12 lines
		
	
	
		
			231 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			231 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| struct S {
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|     [[vk::builtin("PointSize")]] float ps : PSIZE;
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| };
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| 
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| [maxvertexcount(4)]
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| void main([[vk::builtin("PointSize")]] triangle in uint ps[3],
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|        inout LineStream<S> OutputStream)
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| {
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|     S s;
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|     OutputStream.Append(s);
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| }
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