702 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			702 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Copyright (C) 2016 Google, Inc.
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| //
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| // All rights reserved.
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| //
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| // Redistribution and use in source and binary forms, with or without
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| // modification, are permitted provided that the following conditions
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| // are met:
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| //
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| //    Redistributions of source code must retain the above copyright
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| //    notice, this list of conditions and the following disclaimer.
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| //
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| //    Redistributions in binary form must reproduce the above
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| //    copyright notice, this list of conditions and the following
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| //    disclaimer in the documentation and/or other materials provided
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| //    with the distribution.
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| //
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| //    Neither the name of Google Inc. nor the names of its
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| //    contributors may be used to endorse or promote products derived
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| //    from this software without specific prior written permission.
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| //
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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| // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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| // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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| // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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| // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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| // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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| // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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| // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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| // POSSIBILITY OF SUCH DAMAGE.
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| 
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| #ifndef GLSLANG_GTESTS_TEST_FIXTURE_H
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| #define GLSLANG_GTESTS_TEST_FIXTURE_H
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| 
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| #include <cstdint>
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| #include <fstream>
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| #include <sstream>
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| #include <streambuf>
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| #include <tuple>
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| #include <string>
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| 
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| #include <gtest/gtest.h>
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| 
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| #include "SPIRV/GlslangToSpv.h"
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| #include "SPIRV/disassemble.h"
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| #include "SPIRV/doc.h"
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| #include "SPIRV/SPVRemapper.h"
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| #include "StandAlone/ResourceLimits.h"
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| #include "glslang/Public/ShaderLang.h"
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| 
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| #include "Initializer.h"
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| #include "Settings.h"
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| 
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| namespace glslangtest {
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| 
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| // This function is used to provide custom test name suffixes based on the
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| // shader source file names. Otherwise, the test name suffixes will just be
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| // numbers, which are not quite obvious.
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| std::string FileNameAsCustomTestSuffix(
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|     const ::testing::TestParamInfo<std::string>& info);
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| 
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| enum class Source {
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|   GLSL,
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|   HLSL,
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| };
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| 
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| // Enum for shader compilation semantics.
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| enum class Semantics {
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|     OpenGL,
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|     Vulkan
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| };
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| 
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| // Enum for compilation target.
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| enum class Target {
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|     AST,
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|     Spv,
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|     BothASTAndSpv,
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| };
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| 
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| EShLanguage GetShaderStage(const std::string& stage);
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| 
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| EShMessages DeriveOptions(Source, Semantics, Target);
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| 
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| // Reads the content of the file at the given |path|. On success, returns true
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| // and the contents; otherwise, returns false and an empty string.
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| std::pair<bool, std::string> ReadFile(const std::string& path);
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| std::pair<bool, std::vector<std::uint32_t> > ReadSpvBinaryFile(const std::string& path);
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| 
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| // Writes the given |contents| into the file at the given |path|. Returns true
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| // on successful output.
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| bool WriteFile(const std::string& path, const std::string& contents);
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| 
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| // Returns the suffix of the given |name|.
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| std::string GetSuffix(const std::string& name);
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| 
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| // Base class for glslang integration tests. It contains many handy utility-like
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| // methods such as reading shader source files, compiling into AST/SPIR-V, and
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| // comparing with expected outputs.
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| //
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| // To write value-Parameterized tests:
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| //   using ValueParamTest = GlslangTest<::testing::TestWithParam<std::string>>;
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| // To use as normal fixture:
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| //   using FixtureTest = GlslangTest<::testing::Test>;
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| template <typename GT>
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| class GlslangTest : public GT {
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| public:
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|     GlslangTest()
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|         : defaultVersion(100),
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|           defaultProfile(ENoProfile),
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|           forceVersionProfile(false),
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|           isForwardCompatible(false) {
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|         // Perform validation by default.
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|         validatorOptions.validate = true;
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|     }
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| 
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|     // Tries to load the contents from the file at the given |path|. On success,
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|     // writes the contents into |contents|. On failure, errors out.
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|     void tryLoadFile(const std::string& path, const std::string& tag,
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|                      std::string* contents)
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|     {
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|         bool fileReadOk;
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|         std::tie(fileReadOk, *contents) = ReadFile(path);
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|         ASSERT_TRUE(fileReadOk) << "Cannot open " << tag << " file: " << path;
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|     }
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| 
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|     // Tries to load the contents from the file at the given |path|. On success,
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|     // writes the contents into |contents|. On failure, errors out.
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|     void tryLoadSpvFile(const std::string& path, const std::string& tag,
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|                         std::vector<uint32_t>& contents)
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|     {
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|         bool fileReadOk;
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|         std::tie(fileReadOk, contents) = ReadSpvBinaryFile(path);
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|         ASSERT_TRUE(fileReadOk) << "Cannot open " << tag << " file: " << path;
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|     }
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| 
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|     // Checks the equality of |expected| and |real|. If they are not equal,
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|     // write |real| to the given file named as |fname| if update mode is on.
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|     void checkEqAndUpdateIfRequested(const std::string& expected,
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|                                      const std::string& real,
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|                                      const std::string& fname,
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|                                      const std::string& errorsAndWarnings = "")
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|     {
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|         // In order to output the message we want under proper circumstances,
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|         // we need the following operator<< stuff.
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|         EXPECT_EQ(expected, real)
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|             << (GlobalTestSettings.updateMode
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|                     ? ("Mismatch found and update mode turned on - "
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|                        "flushing expected result output.\n")
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|                     : "")
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|             << "The following warnings/errors occurred:\n"
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|             << errorsAndWarnings;
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| 
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|         // Update the expected output file if requested.
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|         // It looks weird to duplicate the comparison between expected_output
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|         // and stream.str(). However, if creating a variable for the comparison
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|         // result, we cannot have pretty print of the string diff in the above.
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|         if (GlobalTestSettings.updateMode && expected != real) {
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|             EXPECT_TRUE(WriteFile(fname, real)) << "Flushing failed";
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|         }
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|     }
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| 
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|     struct ShaderResult {
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|         std::string shaderName;
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|         std::string output;
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|         std::string error;
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|     };
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| 
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|     // A struct for holding all the information returned by glslang compilation
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|     // and linking.
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|     struct GlslangResult {
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|         std::vector<ShaderResult> shaderResults;
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|         std::string linkingOutput;
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|         std::string linkingError;
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|         bool validationResult;
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|         std::string spirvWarningsErrors;
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|         std::string spirv;  // Optional SPIR-V disassembly text.
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|     };
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| 
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|     // Compiles and the given source |code| of the given shader |stage| into
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|     // the target under the semantics conveyed via |controls|. Returns true
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|     // and modifies |shader| on success.
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|     bool compile(glslang::TShader* shader, const std::string& code,
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|                  const std::string& entryPointName, EShMessages controls,
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|                  const TBuiltInResource* resources=nullptr,
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|                  const std::string* shaderName=nullptr)
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|     {
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|         const char* shaderStrings = code.data();
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|         const int shaderLengths = static_cast<int>(code.size());
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|         const char* shaderNames = nullptr;
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| 
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|         if ((controls & EShMsgDebugInfo) && shaderName != nullptr) {
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|             shaderNames = shaderName->data();
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|             shader->setStringsWithLengthsAndNames(
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|                     &shaderStrings, &shaderLengths, &shaderNames, 1);
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|         } else
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|             shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
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|         if (!entryPointName.empty()) shader->setEntryPoint(entryPointName.c_str());
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|         return shader->parse(
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|                 (resources ? resources : &glslang::DefaultTBuiltInResource),
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|                 defaultVersion, isForwardCompatible, controls);
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|     }
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| 
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|     // Compiles and links the given source |code| of the given shader
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|     // |stage| into the target under the semantics specified via |controls|.
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|     // Returns a GlslangResult instance containing all the information generated
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|     // during the process. If the target includes SPIR-V, also disassembles
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|     // the result and returns disassembly text.
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|     GlslangResult compileAndLink(
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|             const std::string& shaderName, const std::string& code,
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|             const std::string& entryPointName, EShMessages controls,
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|             glslang::EShTargetClientVersion clientTargetVersion,
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|             bool flattenUniformArrays = false,
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|             EShTextureSamplerTransformMode texSampTransMode = EShTexSampTransKeep,
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|             bool enableOptimizer = false,
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|             bool enableDebug = false,
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|             bool automap = true)
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|     {
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|         const EShLanguage stage = GetShaderStage(GetSuffix(shaderName));
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| 
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|         glslang::TShader shader(stage);
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|         if (automap) {
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|             shader.setAutoMapLocations(true);
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|             shader.setAutoMapBindings(true);
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|         }
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|         shader.setTextureSamplerTransformMode(texSampTransMode);
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|         shader.setFlattenUniformArrays(flattenUniformArrays);
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| 
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|         if (controls & EShMsgSpvRules) {
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|             if (controls & EShMsgVulkanRules) {
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|                 shader.setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl
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|                                                                : glslang::EShSourceGlsl,
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|                                     stage, glslang::EShClientVulkan, 100);
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|                 shader.setEnvClient(glslang::EShClientVulkan, clientTargetVersion);
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|                 shader.setEnvTarget(glslang::EShTargetSpv,
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|                         clientTargetVersion == glslang::EShTargetVulkan_1_1 ? glslang::EShTargetSpv_1_3
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|                                                                             : glslang::EShTargetSpv_1_0);
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|             } else {
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|                 shader.setEnvInput((controls & EShMsgReadHlsl) ? glslang::EShSourceHlsl
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|                                                                : glslang::EShSourceGlsl,
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|                                     stage, glslang::EShClientOpenGL, 100);
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|                 shader.setEnvClient(glslang::EShClientOpenGL, clientTargetVersion);
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|                 shader.setEnvTarget(glslang::EshTargetSpv, glslang::EShTargetSpv_1_0);
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|             }
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|         }
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| 
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|         bool success = compile(
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|                 &shader, code, entryPointName, controls, nullptr, &shaderName);
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| 
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|         glslang::TProgram program;
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|         program.addShader(&shader);
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|         success &= program.link(controls);
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| 
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|         spv::SpvBuildLogger logger;
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| 
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|         if (success && (controls & EShMsgSpvRules)) {
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|             std::vector<uint32_t> spirv_binary;
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|             options().disableOptimizer = !enableOptimizer;
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|             options().generateDebugInfo = enableDebug;
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|             glslang::GlslangToSpv(*program.getIntermediate(stage),
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|                                   spirv_binary, &logger, &options());
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| 
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|             std::ostringstream disassembly_stream;
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|             spv::Parameterize();
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|             spv::Disassemble(disassembly_stream, spirv_binary);
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|             bool validation_result = !options().validate || logger.getAllMessages().empty();
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|             return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
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|                     program.getInfoLog(), program.getInfoDebugLog(),
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|                     validation_result, logger.getAllMessages(), disassembly_stream.str()};
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|         } else {
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|             return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
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|                     program.getInfoLog(), program.getInfoDebugLog(), true, "", ""};
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|         }
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|     }
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| 
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|     // Compiles and links the given source |code| of the given shader
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|     // |stage| into the target under the semantics specified via |controls|.
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|     // Returns a GlslangResult instance containing all the information generated
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|     // during the process. If the target includes SPIR-V, also disassembles
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|     // the result and returns disassembly text.
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|     GlslangResult compileLinkIoMap(
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|             const std::string shaderName, const std::string& code,
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|             const std::string& entryPointName, EShMessages controls,
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|             int baseSamplerBinding,
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|             int baseTextureBinding,
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|             int baseImageBinding,
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|             int baseUboBinding,
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|             int baseSsboBinding,
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|             bool autoMapBindings,
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|             bool flattenUniformArrays)
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|     {
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|         const EShLanguage stage = GetShaderStage(GetSuffix(shaderName));
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| 
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|         glslang::TShader shader(stage);
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|         shader.setShiftSamplerBinding(baseSamplerBinding);
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|         shader.setShiftTextureBinding(baseTextureBinding);
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|         shader.setShiftImageBinding(baseImageBinding);
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|         shader.setShiftUboBinding(baseUboBinding);
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|         shader.setShiftSsboBinding(baseSsboBinding);
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|         shader.setAutoMapBindings(autoMapBindings);
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|         shader.setAutoMapLocations(true);
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|         shader.setFlattenUniformArrays(flattenUniformArrays);
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| 
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|         bool success = compile(&shader, code, entryPointName, controls);
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| 
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|         glslang::TProgram program;
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|         program.addShader(&shader);
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|         
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|         success &= program.link(controls);
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|         success &= program.mapIO();
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| 
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|         spv::SpvBuildLogger logger;
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| 
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|         if (success && (controls & EShMsgSpvRules)) {
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|             std::vector<uint32_t> spirv_binary;
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|             glslang::GlslangToSpv(*program.getIntermediate(stage),
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|                                   spirv_binary, &logger, &options());
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| 
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|             std::ostringstream disassembly_stream;
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|             spv::Parameterize();
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|             spv::Disassemble(disassembly_stream, spirv_binary);
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|             bool validation_result = !options().validate || logger.getAllMessages().empty();
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|             return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
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|                     program.getInfoLog(), program.getInfoDebugLog(),
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|                     validation_result, logger.getAllMessages(), disassembly_stream.str()};
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|         } else {
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|             return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
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|                     program.getInfoLog(), program.getInfoDebugLog(), true, "", ""};
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|         }
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|     }
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| 
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|     // This is like compileAndLink but with remapping of the SPV binary
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|     // through spirvbin_t::remap().  While technically this could be merged
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|     // with compileAndLink() above (with the remap step optionally being a no-op)
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|     // it is given separately here for ease of future extraction.
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|     GlslangResult compileLinkRemap(
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|             const std::string shaderName, const std::string& code,
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|             const std::string& entryPointName, EShMessages controls,
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|             const unsigned int remapOptions = spv::spirvbin_t::NONE)
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|     {
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|         const EShLanguage stage = GetShaderStage(GetSuffix(shaderName));
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| 
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|         glslang::TShader shader(stage);
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|         shader.setAutoMapBindings(true);
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|         shader.setAutoMapLocations(true);
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| 
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|         bool success = compile(&shader, code, entryPointName, controls);
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| 
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|         glslang::TProgram program;
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|         program.addShader(&shader);
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|         success &= program.link(controls);
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| 
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|         spv::SpvBuildLogger logger;
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| 
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|         if (success && (controls & EShMsgSpvRules)) {
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|             std::vector<uint32_t> spirv_binary;
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|             glslang::GlslangToSpv(*program.getIntermediate(stage),
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|                                   spirv_binary, &logger, &options());
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| 
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|             spv::spirvbin_t(0 /*verbosity*/).remap(spirv_binary, remapOptions);
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| 
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|             std::ostringstream disassembly_stream;
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|             spv::Parameterize();
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|             spv::Disassemble(disassembly_stream, spirv_binary);
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|             bool validation_result = !options().validate || logger.getAllMessages().empty();
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|             return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
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|                     program.getInfoLog(), program.getInfoDebugLog(),
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|                     validation_result, logger.getAllMessages(), disassembly_stream.str()};
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|         } else {
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|             return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
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|                     program.getInfoLog(), program.getInfoDebugLog(), true, "", ""};
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|         }
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|     }
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| 
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|     // remap the binary in 'code' with the options in remapOptions
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|     GlslangResult remap(
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|             const std::string shaderName, const std::vector<uint32_t>& code,
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|             EShMessages controls,
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|             const unsigned int remapOptions = spv::spirvbin_t::NONE)
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|     {
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|         if ((controls & EShMsgSpvRules)) {
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|             std::vector<uint32_t> spirv_binary(code); // scratch copy
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| 
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|             spv::spirvbin_t(0 /*verbosity*/).remap(spirv_binary, remapOptions);
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|             
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|             std::ostringstream disassembly_stream;
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|             spv::Parameterize();
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|             spv::Disassemble(disassembly_stream, spirv_binary);
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| 
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|             return {{{shaderName, "", ""},},
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|                     "", "",
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|                     true, "", disassembly_stream.str()};
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|         } else {
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|             return {{{shaderName, "", ""},}, "", "", true, "", ""};
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|         }
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|     }
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| 
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|     void outputResultToStream(std::ostringstream* stream,
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|                               const GlslangResult& result,
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|                               EShMessages controls)
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|     {
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|         const auto outputIfNotEmpty = [&stream](const std::string& str) {
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|             if (!str.empty()) *stream << str << "\n";
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|         };
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| 
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|         for (const auto& shaderResult : result.shaderResults) {
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|             *stream << shaderResult.shaderName << "\n";
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|             outputIfNotEmpty(shaderResult.output);
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|             outputIfNotEmpty(shaderResult.error);
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|         }
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|         outputIfNotEmpty(result.linkingOutput);
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|         outputIfNotEmpty(result.linkingError);
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|         if (!result.validationResult) {
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|           *stream << "Validation failed\n";
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|         }
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| 
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|         if (controls & EShMsgSpvRules) {
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|             *stream
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|                 << (result.spirv.empty()
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|                         ? "SPIR-V is not generated for failed compile or link\n"
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|                         : result.spirv);
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|         }
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|     }
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| 
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|     void loadFileCompileAndCheck(const std::string& testDir,
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|                                  const std::string& testName,
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|                                  Source source,
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|                                  Semantics semantics,
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|                                  glslang::EShTargetClientVersion clientTargetVersion,
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|                                  Target target,
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|                                  bool automap = true,
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|                                  const std::string& entryPointName="",
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|                                  const std::string& baseDir="/baseResults/",
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|                                  const bool enableOptimizer = false,
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|                                  const bool enableDebug = false)
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|     {
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|         const std::string inputFname = testDir + "/" + testName;
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|         const std::string expectedOutputFname =
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|             testDir + baseDir + testName + ".out";
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|         std::string input, expectedOutput;
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| 
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|         tryLoadFile(inputFname, "input", &input);
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|         tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
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| 
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|         EShMessages controls = DeriveOptions(source, semantics, target);
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|         if (enableOptimizer)
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|             controls = static_cast<EShMessages>(controls & ~EShMsgHlslLegalization);
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|         if (enableDebug)
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|             controls = static_cast<EShMessages>(controls | EShMsgDebugInfo);
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|         GlslangResult result = compileAndLink(testName, input, entryPointName, controls, clientTargetVersion, false,
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|                                               EShTexSampTransKeep, enableOptimizer, enableDebug, automap);
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| 
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|         // Generate the hybrid output in the way of glslangValidator.
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|         std::ostringstream stream;
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|         outputResultToStream(&stream, result, controls);
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| 
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|         checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
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|                                     expectedOutputFname, result.spirvWarningsErrors);
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|     }
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| 
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| 	void loadFileCompileAndCheckWithOptions(const std::string &testDir, 
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| 											const std::string &testName, 
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| 											Source source,
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| 											Semantics semantics, 
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| 											glslang::EShTargetClientVersion clientTargetVersion,
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|                                             Target target, bool automap = true, const std::string &entryPointName = "",
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|                                             const std::string &baseDir = "/baseResults/",
 | |
|                                             const EShMessages additionalOptions = EShMessages::EShMsgDefault)
 | |
|     {
 | |
|         const std::string inputFname = testDir + "/" + testName;
 | |
|         const std::string expectedOutputFname = testDir + baseDir + testName + ".out";
 | |
|         std::string input, expectedOutput;
 | |
| 
 | |
|         tryLoadFile(inputFname, "input", &input);
 | |
|         tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
 | |
| 
 | |
|         EShMessages controls = DeriveOptions(source, semantics, target);
 | |
|         controls = static_cast<EShMessages>(controls | additionalOptions);
 | |
|         GlslangResult result = compileAndLink(testName, input, entryPointName, controls, clientTargetVersion, false,
 | |
|                                               EShTexSampTransKeep, false, automap);
 | |
| 
 | |
|         // Generate the hybrid output in the way of glslangValidator.
 | |
|         std::ostringstream stream;
 | |
|         outputResultToStream(&stream, result, controls);
 | |
| 
 | |
|         checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname);
 | |
| 	}
 | |
| 
 | |
|     void loadFileCompileFlattenUniformsAndCheck(const std::string& testDir,
 | |
|                                                 const std::string& testName,
 | |
|                                                 Source source,
 | |
|                                                 Semantics semantics,
 | |
|                                                 Target target,
 | |
|                                                 const std::string& entryPointName="")
 | |
|     {
 | |
|         const std::string inputFname = testDir + "/" + testName;
 | |
|         const std::string expectedOutputFname =
 | |
|             testDir + "/baseResults/" + testName + ".out";
 | |
|         std::string input, expectedOutput;
 | |
| 
 | |
|         tryLoadFile(inputFname, "input", &input);
 | |
|         tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
 | |
| 
 | |
|         const EShMessages controls = DeriveOptions(source, semantics, target);
 | |
|         GlslangResult result = compileAndLink(testName, input, entryPointName, controls,
 | |
|                                               glslang::EShTargetVulkan_1_0, true);
 | |
| 
 | |
|         // Generate the hybrid output in the way of glslangValidator.
 | |
|         std::ostringstream stream;
 | |
|         outputResultToStream(&stream, result, controls);
 | |
| 
 | |
|         checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
 | |
|                                     expectedOutputFname, result.spirvWarningsErrors);
 | |
|     }
 | |
| 
 | |
|     void loadFileCompileIoMapAndCheck(const std::string& testDir,
 | |
|                                       const std::string& testName,
 | |
|                                       Source source,
 | |
|                                       Semantics semantics,
 | |
|                                       Target target,
 | |
|                                       const std::string& entryPointName,
 | |
|                                       int baseSamplerBinding,
 | |
|                                       int baseTextureBinding,
 | |
|                                       int baseImageBinding,
 | |
|                                       int baseUboBinding,
 | |
|                                       int baseSsboBinding,
 | |
|                                       bool autoMapBindings,
 | |
|                                       bool flattenUniformArrays)
 | |
|     {
 | |
|         const std::string inputFname = testDir + "/" + testName;
 | |
|         const std::string expectedOutputFname =
 | |
|             testDir + "/baseResults/" + testName + ".out";
 | |
|         std::string input, expectedOutput;
 | |
| 
 | |
|         tryLoadFile(inputFname, "input", &input);
 | |
|         tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
 | |
| 
 | |
|         const EShMessages controls = DeriveOptions(source, semantics, target);
 | |
|         GlslangResult result = compileLinkIoMap(testName, input, entryPointName, controls,
 | |
|                                                 baseSamplerBinding, baseTextureBinding, baseImageBinding,
 | |
|                                                 baseUboBinding, baseSsboBinding,
 | |
|                                                 autoMapBindings,
 | |
|                                                 flattenUniformArrays);
 | |
| 
 | |
|         // Generate the hybrid output in the way of glslangValidator.
 | |
|         std::ostringstream stream;
 | |
|         outputResultToStream(&stream, result, controls);
 | |
| 
 | |
|         checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
 | |
|                                     expectedOutputFname, result.spirvWarningsErrors);
 | |
|     }
 | |
| 
 | |
|     void loadFileCompileRemapAndCheck(const std::string& testDir,
 | |
|                                       const std::string& testName,
 | |
|                                       Source source,
 | |
|                                       Semantics semantics,
 | |
|                                       Target target,
 | |
|                                       const std::string& entryPointName="",
 | |
|                                       const unsigned int remapOptions = spv::spirvbin_t::NONE)
 | |
|     {
 | |
|         const std::string inputFname = testDir + "/" + testName;
 | |
|         const std::string expectedOutputFname =
 | |
|             testDir + "/baseResults/" + testName + ".out";
 | |
|         std::string input, expectedOutput;
 | |
| 
 | |
|         tryLoadFile(inputFname, "input", &input);
 | |
|         tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
 | |
| 
 | |
|         const EShMessages controls = DeriveOptions(source, semantics, target);
 | |
|         GlslangResult result = compileLinkRemap(testName, input, entryPointName, controls, remapOptions);
 | |
| 
 | |
|         // Generate the hybrid output in the way of glslangValidator.
 | |
|         std::ostringstream stream;
 | |
|         outputResultToStream(&stream, result, controls);
 | |
| 
 | |
|         checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
 | |
|                                     expectedOutputFname, result.spirvWarningsErrors);
 | |
|     }
 | |
| 
 | |
|     void loadFileRemapAndCheck(const std::string& testDir,
 | |
|                                const std::string& testName,
 | |
|                                Source source,
 | |
|                                Semantics semantics,
 | |
|                                Target target,
 | |
|                                const unsigned int remapOptions = spv::spirvbin_t::NONE)
 | |
|     {
 | |
|         const std::string inputFname = testDir + "/" + testName;
 | |
|         const std::string expectedOutputFname =
 | |
|             testDir + "/baseResults/" + testName + ".out";
 | |
|         std::vector<std::uint32_t> input;
 | |
|         std::string expectedOutput;
 | |
| 
 | |
|         tryLoadSpvFile(inputFname, "input", input);
 | |
|         tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
 | |
| 
 | |
|         const EShMessages controls = DeriveOptions(source, semantics, target);
 | |
|         GlslangResult result = remap(testName, input, controls, remapOptions);
 | |
| 
 | |
|         // Generate the hybrid output in the way of glslangValidator.
 | |
|         std::ostringstream stream;
 | |
|         outputResultToStream(&stream, result, controls);
 | |
| 
 | |
|         checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
 | |
|                                     expectedOutputFname, result.spirvWarningsErrors);
 | |
|     }
 | |
| 
 | |
|     // Preprocesses the given |source| code. On success, returns true, the
 | |
|     // preprocessed shader, and warning messages. Otherwise, returns false, an
 | |
|     // empty string, and error messages.
 | |
|     std::tuple<bool, std::string, std::string> preprocess(
 | |
|         const std::string& source)
 | |
|     {
 | |
|         const char* shaderStrings = source.data();
 | |
|         const int shaderLengths = static_cast<int>(source.size());
 | |
| 
 | |
|         glslang::TShader shader(EShLangVertex);
 | |
|         shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
 | |
|         std::string ppShader;
 | |
|         glslang::TShader::ForbidIncluder includer;
 | |
|         const bool success = shader.preprocess(
 | |
|             &glslang::DefaultTBuiltInResource, defaultVersion, defaultProfile,
 | |
|             forceVersionProfile, isForwardCompatible, (EShMessages)(EShMsgOnlyPreprocessor | EShMsgCascadingErrors),
 | |
|             &ppShader, includer);
 | |
| 
 | |
|         std::string log = shader.getInfoLog();
 | |
|         log += shader.getInfoDebugLog();
 | |
|         if (success) {
 | |
|             return std::make_tuple(true, ppShader, log);
 | |
|         } else {
 | |
|             return std::make_tuple(false, "", log);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void loadFilePreprocessAndCheck(const std::string& testDir,
 | |
|                                     const std::string& testName)
 | |
|     {
 | |
|         const std::string inputFname = testDir + "/" + testName;
 | |
|         const std::string expectedOutputFname =
 | |
|             testDir + "/baseResults/" + testName + ".out";
 | |
|         const std::string expectedErrorFname =
 | |
|             testDir + "/baseResults/" + testName + ".err";
 | |
|         std::string input, expectedOutput, expectedError;
 | |
| 
 | |
|         tryLoadFile(inputFname, "input", &input);
 | |
|         tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
 | |
|         tryLoadFile(expectedErrorFname, "expected error", &expectedError);
 | |
| 
 | |
|         bool ppOk;
 | |
|         std::string output, error;
 | |
|         std::tie(ppOk, output, error) = preprocess(input);
 | |
|         if (!output.empty()) output += '\n';
 | |
|         if (!error.empty()) error += '\n';
 | |
| 
 | |
|         checkEqAndUpdateIfRequested(expectedOutput, output,
 | |
|                                     expectedOutputFname);
 | |
|         checkEqAndUpdateIfRequested(expectedError, error,
 | |
|                                     expectedErrorFname);
 | |
|     }
 | |
| 
 | |
|     void loadCompileUpgradeTextureToSampledTextureAndDropSamplersAndCheck(const std::string& testDir,
 | |
|                                                                           const std::string& testName,
 | |
|                                                                           Source source,
 | |
|                                                                           Semantics semantics,
 | |
|                                                                           Target target,
 | |
|                                                                           const std::string& entryPointName = "")
 | |
|     {
 | |
|         const std::string inputFname = testDir + "/" + testName;
 | |
|         const std::string expectedOutputFname = testDir + "/baseResults/" + testName + ".out";
 | |
|         std::string input, expectedOutput;
 | |
| 
 | |
|         tryLoadFile(inputFname, "input", &input);
 | |
|         tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
 | |
| 
 | |
|         const EShMessages controls = DeriveOptions(source, semantics, target);
 | |
|         GlslangResult result = compileAndLink(testName, input, entryPointName, controls,
 | |
|                                               glslang::EShTargetVulkan_1_0, false,
 | |
|                                               EShTexSampTransUpgradeTextureRemoveSampler);
 | |
| 
 | |
|         // Generate the hybrid output in the way of glslangValidator.
 | |
|         std::ostringstream stream;
 | |
|         outputResultToStream(&stream, result, controls);
 | |
| 
 | |
|         checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
 | |
|                                     expectedOutputFname, result.spirvWarningsErrors);
 | |
|     }
 | |
| 
 | |
|     glslang::SpvOptions& options() { return validatorOptions; }
 | |
| 
 | |
| private:
 | |
|     const int defaultVersion;
 | |
|     const EProfile defaultProfile;
 | |
|     const bool forceVersionProfile;
 | |
|     const bool isForwardCompatible;
 | |
|     glslang::SpvOptions validatorOptions;
 | |
| };
 | |
| 
 | |
| }  // namespace glslangtest
 | |
| 
 | |
| #endif  // GLSLANG_GTESTS_TEST_FIXTURE_H
 | 
