
including SPV generation using SPV_EXT_fragment_invocation_density. This is an alias of the functionality in SPV_NV_shading_rate, and thus in some cases we can only have one set of the tokens present (switch statements), so we have picked the EXT version. This required updating the expected test results for SPV_NV_shading_rate. Also updated the known-good for spirv-headers so that the validator in spirv-tools knows about the new extension.
46 lines
2.4 KiB
Plaintext
46 lines
2.4 KiB
Plaintext
spv.fragmentDensity-es.frag
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// Module Version 10000
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// Generated by (magic number): 80007
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// Id's are bound by 18
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Capability Shader
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Capability FragmentDensityEXT
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Extension "SPV_EXT_fragment_invocation_density"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 9 11 14 16
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ExecutionMode 4 OriginUpperLeft
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Source ESSL 310
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SourceExtension "GL_EXT_fragment_invocation_density"
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Name 4 "main"
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Name 9 "FragSize"
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Name 11 "gl_FragSizeEXT"
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Name 14 "FragInvocationCount"
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Name 16 "gl_FragInvocationCountEXT"
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Decorate 9(FragSize) Location 0
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Decorate 11(gl_FragSizeEXT) Flat
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Decorate 11(gl_FragSizeEXT) BuiltIn FragSizeEXT
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Decorate 14(FragInvocationCount) Location 2
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Decorate 16(gl_FragInvocationCountEXT) Flat
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Decorate 16(gl_FragInvocationCountEXT) BuiltIn FragInvocationCountEXT
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypeVector 6(int) 2
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8: TypePointer Output 7(ivec2)
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9(FragSize): 8(ptr) Variable Output
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10: TypePointer Input 7(ivec2)
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11(gl_FragSizeEXT): 10(ptr) Variable Input
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13: TypePointer Output 6(int)
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14(FragInvocationCount): 13(ptr) Variable Output
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15: TypePointer Input 6(int)
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16(gl_FragInvocationCountEXT): 15(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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12: 7(ivec2) Load 11(gl_FragSizeEXT)
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Store 9(FragSize) 12
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17: 6(int) Load 16(gl_FragInvocationCountEXT)
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Store 14(FragInvocationCount) 17
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Return
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FunctionEnd
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