John Kessenich 11f9fc7247 Add and partially implement an interface for doing uniform reflection. It includes an AST traversal to identify live accesses.
It does not yet correctly compute block offsets, give correct GL-API-style type values, or handle arrays.

This is tied to the new -q flag.


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23938 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-07 01:06:34 +00:00

380 lines
16 KiB
C++

//
//Copyright (C) 2013 LunarG, Inc.
//
//All rights reserved.
//
//Redistribution and use in source and binary forms, with or without
//modification, are permitted provided that the following conditions
//are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
//POSSIBILITY OF SUCH DAMAGE.
//
//
// Do link-time merging and validation of intermediate representations.
//
// Basic model is that during compilation, each compilation unit (shader) is
// compiled into one TIntermediate instance. Then, at link time, multiple
// units for the same stage can be merged together, which can generate errors.
// Then, after all merging, a single instance of TIntermediate represents
// the whole stage. A final error check can be done on the resulting stage,
// even if no merging was done (i.e., the stage was only one compilation unit).
//
#include "localintermediate.h"
#include "../Include/InfoSink.h"
namespace glslang {
//
// Link-time error emitter.
//
void TIntermediate::error(TInfoSink& infoSink, const char* message)
{
infoSink.info.prefix(EPrefixError);
infoSink.info << "Linking " << StageName(language) << " stage: " << message << "\n";
++numErrors;
}
//
// Merge the information from 'unit' into 'this'
//
void TIntermediate::merge(TInfoSink& infoSink, TIntermediate& unit)
{
numMains += unit.numMains;
numErrors += unit.numErrors;
callGraph.insert(callGraph.end(), unit.callGraph.begin(), unit.callGraph.end());
if ((profile != EEsProfile && unit.profile == EEsProfile) ||
(profile == EEsProfile && unit.profile != EEsProfile))
error(infoSink, "Cannot mix ES profile with non-ES profile shaders\n");
if (originUpperLeft != unit.originUpperLeft || pixelCenterInteger != unit.pixelCenterInteger)
error(infoSink, "gl_FragCoord redeclarations must match across shaders\n");
if (unit.treeRoot == 0)
return;
if (treeRoot == 0) {
version = unit.version;
treeRoot = unit.treeRoot;
return;
} else
version = std::max(version, unit.version);
// Get the top-level globals of each unit
TIntermSequence& globals = treeRoot->getAsAggregate()->getSequence();
TIntermSequence& unitGlobals = unit.treeRoot->getAsAggregate()->getSequence();
// Get the linker-object lists
TIntermSequence& linkerObjects = findLinkerObjects();
TIntermSequence& unitLinkerObjects = unit.findLinkerObjects();
mergeBodies(infoSink, globals, unitGlobals);
mergeLinkerObjects(infoSink, linkerObjects, unitLinkerObjects);
}
//
// Merge the function bodies and global-level initalizers from unitGlobals into globals.
// Will error check duplication of function bodies for the same signature.
//
void TIntermediate::mergeBodies(TInfoSink& infoSink, TIntermSequence& globals, const TIntermSequence& unitGlobals)
{
// TODO: link-time performance: Processing in alphabetical order will be faster
// Error check the global objects, not including the linker objects
for (unsigned int child = 0; child < globals.size() - 1; ++child) {
for (unsigned int unitChild = 0; unitChild < unitGlobals.size() - 1; ++unitChild) {
TIntermAggregate* body = globals[child]->getAsAggregate();
TIntermAggregate* unitBody = unitGlobals[unitChild]->getAsAggregate();
if (body && unitBody && body->getOp() == EOpFunction && unitBody->getOp() == EOpFunction && body->getName() == unitBody->getName()) {
error(infoSink, "Multiple function bodies in multiple compilation units for the same signature in the same stage:");
infoSink.info << " " << globals[child]->getAsAggregate()->getName() << "\n";
}
}
}
// Merge the global objects, just in front of the linker objects
globals.insert(globals.end() - 1, unitGlobals.begin(), unitGlobals.end() - 1);
}
//
// Merge the linker objects from unitLinkerObjects into linkerObjects.
// Duplication is expected and filtered out, but contradictions are an error.
//
void TIntermediate::mergeLinkerObjects(TInfoSink& infoSink, TIntermSequence& linkerObjects, const TIntermSequence& unitLinkerObjects)
{
// Error check and merge the linker objects (duplicates should not be merged)
std::size_t initialNumLinkerObjects = linkerObjects.size();
for (unsigned int unitLinkObj = 0; unitLinkObj < unitLinkerObjects.size(); ++unitLinkObj) {
bool merge = true;
for (std::size_t linkObj = 0; linkObj < initialNumLinkerObjects; ++linkObj) {
TIntermSymbol* symbol = linkerObjects[linkObj]->getAsSymbolNode();
TIntermSymbol* unitSymbol = unitLinkerObjects[unitLinkObj]->getAsSymbolNode();
assert(symbol && unitSymbol);
if (symbol->getName() == unitSymbol->getName()) {
// filter out copy
merge = false;
// but if one has an initializer and the other does not, update
// the initializer
if (symbol->getConstArray().empty() && ! unitSymbol->getConstArray().empty())
symbol->setConstArray(unitSymbol->getConstArray());
// Check for consistent types/qualification/initializers etc.
mergeErrorCheck(infoSink, *symbol, *unitSymbol, false);
}
}
if (merge)
linkerObjects.push_back(unitLinkerObjects[unitLinkObj]);
}
}
//
// Compare two global objects from two compilation units and see if they match
// well enough. Rules can be different for intra- vs. cross-stage matching.
//
// This function only does one of intra- or cross-stage matching per call.
//
void TIntermediate::mergeErrorCheck(TInfoSink& infoSink, const TIntermSymbol& symbol, const TIntermSymbol& unitSymbol, bool crossStage)
{
bool writeTypeComparison = false;
// Types have to match
if (symbol.getType() != unitSymbol.getType()) {
error(infoSink, "Types must match:");
writeTypeComparison = true;
}
// Qualifiers have to (almost) match
// Storage...
if (symbol.getQualifier().storage != unitSymbol.getQualifier().storage) {
error(infoSink, "Storage qualifiers must match:");
writeTypeComparison = true;
}
// Precision...
if (symbol.getQualifier().precision != unitSymbol.getQualifier().precision) {
error(infoSink, "Precision qualifiers must match:");
writeTypeComparison = true;
}
// Invariance...
if (! crossStage && symbol.getQualifier().invariant != unitSymbol.getQualifier().invariant) {
error(infoSink, "Presence of invariant qualifier must match:");
writeTypeComparison = true;
}
// Auxiliary and interpolation...
if (symbol.getQualifier().centroid != unitSymbol.getQualifier().centroid ||
symbol.getQualifier().smooth != unitSymbol.getQualifier().smooth ||
symbol.getQualifier().flat != unitSymbol.getQualifier().flat ||
symbol.getQualifier().sample != unitSymbol.getQualifier().sample ||
symbol.getQualifier().patch != unitSymbol.getQualifier().patch ||
symbol.getQualifier().nopersp != unitSymbol.getQualifier().nopersp) {
error(infoSink, "Interpolation and auxiliary storage qualifiers must match:");
writeTypeComparison = true;
}
// Memory...
if (symbol.getQualifier().shared != unitSymbol.getQualifier().shared ||
symbol.getQualifier().coherent != unitSymbol.getQualifier().coherent ||
symbol.getQualifier().volatil != unitSymbol.getQualifier().volatil ||
symbol.getQualifier().restrict != unitSymbol.getQualifier().restrict ||
symbol.getQualifier().readonly != unitSymbol.getQualifier().readonly ||
symbol.getQualifier().writeonly != unitSymbol.getQualifier().writeonly) {
error(infoSink, "Memory qualifiers must match:");
writeTypeComparison = true;
}
// Layouts...
if (symbol.getQualifier().layoutMatrix != unitSymbol.getQualifier().layoutMatrix ||
symbol.getQualifier().layoutPacking != unitSymbol.getQualifier().layoutPacking ||
symbol.getQualifier().layoutSlotLocation != unitSymbol.getQualifier().layoutSlotLocation) {
error(infoSink, "Layout qualification must match:");
writeTypeComparison = true;
}
// Initializers have to match, if both are present, and if we don't already know the types don't match
if (! writeTypeComparison) {
if (! symbol.getConstArray().empty() && ! unitSymbol.getConstArray().empty()) {
if (symbol.getConstArray() != unitSymbol.getConstArray()) {
error(infoSink, "Initializers must match:");
infoSink.info << " " << symbol.getName() << "\n";
}
}
}
if (writeTypeComparison)
infoSink.info << " " << symbol.getName() << ": \"" << symbol.getType().getCompleteString() << "\" versus \"" <<
unitSymbol.getType().getCompleteString() << "\"\n";
}
//
// Do final link-time error checking of a complete (merged) intermediate representation.
// (Much error checking was done during merging).
//
void TIntermediate::errorCheck(TInfoSink& infoSink)
{
if (numMains < 1)
error(infoSink, "Missing entry point: Each stage requires one \"void main()\" entry point");
// recursion checking
checkCallGraphCycles(infoSink);
// overlap/alias/missing I/O, etc.
inOutLocationCheck(infoSink);
}
//
// See if the call graph contains any static recursion, which is disallowed
// by the specification.
//
void TIntermediate::checkCallGraphCycles(TInfoSink& infoSink)
{
// Reset everything, once.
for (TGraph::iterator call = callGraph.begin(); call != callGraph.end(); ++call) {
call->visited = false;
call->currentPath = false;
call->errorGiven = false;
}
//
// Loop, looking for a new connected subgraph. One subgraph is handled per loop iteration.
//
TCall* newRoot;
do {
// See if we have unvisited parts of the graph.
newRoot = 0;
for (TGraph::iterator call = callGraph.begin(); call != callGraph.end(); ++call) {
if (! call->visited) {
newRoot = &(*call);
break;
}
}
// If not, we are done.
if (! newRoot)
break;
// Otherwise, we found a new subgraph, process it:
// See what all can be reached by this new root, and if any of
// that is recursive. This is done by depth-first traversals, seeing
// if a new call is found that was already in the currentPath (a back edge),
// thereby detecting recursion.
std::list<TCall*> stack;
newRoot->currentPath = true; // currentPath will be true iff it is on the stack
stack.push_back(newRoot);
while (! stack.empty()) {
// get a caller
TCall* call = stack.back();
// Add to the stack just one callee.
// This algorithm always terminates, because only !visited and !currentPath causes a push
// and all pushes change currentPath to true, and all pops change visited to true.
TGraph::iterator child = callGraph.begin();
for (; child != callGraph.end(); ++child) {
// If we already visited this node, its whole subgraph has already been processed, so skip it.
if (child->visited)
continue;
if (call->callee == child->caller) {
if (child->currentPath) {
// Then, we found a back edge
if (! child->errorGiven) {
error(infoSink, "Recursion detected:");
infoSink.info << " " << call->callee << " calling " << child->callee << "\n";
child->errorGiven = true;
recursive = true;
}
} else {
child->currentPath = true;
stack.push_back(&(*child));
break;
}
}
}
if (child == callGraph.end()) {
// no more callees, we bottomed out, never look at this node again
stack.back()->currentPath = false;
stack.back()->visited = true;
stack.pop_back();
}
} // end while, meaning nothing left to process in this subtree
} while (newRoot); // redundant loop check; should always exit via the 'break' above
}
//
// Satisfy rules for location qualifiers on inputs and outputs
//
void TIntermediate::inOutLocationCheck(TInfoSink& infoSink)
{
// ES 3.0 requires all outputs to have location qualifiers if there is more than one output
bool fragOutHasLocation = false;
bool fragOutWithNoLocation = false;
int numFragOut = 0;
// TODO: linker functionality: location collision checking
TIntermSequence& linkObjects = findLinkerObjects();
for (size_t i = 0; i < linkObjects.size(); ++i) {
const TType& type = linkObjects[i]->getAsTyped()->getType();
const TQualifier& qualifier = type.getQualifier();
if (language == EShLangFragment) {
if (qualifier.storage == EvqVaryingOut) {
++numFragOut;
if (qualifier.hasLocation())
fragOutHasLocation = true;
else
fragOutWithNoLocation = true;
}
}
}
if (profile == EEsProfile) {
if (numFragOut > 1 && fragOutWithNoLocation)
error(infoSink, "when more than one fragment shader output, all must have location qualifiers");
}
}
TIntermSequence& TIntermediate::findLinkerObjects()
{
// Get the top-level globals
TIntermSequence& globals = treeRoot->getAsAggregate()->getSequence();
// Get the last member of the sequences, expected to be the linker-object lists
assert(globals.back()->getAsAggregate()->getOp() == EOpLinkerObjects);
return globals.back()->getAsAggregate()->getSequence();
}
} // end namespace glslang