
This PR emulates per control point inputs to patch constant functions. Without either an extension to look across SIMD lanes or a dedicated stage, the emulation must use separate invocations of the wrapped entry point to obtain the per control point values. This is provided since shaders are wanting this functionality now, but such an extension is not yet available. Entry point arguments qualified as an invocation ID are replaced by the current control point number when calling the wrapped entry point. There is no particular optimization for the case of the entry point not having such an input but the PCF still accepting ctrl pt frequency data. It'll work, but anyway makes no so much sense. The wrapped entry point must return the per control point data by value. At this time it is not supported as an output parameter.
Glslang Tests based on the Google Test Framework
This directory contains Google Test based test fixture and test cases for glslang.
Apart from typical unit tests, necessary utility methods are added into
the GlslangTests
fixture to provide the ability to do
file-based integration tests. Various *.FromFile.cpp
files lists names
of files containing input shader code in the Test/
directory. Utility
methods will load the input shader source, compile them, and compare with
the corresponding expected output in the Test/baseResults/
directory.
How to run the tests
Please make sure you have a copy of Google Test checked out under
the External
directory before building. After building, just run the
ctest
command or the gtests/glslangtests
binary in your build directory.
The gtests/glslangtests
binary also provides an --update-mode
command
line option, which, if supplied, will overwrite the golden files under
the Test/baseResults/
directory with real output from that invocation.
This serves as an easy way to update golden files.