HLSL holds the compare value in a separate intrinsic arg, but the AST wants a vector including the cmp val, except in the 4-dim coord case, where it doesn't fit and is in fact a separate AST parameter. This is awkward but necessary, given AST semantics. In the process, a new vector is constructed for the combined result, but this vector was not being given the correct TType, so was causing some downstream troubles. Now it is. A similar defect existed in OpTextureBias, and has also been fixed.
		
			
				
	
	
		
			692 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			692 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
hlsl.samplecmplevelzero.basic.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38    Function Parameters: 
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0:?     Sequence
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0:42      Sequence
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0:42        move second child to first child (temp float)
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0:42          'r00' (temp float)
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0:42          textureLod (global float)
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0:42            Construct combined texture-sampler (temp sampler1DShadow)
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0:42              'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:42            Construct vec2 (temp 2-component vector of float)
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0:42              Constant:
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0:42                0.100000
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0:42              Constant:
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						|
0:42                0.750000
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0:42            Constant:
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0:42              0.000000
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0:43      Sequence
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0:43        move second child to first child (temp float)
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0:43          'r02' (temp float)
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0:43          textureLod (global float)
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0:43            Construct combined texture-sampler (temp isampler1DShadow)
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0:43              'g_tTex1di4' (uniform itexture1D)
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0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:43            Construct vec2 (temp 2-component vector of float)
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0:43              Constant:
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0:43                0.100000
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0:43              Constant:
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0:43                0.750000
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0:43            Constant:
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0:43              0.000000
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0:44      Sequence
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0:44        move second child to first child (temp float)
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0:44          'r04' (temp float)
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0:44          textureLod (global float)
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0:44            Construct combined texture-sampler (temp usampler1DShadow)
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0:44              'g_tTex1du4' (uniform utexture1D)
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0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:44            Construct vec2 (temp 2-component vector of float)
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0:44              Constant:
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0:44                0.100000
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0:44              Constant:
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0:44                0.750000
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0:44            Constant:
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0:44              0.000000
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0:47      Sequence
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						|
0:47        move second child to first child (temp float)
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						|
0:47          'r20' (temp float)
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0:47          textureLod (global float)
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0:47            Construct combined texture-sampler (temp sampler2DShadow)
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0:47              'g_tTex2df4' (uniform texture2D)
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0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:47            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:47              Constant:
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0:47                0.750000
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0:47            Constant:
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0:47              0.000000
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0:48      Sequence
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0:48        move second child to first child (temp float)
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0:48          'r22' (temp float)
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0:48          textureLod (global float)
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0:48            Construct combined texture-sampler (temp isampler2DShadow)
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0:48              'g_tTex2di4' (uniform itexture2D)
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0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:48            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:48              Constant:
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0:48                0.750000
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0:48            Constant:
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0:48              0.000000
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0:49      Sequence
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0:49        move second child to first child (temp float)
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0:49          'r24' (temp float)
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0:49          textureLod (global float)
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0:49            Construct combined texture-sampler (temp usampler2DShadow)
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0:49              'g_tTex2du4' (uniform utexture2D)
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0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:49            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:49              Constant:
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0:49                0.750000
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0:49            Constant:
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0:49              0.000000
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0:53      Sequence
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0:53        move second child to first child (temp float)
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0:53          'r50' (temp float)
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0:53          textureLod (global float)
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0:53            Construct combined texture-sampler (temp samplerCubeShadow)
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0:53              'g_tTexcdf4' (uniform textureCube)
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0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:53            Construct vec4 (temp 4-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:?                 0.300000
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0:53              Constant:
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0:53                0.750000
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0:53            Constant:
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0:53              0.000000
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0:54      Sequence
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0:54        move second child to first child (temp float)
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0:54          'r52' (temp float)
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0:54          textureLod (global float)
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0:54            Construct combined texture-sampler (temp isamplerCubeShadow)
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0:54              'g_tTexcdi4' (uniform itextureCube)
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0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:54            Construct vec4 (temp 4-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:?                 0.300000
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0:54              Constant:
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0:54                0.750000
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0:54            Constant:
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0:54              0.000000
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0:55      Sequence
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0:55        move second child to first child (temp float)
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						|
0:55          'r54' (temp float)
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0:55          textureLod (global float)
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0:55            Construct combined texture-sampler (temp usamplerCubeShadow)
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0:55              'g_tTexcdu4' (uniform utextureCube)
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0:55              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:55            Construct vec4 (temp 4-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:?                 0.300000
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0:55              Constant:
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0:55                0.750000
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0:55            Constant:
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0:55              0.000000
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0:57      move second child to first child (temp 4-component vector of float)
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0:57        Color: direct index for structure (temp 4-component vector of float)
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0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:57          Constant:
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0:57            0 (const int)
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0:57        Constant:
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0:57          1.000000
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0:57          1.000000
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0:57          1.000000
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0:57          1.000000
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0:58      move second child to first child (temp float)
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0:58        Depth: direct index for structure (temp float)
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0:58          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:58          Constant:
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0:58            1 (const int)
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0:58        Constant:
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0:58          1.000000
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0:60      Sequence
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0:60        Sequence
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0:60          move second child to first child (temp 4-component vector of float)
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0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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0:60            Color: direct index for structure (temp 4-component vector of float)
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0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:60              Constant:
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0:60                0 (const int)
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0:60          move second child to first child (temp float)
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0:?             'Depth' (out float FragDepth)
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0:60            Depth: direct index for structure (temp float)
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0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:60              Constant:
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0:60                1 (const int)
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0:60        Branch: Return
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0:?   Linker Objects
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0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:?     'g_tTex1di4' (uniform itexture1D)
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0:?     'g_tTex1du4' (uniform utexture1D)
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0:?     'g_tTex2df4' (uniform texture2D)
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0:?     'g_tTex2di4' (uniform itexture2D)
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0:?     'g_tTex2du4' (uniform utexture2D)
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0:?     'g_tTex3df4' (uniform texture3D)
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0:?     'g_tTex3di4' (uniform itexture3D)
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0:?     'g_tTex3du4' (uniform utexture3D)
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0:?     'g_tTexcdf4' (uniform textureCube)
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0:?     'g_tTexcdi4' (uniform itextureCube)
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0:?     'g_tTexcdu4' (uniform utextureCube)
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0:?     'g_tTex1df4a' (uniform texture1DArray)
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0:?     'g_tTex1di4a' (uniform itexture1DArray)
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0:?     'g_tTex1du4a' (uniform utexture1DArray)
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0:?     'g_tTex2df4a' (uniform texture2DArray)
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0:?     'g_tTex2di4a' (uniform itexture2DArray)
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0:?     'g_tTex2du4a' (uniform utexture2DArray)
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0:?     'g_tTexcdf4a' (uniform textureCubeArray)
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0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
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0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
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0:?     'Color' (layout(location=0 ) out 4-component vector of float)
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0:?     'Depth' (out float FragDepth)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:38  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
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0:38    Function Parameters: 
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0:?     Sequence
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0:42      Sequence
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0:42        move second child to first child (temp float)
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0:42          'r00' (temp float)
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0:42          textureLod (global float)
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0:42            Construct combined texture-sampler (temp sampler1DShadow)
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0:42              'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
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0:42              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:42            Construct vec2 (temp 2-component vector of float)
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0:42              Constant:
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0:42                0.100000
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0:42              Constant:
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0:42                0.750000
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0:42            Constant:
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0:42              0.000000
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0:43      Sequence
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0:43        move second child to first child (temp float)
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0:43          'r02' (temp float)
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0:43          textureLod (global float)
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0:43            Construct combined texture-sampler (temp isampler1DShadow)
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0:43              'g_tTex1di4' (uniform itexture1D)
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0:43              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:43            Construct vec2 (temp 2-component vector of float)
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0:43              Constant:
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0:43                0.100000
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0:43              Constant:
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0:43                0.750000
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0:43            Constant:
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0:43              0.000000
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0:44      Sequence
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0:44        move second child to first child (temp float)
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0:44          'r04' (temp float)
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0:44          textureLod (global float)
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0:44            Construct combined texture-sampler (temp usampler1DShadow)
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0:44              'g_tTex1du4' (uniform utexture1D)
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0:44              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:44            Construct vec2 (temp 2-component vector of float)
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0:44              Constant:
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0:44                0.100000
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0:44              Constant:
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0:44                0.750000
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0:44            Constant:
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0:44              0.000000
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0:47      Sequence
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0:47        move second child to first child (temp float)
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0:47          'r20' (temp float)
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0:47          textureLod (global float)
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0:47            Construct combined texture-sampler (temp sampler2DShadow)
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0:47              'g_tTex2df4' (uniform texture2D)
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0:47              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:47            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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0:?                 0.200000
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0:47              Constant:
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0:47                0.750000
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0:47            Constant:
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0:47              0.000000
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0:48      Sequence
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0:48        move second child to first child (temp float)
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0:48          'r22' (temp float)
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0:48          textureLod (global float)
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0:48            Construct combined texture-sampler (temp isampler2DShadow)
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0:48              'g_tTex2di4' (uniform itexture2D)
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0:48              'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:48            Construct vec3 (temp 3-component vector of float)
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0:?               Constant:
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0:?                 0.100000
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						|
0:?                 0.200000
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0:48              Constant:
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						|
0:48                0.750000
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						|
0:48            Constant:
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						|
0:48              0.000000
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						|
0:49      Sequence
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						|
0:49        move second child to first child (temp float)
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0:49          'r24' (temp float)
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0:49          textureLod (global float)
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0:49            Construct combined texture-sampler (temp usampler2DShadow)
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0:49              'g_tTex2du4' (uniform utexture2D)
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0:49              'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:49            Construct vec3 (temp 3-component vector of float)
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						|
0:?               Constant:
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						|
0:?                 0.100000
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						|
0:?                 0.200000
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						|
0:49              Constant:
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						|
0:49                0.750000
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						|
0:49            Constant:
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						|
0:49              0.000000
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						|
0:53      Sequence
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						|
0:53        move second child to first child (temp float)
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						|
0:53          'r50' (temp float)
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						|
0:53          textureLod (global float)
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						|
0:53            Construct combined texture-sampler (temp samplerCubeShadow)
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						|
0:53              'g_tTexcdf4' (uniform textureCube)
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						|
0:53              'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:53            Construct vec4 (temp 4-component vector of float)
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						|
0:?               Constant:
 | 
						|
0:?                 0.100000
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						|
0:?                 0.200000
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						|
0:?                 0.300000
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						|
0:53              Constant:
 | 
						|
0:53                0.750000
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						|
0:53            Constant:
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						|
0:53              0.000000
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						|
0:54      Sequence
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						|
0:54        move second child to first child (temp float)
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						|
0:54          'r52' (temp float)
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						|
0:54          textureLod (global float)
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0:54            Construct combined texture-sampler (temp isamplerCubeShadow)
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						|
0:54              'g_tTexcdi4' (uniform itextureCube)
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						|
0:54              'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:54            Construct vec4 (temp 4-component vector of float)
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						|
0:?               Constant:
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						|
0:?                 0.100000
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						|
0:?                 0.200000
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						|
0:?                 0.300000
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						|
0:54              Constant:
 | 
						|
0:54                0.750000
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						|
0:54            Constant:
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						|
0:54              0.000000
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						|
0:55      Sequence
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						|
0:55        move second child to first child (temp float)
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						|
0:55          'r54' (temp float)
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0:55          textureLod (global float)
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						|
0:55            Construct combined texture-sampler (temp usamplerCubeShadow)
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						|
0:55              'g_tTexcdu4' (uniform utextureCube)
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						|
0:55              'g_sSamp' (layout(binding=0 ) uniform sampler)
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						|
0:55            Construct vec4 (temp 4-component vector of float)
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						|
0:?               Constant:
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						|
0:?                 0.100000
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						|
0:?                 0.200000
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						|
0:?                 0.300000
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						|
0:55              Constant:
 | 
						|
0:55                0.750000
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						|
0:55            Constant:
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						|
0:55              0.000000
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						|
0:57      move second child to first child (temp 4-component vector of float)
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0:57        Color: direct index for structure (temp 4-component vector of float)
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0:57          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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						|
0:57          Constant:
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						|
0:57            0 (const int)
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						|
0:57        Constant:
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						|
0:57          1.000000
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						|
0:57          1.000000
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						|
0:57          1.000000
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0:57          1.000000
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0:58      move second child to first child (temp float)
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0:58        Depth: direct index for structure (temp float)
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						|
0:58          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
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						|
0:58          Constant:
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						|
0:58            1 (const int)
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						|
0:58        Constant:
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						|
0:58          1.000000
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0:60      Sequence
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						|
0:60        Sequence
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						|
0:60          move second child to first child (temp 4-component vector of float)
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0:?             'Color' (layout(location=0 ) out 4-component vector of float)
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0:60            Color: direct index for structure (temp 4-component vector of float)
 | 
						|
0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:60              Constant:
 | 
						|
0:60                0 (const int)
 | 
						|
0:60          move second child to first child (temp float)
 | 
						|
0:?             'Depth' (out float FragDepth)
 | 
						|
0:60            Depth: direct index for structure (temp float)
 | 
						|
0:60              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
 | 
						|
0:60              Constant:
 | 
						|
0:60                1 (const int)
 | 
						|
0:60        Branch: Return
 | 
						|
0:?   Linker Objects
 | 
						|
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
 | 
						|
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1D)
 | 
						|
0:?     'g_tTex1di4' (uniform itexture1D)
 | 
						|
0:?     'g_tTex1du4' (uniform utexture1D)
 | 
						|
0:?     'g_tTex2df4' (uniform texture2D)
 | 
						|
0:?     'g_tTex2di4' (uniform itexture2D)
 | 
						|
0:?     'g_tTex2du4' (uniform utexture2D)
 | 
						|
0:?     'g_tTex3df4' (uniform texture3D)
 | 
						|
0:?     'g_tTex3di4' (uniform itexture3D)
 | 
						|
0:?     'g_tTex3du4' (uniform utexture3D)
 | 
						|
0:?     'g_tTexcdf4' (uniform textureCube)
 | 
						|
0:?     'g_tTexcdi4' (uniform itextureCube)
 | 
						|
0:?     'g_tTexcdu4' (uniform utextureCube)
 | 
						|
0:?     'g_tTex1df4a' (uniform texture1DArray)
 | 
						|
0:?     'g_tTex1di4a' (uniform itexture1DArray)
 | 
						|
0:?     'g_tTex1du4a' (uniform utexture1DArray)
 | 
						|
0:?     'g_tTex2df4a' (uniform texture2DArray)
 | 
						|
0:?     'g_tTex2di4a' (uniform itexture2DArray)
 | 
						|
0:?     'g_tTex2du4a' (uniform utexture2DArray)
 | 
						|
0:?     'g_tTexcdf4a' (uniform textureCubeArray)
 | 
						|
0:?     'g_tTexcdi4a' (uniform itextureCubeArray)
 | 
						|
0:?     'g_tTexcdu4a' (uniform utextureCubeArray)
 | 
						|
0:?     'Color' (layout(location=0 ) out 4-component vector of float)
 | 
						|
0:?     'Depth' (out float FragDepth)
 | 
						|
 | 
						|
// Module Version 10000
 | 
						|
// Generated by (magic number): 80001
 | 
						|
// Id's are bound by 201
 | 
						|
 | 
						|
                              Capability Shader
 | 
						|
                              Capability Sampled1D
 | 
						|
                              Capability SampledCubeArray
 | 
						|
               1:             ExtInstImport  "GLSL.std.450"
 | 
						|
                              MemoryModel Logical GLSL450
 | 
						|
                              EntryPoint Fragment 4  "main" 157 161
 | 
						|
                              ExecutionMode 4 OriginUpperLeft
 | 
						|
                              Name 4  "main"
 | 
						|
                              Name 8  "r00"
 | 
						|
                              Name 11  "g_tTex1df4"
 | 
						|
                              Name 15  "g_sSamp"
 | 
						|
                              Name 27  "r02"
 | 
						|
                              Name 31  "g_tTex1di4"
 | 
						|
                              Name 40  "r04"
 | 
						|
                              Name 44  "g_tTex1du4"
 | 
						|
                              Name 53  "r20"
 | 
						|
                              Name 56  "g_tTex2df4"
 | 
						|
                              Name 70  "r22"
 | 
						|
                              Name 73  "g_tTex2di4"
 | 
						|
                              Name 84  "r24"
 | 
						|
                              Name 87  "g_tTex2du4"
 | 
						|
                              Name 98  "r50"
 | 
						|
                              Name 101  "g_tTexcdf4"
 | 
						|
                              Name 116  "r52"
 | 
						|
                              Name 119  "g_tTexcdi4"
 | 
						|
                              Name 131  "r54"
 | 
						|
                              Name 134  "g_tTexcdu4"
 | 
						|
                              Name 146  "PS_OUTPUT"
 | 
						|
                              MemberName 146(PS_OUTPUT) 0  "Color"
 | 
						|
                              MemberName 146(PS_OUTPUT) 1  "Depth"
 | 
						|
                              Name 148  "psout"
 | 
						|
                              Name 157  "Color"
 | 
						|
                              Name 161  "Depth"
 | 
						|
                              Name 167  "g_tTex3df4"
 | 
						|
                              Name 170  "g_tTex3di4"
 | 
						|
                              Name 173  "g_tTex3du4"
 | 
						|
                              Name 176  "g_tTex1df4a"
 | 
						|
                              Name 179  "g_tTex1di4a"
 | 
						|
                              Name 182  "g_tTex1du4a"
 | 
						|
                              Name 185  "g_tTex2df4a"
 | 
						|
                              Name 188  "g_tTex2di4a"
 | 
						|
                              Name 191  "g_tTex2du4a"
 | 
						|
                              Name 194  "g_tTexcdf4a"
 | 
						|
                              Name 197  "g_tTexcdi4a"
 | 
						|
                              Name 200  "g_tTexcdu4a"
 | 
						|
                              Decorate 11(g_tTex1df4) DescriptorSet 0
 | 
						|
                              Decorate 11(g_tTex1df4) Binding 0
 | 
						|
                              Decorate 15(g_sSamp) DescriptorSet 0
 | 
						|
                              Decorate 15(g_sSamp) Binding 0
 | 
						|
                              Decorate 31(g_tTex1di4) DescriptorSet 0
 | 
						|
                              Decorate 44(g_tTex1du4) DescriptorSet 0
 | 
						|
                              Decorate 56(g_tTex2df4) DescriptorSet 0
 | 
						|
                              Decorate 73(g_tTex2di4) DescriptorSet 0
 | 
						|
                              Decorate 87(g_tTex2du4) DescriptorSet 0
 | 
						|
                              Decorate 101(g_tTexcdf4) DescriptorSet 0
 | 
						|
                              Decorate 119(g_tTexcdi4) DescriptorSet 0
 | 
						|
                              Decorate 134(g_tTexcdu4) DescriptorSet 0
 | 
						|
                              Decorate 157(Color) Location 0
 | 
						|
                              Decorate 161(Depth) BuiltIn FragDepth
 | 
						|
                              Decorate 167(g_tTex3df4) DescriptorSet 0
 | 
						|
                              Decorate 170(g_tTex3di4) DescriptorSet 0
 | 
						|
                              Decorate 173(g_tTex3du4) DescriptorSet 0
 | 
						|
                              Decorate 176(g_tTex1df4a) DescriptorSet 0
 | 
						|
                              Decorate 179(g_tTex1di4a) DescriptorSet 0
 | 
						|
                              Decorate 182(g_tTex1du4a) DescriptorSet 0
 | 
						|
                              Decorate 185(g_tTex2df4a) DescriptorSet 0
 | 
						|
                              Decorate 188(g_tTex2di4a) DescriptorSet 0
 | 
						|
                              Decorate 191(g_tTex2du4a) DescriptorSet 0
 | 
						|
                              Decorate 194(g_tTexcdf4a) DescriptorSet 0
 | 
						|
                              Decorate 197(g_tTexcdi4a) DescriptorSet 0
 | 
						|
                              Decorate 200(g_tTexcdu4a) DescriptorSet 0
 | 
						|
               2:             TypeVoid
 | 
						|
               3:             TypeFunction 2
 | 
						|
               6:             TypeFloat 32
 | 
						|
               7:             TypePointer Function 6(float)
 | 
						|
               9:             TypeImage 6(float) 1D sampled format:Unknown
 | 
						|
              10:             TypePointer UniformConstant 9
 | 
						|
  11(g_tTex1df4):     10(ptr) Variable UniformConstant
 | 
						|
              13:             TypeSampler
 | 
						|
              14:             TypePointer UniformConstant 13
 | 
						|
     15(g_sSamp):     14(ptr) Variable UniformConstant
 | 
						|
              17:             TypeImage 6(float) 1D depth sampled format:Unknown
 | 
						|
              18:             TypeSampledImage 17
 | 
						|
              20:    6(float) Constant 1036831949
 | 
						|
              21:    6(float) Constant 1061158912
 | 
						|
              22:             TypeVector 6(float) 2
 | 
						|
              24:    6(float) Constant 0
 | 
						|
              28:             TypeInt 32 1
 | 
						|
              29:             TypeImage 28(int) 1D sampled format:Unknown
 | 
						|
              30:             TypePointer UniformConstant 29
 | 
						|
  31(g_tTex1di4):     30(ptr) Variable UniformConstant
 | 
						|
              34:             TypeImage 28(int) 1D depth sampled format:Unknown
 | 
						|
              35:             TypeSampledImage 34
 | 
						|
              41:             TypeInt 32 0
 | 
						|
              42:             TypeImage 41(int) 1D sampled format:Unknown
 | 
						|
              43:             TypePointer UniformConstant 42
 | 
						|
  44(g_tTex1du4):     43(ptr) Variable UniformConstant
 | 
						|
              47:             TypeImage 41(int) 1D depth sampled format:Unknown
 | 
						|
              48:             TypeSampledImage 47
 | 
						|
              54:             TypeImage 6(float) 2D sampled format:Unknown
 | 
						|
              55:             TypePointer UniformConstant 54
 | 
						|
  56(g_tTex2df4):     55(ptr) Variable UniformConstant
 | 
						|
              59:             TypeImage 6(float) 2D depth sampled format:Unknown
 | 
						|
              60:             TypeSampledImage 59
 | 
						|
              62:    6(float) Constant 1045220557
 | 
						|
              63:   22(fvec2) ConstantComposite 20 62
 | 
						|
              64:             TypeVector 6(float) 3
 | 
						|
              71:             TypeImage 28(int) 2D sampled format:Unknown
 | 
						|
              72:             TypePointer UniformConstant 71
 | 
						|
  73(g_tTex2di4):     72(ptr) Variable UniformConstant
 | 
						|
              76:             TypeImage 28(int) 2D depth sampled format:Unknown
 | 
						|
              77:             TypeSampledImage 76
 | 
						|
              85:             TypeImage 41(int) 2D sampled format:Unknown
 | 
						|
              86:             TypePointer UniformConstant 85
 | 
						|
  87(g_tTex2du4):     86(ptr) Variable UniformConstant
 | 
						|
              90:             TypeImage 41(int) 2D depth sampled format:Unknown
 | 
						|
              91:             TypeSampledImage 90
 | 
						|
              99:             TypeImage 6(float) Cube sampled format:Unknown
 | 
						|
             100:             TypePointer UniformConstant 99
 | 
						|
 101(g_tTexcdf4):    100(ptr) Variable UniformConstant
 | 
						|
             104:             TypeImage 6(float) Cube depth sampled format:Unknown
 | 
						|
             105:             TypeSampledImage 104
 | 
						|
             107:    6(float) Constant 1050253722
 | 
						|
             108:   64(fvec3) ConstantComposite 20 62 107
 | 
						|
             109:             TypeVector 6(float) 4
 | 
						|
             117:             TypeImage 28(int) Cube sampled format:Unknown
 | 
						|
             118:             TypePointer UniformConstant 117
 | 
						|
 119(g_tTexcdi4):    118(ptr) Variable UniformConstant
 | 
						|
             122:             TypeImage 28(int) Cube depth sampled format:Unknown
 | 
						|
             123:             TypeSampledImage 122
 | 
						|
             132:             TypeImage 41(int) Cube sampled format:Unknown
 | 
						|
             133:             TypePointer UniformConstant 132
 | 
						|
 134(g_tTexcdu4):    133(ptr) Variable UniformConstant
 | 
						|
             137:             TypeImage 41(int) Cube depth sampled format:Unknown
 | 
						|
             138:             TypeSampledImage 137
 | 
						|
  146(PS_OUTPUT):             TypeStruct 109(fvec4) 6(float)
 | 
						|
             147:             TypePointer Function 146(PS_OUTPUT)
 | 
						|
             149:     28(int) Constant 0
 | 
						|
             150:    6(float) Constant 1065353216
 | 
						|
             151:  109(fvec4) ConstantComposite 150 150 150 150
 | 
						|
             152:             TypePointer Function 109(fvec4)
 | 
						|
             154:     28(int) Constant 1
 | 
						|
             156:             TypePointer Output 109(fvec4)
 | 
						|
      157(Color):    156(ptr) Variable Output
 | 
						|
             160:             TypePointer Output 6(float)
 | 
						|
      161(Depth):    160(ptr) Variable Output
 | 
						|
             165:             TypeImage 6(float) 3D sampled format:Unknown
 | 
						|
             166:             TypePointer UniformConstant 165
 | 
						|
 167(g_tTex3df4):    166(ptr) Variable UniformConstant
 | 
						|
             168:             TypeImage 28(int) 3D sampled format:Unknown
 | 
						|
             169:             TypePointer UniformConstant 168
 | 
						|
 170(g_tTex3di4):    169(ptr) Variable UniformConstant
 | 
						|
             171:             TypeImage 41(int) 3D sampled format:Unknown
 | 
						|
             172:             TypePointer UniformConstant 171
 | 
						|
 173(g_tTex3du4):    172(ptr) Variable UniformConstant
 | 
						|
             174:             TypeImage 6(float) 1D array sampled format:Unknown
 | 
						|
             175:             TypePointer UniformConstant 174
 | 
						|
176(g_tTex1df4a):    175(ptr) Variable UniformConstant
 | 
						|
             177:             TypeImage 28(int) 1D array sampled format:Unknown
 | 
						|
             178:             TypePointer UniformConstant 177
 | 
						|
179(g_tTex1di4a):    178(ptr) Variable UniformConstant
 | 
						|
             180:             TypeImage 41(int) 1D array sampled format:Unknown
 | 
						|
             181:             TypePointer UniformConstant 180
 | 
						|
182(g_tTex1du4a):    181(ptr) Variable UniformConstant
 | 
						|
             183:             TypeImage 6(float) 2D array sampled format:Unknown
 | 
						|
             184:             TypePointer UniformConstant 183
 | 
						|
185(g_tTex2df4a):    184(ptr) Variable UniformConstant
 | 
						|
             186:             TypeImage 28(int) 2D array sampled format:Unknown
 | 
						|
             187:             TypePointer UniformConstant 186
 | 
						|
188(g_tTex2di4a):    187(ptr) Variable UniformConstant
 | 
						|
             189:             TypeImage 41(int) 2D array sampled format:Unknown
 | 
						|
             190:             TypePointer UniformConstant 189
 | 
						|
191(g_tTex2du4a):    190(ptr) Variable UniformConstant
 | 
						|
             192:             TypeImage 6(float) Cube array sampled format:Unknown
 | 
						|
             193:             TypePointer UniformConstant 192
 | 
						|
194(g_tTexcdf4a):    193(ptr) Variable UniformConstant
 | 
						|
             195:             TypeImage 28(int) Cube array sampled format:Unknown
 | 
						|
             196:             TypePointer UniformConstant 195
 | 
						|
197(g_tTexcdi4a):    196(ptr) Variable UniformConstant
 | 
						|
             198:             TypeImage 41(int) Cube array sampled format:Unknown
 | 
						|
             199:             TypePointer UniformConstant 198
 | 
						|
200(g_tTexcdu4a):    199(ptr) Variable UniformConstant
 | 
						|
         4(main):           2 Function None 3
 | 
						|
               5:             Label
 | 
						|
          8(r00):      7(ptr) Variable Function
 | 
						|
         27(r02):      7(ptr) Variable Function
 | 
						|
         40(r04):      7(ptr) Variable Function
 | 
						|
         53(r20):      7(ptr) Variable Function
 | 
						|
         70(r22):      7(ptr) Variable Function
 | 
						|
         84(r24):      7(ptr) Variable Function
 | 
						|
         98(r50):      7(ptr) Variable Function
 | 
						|
        116(r52):      7(ptr) Variable Function
 | 
						|
        131(r54):      7(ptr) Variable Function
 | 
						|
      148(psout):    147(ptr) Variable Function
 | 
						|
              12:           9 Load 11(g_tTex1df4)
 | 
						|
              16:          13 Load 15(g_sSamp)
 | 
						|
              19:          18 SampledImage 12 16
 | 
						|
              23:   22(fvec2) CompositeConstruct 20 21
 | 
						|
              25:    6(float) CompositeExtract 23 1
 | 
						|
              26:    6(float) ImageSampleDrefExplicitLod 19 23 25 Lod 24
 | 
						|
                              Store 8(r00) 26
 | 
						|
              32:          29 Load 31(g_tTex1di4)
 | 
						|
              33:          13 Load 15(g_sSamp)
 | 
						|
              36:          35 SampledImage 32 33
 | 
						|
              37:   22(fvec2) CompositeConstruct 20 21
 | 
						|
              38:    6(float) CompositeExtract 37 1
 | 
						|
              39:    6(float) ImageSampleDrefExplicitLod 36 37 38 Lod 24
 | 
						|
                              Store 27(r02) 39
 | 
						|
              45:          42 Load 44(g_tTex1du4)
 | 
						|
              46:          13 Load 15(g_sSamp)
 | 
						|
              49:          48 SampledImage 45 46
 | 
						|
              50:   22(fvec2) CompositeConstruct 20 21
 | 
						|
              51:    6(float) CompositeExtract 50 1
 | 
						|
              52:    6(float) ImageSampleDrefExplicitLod 49 50 51 Lod 24
 | 
						|
                              Store 40(r04) 52
 | 
						|
              57:          54 Load 56(g_tTex2df4)
 | 
						|
              58:          13 Load 15(g_sSamp)
 | 
						|
              61:          60 SampledImage 57 58
 | 
						|
              65:    6(float) CompositeExtract 63 0
 | 
						|
              66:    6(float) CompositeExtract 63 1
 | 
						|
              67:   64(fvec3) CompositeConstruct 65 66 21
 | 
						|
              68:    6(float) CompositeExtract 67 2
 | 
						|
              69:    6(float) ImageSampleDrefExplicitLod 61 67 68 Lod 24
 | 
						|
                              Store 53(r20) 69
 | 
						|
              74:          71 Load 73(g_tTex2di4)
 | 
						|
              75:          13 Load 15(g_sSamp)
 | 
						|
              78:          77 SampledImage 74 75
 | 
						|
              79:    6(float) CompositeExtract 63 0
 | 
						|
              80:    6(float) CompositeExtract 63 1
 | 
						|
              81:   64(fvec3) CompositeConstruct 79 80 21
 | 
						|
              82:    6(float) CompositeExtract 81 2
 | 
						|
              83:    6(float) ImageSampleDrefExplicitLod 78 81 82 Lod 24
 | 
						|
                              Store 70(r22) 83
 | 
						|
              88:          85 Load 87(g_tTex2du4)
 | 
						|
              89:          13 Load 15(g_sSamp)
 | 
						|
              92:          91 SampledImage 88 89
 | 
						|
              93:    6(float) CompositeExtract 63 0
 | 
						|
              94:    6(float) CompositeExtract 63 1
 | 
						|
              95:   64(fvec3) CompositeConstruct 93 94 21
 | 
						|
              96:    6(float) CompositeExtract 95 2
 | 
						|
              97:    6(float) ImageSampleDrefExplicitLod 92 95 96 Lod 24
 | 
						|
                              Store 84(r24) 97
 | 
						|
             102:          99 Load 101(g_tTexcdf4)
 | 
						|
             103:          13 Load 15(g_sSamp)
 | 
						|
             106:         105 SampledImage 102 103
 | 
						|
             110:    6(float) CompositeExtract 108 0
 | 
						|
             111:    6(float) CompositeExtract 108 1
 | 
						|
             112:    6(float) CompositeExtract 108 2
 | 
						|
             113:  109(fvec4) CompositeConstruct 110 111 112 21
 | 
						|
             114:    6(float) CompositeExtract 113 3
 | 
						|
             115:    6(float) ImageSampleDrefExplicitLod 106 113 114 Lod 24
 | 
						|
                              Store 98(r50) 115
 | 
						|
             120:         117 Load 119(g_tTexcdi4)
 | 
						|
             121:          13 Load 15(g_sSamp)
 | 
						|
             124:         123 SampledImage 120 121
 | 
						|
             125:    6(float) CompositeExtract 108 0
 | 
						|
             126:    6(float) CompositeExtract 108 1
 | 
						|
             127:    6(float) CompositeExtract 108 2
 | 
						|
             128:  109(fvec4) CompositeConstruct 125 126 127 21
 | 
						|
             129:    6(float) CompositeExtract 128 3
 | 
						|
             130:    6(float) ImageSampleDrefExplicitLod 124 128 129 Lod 24
 | 
						|
                              Store 116(r52) 130
 | 
						|
             135:         132 Load 134(g_tTexcdu4)
 | 
						|
             136:          13 Load 15(g_sSamp)
 | 
						|
             139:         138 SampledImage 135 136
 | 
						|
             140:    6(float) CompositeExtract 108 0
 | 
						|
             141:    6(float) CompositeExtract 108 1
 | 
						|
             142:    6(float) CompositeExtract 108 2
 | 
						|
             143:  109(fvec4) CompositeConstruct 140 141 142 21
 | 
						|
             144:    6(float) CompositeExtract 143 3
 | 
						|
             145:    6(float) ImageSampleDrefExplicitLod 139 143 144 Lod 24
 | 
						|
                              Store 131(r54) 145
 | 
						|
             153:    152(ptr) AccessChain 148(psout) 149
 | 
						|
                              Store 153 151
 | 
						|
             155:      7(ptr) AccessChain 148(psout) 154
 | 
						|
                              Store 155 150
 | 
						|
             158:    152(ptr) AccessChain 148(psout) 149
 | 
						|
             159:  109(fvec4) Load 158
 | 
						|
                              Store 157(Color) 159
 | 
						|
             162:      7(ptr) AccessChain 148(psout) 154
 | 
						|
             163:    6(float) Load 162
 | 
						|
                              Store 161(Depth) 163
 | 
						|
                              Return
 | 
						|
                              FunctionEnd
 |