41 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
remap.basic.dcefunc.frag
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 19
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 14 16
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 450
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                              Name 4  "main"
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                              Name 9  "dead_fn("
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                              Name 14  "outf4"
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                              Name 16  "inf"
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 3
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               8:             TypeFunction 7(fvec3)
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              10:    6(float) Constant 0
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              11:    7(fvec3) ConstantComposite 10 10 10
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              12:             TypeVector 6(float) 4
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              13:             TypePointer Output 12(fvec4)
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       14(outf4):     13(ptr) Variable Output
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              15:             TypePointer Input 6(float)
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         16(inf):     15(ptr) Variable Input
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         4(main):           2 Function None 3
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               5:             Label
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              17:    6(float) Load 16(inf)
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              18:   12(fvec4) CompositeConstruct 17 17 17 17
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                              Store 14(outf4) 18
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                              Return
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                              FunctionEnd
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