100 lines
3.9 KiB
Plaintext
100 lines
3.9 KiB
Plaintext
spv.debugInfo.frag
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 40
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Capability Shader
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2: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 5 "main" 17 24
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ExecutionMode 5 OriginUpperLeft
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1: String "spv.debugInfo.frag"
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Source GLSL 450 1 "#version 450
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struct S {
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int a;
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};
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uniform ubuf {
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S s;
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};
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layout(location = 0) in vec4 inv;
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layout(location = 0) out vec4 outv;
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void foo(S s)
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{
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outv = s.a * inv;
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}
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void main()
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{
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foo(s);
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}"
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Name 5 "main"
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Name 8 "S"
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MemberName 8(S) 0 "a"
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Name 12 "foo(struct-S-i11;"
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Name 11 "s"
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Name 17 "outv"
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Name 24 "inv"
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Name 27 "S"
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MemberName 27(S) 0 "a"
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Name 28 "ubuf"
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MemberName 28(ubuf) 0 "s"
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Name 30 ""
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Name 31 "S"
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MemberName 31(S) 0 "a"
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Name 33 "param"
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Decorate 17(outv) Location 0
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Decorate 24(inv) Location 0
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MemberDecorate 27(S) 0 Offset 0
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MemberDecorate 28(ubuf) 0 Offset 0
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Decorate 28(ubuf) Block
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Decorate 30 DescriptorSet 0
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3: TypeVoid
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4: TypeFunction 3
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7: TypeInt 32 1
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8(S): TypeStruct 7(int)
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9: TypePointer Function 8(S)
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10: TypeFunction 3 9(ptr)
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14: TypeFloat 32
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15: TypeVector 14(float) 4
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16: TypePointer Output 15(fvec4)
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17(outv): 16(ptr) Variable Output
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18: 7(int) Constant 0
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19: TypePointer Function 7(int)
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23: TypePointer Input 15(fvec4)
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24(inv): 23(ptr) Variable Input
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27(S): TypeStruct 7(int)
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28(ubuf): TypeStruct 27(S)
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29: TypePointer Uniform 28(ubuf)
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30: 29(ptr) Variable Uniform
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31(S): TypeStruct 7(int)
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32: TypePointer Function 31(S)
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34: TypePointer Uniform 27(S)
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5(main): 3 Function None 4
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6: Label
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33(param): 32(ptr) Variable Function
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35: 34(ptr) AccessChain 30 18
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36: 27(S) Load 35
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37: 7(int) CompositeExtract 36 0
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38: 19(ptr) AccessChain 33(param) 18
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Store 38 37
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39: 3 FunctionCall 12(foo(struct-S-i11;) 33(param)
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Return
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FunctionEnd
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12(foo(struct-S-i11;): 3 Function None 10
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11(s): 9(ptr) FunctionParameter
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13: Label
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20: 19(ptr) AccessChain 11(s) 18
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21: 7(int) Load 20
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22: 14(float) ConvertSToF 21
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25: 15(fvec4) Load 24(inv)
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26: 15(fvec4) VectorTimesScalar 25 22
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Store 17(outv) 26
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Return
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FunctionEnd
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