 adba7dfc68
			
		
	
	
		adba7dfc68
		
	
	
	
	
		
			
			If a block has assigned a XfbOffset it is assumed that it would inherit the current global XfbBuffer. This commit fixes two use cases: 1) Getting the members of a Block with a XfbOffset to be assigned an offset, as explained on GLSL 4.60 spec, section "4.4.2 Output Layout Qualifiers", subsection "Transform Feedback Layout Qualifiers". 2) Compute properly an error on overlapping ranges if a block is assigned a XfbOffset and one of it members is assigned a explicit one. This gets working because when the members of a block get assigned a Offset/Buffer at fixBlockXfbOffsets, then the block is deassigned the Offsets, so ranges are computed only with the block members. BTW, this is already done when redeclaring block builtins. Fixes #1535
		
			
				
	
	
		
			20 lines
		
	
	
		
			549 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			549 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 450
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| 
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| /* block definition from GLSL spec 4.60, section 4.4.2, Output Layout Qualifiers */
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| 
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| layout(location=5, xfb_buffer = 3, xfb_offset = 12) out block2 {
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|    vec4 v; // v will be written to byte offsets 12 through 27 of buffer
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|    float u; // u will be written to offset 28
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|    layout(xfb_offset = 40) vec4 w;
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|    vec4 x; // x will be written to offset 56, the next available offset
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| };
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| 
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| void main() {
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|    v = vec4(1.0, 0.0, 1.0, 0.0);
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|    u = 5.0;
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|    w = vec4(1.0, 0.0, 0.0, 1.0);
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|    x = vec4(5.0, 0.0, 0.0, 0.0);
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| 
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|    gl_Position = vec4(0.0);
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| }
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