
symQualifier.builtIn = builtIn;
|
|
}
|
|
|
|
//
|
|
// For built-in variables inside a named block.
|
|
// SpecialQualifier() won't ever go inside a block; their member's qualifier come
|
|
// from the qualification of the block.
|
|
//
|
|
// See comments above for other detail.
|
|
//
|
|
static void BuiltInVariable(const char* blockName, const char* name, TBuiltInVariable builtIn, TSymbolTable& symbolTable)
|
|
{
|
|
TSymbol* symbol = symbolTable.find(blockName);
|
|
if (! symbol)
|
|
return;
|
|
|
|
TTypeList& structure = *symbol->getWritableType().getWritableStruct();
|
|
for (int i = 0; i < (int)structure.size(); ++i) {
|
|
if (structure[i].type->getFieldName().compare(name) == 0) {
|
|
structure[i].type->getQualifier().builtIn = builtIn;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Finish adding/processing context-independent built-in symbols.
|
|
// 1) Programmatically add symbols that could not be added by simple text strings above.
|
|
// 2) Map built-in functions to operators, for those that will turn into an operation node
|
|
// instead of remaining a function call.
|
|
// 3) Tag extension-related symbols added to their base version with their extensions, so
|
|
// that if an early version has the extension turned off, there is an error reported on use.
|
|
//
|
|
void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable)
|
|
{
|
|
//
|
|
// Tag built-in variables and functions with additional qualifier and extension information
|
|
// that cannot be declared with the text strings.
|
|
//
|
|
|
|
// N.B.: a symbol should only be tagged once, and this function is called multiple times, once
|
|
// per stage that's used for this profile. So
|
|
// - generally, stick common ones in the fragment stage to ensure they are tagged exactly once
|
|
// - for ES, which has different precisions for different stages, the coarsest-grained tagging
|
|
// for a built-in used in many stages needs to be once for the fragment stage and once for
|
|
// the vertex stage
|
|
|
|
switch(language) {
|
|
case EShLangVertex:
|
|
if (profile != EEsProfile) {
|
|
symbolTable.setVariableExtensions("gl_BaseVertexARB", 1, &E_GL_ARB_shader_draw_parameters);
|
|
symbolTable.setVariableExtensions("gl_BaseInstanceARB", 1, &E_GL_ARB_shader_draw_parameters);
|
|
symbolTable.setVariableExtensions("gl_DrawIDARB", 1, &E_GL_ARB_shader_draw_parameters);
|
|
|
|
BuiltInVariable("gl_BaseVertexARB", EbvBaseVertex, symbolTable);
|
|
BuiltInVariable("gl_BaseInstanceARB", EbvBaseInstance, symbolTable);
|
|
BuiltInVariable("gl_DrawIDARB", EbvDrawId, symbolTable);
|
|
}
|
|
|
|
if (profile != EEsProfile) {
|
|
symbolTable.setVariableExtensions("gl_SubGroupSizeARB", 1, &E_GL_ARB_shader_ballot);
|
|
symbolTable.setVariableExtensions("gl_SubGroupInvocationARB", 1, &E_GL_ARB_shader_ballot);
|
|
symbolTable.setVariableExtensions("gl_SubGroupEqMaskARB", 1, &E_GL_ARB_shader_ballot);
|
|
symbolTable.setVariableExtensions("gl_SubGroupGeMaskARB", 1, &E_GL_ARB_shader_ballot);
|
|
symbolTable.setVariableExtensions("gl_SubGroupGtMaskARB", 1, &E_GL_ARB_shader_ballot);
|
|
symbolTable.setVariableExtensions("gl_SubGroupLeMaskARB", 1, &E_GL_ARB_shader_ballot);
|
|
symbolTable.setVariableExtensions("gl_SubGroupLtMaskARB", 1, &E_GL_ARB_shader_ballot);
|
|
|
|
symbolTable.setFunctionExtensions("ballotARB", 1, &E_GL_ARB_shader_ballot);
|
|
symbolTable.setFunctionExtensions("readInvocationARB", 1, &E_GL_ARB_shader_ballot);
|
|
symbolTable.setFunctionExtensions("readFirstInvocationARB", 1, &E_GL_ARB_shader_ballot);
|
|
|
|
BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable);
|
|
BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable);
|
|
BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable);
|
|
BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable);
|
|
BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable);
|
|
BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable);
|
|
|
|
if (spvVersion.vulkan >= 100)
|
|
// Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan
|
|
SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable);
|
|
|
|
symbolTable.setFunctionExtensions("anyInvocationARB", 1, &E_GL_ARB_shader_group_vote);
|
|
symbolTable.setFunctionExtensions("allInvocationsARB", 1, &E_GL_ARB_shader_group_vote);
|
|
symbolTable.setFunctionExtensions("allInvocationsEqualARB", 1, &E_GL_ARB_shader_group_vote);
|
|
}
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
if (profile != EEsProfile) {
|
|
symbolTable.setFunctionExtensions("minInvocationsAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("maxInvocationsAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("addInvocationsAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("minInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("maxInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("addInvocationsNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("swizzleInvocationsAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("swizzleInvocationsWithPatternAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("writeInvocationAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("mbcntAMD", 1, &E_GL_AMD_shader_ballot);
|
|
|
|
symbolTable.setFunctionExtensions("minInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("maxInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("addInvocationsInclusiveScanAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("minInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("maxInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("addInvocationsInclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("minInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("maxInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("addInvocationsExclusiveScanAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("minInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("maxInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
|
|
symbolTable.setFunctionExtensions("addInvocationsExclusiveScanNonUniformAMD", 1, &E_GL_AMD_shader_ballot);
|
|
}
|
|
|
|
if (profile != EEsProfile) {
|
|
symbolTable.setFunctionExtensions("min3", 1, &E_GL_AMD_shader_trinary_minmax);
|
|
symbolTable.setFunctionExtensions("max3", 1, &E_GL_AMD_shader_trinary_minmax);
|
|
symbolTable.setFunctionExtensions("mid3", 1, &E_GL_AMD_shader_trinary_minmax);
|
|
}
|
|
|
|
if (profile != EEsProfile) {
|
|
symbolTable.setFunctionExtensions("cubeFaceIndexAMD", 1, &E_GL_AMD_gcn_shader);
|
|
symbolTable.setFunctionExtensions("cubeFaceCoordAMD", 1, &E_GL_AMD_gcn_shader);
|
|
symbolTable.setFunctionExtensions("timeAMD", 1, &E_GL_AMD_gcn_shader);
|
|
}
|
|
#endif
|
|
|
|
// Compatibility variables, vertex only
|
|
if (spvVersion.spv == 0) {
|
|
BuiltInVariable("gl_Color", EbvColor, symbolTable);
|
|
BuiltInVariable("gl_SecondaryColor", EbvSecondaryColor, symbolTable);
|
|
BuiltInVariable("gl_Normal", EbvNormal, symbolTable);
|
|
BuiltInVariable("gl_Vertex", EbvVertex, symbolTable);
|
|
BuiltInVariable("gl_MultiTexCoord0", EbvMultiTexCoord0, symbolTable);
|
|
BuiltInVariable("gl_MultiTexCoord1", EbvMultiTexCoord1, symbolTable);
|
|
BuiltInVariable("gl_MultiTexCoord2", EbvMultiTexCoord2, symbolTable);
|
|
BuiltInVariable("gl_MultiTexCoord3", EbvMultiTexCoord3, symbolTable);
|
|
BuiltInVariable("gl_MultiTexCoord4", EbvMultiTexCoord4, symbolTable);
|
|
BuiltInVariable("gl_MultiTexCoord5", EbvMultiTexCoord5, symbolTable);
|
|
BuiltInVariable("gl_MultiTexCoord6", EbvMultiTexCoord6, symbolTable);
|
|
BuiltInVariable("gl_MultiTexCoord7", EbvMultiTexCoord7, symbolTable);
|
|
BuiltInVariable("gl_FogCoord", EbvFogFragCoord, symbolTable);
|
|
}
|
|
|
|
if (profile == EEsProfile) {
|
|
if (spvVersion.spv == 0) {
|
|
symbolTable.setFunctionExtensions("texture2DGradEXT", 1, &E_GL_EXT_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture2DProjGradEXT", 1, &E_GL_EXT_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &E_GL_EXT_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("textureGatherOffsets", Num_AEP_gpu_shader5, AEP_gpu_shader5);
|
|
}
|
|
if (version >= 310)
|
|
symbolTable.setFunctionExtensions("fma", Num_AEP_gpu_shader5, AEP_gpu_shader5);
|
|
}
|
|
|
|
if (profile == EEsProfile) {
|
|
symbolTable.setFunctionExtensions("imageAtomicAdd", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicMin", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicMax", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicAnd", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicOr", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicXor", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicExchange", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicCompSwap", 1, &E_GL_OES_shader_image_atomic);
|
|
}
|
|
|
|
if (spvVersion.vulkan == 0) {
|
|
SpecialQualifier("gl_VertexID", EvqVertexId, EbvVertexId, symbolTable);
|
|
SpecialQualifier("gl_InstanceID", EvqInstanceId, EbvInstanceId, symbolTable);
|
|
}
|
|
|
|
if (spvVersion.vulkan >= 100) {
|
|
BuiltInVariable("gl_VertexIndex", EbvVertexIndex, symbolTable);
|
|
BuiltInVariable("gl_InstanceIndex", EbvInstanceIndex, symbolTable);
|
|
}
|
|
|
|
if (profile == EEsProfile) {
|
|
symbolTable.setFunctionExtensions("shadow2DEXT", 1, &E_GL_EXT_shadow_samplers);
|
|
symbolTable.setFunctionExtensions("shadow2DProjEXT", 1, &E_GL_EXT_shadow_samplers);
|
|
}
|
|
|
|
// Fall through
|
|
|
|
case EShLangTessControl:
|
|
if (profile == EEsProfile && version >= 310) {
|
|
symbolTable.setVariableExtensions("gl_BoundingBoxOES", Num_AEP_primitive_bounding_box, AEP_primitive_bounding_box);
|
|
BuiltInVariable("gl_BoundingBoxOES", EbvBoundingBox, symbolTable);
|
|
}
|
|
|
|
// Fall through
|
|
|
|
case EShLangTessEvaluation:
|
|
case EShLangGeometry:
|
|
SpecialQualifier("gl_Position", EvqPosition, EbvPosition, symbolTable);
|
|
SpecialQualifier("gl_PointSize", EvqPointSize, EbvPointSize, symbolTable);
|
|
SpecialQualifier("gl_ClipVertex", EvqClipVertex, EbvClipVertex, symbolTable);
|
|
|
|
BuiltInVariable("gl_in", "gl_Position", EbvPosition, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_PointSize", EbvPointSize, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_ClipDistance", EbvClipDistance, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_CullDistance", EbvCullDistance, symbolTable);
|
|
|
|
BuiltInVariable("gl_out", "gl_Position", EbvPosition, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_PointSize", EbvPointSize, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_ClipDistance", EbvClipDistance, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_CullDistance", EbvCullDistance, symbolTable);
|
|
|
|
BuiltInVariable("gl_ClipDistance", EbvClipDistance, symbolTable);
|
|
BuiltInVariable("gl_CullDistance", EbvCullDistance, symbolTable);
|
|
BuiltInVariable("gl_PrimitiveIDIn", EbvPrimitiveId, symbolTable);
|
|
BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable);
|
|
BuiltInVariable("gl_InvocationID", EbvInvocationId, symbolTable);
|
|
BuiltInVariable("gl_Layer", EbvLayer, symbolTable);
|
|
BuiltInVariable("gl_ViewportIndex", EbvViewportIndex, symbolTable);
|
|
|
|
#ifdef NV_EXTENSIONS
|
|
if (language != EShLangGeometry) {
|
|
symbolTable.setVariableExtensions("gl_Layer", Num_viewportEXTs, viewportEXTs);
|
|
symbolTable.setVariableExtensions("gl_ViewportIndex", Num_viewportEXTs, viewportEXTs);
|
|
}
|
|
symbolTable.setVariableExtensions("gl_ViewportMask", 1, &E_GL_NV_viewport_array2);
|
|
symbolTable.setVariableExtensions("gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering);
|
|
symbolTable.setVariableExtensions("gl_SecondaryViewportMaskNV", 1, &E_GL_NV_stereo_view_rendering);
|
|
symbolTable.setVariableExtensions("gl_PositionPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes);
|
|
symbolTable.setVariableExtensions("gl_ViewportMaskPerViewNV", 1, &E_GL_NVX_multiview_per_view_attributes);
|
|
|
|
BuiltInVariable("gl_ViewportMask", EbvViewportMaskNV, symbolTable);
|
|
BuiltInVariable("gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable);
|
|
BuiltInVariable("gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable);
|
|
BuiltInVariable("gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable);
|
|
BuiltInVariable("gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable);
|
|
|
|
if (language != EShLangVertex) {
|
|
BuiltInVariable("gl_in", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable);
|
|
}
|
|
BuiltInVariable("gl_out", "gl_Layer", EbvLayer, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_ViewportIndex", EbvViewportIndex, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_ViewportMask", EbvViewportMaskNV, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_PositionPerViewNV", EbvPositionPerViewNV, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_ViewportMaskPerViewNV", EbvViewportMaskPerViewNV, symbolTable);
|
|
#endif
|
|
|
|
BuiltInVariable("gl_PatchVerticesIn", EbvPatchVertices, symbolTable);
|
|
BuiltInVariable("gl_TessLevelOuter", EbvTessLevelOuter, symbolTable);
|
|
BuiltInVariable("gl_TessLevelInner", EbvTessLevelInner, symbolTable);
|
|
BuiltInVariable("gl_TessCoord", EbvTessCoord, symbolTable);
|
|
|
|
if (version < 410)
|
|
symbolTable.setVariableExtensions("gl_ViewportIndex", 1, &E_GL_ARB_viewport_array);
|
|
|
|
// Compatibility variables
|
|
|
|
BuiltInVariable("gl_in", "gl_ClipVertex", EbvClipVertex, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_FrontColor", EbvFrontColor, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_BackColor", EbvBackColor, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable);
|
|
|
|
BuiltInVariable("gl_out", "gl_ClipVertex", EbvClipVertex, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_FrontColor", EbvFrontColor, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_BackColor", EbvBackColor, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_TexCoord", EbvTexCoord, symbolTable);
|
|
BuiltInVariable("gl_out", "gl_FogFragCoord", EbvFogFragCoord, symbolTable);
|
|
|
|
BuiltInVariable("gl_ClipVertex", EbvClipVertex, symbolTable);
|
|
BuiltInVariable("gl_FrontColor", EbvFrontColor, symbolTable);
|
|
BuiltInVariable("gl_BackColor", EbvBackColor, symbolTable);
|
|
BuiltInVariable("gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable);
|
|
BuiltInVariable("gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable);
|
|
BuiltInVariable("gl_TexCoord", EbvTexCoord, symbolTable);
|
|
BuiltInVariable("gl_FogFragCoord", EbvFogFragCoord, symbolTable);
|
|
|
|
// gl_PointSize, when it needs to be tied to an extension, is always a member of a block.
|
|
// (Sometimes with an instance name, sometimes anonymous).
|
|
// However, the current automatic extension scheme does not work per block member,
|
|
// so for now check when parsing.
|
|
//
|
|
// if (profile == EEsProfile) {
|
|
// if (language == EShLangGeometry)
|
|
// symbolTable.setVariableExtensions("gl_PointSize", Num_AEP_geometry_point_size, AEP_geometry_point_size);
|
|
// else if (language == EShLangTessEvaluation || language == EShLangTessControl)
|
|
// symbolTable.setVariableExtensions("gl_PointSize", Num_AEP_tessellation_point_size, AEP_tessellation_point_size);
|
|
//}
|
|
|
|
if ((profile != EEsProfile && version >= 140) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group);
|
|
BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable);
|
|
symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview);
|
|
BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable);
|
|
}
|
|
|
|
break;
|
|
|
|
case EShLangFragment:
|
|
SpecialQualifier("gl_FrontFacing", EvqFace, EbvFace, symbolTable);
|
|
SpecialQualifier("gl_FragCoord", EvqFragCoord, EbvFragCoord, symbolTable);
|
|
SpecialQualifier("gl_PointCoord", EvqPointCoord, EbvPointCoord, symbolTable);
|
|
if (spvVersion.spv == 0)
|
|
SpecialQualifier("gl_FragColor", EvqFragColor, EbvFragColor, symbolTable);
|
|
else {
|
|
TSymbol* symbol = symbolTable.find("gl_FragColor");
|
|
if (symbol) {
|
|
symbol->getWritableType().getQualifier().storage = EvqVaryingOut;
|
|
symbol->getWritableType().getQualifier().layoutLocation = 0;
|
|
}
|
|
}
|
|
SpecialQualifier("gl_FragDepth", EvqFragDepth, EbvFragDepth, symbolTable);
|
|
SpecialQualifier("gl_FragDepthEXT", EvqFragDepth, EbvFragDepth, symbolTable);
|
|
SpecialQualifier("gl_HelperInvocation", EvqVaryingIn, EbvHelperInvocation, symbolTable);
|
|
|
|
BuiltInVariable("gl_ClipDistance", EbvClipDistance, symbolTable);
|
|
BuiltInVariable("gl_CullDistance", EbvCullDistance, symbolTable);
|
|
BuiltInVariable("gl_PrimitiveID", EbvPrimitiveId, symbolTable);
|
|
|
|
if ((profile != EEsProfile && version >= 400) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
BuiltInVariable("gl_SampleID", EbvSampleId, symbolTable);
|
|
BuiltInVariable("gl_SamplePosition", EbvSamplePosition, symbolTable);
|
|
BuiltInVariable("gl_SampleMaskIn", EbvSampleMask, symbolTable);
|
|
BuiltInVariable("gl_SampleMask", EbvSampleMask, symbolTable);
|
|
if (profile == EEsProfile) {
|
|
symbolTable.setVariableExtensions("gl_SampleID", 1, &E_GL_OES_sample_variables);
|
|
symbolTable.setVariableExtensions("gl_SamplePosition", 1, &E_GL_OES_sample_variables);
|
|
symbolTable.setVariableExtensions("gl_SampleMaskIn", 1, &E_GL_OES_sample_variables);
|
|
symbolTable.setVariableExtensions("gl_SampleMask", 1, &E_GL_OES_sample_variables);
|
|
symbolTable.setVariableExtensions("gl_NumSamples", 1, &E_GL_OES_sample_variables);
|
|
}
|
|
}
|
|
|
|
BuiltInVariable("gl_Layer", EbvLayer, symbolTable);
|
|
BuiltInVariable("gl_ViewportIndex", EbvViewportIndex, symbolTable);
|
|
|
|
// Compatibility variables
|
|
|
|
BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_Color", EbvColor, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_SecondaryColor", EbvSecondaryColor, symbolTable);
|
|
|
|
BuiltInVariable("gl_FogFragCoord", EbvFogFragCoord, symbolTable);
|
|
BuiltInVariable("gl_TexCoord", EbvTexCoord, symbolTable);
|
|
BuiltInVariable("gl_Color", EbvColor, symbolTable);
|
|
BuiltInVariable("gl_SecondaryColor", EbvSecondaryColor, symbolTable);
|
|
|
|
// built-in functions
|
|
|
|
if (profile == EEsProfile) {
|
|
if (spvVersion.spv == 0) {
|
|
symbolTable.setFunctionExtensions("texture2DLodEXT", 1, &E_GL_EXT_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture2DProjLodEXT", 1, &E_GL_EXT_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("textureCubeLodEXT", 1, &E_GL_EXT_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture2DGradEXT", 1, &E_GL_EXT_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture2DProjGradEXT", 1, &E_GL_EXT_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("textureCubeGradEXT", 1, &E_GL_EXT_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("textureGatherOffsets", Num_AEP_gpu_shader5, AEP_gpu_shader5);
|
|
}
|
|
if (version == 100) {
|
|
symbolTable.setFunctionExtensions("dFdx", 1, &E_GL_OES_standard_derivatives);
|
|
symbolTable.setFunctionExtensions("dFdy", 1, &E_GL_OES_standard_derivatives);
|
|
symbolTable.setFunctionExtensions("fwidth", 1, &E_GL_OES_standard_derivatives);
|
|
}
|
|
if (version >= 310) {
|
|
symbolTable.setFunctionExtensions("fma", Num_AEP_gpu_shader5, AEP_gpu_shader5);
|
|
symbolTable.setFunctionExtensions("interpolateAtCentroid", 1, &E_GL_OES_shader_multisample_interpolation);
|
|
symbolTable.setFunctionExtensions("interpolateAtSample", 1, &E_GL_OES_shader_multisample_interpolation);
|
|
symbolTable.setFunctionExtensions("interpolateAtOffset", 1, &E_GL_OES_shader_multisample_interpolation);
|
|
}
|
|
} else if (version < 130) {
|
|
if (spvVersion.spv == 0) {
|
|
symbolTable.setFunctionExtensions("texture1DLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture2DLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture3DLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("textureCubeLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture1DProjLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture2DProjLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture3DProjLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("shadow1DLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("shadow2DLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("shadow1DProjLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("shadow2DProjLod", 1, &E_GL_ARB_shader_texture_lod);
|
|
}
|
|
}
|
|
|
|
// E_GL_ARB_shader_texture_lod functions usable only with the extension enabled
|
|
if (profile != EEsProfile && spvVersion.spv == 0) {
|
|
symbolTable.setFunctionExtensions("texture1DGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture1DProjGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture2DGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture2DProjGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture3DGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture3DProjGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("textureCubeGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("shadow1DGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("shadow1DProjGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("shadow2DGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("shadow2DProjGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture2DRectGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("texture2DRectProjGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("shadow2DRectGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
symbolTable.setFunctionExtensions("shadow2DRectProjGradARB", 1, &E_GL_ARB_shader_texture_lod);
|
|
}
|
|
|
|
// E_GL_ARB_shader_image_load_store
|
|
if (profile != EEsProfile && version < 420)
|
|
symbolTable.setFunctionExtensions("memoryBarrier", 1, &E_GL_ARB_shader_image_load_store);
|
|
// All the image access functions are protected by checks on the type of the first argument.
|
|
|
|
// E_GL_ARB_shader_atomic_counters
|
|
if (profile != EEsProfile && version < 420) {
|
|
symbolTable.setFunctionExtensions("atomicCounterIncrement", 1, &E_GL_ARB_shader_atomic_counters);
|
|
symbolTable.setFunctionExtensions("atomicCounterDecrement", 1, &E_GL_ARB_shader_atomic_counters);
|
|
symbolTable.setFunctionExtensions("atomicCounter" , 1, &E_GL_ARB_shader_atomic_counters);
|
|
}
|
|
|
|
// E_GL_ARB_derivative_control
|
|
if (profile != EEsProfile && version < 450) {
|
|
symbolTable.setFunctionExtensions("dFdxFine", 1, &E_GL_ARB_derivative_control);
|
|
symbolTable.setFunctionExtensions("dFdyFine", 1, &E_GL_ARB_derivative_control);
|
|
symbolTable.setFunctionExtensions("fwidthFine", 1, &E_GL_ARB_derivative_control);
|
|
symbolTable.setFunctionExtensions("dFdxCoarse", 1, &E_GL_ARB_derivative_control);
|
|
symbolTable.setFunctionExtensions("dFdyCoarse", 1, &E_GL_ARB_derivative_control);
|
|
symbolTable.setFunctionExtensions("fwidthCoarse", 1, &E_GL_ARB_derivative_control);
|
|
}
|
|
|
|
// E_GL_ARB_sparse_texture2
|
|
if (profile != EEsProfile)
|
|
{
|
|
symbolTable.setFunctionExtensions("sparseTextureARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTextureLodARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTextureOffsetARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTexelFetchARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTexelFetchOffsetARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTextureLodOffsetARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTextureGradARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTextureGradOffsetARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTextureGatherARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTextureGatherOffsetARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTextureGatherOffsetsARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseImageLoadARB", 1, &E_GL_ARB_sparse_texture2);
|
|
symbolTable.setFunctionExtensions("sparseTexelsResident", 1, &E_GL_ARB_sparse_texture2);
|
|
}
|
|
|
|
// E_GL_ARB_sparse_texture_clamp
|
|
if (profile != EEsProfile)
|
|
{
|
|
symbolTable.setFunctionExtensions("sparseTextureClampARB", 1, &E_GL_ARB_sparse_texture_clamp);
|
|
symbolTable.setFunctionExtensions("sparseTextureOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp);
|
|
symbolTable.setFunctionExtensions("sparseTextureGradClampARB", 1, &E_GL_ARB_sparse_texture_clamp);
|
|
symbolTable.setFunctionExtensions("sparseTextureGradOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp);
|
|
symbolTable.setFunctionExtensions("textureClampARB", 1, &E_GL_ARB_sparse_texture_clamp);
|
|
symbolTable.setFunctionExtensions("textureOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp);
|
|
symbolTable.setFunctionExtensions("textureGradClampARB", 1, &E_GL_ARB_sparse_texture_clamp);
|
|
symbolTable.setFunctionExtensions("textureGradOffsetClampARB", 1, &E_GL_ARB_sparse_texture_clamp);
|
|
}
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
// E_GL_AMD_shader_explicit_vertex_parameter
|
|
if (profile != EEsProfile) {
|
|
symbolTable.setVariableExtensions("gl_BaryCoordNoPerspAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter);
|
|
symbolTable.setVariableExtensions("gl_BaryCoordNoPerspCentroidAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter);
|
|
symbolTable.setVariableExtensions("gl_BaryCoordNoPerspSampleAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter);
|
|
symbolTable.setVariableExtensions("gl_BaryCoordSmoothAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter);
|
|
symbolTable.setVariableExtensions("gl_BaryCoordSmoothCentroidAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter);
|
|
symbolTable.setVariableExtensions("gl_BaryCoordSmoothSampleAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter);
|
|
symbolTable.setVariableExtensions("gl_BaryCoordPullModelAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter);
|
|
|
|
symbolTable.setFunctionExtensions("interpolateAtVertexAMD", 1, &E_GL_AMD_shader_explicit_vertex_parameter);
|
|
|
|
BuiltInVariable("gl_BaryCoordNoPerspAMD", EbvBaryCoordNoPersp, symbolTable);
|
|
BuiltInVariable("gl_BaryCoordNoPerspCentroidAMD", EbvBaryCoordNoPerspCentroid, symbolTable);
|
|
BuiltInVariable("gl_BaryCoordNoPerspSampleAMD", EbvBaryCoordNoPerspSample, symbolTable);
|
|
BuiltInVariable("gl_BaryCoordSmoothAMD", EbvBaryCoordSmooth, symbolTable);
|
|
BuiltInVariable("gl_BaryCoordSmoothCentroidAMD", EbvBaryCoordSmoothCentroid, symbolTable);
|
|
BuiltInVariable("gl_BaryCoordSmoothSampleAMD", EbvBaryCoordSmoothSample, symbolTable);
|
|
BuiltInVariable("gl_BaryCoordPullModelAMD", EbvBaryCoordPullModel, symbolTable);
|
|
}
|
|
|
|
// E_GL_AMD_texture_gather_bias_lod
|
|
if (profile != EEsProfile) {
|
|
symbolTable.setFunctionExtensions("textureGatherLodAMD", 1, &E_GL_AMD_texture_gather_bias_lod);
|
|
symbolTable.setFunctionExtensions("textureGatherLodOffsetAMD", 1, &E_GL_AMD_texture_gather_bias_lod);
|
|
symbolTable.setFunctionExtensions("textureGatherLodOffsetsAMD", 1, &E_GL_AMD_texture_gather_bias_lod);
|
|
symbolTable.setFunctionExtensions("sparseTextureGatherLodAMD", 1, &E_GL_AMD_texture_gather_bias_lod);
|
|
symbolTable.setFunctionExtensions("sparseTextureGatherLodOffsetAMD", 1, &E_GL_AMD_texture_gather_bias_lod);
|
|
symbolTable.setFunctionExtensions("sparseTextureGatherLodOffsetsAMD", 1, &E_GL_AMD_texture_gather_bias_lod);
|
|
}
|
|
#endif
|
|
|
|
symbolTable.setVariableExtensions("gl_FragDepthEXT", 1, &E_GL_EXT_frag_depth);
|
|
|
|
if (profile == EEsProfile) {
|
|
symbolTable.setVariableExtensions("gl_PrimitiveID", Num_AEP_geometry_shader, AEP_geometry_shader);
|
|
symbolTable.setVariableExtensions("gl_Layer", Num_AEP_geometry_shader, AEP_geometry_shader);
|
|
}
|
|
|
|
if (profile == EEsProfile) {
|
|
symbolTable.setFunctionExtensions("imageAtomicAdd", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicMin", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicMax", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicAnd", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicOr", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicXor", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicExchange", 1, &E_GL_OES_shader_image_atomic);
|
|
symbolTable.setFunctionExtensions("imageAtomicCompSwap", 1, &E_GL_OES_shader_image_atomic);
|
|
}
|
|
|
|
symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group);
|
|
BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable);
|
|
symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview);
|
|
BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable);
|
|
|
|
if (profile == EEsProfile) {
|
|
symbolTable.setFunctionExtensions("shadow2DEXT", 1, &E_GL_EXT_shadow_samplers);
|
|
symbolTable.setFunctionExtensions("shadow2DProjEXT", 1, &E_GL_EXT_shadow_samplers);
|
|
}
|
|
break;
|
|
|
|
case EShLangCompute:
|
|
BuiltInVariable("gl_NumWorkGroups", EbvNumWorkGroups, symbolTable);
|
|
BuiltInVariable("gl_WorkGroupSize", EbvWorkGroupSize, symbolTable);
|
|
BuiltInVariable("gl_WorkGroupID", EbvWorkGroupId, symbolTable);
|
|
BuiltInVariable("gl_LocalInvocationID", EbvLocalInvocationId, symbolTable);
|
|
BuiltInVariable("gl_GlobalInvocationID", EbvGlobalInvocationId, symbolTable);
|
|
BuiltInVariable("gl_LocalInvocationIndex", EbvLocalInvocationIndex, symbolTable);
|
|
|
|
if (profile != EEsProfile && version < 430) {
|
|
symbolTable.setVariableExtensions("gl_NumWorkGroups", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_WorkGroupSize", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_WorkGroupID", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_LocalInvocationID", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_GlobalInvocationID", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_LocalInvocationIndex", 1, &E_GL_ARB_compute_shader);
|
|
|
|
symbolTable.setVariableExtensions("gl_MaxComputeWorkGroupCount", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_MaxComputeWorkGroupSize", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_MaxComputeUniformComponents", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_MaxComputeTextureImageUnits", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_MaxComputeImageUniforms", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_MaxComputeAtomicCounters", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setVariableExtensions("gl_MaxComputeAtomicCounterBuffers", 1, &E_GL_ARB_compute_shader);
|
|
|
|
symbolTable.setFunctionExtensions("barrier", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setFunctionExtensions("memoryBarrierAtomicCounter", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setFunctionExtensions("memoryBarrierBuffer", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setFunctionExtensions("memoryBarrierImage", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setFunctionExtensions("memoryBarrierShared", 1, &E_GL_ARB_compute_shader);
|
|
symbolTable.setFunctionExtensions("groupMemoryBarrier", 1, &E_GL_ARB_compute_shader);
|
|
}
|
|
|
|
if ((profile != EEsProfile && version >= 140) ||
|
|
(profile == EEsProfile && version >= 310)) {
|
|
symbolTable.setVariableExtensions("gl_DeviceIndex", 1, &E_GL_EXT_device_group);
|
|
BuiltInVariable("gl_DeviceIndex", EbvDeviceIndex, symbolTable);
|
|
symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview);
|
|
BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable);
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
assert(false && "Language not supported");
|
|
break;
|
|
}
|
|
|
|
//
|
|
// Next, identify which built-ins have a mapping to an operator.
|
|
// If PureOperatorBuiltins is false, those that are not identified as such are
|
|
// expected to be resolved through a library of functions, versus as
|
|
// operations.
|
|
//
|
|
symbolTable.relateToOperator("not", EOpVectorLogicalNot);
|
|
|
|
symbolTable.relateToOperator("matrixCompMult", EOpMul);
|
|
// 120 and 150 are correct for both ES and desktop
|
|
if (version >= 120) {
|
|
symbolTable.relateToOperator("outerProduct", EOpOuterProduct);
|
|
symbolTable.relateToOperator("transpose", EOpTranspose);
|
|
if (version >= 150) {
|
|
symbolTable.relateToOperator("determinant", EOpDeterminant);
|
|
symbolTable.relateToOperator("inverse", EOpMatrixInverse);
|
|
}
|
|
}
|
|
|
|
symbolTable.relateToOperator("mod", EOpMod);
|
|
symbolTable.relateToOperator("modf", EOpModf);
|
|
|
|
symbolTable.relateToOperator("equal", EOpVectorEqual);
|
|
symbolTable.relateToOperator("notEqual", EOpVectorNotEqual);
|
|
symbolTable.relateToOperator("lessThan", EOpLessThan);
|
|
symbolTable.relateToOperator("greaterThan", EOpGreaterThan);
|
|
symbolTable.relateToOperator("lessThanEqual", EOpLessThanEqual);
|
|
symbolTable.relateToOperator("greaterThanEqual", EOpGreaterThanEqual);
|
|
|
|
symbolTable.relateToOperator("radians", EOpRadians);
|
|
symbolTable.relateToOperator("degrees", EOpDegrees);
|
|
symbolTable.relateToOperator("sin", EOpSin);
|
|
symbolTable.relateToOperator("cos", EOpCos);
|
|
symbolTable.relateToOperator("tan", EOpTan);
|
|
symbolTable.relateToOperator("asin", EOpAsin);
|
|
symbolTable.relateToOperator("acos", EOpAcos);
|
|
symbolTable.relateToOperator("atan", EOpAtan);
|
|
symbolTable.relateToOperator("sinh", EOpSinh);
|
|
symbolTable.relateToOperator("cosh", EOpCosh);
|
|
symbolTable.relateToOperator("tanh", EOpTanh);
|
|
symbolTable.relateToOperator("asinh", EOpAsinh);
|
|
symbolTable.relateToOperator("acosh", EOpAcosh);
|
|
symbolTable.relateToOperator("atanh", EOpAtanh);
|
|
|
|
symbolTable.relateToOperator("pow", EOpPow);
|
|
symbolTable.relateToOperator("exp2", EOpExp2);
|
|
symbolTable.relateToOperator("log", EOpLog);
|
|
symbolTable.relateToOperator("exp", EOpExp);
|
|
symbolTable.relateToOperator("log2", EOpLog2);
|
|
symbolTable.relateToOperator("sqrt", EOpSqrt);
|
|
symbolTable.relateToOperator("inversesqrt", EOpInverseSqrt);
|
|
|
|
symbolTable.relateToOperator("abs", EOpAbs);
|
|
symbolTable.relateToOperator("sign", EOpSign);
|
|
symbolTable.relateToOperator("floor", EOpFloor);
|
|
symbolTable.relateToOperator("trunc", EOpTrunc);
|
|
symbolTable.relateToOperator("round", EOpRound);
|
|
symbolTable.relateToOperator("roundEven", EOpRoundEven);
|
|
symbolTable.relateToOperator("ceil", EOpCeil);
|
|
symbolTable.relateToOperator("fract", EOpFract);
|
|
symbolTable.relateToOperator("min", EOpMin);
|
|
symbolTable.relateToOperator("max", EOpMax);
|
|
symbolTable.relateToOperator("clamp", EOpClamp);
|
|
symbolTable.relateToOperator("mix", EOpMix);
|
|
symbolTable.relateToOperator("step", EOpStep);
|
|
symbolTable.relateToOperator("smoothstep", EOpSmoothStep);
|
|
|
|
symbolTable.relateToOperator("isnan", EOpIsNan);
|
|
symbolTable.relateToOperator("isinf", EOpIsInf);
|
|
|
|
symbolTable.relateToOperator("floatBitsToInt", EOpFloatBitsToInt);
|
|
symbolTable.relateToOperator("floatBitsToUint", EOpFloatBitsToUint);
|
|
symbolTable.relateToOperator("intBitsToFloat", EOpIntBitsToFloat);
|
|
symbolTable.relateToOperator("uintBitsToFloat", EOpUintBitsToFloat);
|
|
symbolTable.relateToOperator("doubleBitsToInt64", EOpDoubleBitsToInt64);
|
|
symbolTable.relateToOperator("doubleBitsToUint64", EOpDoubleBitsToUint64);
|
|
symbolTable.relateToOperator("int64BitsToDouble", EOpInt64BitsToDouble);
|
|
symbolTable.relateToOperator("uint64BitsToDouble", EOpUint64BitsToDouble);
|
|
#ifdef AMD_EXTENSIONS
|
|
symbolTable.relateToOperator("float16BitsToInt16", EOpFloat16BitsToInt16);
|
|
symbolTable.relateToOperator("float16BitsToUint16", EOpFloat16BitsToUint16);
|
|
symbolTable.relateToOperator("int16BitsToFloat16", EOpInt16BitsToFloat16);
|
|
symbolTable.relateToOperator("uint16BitsToFloat16", EOpUint16BitsToFloat16);
|
|
#endif
|
|
|
|
symbolTable.relateToOperator("packSnorm2x16", EOpPackSnorm2x16);
|
|
symbolTable.relateToOperator("unpackSnorm2x16", EOpUnpackSnorm2x16);
|
|
symbolTable.relateToOperator("packUnorm2x16", EOpPackUnorm2x16);
|
|
symbolTable.relateToOperator("unpackUnorm2x16", EOpUnpackUnorm2x16);
|
|
|
|
symbolTable.relateToOperator("packSnorm4x8", EOpPackSnorm4x8);
|
|
symbolTable.relateToOperator("unpackSnorm4x8", EOpUnpackSnorm4x8);
|
|
symbolTable.relateToOperator("packUnorm4x8", EOpPackUnorm4x8);
|
|
symbolTable.relateToOperator("unpackUnorm4x8", EOpUnpackUnorm4x8);
|
|
|
|
symbolTable.relateToOperator("packDouble2x32", EOpPackDouble2x32);
|
|
symbolTable.relateToOperator("unpackDouble2x32", EOpUnpackDouble2x32);
|
|
|
|
symbolTable.relateToOperator("packHalf2x16", EOpPackHalf2x16);
|
|
symbolTable.relateToOperator("unpackHalf2x16", EOpUnpackHalf2x16);
|
|
|
|
symbolTable.relateToOperator("packInt2x32", EOpPackInt2x32);
|
|
symbolTable.relateToOperator("unpackInt2x32", EOpUnpackInt2x32);
|
|
symbolTable.relateToOperator("packUint2x32", EOpPackUint2x32);
|
|
symbolTable.relateToOperator("unpackUint2x32", EOpUnpackUint2x32);
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
symbolTable.relateToOperator("packInt2x16", EOpPackInt2x16);
|
|
symbolTable.relateToOperator("unpackInt2x16", EOpUnpackInt2x16);
|
|
symbolTable.relateToOperator("packUint2x16", EOpPackUint2x16);
|
|
symbolTable.relateToOperator("unpackUint2x16", EOpUnpackUint2x16);
|
|
|
|
symbolTable.relateToOperator("packInt4x16", EOpPackInt4x16);
|
|
symbolTable.relateToOperator("unpackInt4x16", EOpUnpackInt4x16);
|
|
symbolTable.relateToOperator("packUint4x16", EOpPackUint4x16);
|
|
symbolTable.relateToOperator("unpackUint4x16", EOpUnpackUint4x16);
|
|
|
|
symbolTable.relateToOperator("packFloat2x16", EOpPackFloat2x16);
|
|
symbolTable.relateToOperator("unpackFloat2x16", EOpUnpackFloat2x16);
|
|
#endif
|
|
|
|
symbolTable.relateToOperator("length", EOpLength);
|
|
symbolTable.relateToOperator("distance", EOpDistance);
|
|
symbolTable.relateToOperator("dot", EOpDot);
|
|
symbolTable.relateToOperator("cross", EOpCross);
|
|
symbolTable.relateToOperator("normalize", EOpNormalize);
|
|
symbolTable.relateToOperator("faceforward", EOpFaceForward);
|
|
symbolTable.relateToOperator("reflect", EOpReflect);
|
|
symbolTable.relateToOperator("refract", EOpRefract);
|
|
|
|
symbolTable.relateToOperator("any", EOpAny);
|
|
symbolTable.relateToOperator("all", EOpAll);
|
|
|
|
symbolTable.relateToOperator("barrier", EOpBarrier);
|
|
symbolTable.relateToOperator("memoryBarrier", EOpMemoryBarrier);
|
|
symbolTable.relateToOperator("memoryBarrierAtomicCounter", EOpMemoryBarrierAtomicCounter);
|
|
symbolTable.relateToOperator("memoryBarrierBuffer", EOpMemoryBarrierBuffer);
|
|
symbolTable.relateToOperator("memoryBarrierImage", EOpMemoryBarrierImage);
|
|
|
|
symbolTable.relateToOperator("atomicAdd", EOpAtomicAdd);
|
|
symbolTable.relateToOperator("atomicMin", EOpAtomicMin);
|
|
symbolTable.relateToOperator("atomicMax", EOpAtomicMax);
|
|
symbolTable.relateToOperator("atomicAnd", EOpAtomicAnd);
|
|
symbolTable.relateToOperator("atomicOr", EOpAtomicOr);
|
|
symbolTable.relateToOperator("atomicXor", EOpAtomicXor);
|
|
symbolTable.relateToOperator("atomicExchange", EOpAtomicExchange);
|
|
symbolTable.relateToOperator("atomicCompSwap", EOpAtomicCompSwap);
|
|
|
|
symbolTable.relateToOperator("atomicCounterIncrement", EOpAtomicCounterIncrement);
|
|
symbolTable.relateToOperator("atomicCounterDecrement", EOpAtomicCounterDecrement);
|
|
symbolTable.relateToOperator("atomicCounter", EOpAtomicCounter);
|
|
|
|
symbolTable.relateToOperator("fma", EOpFma);
|
|
symbolTable.relateToOperator("frexp", EOpFrexp);
|
|
symbolTable.relateToOperator("ldexp", EOpLdexp);
|
|
symbolTable.relateToOperator("uaddCarry", EOpAddCarry);
|
|
symbolTable.relateToOperator("usubBorrow", EOpSubBorrow);
|
|
symbolTable.relateToOperator("umulExtended", EOpUMulExtended);
|
|
symbolTable.relateToOperator("imulExtended", EOpIMulExtended);
|
|
symbolTable.relateToOperator("bitfieldExtract", EOpBitfieldExtract);
|
|
symbolTable.relateToOperator("bitfieldInsert", EOpBitfieldInsert);
|
|
symbolTable.relateToOperator("bitfieldReverse", EOpBitFieldReverse);
|
|
symbolTable.relateToOperator("bitCount", EOpBitCount);
|
|
symbolTable.relateToOperator("findLSB", EOpFindLSB);
|
|
symbolTable.relateToOperator("findMSB", EOpFindMSB);
|
|
|
|
if (PureOperatorBuiltins) {
|
|
symbolTable.relateToOperator("imageSize", EOpImageQuerySize);
|
|
symbolTable.relateToOperator("imageSamples", EOpImageQuerySamples);
|
|
symbolTable.relateToOperator("imageLoad", EOpImageLoad);
|
|
symbolTable.relateToOperator("imageStore", EOpImageStore);
|
|
symbolTable.relateToOperator("imageAtomicAdd", EOpImageAtomicAdd);
|
|
symbolTable.relateToOperator("imageAtomicMin", EOpImageAtomicMin);
|
|
symbolTable.relateToOperator("imageAtomicMax", EOpImageAtomicMax);
|
|
symbolTable.relateToOperator("imageAtomicAnd", EOpImageAtomicAnd);
|
|
symbolTable.relateToOperator("imageAtomicOr", EOpImageAtomicOr);
|
|
symbolTable.relateToOperator("imageAtomicXor", EOpImageAtomicXor);
|
|
symbolTable.relateToOperator("imageAtomicExchange", EOpImageAtomicExchange);
|
|
symbolTable.relateToOperator("imageAtomicCompSwap", EOpImageAtomicCompSwap);
|
|
|
|
symbolTable.relateToOperator("subpassLoad", EOpSubpassLoad);
|
|
symbolTable.relateToOperator("subpassLoadMS", EOpSubpassLoadMS);
|
|
|
|
symbolTable.relateToOperator("textureSize", EOpTextureQuerySize);
|
|
symbolTable.relateToOperator("textureQueryLod", EOpTextureQueryLod);
|
|
symbolTable.relateToOperator("textureQueryLevels", EOpTextureQueryLevels);
|
|
symbolTable.relateToOperator("textureSamples", EOpTextureQuerySamples);
|
|
symbolTable.relateToOperator("texture", EOpTexture);
|
|
symbolTable.relateToOperator("textureProj", EOpTextureProj);
|
|
symbolTable.relateToOperator("textureLod", EOpTextureLod);
|
|
symbolTable.relateToOperator("textureOffset", EOpTextureOffset);
|
|
symbolTable.relateToOperator("texelFetch", EOpTextureFetch);
|
|
symbolTable.relateToOperator("texelFetchOffset", EOpTextureFetchOffset);
|
|
symbolTable.relateToOperator("textureProjOffset", EOpTextureProjOffset);
|
|
symbolTable.relateToOperator("textureLodOffset", EOpTextureLodOffset);
|
|
symbolTable.relateToOperator("textureProjLod", EOpTextureProjLod);
|
|
symbolTable.relateToOperator("textureProjLodOffset", EOpTextureProjLodOffset);
|
|
symbolTable.relateToOperator("textureGrad", EOpTextureGrad);
|
|
symbolTable.relateToOperator("textureGradOffset", EOpTextureGradOffset);
|
|
symbolTable.relateToOperator("textureProjGrad", EOpTextureProjGrad);
|
|
symbolTable.relateToOperator("textureProjGradOffset", EOpTextureProjGradOffset);
|
|
symbolTable.relateToOperator("textureGather", EOpTextureGather);
|
|
symbolTable.relateToOperator("textureGatherOffset", EOpTextureGatherOffset);
|
|
symbolTable.relateToOperator("textureGatherOffsets", EOpTextureGatherOffsets);
|
|
|
|
symbolTable.relateToOperator("noise1", EOpNoise);
|
|
symbolTable.relateToOperator("noise2", EOpNoise);
|
|
symbolTable.relateToOperator("noise3", EOpNoise);
|
|
symbolTable.relateToOperator("noise4", EOpNoise);
|
|
|
|
if (spvVersion.spv == 0 && (IncludeLegacy(version, profile, spvVersion) ||
|
|
(profile == EEsProfile && version == 100))) {
|
|
symbolTable.relateToOperator("ftransform", EOpFtransform);
|
|
|
|
symbolTable.relateToOperator("texture1D", EOpTexture);
|
|
symbolTable.relateToOperator("texture1DGradARB", EOpTextureGrad);
|
|
symbolTable.relateToOperator("texture1DProj", EOpTextureProj);
|
|
symbolTable.relateToOperator("texture1DProjGradARB", EOpTextureProjGrad);
|
|
symbolTable.relateToOperator("texture1DLod", EOpTextureLod);
|
|
symbolTable.relateToOperator("texture1DProjLod", EOpTextureProjLod);
|
|
|
|
symbolTable.relateToOperator("texture2DRect", EOpTexture);
|
|
symbolTable.relateToOperator("texture2DRectProj", EOpTextureProj);
|
|
symbolTable.relateToOperator("texture2DRectGradARB", EOpTextureGrad);
|
|
symbolTable.relateToOperator("texture2DRectProjGradARB", EOpTextureProjGrad);
|
|
symbolTable.relateToOperator("shadow2DRect", EOpTexture);
|
|
symbolTable.relateToOperator("shadow2DRectProj", EOpTextureProj);
|
|
symbolTable.relateToOperator("shadow2DRectGradARB", EOpTextureGrad);
|
|
symbolTable.relateToOperator("shadow2DRectProjGradARB", EOpTextureProjGrad);
|
|
|
|
symbolTable.relateToOperator("texture2D", EOpTexture);
|
|
symbolTable.relateToOperator("texture2DProj", EOpTextureProj);
|
|
symbolTable.relateToOperator("texture2DGradEXT", EOpTextureGrad);
|
|
symbolTable.relateToOperator("texture2DGradARB", EOpTextureGrad);
|
|
symbolTable.relateToOperator("texture2DProjGradEXT", EOpTextureProjGrad);
|
|
symbolTable.relateToOperator("texture2DProjGradARB", EOpTextureProjGrad);
|
|
symbolTable.relateToOperator("texture2DLod", EOpTextureLod);
|
|
symbolTable.relateToOperator("texture2DLodEXT", EOpTextureLod);
|
|
symbolTable.relateToOperator("texture2DProjLod", EOpTextureProjLod);
|
|
symbolTable.relateToOperator("texture2DProjLodEXT", EOpTextureProjLod);
|
|
|
|
symbolTable.relateToOperator("texture3D", EOpTexture);
|
|
symbolTable.relateToOperator("texture3DGradARB", EOpTextureGrad);
|
|
symbolTable.relateToOperator("texture3DProj", EOpTextureProj);
|
|
symbolTable.relateToOperator("texture3DProjGradARB", EOpTextureProjGrad);
|
|
symbolTable.relateToOperator("texture3DLod", EOpTextureLod);
|
|
symbolTable.relateToOperator("texture3DProjLod", EOpTextureProjLod);
|
|
symbolTable.relateToOperator("textureCube", EOpTexture);
|
|
symbolTable.relateToOperator("textureCubeGradEXT", EOpTextureGrad);
|
|
symbolTable.relateToOperator("textureCubeGradARB", EOpTextureGrad);
|
|
symbolTable.relateToOperator("textureCubeLod", EOpTextureLod);
|
|
symbolTable.relateToOperator("textureCubeLodEXT", EOpTextureLod);
|
|
symbolTable.relateToOperator("shadow1D", EOpTexture);
|
|
symbolTable.relateToOperator("shadow1DGradARB", EOpTextureGrad);
|
|
symbolTable.relateToOperator("shadow2D", EOpTexture);
|
|
symbolTable.relateToOperator("shadow2DGradARB", EOpTextureGrad);
|
|
symbolTable.relateToOperator("shadow1DProj", EOpTextureProj);
|
|
symbolTable.relateToOperator("shadow2DProj", EOpTextureProj);
|
|
symbolTable.relateToOperator("shadow1DProjGradARB", EOpTextureProjGrad);
|
|
symbolTable.relateToOperator("shadow2DProjGradARB", EOpTextureProjGrad);
|
|
symbolTable.relateToOperator("shadow1DLod", EOpTextureLod);
|
|
symbolTable.relateToOperator("shadow2DLod", EOpTextureLod);
|
|
symbolTable.relateToOperator("shadow1DProjLod", EOpTextureProjLod);
|
|
symbolTable.relateToOperator("shadow2DProjLod", EOpTextureProjLod);
|
|
}
|
|
|
|
if (profile != EEsProfile) {
|
|
symbolTable.relateToOperator("sparseTextureARB", EOpSparseTexture);
|
|
symbolTable.relateToOperator("sparseTextureLodARB", EOpSparseTextureLod);
|
|
symbolTable.relateToOperator("sparseTextureOffsetARB", EOpSparseTextureOffset);
|
|
symbolTable.relateToOperator("sparseTexelFetchARB", EOpSparseTextureFetch);
|
|
symbolTable.relateToOperator("sparseTexelFetchOffsetARB", EOpSparseTextureFetchOffset);
|
|
symbolTable.relateToOperator("sparseTextureLodOffsetARB", EOpSparseTextureLodOffset);
|
|
symbolTable.relateToOperator("sparseTextureGradARB", EOpSparseTextureGrad);
|
|
symbolTable.relateToOperator("sparseTextureGradOffsetARB", EOpSparseTextureGradOffset);
|
|
symbolTable.relateToOperator("sparseTextureGatherARB", EOpSparseTextureGather);
|
|
symbolTable.relateToOperator("sparseTextureGatherOffsetARB", EOpSparseTextureGatherOffset);
|
|
symbolTable.relateToOperator("sparseTextureGatherOffsetsARB", EOpSparseTextureGatherOffsets);
|
|
symbolTable.relateToOperator("sparseImageLoadARB", EOpSparseImageLoad);
|
|
symbolTable.relateToOperator("sparseTexelsResidentARB", EOpSparseTexelsResident);
|
|
|
|
symbolTable.relateToOperator("sparseTextureClampARB", EOpSparseTextureClamp);
|
|
symbolTable.relateToOperator("sparseTextureOffsetClampARB", EOpSparseTextureOffsetClamp);
|
|
symbolTable.relateToOperator("sparseTextureGradClampARB", EOpSparseTextureGradClamp);
|
|
symbolTable.relateToOperator("sparseTextureGradOffsetClampARB", EOpSparseTextureGradOffsetClamp);
|
|
symbolTable.relateToOperator("textureClampARB", EOpTextureClamp);
|
|
symbolTable.relateToOperator("textureOffsetClampARB", EOpTextureOffsetClamp);
|
|
symbolTable.relateToOperator("textureGradClampARB", EOpTextureGradClamp);
|
|
symbolTable.relateToOperator("textureGradOffsetClampARB", EOpTextureGradOffsetClamp);
|
|
|
|
symbolTable.relateToOperator("ballotARB", EOpBallot);
|
|
symbolTable.relateToOperator("readInvocationARB", EOpReadInvocation);
|
|
symbolTable.relateToOperator("readFirstInvocationARB", EOpReadFirstInvocation);
|
|
|
|
symbolTable.relateToOperator("anyInvocationARB", EOpAnyInvocation);
|
|
symbolTable.relateToOperator("allInvocationsARB", EOpAllInvocations);
|
|
symbolTable.relateToOperator("allInvocationsEqualARB", EOpAllInvocationsEqual);
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
symbolTable.relateToOperator("minInvocationsAMD", EOpMinInvocations);
|
|
symbolTable.relateToOperator("maxInvocationsAMD", EOpMaxInvocations);
|
|
symbolTable.relateToOperator("addInvocationsAMD", EOpAddInvocations);
|
|
symbolTable.relateToOperator("minInvocationsNonUniformAMD", EOpMinInvocationsNonUniform);
|
|
symbolTable.relateToOperator("maxInvocationsNonUniformAMD", EOpMaxInvocationsNonUniform);
|
|
symbolTable.relateToOperator("addInvocationsNonUniformAMD", EOpAddInvocationsNonUniform);
|
|
symbolTable.relateToOperator("minInvocationsInclusiveScanAMD", EOpMinInvocationsInclusiveScan);
|
|
symbolTable.relateToOperator("maxInvocationsInclusiveScanAMD", EOpMaxInvocationsInclusiveScan);
|
|
symbolTable.relateToOperator("addInvocationsInclusiveScanAMD", EOpAddInvocationsInclusiveScan);
|
|
symbolTable.relateToOperator("minInvocationsInclusiveScanNonUniformAMD", EOpMinInvocationsInclusiveScanNonUniform);
|
|
symbolTable.relateToOperator("maxInvocationsInclusiveScanNonUniformAMD", EOpMaxInvocationsInclusiveScanNonUniform);
|
|
symbolTable.relateToOperator("addInvocationsInclusiveScanNonUniformAMD", EOpAddInvocationsInclusiveScanNonUniform);
|
|
symbolTable.relateToOperator("minInvocationsExclusiveScanAMD", EOpMinInvocationsExclusiveScan);
|
|
symbolTable.relateToOperator("maxInvocationsExclusiveScanAMD", EOpMaxInvocationsExclusiveScan);
|
|
symbolTable.relateToOperator("addInvocationsExclusiveScanAMD", EOpAddInvocationsExclusiveScan);
|
|
symbolTable.relateToOperator("minInvocationsExclusiveScanNonUniformAMD", EOpMinInvocationsExclusiveScanNonUniform);
|
|
symbolTable.relateToOperator("maxInvocationsExclusiveScanNonUniformAMD", EOpMaxInvocationsExclusiveScanNonUniform);
|
|
symbolTable.relateToOperator("addInvocationsExclusiveScanNonUniformAMD", EOpAddInvocationsExclusiveScanNonUniform);
|
|
symbolTable.relateToOperator("swizzleInvocationsAMD", EOpSwizzleInvocations);
|
|
symbolTable.relateToOperator("swizzleInvocationsMaskedAMD", EOpSwizzleInvocationsMasked);
|
|
symbolTable.relateToOperator("writeInvocationAMD", EOpWriteInvocation);
|
|
symbolTable.relateToOperator("mbcntAMD", EOpMbcnt);
|
|
|
|
symbolTable.relateToOperator("min3", EOpMin3);
|
|
symbolTable.relateToOperator("max3", EOpMax3);
|
|
symbolTable.relateToOperator("mid3", EOpMid3);
|
|
|
|
symbolTable.relateToOperator("cubeFaceIndexAMD", EOpCubeFaceIndex);
|
|
symbolTable.relateToOperator("cubeFaceCoordAMD", EOpCubeFaceCoord);
|
|
symbolTable.relateToOperator("timeAMD", EOpTime);
|
|
|
|
symbolTable.relateToOperator("textureGatherLodAMD", EOpTextureGatherLod);
|
|
symbolTable.relateToOperator("textureGatherLodOffsetAMD", EOpTextureGatherLodOffset);
|
|
symbolTable.relateToOperator("textureGatherLodOffsetsAMD", EOpTextureGatherLodOffsets);
|
|
symbolTable.relateToOperator("sparseTextureGatherLodAMD", EOpSparseTextureGatherLod);
|
|
symbolTable.relateToOperator("sparseTextureGatherLodOffsetAMD", EOpSparseTextureGatherLodOffset);
|
|
symbolTable.relateToOperator("sparseTextureGatherLodOffsetsAMD", EOpSparseTextureGatherLodOffsets);
|
|
#endif
|
|
}
|
|
if (profile == EEsProfile) {
|
|
symbolTable.relateToOperator("shadow2DEXT", EOpTexture);
|
|
symbolTable.relateToOperator("shadow2DProjEXT", EOpTextureProj);
|
|
}
|
|
}
|
|
|
|
switch(language) {
|
|
case EShLangVertex:
|
|
break;
|
|
|
|
case EShLangTessControl:
|
|
case EShLangTessEvaluation:
|
|
break;
|
|
|
|
case EShLangGeometry:
|
|
symbolTable.relateToOperator("EmitStreamVertex", EOpEmitStreamVertex);
|
|
symbolTable.relateToOperator("EndStreamPrimitive", EOpEndStreamPrimitive);
|
|
symbolTable.relateToOperator("EmitVertex", EOpEmitVertex);
|
|
symbolTable.relateToOperator("EndPrimitive", EOpEndPrimitive);
|
|
break;
|
|
|
|
case EShLangFragment:
|
|
symbolTable.relateToOperator("dFdx", EOpDPdx);
|
|
symbolTable.relateToOperator("dFdy", EOpDPdy);
|
|
symbolTable.relateToOperator("fwidth", EOpFwidth);
|
|
if (profile != EEsProfile && version >= 400) {
|
|
symbolTable.relateToOperator("dFdxFine", EOpDPdxFine);
|
|
symbolTable.relateToOperator("dFdyFine", EOpDPdyFine);
|
|
symbolTable.relateToOperator("fwidthFine", EOpFwidthFine);
|
|
symbolTable.relateToOperator("dFdxCoarse", EOpDPdxCoarse);
|
|
symbolTable.relateToOperator("dFdyCoarse", EOpDPdyCoarse);
|
|
symbolTable.relateToOperator("fwidthCoarse", EOpFwidthCoarse);
|
|
}
|
|
symbolTable.relateToOperator("interpolateAtCentroid", EOpInterpolateAtCentroid);
|
|
symbolTable.relateToOperator("interpolateAtSample", EOpInterpolateAtSample);
|
|
symbolTable.relateToOperator("interpolateAtOffset", EOpInterpolateAtOffset);
|
|
|
|
#ifdef AMD_EXTENSIONS
|
|
if (profile != EEsProfile)
|
|
symbolTable.relateToOperator("interpolateAtVertexAMD", EOpInterpolateAtVertex);
|
|
break;
|
|
#endif
|
|
|
|
case EShLangCompute:
|
|
symbolTable.relateToOperator("memoryBarrierShared", EOpMemoryBarrierShared);
|
|
symbolTable.relateToOperator("groupMemoryBarrier", EOpGroupMemoryBarrier);
|
|
break;
|
|
|
|
default:
|
|
assert(false && "Language not supported");
|
|
}
|
|
}
|
|
|
|
//
|
|
// Add context-dependent (resource-specific) built-ins not handled by the above. These
|
|
// would be ones that need to be programmatically added because they cannot
|
|
// be added by simple text strings. For these, also
|
|
// 1) Map built-in functions to operators, for those that will turn into an operation node
|
|
// instead of remaining a function call.
|
|
// 2) Tag extension-related symbols added to their base version with their extensions, so
|
|
// that if an early version has the extension turned off, there is an error reported on use.
|
|
//
|
|
void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources)
|
|
{
|
|
if (profile != EEsProfile && version >= 430 && version < 440) {
|
|
symbolTable.setVariableExtensions("gl_MaxTransformFeedbackBuffers", 1, &E_GL_ARB_enhanced_layouts);
|
|
symbolTable.setVariableExtensions("gl_MaxTransformFeedbackInterleavedComponents", 1, &E_GL_ARB_enhanced_layouts);
|
|
}
|
|
if (profile != EEsProfile && version >= 130 && version < 420) {
|
|
symbolTable.setVariableExtensions("gl_MinProgramTexelOffset", 1, &E_GL_ARB_shading_language_420pack);
|
|
symbolTable.setVariableExtensions("gl_MaxProgramTexelOffset", 1, &E_GL_ARB_shading_language_420pack);
|
|
}
|
|
if (profile != EEsProfile && version >= 150 && version < 410)
|
|
symbolTable.setVariableExtensions("gl_MaxViewports", 1, &E_GL_ARB_viewport_array);
|
|
|
|
switch(language) {
|
|
case EShLangFragment:
|
|
// Set up gl_FragData based on current array size.
|
|
if (version == 100 || IncludeLegacy(version, profile, spvVersion) || (! ForwardCompatibility && profile != EEsProfile && version < 420)) {
|
|
TPrecisionQualifier pq = profile == EEsProfile ? EpqMedium : EpqNone;
|
|
TType fragData(EbtFloat, EvqFragColor, pq, 4);
|
|
TArraySizes& arraySizes = *new TArraySizes;
|
|
arraySizes.addInnerSize(resources.maxDrawBuffers);
|
|
fragData.newArraySizes(arraySizes);
|
|
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData));
|
|
SpecialQualifier("gl_FragData", EvqFragColor, EbvFragData, symbolTable);
|
|
}
|
|
break;
|
|
|
|
case EShLangTessControl:
|
|
case EShLangTessEvaluation:
|
|
// Because of the context-dependent array size (gl_MaxPatchVertices),
|
|
// these variables were added later than the others and need to be mapped now.
|
|
|
|
// standard members
|
|
BuiltInVariable("gl_in", "gl_Position", EbvPosition, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_PointSize", EbvPointSize, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_ClipDistance", EbvClipDistance, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_CullDistance", EbvCullDistance, symbolTable);
|
|
|
|
// compatibility members
|
|
BuiltInVariable("gl_in", "gl_ClipVertex", EbvClipVertex, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_FrontColor", EbvFrontColor, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_BackColor", EbvBackColor, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_FrontSecondaryColor", EbvFrontSecondaryColor, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_BackSecondaryColor", EbvBackSecondaryColor, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_TexCoord", EbvTexCoord, symbolTable);
|
|
BuiltInVariable("gl_in", "gl_FogFragCoord", EbvFogFragCoord, symbolTable);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
} // end namespace glslang
|