480 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			480 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| hlsl.structbuffer.byte.frag
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| Shader version: 500
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:5  Function Definition: @main(u1; ( temp 4-component vector of float)
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| 0:5    Function Parameters: 
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| 0:5      'pos' ( in uint)
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| 0:?     Sequence
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| 0:7      Sequence
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| 0:7        move second child to first child ( temp uint)
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| 0:7          'size' ( temp uint)
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| 0:7          array length ( temp uint)
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| 0:7            @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:7              'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:7              Constant:
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| 0:7                0 (const uint)
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| 0:12      Branch: Return with expression
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| 0:11        add ( temp 4-component vector of float)
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| 0:10          add ( temp 4-component vector of float)
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| 0:9            add ( temp 4-component vector of float)
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| 0:9              Convert uint to float ( temp float)
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| 0:9                indirect index (layout( row_major std430) buffer uint)
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| 0:9                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:9                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:9                    Constant:
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| 0:9                      0 (const uint)
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| 0:9                  right-shift ( temp int)
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| 0:9                    'pos' ( in uint)
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| 0:9                    Constant:
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| 0:9                      2 (const int)
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| 0:?               Construct vec4 ( temp 4-component vector of float)
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| 0:?                 Convert uint to float ( temp 2-component vector of float)
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| 0:?                   Sequence
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| 0:10                    move second child to first child ( temp int)
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| 0:10                      'byteAddrTemp' ( temp int)
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| 0:10                      right-shift ( temp int)
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| 0:10                        add ( temp uint)
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| 0:10                          'pos' ( in uint)
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| 0:10                          Constant:
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| 0:10                            4 (const uint)
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| 0:10                        Constant:
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| 0:10                          2 (const int)
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| 0:?                     Construct vec2 ( temp 2-component vector of uint)
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| 0:10                      indirect index ( temp uint)
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| 0:10                        @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:10                          'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:10                          Constant:
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| 0:10                            0 (const uint)
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| 0:10                        'byteAddrTemp' ( temp int)
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| 0:10                      indirect index ( temp uint)
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| 0:10                        @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:10                          'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:10                          Constant:
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| 0:10                            0 (const uint)
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| 0:10                        add ( temp int)
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| 0:10                          'byteAddrTemp' ( temp int)
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| 0:10                          Constant:
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| 0:10                            1 (const int)
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| 0:10                Constant:
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| 0:10                  0.000000
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| 0:10                Constant:
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| 0:10                  0.000000
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| 0:?             Construct vec4 ( temp 4-component vector of float)
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| 0:?               Convert uint to float ( temp 3-component vector of float)
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| 0:?                 Sequence
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| 0:11                  move second child to first child ( temp int)
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| 0:11                    'byteAddrTemp' ( temp int)
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| 0:11                    right-shift ( temp int)
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| 0:11                      add ( temp uint)
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| 0:11                        'pos' ( in uint)
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| 0:11                        Constant:
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| 0:11                          8 (const uint)
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| 0:11                      Constant:
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| 0:11                        2 (const int)
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| 0:?                   Construct vec3 ( temp 3-component vector of uint)
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| 0:11                    indirect index ( temp uint)
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| 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:11                        Constant:
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| 0:11                          0 (const uint)
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| 0:11                      'byteAddrTemp' ( temp int)
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| 0:11                    indirect index ( temp uint)
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| 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:11                        Constant:
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| 0:11                          0 (const uint)
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| 0:11                      add ( temp int)
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| 0:11                        'byteAddrTemp' ( temp int)
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| 0:11                        Constant:
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| 0:11                          1 (const int)
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| 0:11                    indirect index ( temp uint)
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| 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:11                        Constant:
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| 0:11                          0 (const uint)
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| 0:11                      add ( temp int)
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| 0:11                        'byteAddrTemp' ( temp int)
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| 0:11                        Constant:
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| 0:11                          2 (const int)
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| 0:11              Constant:
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| 0:11                0.000000
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| 0:?           Convert uint to float ( temp 4-component vector of float)
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| 0:?             Sequence
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| 0:12              move second child to first child ( temp int)
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| 0:12                'byteAddrTemp' ( temp int)
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| 0:12                right-shift ( temp int)
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| 0:12                  add ( temp uint)
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| 0:12                    'pos' ( in uint)
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| 0:12                    Constant:
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| 0:12                      12 (const uint)
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| 0:12                  Constant:
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| 0:12                    2 (const int)
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| 0:?               Construct vec4 ( temp 4-component vector of uint)
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| 0:12                indirect index ( temp uint)
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| 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:12                    Constant:
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| 0:12                      0 (const uint)
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| 0:12                  'byteAddrTemp' ( temp int)
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| 0:12                indirect index ( temp uint)
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| 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:12                    Constant:
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| 0:12                      0 (const uint)
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| 0:12                  add ( temp int)
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| 0:12                    'byteAddrTemp' ( temp int)
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| 0:12                    Constant:
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| 0:12                      1 (const int)
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| 0:12                indirect index ( temp uint)
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| 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:12                    Constant:
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| 0:12                      0 (const uint)
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| 0:12                  add ( temp int)
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| 0:12                    'byteAddrTemp' ( temp int)
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| 0:12                    Constant:
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| 0:12                      2 (const int)
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| 0:12                indirect index ( temp uint)
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| 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:12                    Constant:
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| 0:12                      0 (const uint)
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| 0:12                  add ( temp int)
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| 0:12                    'byteAddrTemp' ( temp int)
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| 0:12                    Constant:
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| 0:12                      3 (const int)
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| 0:5  Function Definition: main( ( temp void)
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| 0:5    Function Parameters: 
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| 0:?     Sequence
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| 0:5      move second child to first child ( temp uint)
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| 0:?         'pos' ( temp uint)
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| 0:?         'pos' (layout( location=0) flat in uint)
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| 0:5      move second child to first child ( temp 4-component vector of float)
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| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:5        Function Call: @main(u1; ( temp 4-component vector of float)
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| 0:?           'pos' ( temp uint)
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| 0:?   Linker Objects
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| 0:?     'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:?     'pos' (layout( location=0) flat in uint)
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| 
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| 
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| Linked fragment stage:
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| 
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| 
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| Shader version: 500
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| gl_FragCoord origin is upper left
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| 0:? Sequence
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| 0:5  Function Definition: @main(u1; ( temp 4-component vector of float)
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| 0:5    Function Parameters: 
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| 0:5      'pos' ( in uint)
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| 0:?     Sequence
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| 0:7      Sequence
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| 0:7        move second child to first child ( temp uint)
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| 0:7          'size' ( temp uint)
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| 0:7          array length ( temp uint)
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| 0:7            @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:7              'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:7              Constant:
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| 0:7                0 (const uint)
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| 0:12      Branch: Return with expression
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| 0:11        add ( temp 4-component vector of float)
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| 0:10          add ( temp 4-component vector of float)
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| 0:9            add ( temp 4-component vector of float)
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| 0:9              Convert uint to float ( temp float)
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| 0:9                indirect index (layout( row_major std430) buffer uint)
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| 0:9                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:9                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:9                    Constant:
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| 0:9                      0 (const uint)
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| 0:9                  right-shift ( temp int)
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| 0:9                    'pos' ( in uint)
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| 0:9                    Constant:
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| 0:9                      2 (const int)
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| 0:?               Construct vec4 ( temp 4-component vector of float)
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| 0:?                 Convert uint to float ( temp 2-component vector of float)
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| 0:?                   Sequence
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| 0:10                    move second child to first child ( temp int)
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| 0:10                      'byteAddrTemp' ( temp int)
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| 0:10                      right-shift ( temp int)
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| 0:10                        add ( temp uint)
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| 0:10                          'pos' ( in uint)
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| 0:10                          Constant:
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| 0:10                            4 (const uint)
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| 0:10                        Constant:
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| 0:10                          2 (const int)
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| 0:?                     Construct vec2 ( temp 2-component vector of uint)
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| 0:10                      indirect index ( temp uint)
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| 0:10                        @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:10                          'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:10                          Constant:
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| 0:10                            0 (const uint)
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| 0:10                        'byteAddrTemp' ( temp int)
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| 0:10                      indirect index ( temp uint)
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| 0:10                        @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:10                          'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:10                          Constant:
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| 0:10                            0 (const uint)
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| 0:10                        add ( temp int)
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| 0:10                          'byteAddrTemp' ( temp int)
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| 0:10                          Constant:
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| 0:10                            1 (const int)
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| 0:10                Constant:
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| 0:10                  0.000000
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| 0:10                Constant:
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| 0:10                  0.000000
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| 0:?             Construct vec4 ( temp 4-component vector of float)
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| 0:?               Convert uint to float ( temp 3-component vector of float)
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| 0:?                 Sequence
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| 0:11                  move second child to first child ( temp int)
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| 0:11                    'byteAddrTemp' ( temp int)
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| 0:11                    right-shift ( temp int)
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| 0:11                      add ( temp uint)
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| 0:11                        'pos' ( in uint)
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| 0:11                        Constant:
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| 0:11                          8 (const uint)
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| 0:11                      Constant:
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| 0:11                        2 (const int)
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| 0:?                   Construct vec3 ( temp 3-component vector of uint)
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| 0:11                    indirect index ( temp uint)
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| 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:11                        Constant:
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| 0:11                          0 (const uint)
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| 0:11                      'byteAddrTemp' ( temp int)
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| 0:11                    indirect index ( temp uint)
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| 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:11                        Constant:
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| 0:11                          0 (const uint)
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| 0:11                      add ( temp int)
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| 0:11                        'byteAddrTemp' ( temp int)
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| 0:11                        Constant:
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| 0:11                          1 (const int)
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| 0:11                    indirect index ( temp uint)
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| 0:11                      @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:11                        'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:11                        Constant:
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| 0:11                          0 (const uint)
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| 0:11                      add ( temp int)
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| 0:11                        'byteAddrTemp' ( temp int)
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| 0:11                        Constant:
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| 0:11                          2 (const int)
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| 0:11              Constant:
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| 0:11                0.000000
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| 0:?           Convert uint to float ( temp 4-component vector of float)
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| 0:?             Sequence
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| 0:12              move second child to first child ( temp int)
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| 0:12                'byteAddrTemp' ( temp int)
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| 0:12                right-shift ( temp int)
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| 0:12                  add ( temp uint)
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| 0:12                    'pos' ( in uint)
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| 0:12                    Constant:
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| 0:12                      12 (const uint)
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| 0:12                  Constant:
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| 0:12                    2 (const int)
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| 0:?               Construct vec4 ( temp 4-component vector of uint)
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| 0:12                indirect index ( temp uint)
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| 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:12                    Constant:
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| 0:12                      0 (const uint)
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| 0:12                  'byteAddrTemp' ( temp int)
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| 0:12                indirect index ( temp uint)
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| 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:12                    Constant:
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| 0:12                      0 (const uint)
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| 0:12                  add ( temp int)
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| 0:12                    'byteAddrTemp' ( temp int)
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| 0:12                    Constant:
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| 0:12                      1 (const int)
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| 0:12                indirect index ( temp uint)
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| 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:12                    Constant:
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| 0:12                      0 (const uint)
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| 0:12                  add ( temp int)
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| 0:12                    'byteAddrTemp' ( temp int)
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| 0:12                    Constant:
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| 0:12                      2 (const int)
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| 0:12                indirect index ( temp uint)
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| 0:12                  @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint)
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| 0:12                    'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:12                    Constant:
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| 0:12                      0 (const uint)
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| 0:12                  add ( temp int)
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| 0:12                    'byteAddrTemp' ( temp int)
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| 0:12                    Constant:
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| 0:12                      3 (const int)
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| 0:5  Function Definition: main( ( temp void)
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| 0:5    Function Parameters: 
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| 0:?     Sequence
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| 0:5      move second child to first child ( temp uint)
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| 0:?         'pos' ( temp uint)
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| 0:?         'pos' (layout( location=0) flat in uint)
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| 0:5      move second child to first child ( temp 4-component vector of float)
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| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:5        Function Call: @main(u1; ( temp 4-component vector of float)
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| 0:?           'pos' ( temp uint)
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| 0:?   Linker Objects
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| 0:?     'sbuf' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data})
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| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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| 0:?     'pos' (layout( location=0) flat in uint)
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| 
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| // Module Version 10000
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| // Generated by (magic number): 80007
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| // Id's are bound by 114
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| 
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|                               Capability Shader
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 107 110
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source HLSL 500
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|                               Name 4  "main"
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|                               Name 12  "@main(u1;"
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|                               Name 11  "pos"
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|                               Name 14  "size"
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|                               Name 16  "sbuf"
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|                               MemberName 16(sbuf) 0  "@data"
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|                               Name 18  "sbuf"
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|                               Name 30  "byteAddrTemp"
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|                               Name 53  "byteAddrTemp"
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|                               Name 78  "byteAddrTemp"
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|                               Name 105  "pos"
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|                               Name 107  "pos"
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|                               Name 110  "@entryPointOutput"
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|                               Name 111  "param"
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|                               Decorate 15 ArrayStride 4
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|                               MemberDecorate 16(sbuf) 0 NonWritable
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|                               MemberDecorate 16(sbuf) 0 Offset 0
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|                               Decorate 16(sbuf) BufferBlock
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|                               Decorate 18(sbuf) DescriptorSet 0
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|                               Decorate 18(sbuf) Binding 0
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|                               Decorate 107(pos) Flat
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|                               Decorate 107(pos) Location 0
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|                               Decorate 110(@entryPointOutput) Location 0
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeInt 32 0
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|                7:             TypePointer Function 6(int)
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|                8:             TypeFloat 32
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|                9:             TypeVector 8(float) 4
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|               10:             TypeFunction 9(fvec4) 7(ptr)
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|               15:             TypeRuntimeArray 6(int)
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|         16(sbuf):             TypeStruct 15
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|               17:             TypePointer Uniform 16(sbuf)
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|         18(sbuf):     17(ptr) Variable Uniform
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|               20:             TypeInt 32 1
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|               21:     20(int) Constant 0
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|               23:     20(int) Constant 2
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|               25:             TypePointer Uniform 6(int)
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|               29:             TypePointer Function 20(int)
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|               32:      6(int) Constant 4
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|               39:     20(int) Constant 1
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|               43:             TypeVector 6(int) 2
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|               45:             TypeVector 8(float) 2
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|               47:    8(float) Constant 0
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|               55:      6(int) Constant 8
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|               69:             TypeVector 6(int) 3
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|               71:             TypeVector 8(float) 3
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|               80:      6(int) Constant 12
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|               95:     20(int) Constant 3
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|               99:             TypeVector 6(int) 4
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|              106:             TypePointer Input 6(int)
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|         107(pos):    106(ptr) Variable Input
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|              109:             TypePointer Output 9(fvec4)
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| 110(@entryPointOutput):    109(ptr) Variable Output
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|          4(main):           2 Function None 3
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|                5:             Label
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|         105(pos):      7(ptr) Variable Function
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|       111(param):      7(ptr) Variable Function
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|              108:      6(int) Load 107(pos)
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|                               Store 105(pos) 108
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|              112:      6(int) Load 105(pos)
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|                               Store 111(param) 112
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|              113:    9(fvec4) FunctionCall 12(@main(u1;) 111(param)
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|                               Store 110(@entryPointOutput) 113
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|                               Return
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|                               FunctionEnd
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|    12(@main(u1;):    9(fvec4) Function None 10
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|          11(pos):      7(ptr) FunctionParameter
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|               13:             Label
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|         14(size):      7(ptr) Variable Function
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| 30(byteAddrTemp):     29(ptr) Variable Function
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| 53(byteAddrTemp):     29(ptr) Variable Function
 | |
| 78(byteAddrTemp):     29(ptr) Variable Function
 | |
|               19:      6(int) ArrayLength 18(sbuf) 0
 | |
|                               Store 14(size) 19
 | |
|               22:      6(int) Load 11(pos)
 | |
|               24:     20(int) ShiftRightLogical 22 23
 | |
|               26:     25(ptr) AccessChain 18(sbuf) 21 24
 | |
|               27:      6(int) Load 26
 | |
|               28:    8(float) ConvertUToF 27
 | |
|               31:      6(int) Load 11(pos)
 | |
|               33:      6(int) IAdd 31 32
 | |
|               34:     20(int) ShiftRightLogical 33 23
 | |
|                               Store 30(byteAddrTemp) 34
 | |
|               35:     20(int) Load 30(byteAddrTemp)
 | |
|               36:     25(ptr) AccessChain 18(sbuf) 21 35
 | |
|               37:      6(int) Load 36
 | |
|               38:     20(int) Load 30(byteAddrTemp)
 | |
|               40:     20(int) IAdd 38 39
 | |
|               41:     25(ptr) AccessChain 18(sbuf) 21 40
 | |
|               42:      6(int) Load 41
 | |
|               44:   43(ivec2) CompositeConstruct 37 42
 | |
|               46:   45(fvec2) ConvertUToF 44
 | |
|               48:    8(float) CompositeExtract 46 0
 | |
|               49:    8(float) CompositeExtract 46 1
 | |
|               50:    9(fvec4) CompositeConstruct 48 49 47 47
 | |
|               51:    9(fvec4) CompositeConstruct 28 28 28 28
 | |
|               52:    9(fvec4) FAdd 51 50
 | |
|               54:      6(int) Load 11(pos)
 | |
|               56:      6(int) IAdd 54 55
 | |
|               57:     20(int) ShiftRightLogical 56 23
 | |
|                               Store 53(byteAddrTemp) 57
 | |
|               58:     20(int) Load 53(byteAddrTemp)
 | |
|               59:     25(ptr) AccessChain 18(sbuf) 21 58
 | |
|               60:      6(int) Load 59
 | |
|               61:     20(int) Load 53(byteAddrTemp)
 | |
|               62:     20(int) IAdd 61 39
 | |
|               63:     25(ptr) AccessChain 18(sbuf) 21 62
 | |
|               64:      6(int) Load 63
 | |
|               65:     20(int) Load 53(byteAddrTemp)
 | |
|               66:     20(int) IAdd 65 23
 | |
|               67:     25(ptr) AccessChain 18(sbuf) 21 66
 | |
|               68:      6(int) Load 67
 | |
|               70:   69(ivec3) CompositeConstruct 60 64 68
 | |
|               72:   71(fvec3) ConvertUToF 70
 | |
|               73:    8(float) CompositeExtract 72 0
 | |
|               74:    8(float) CompositeExtract 72 1
 | |
|               75:    8(float) CompositeExtract 72 2
 | |
|               76:    9(fvec4) CompositeConstruct 73 74 75 47
 | |
|               77:    9(fvec4) FAdd 52 76
 | |
|               79:      6(int) Load 11(pos)
 | |
|               81:      6(int) IAdd 79 80
 | |
|               82:     20(int) ShiftRightLogical 81 23
 | |
|                               Store 78(byteAddrTemp) 82
 | |
|               83:     20(int) Load 78(byteAddrTemp)
 | |
|               84:     25(ptr) AccessChain 18(sbuf) 21 83
 | |
|               85:      6(int) Load 84
 | |
|               86:     20(int) Load 78(byteAddrTemp)
 | |
|               87:     20(int) IAdd 86 39
 | |
|               88:     25(ptr) AccessChain 18(sbuf) 21 87
 | |
|               89:      6(int) Load 88
 | |
|               90:     20(int) Load 78(byteAddrTemp)
 | |
|               91:     20(int) IAdd 90 23
 | |
|               92:     25(ptr) AccessChain 18(sbuf) 21 91
 | |
|               93:      6(int) Load 92
 | |
|               94:     20(int) Load 78(byteAddrTemp)
 | |
|               96:     20(int) IAdd 94 95
 | |
|               97:     25(ptr) AccessChain 18(sbuf) 21 96
 | |
|               98:      6(int) Load 97
 | |
|              100:   99(ivec4) CompositeConstruct 85 89 93 98
 | |
|              101:    9(fvec4) ConvertUToF 100
 | |
|              102:    9(fvec4) FAdd 77 101
 | |
|                               ReturnValue 102
 | |
|                               FunctionEnd
 | 
