glslang/Test/baseResults/spv.dead-after-discard.frag.out
David Neto 8c3d5b4b6c SPIR-V: Aggressively prune unreachable merge, continue target
More aggressively prune unreachable code as follows.
When no control flow edges reach a merge block or continue target:
- delete their contents so that:
  - a merge block becomes OpLabel, then OpUnreachable
  - a continue target becomes OpLabel, then an OpBranch back to the
    loop header
- any basic block which is dominated by such a merge block or continue
  target is removed as well.
- decorations targeting the removed instructions are removed.

Enables the SPIR-V builder post-processing step the GLSLANG_WEB case.
2019-10-29 15:33:54 -04:00

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spv.dead-after-discard.frag
// Module Version 10000
// Generated by (magic number): 80007
// Id's are bound by 15
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 8 14
ExecutionMode 4 OriginUpperLeft
Source GLSL 450
Name 4 "main"
Name 8 "o"
Name 14 "c"
Decorate 8(o) Location 0
Decorate 14(c) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypePointer Output 6(int)
8(o): 7(ptr) Variable Output
9: 6(int) Constant 1
11: 6(int) Constant 3
12: TypeFloat 32
13: TypePointer Input 12(float)
14(c): 13(ptr) Variable Input
4(main): 2 Function None 3
5: Label
Store 8(o) 9
Kill
FunctionEnd