Files
glslang/SPIRV/SpvBuilder.cpp
Graeme Leese 65ce566cbc Use OpFUnordNotEqual for floating-point !=
The normal IEEE not equal operation tests whether operands are unordered
or not equal (so comparison with a NaN returns true). This corresponds
to the SPIR-V OpFUnordNotEqual, so change to using that.
2020-06-22 10:59:33 +01:00

105 KiB