49 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| spv.fragmentDensity.frag
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| // Module Version 10000
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| // Generated by (magic number): 8000a
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| // Id's are bound by 21
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| 
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|                               Capability Shader
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|                               Capability FragmentDensityEXT
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|                               Extension  "SPV_EXT_fragment_invocation_density"
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint Fragment 4  "main" 9 13 17 19
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|                               ExecutionMode 4 OriginUpperLeft
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|                               Source GLSL 450
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|                               SourceExtension  "GL_EXT_fragment_invocation_density"
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|                               Name 4  "main"
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|                               Name 9  "FragSize"
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|                               Name 13  "gl_FragSizeEXT"
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|                               Name 17  "FragInvocationCount"
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|                               Name 19  "gl_FragInvocationCountEXT"
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|                               Decorate 9(FragSize) Location 0
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|                               Decorate 13(gl_FragSizeEXT) Flat
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|                               Decorate 13(gl_FragSizeEXT) BuiltIn FragSizeEXT
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|                               Decorate 17(FragInvocationCount) Location 2
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|                               Decorate 19(gl_FragInvocationCountEXT) Flat
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|                               Decorate 19(gl_FragInvocationCountEXT) BuiltIn FragInvocationCountEXT
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeFloat 32
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|                7:             TypeVector 6(float) 2
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|                8:             TypePointer Output 7(fvec2)
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|      9(FragSize):      8(ptr) Variable Output
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|               10:             TypeInt 32 1
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|               11:             TypeVector 10(int) 2
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|               12:             TypePointer Input 11(ivec2)
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| 13(gl_FragSizeEXT):     12(ptr) Variable Input
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|               16:             TypePointer Output 10(int)
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| 17(FragInvocationCount):     16(ptr) Variable Output
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|               18:             TypePointer Input 10(int)
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| 19(gl_FragInvocationCountEXT):     18(ptr) Variable Input
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|          4(main):           2 Function None 3
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|                5:             Label
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|               14:   11(ivec2) Load 13(gl_FragSizeEXT)
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|               15:    7(fvec2) ConvertSToF 14
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|                               Store 9(FragSize) 15
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|               20:     10(int) Load 19(gl_FragInvocationCountEXT)
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|                               Store 17(FragInvocationCount) 20
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|                               Return
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|                               FunctionEnd
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