123 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
spv.shaderFragMaskAMD.frag
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// Module Version 10000
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// Generated by (magic number): 80009
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// Id's are bound by 80
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                              Capability Shader
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                              Capability InputAttachment
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                              Capability FragmentMaskAMD
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                              Extension  "SPV_AMD_shader_fragment_mask"
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 78
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 450
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                              SourceExtension  "GL_AMD_shader_fragment_mask"
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                              Name 4  "main"
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                              Name 9  "f4"
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                              Name 14  "fragMask"
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                              Name 18  "s2DMS"
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                              Name 27  "fragIndex"
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                              Name 42  "is2DMSArray"
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                              Name 62  "usubpassMS"
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                              Name 78  "fragColor"
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                              Decorate 18(s2DMS) DescriptorSet 0
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                              Decorate 18(s2DMS) Binding 0
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                              Decorate 42(is2DMSArray) DescriptorSet 0
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                              Decorate 42(is2DMSArray) Binding 1
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                              Decorate 62(usubpassMS) DescriptorSet 0
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                              Decorate 62(usubpassMS) Binding 2
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                              Decorate 62(usubpassMS) InputAttachmentIndex 0
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                              Decorate 78(fragColor) Location 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypePointer Function 7(fvec4)
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              10:    6(float) Constant 0
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              11:    7(fvec4) ConstantComposite 10 10 10 10
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              12:             TypeInt 32 0
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              13:             TypePointer Function 12(int)
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              15:             TypeImage 6(float) 2D multi-sampled sampled format:Unknown
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              16:             TypeSampledImage 15
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              17:             TypePointer UniformConstant 16
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       18(s2DMS):     17(ptr) Variable UniformConstant
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              20:             TypeInt 32 1
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              21:             TypeVector 20(int) 2
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              22:     20(int) Constant 2
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              23:     20(int) Constant 3
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              24:   21(ivec2) ConstantComposite 22 23
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              29:     12(int) Constant 240
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              31:     20(int) Constant 4
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              34:     12(int) Constant 1
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              39:             TypeImage 20(int) 2D array multi-sampled sampled format:Unknown
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              40:             TypeSampledImage 39
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              41:             TypePointer UniformConstant 40
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 42(is2DMSArray):     41(ptr) Variable UniformConstant
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              44:             TypeVector 20(int) 3
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              45:     20(int) Constant 1
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              46:   44(ivec3) ConstantComposite 22 23 45
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              55:             TypeVector 20(int) 4
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              60:             TypeImage 12(int) SubpassData multi-sampled nonsampled format:Unknown
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              61:             TypePointer UniformConstant 60
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  62(usubpassMS):     61(ptr) Variable UniformConstant
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              64:     20(int) Constant 0
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              65:   21(ivec2) ConstantComposite 64 64
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              72:             TypeVector 12(int) 4
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              77:             TypePointer Output 7(fvec4)
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   78(fragColor):     77(ptr) Variable Output
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         4(main):           2 Function None 3
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               5:             Label
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           9(f4):      8(ptr) Variable Function
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    14(fragMask):     13(ptr) Variable Function
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   27(fragIndex):     13(ptr) Variable Function
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                              Store 9(f4) 11
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              19:          16 Load 18(s2DMS)
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              25:          15 Image 19
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              26:     12(int) FragmentMaskFetchAMD 25 24
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                              Store 14(fragMask) 26
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              28:     12(int) Load 14(fragMask)
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              30:     12(int) BitwiseAnd 28 29
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              32:     12(int) ShiftRightLogical 30 31
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                              Store 27(fragIndex) 32
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              33:          16 Load 18(s2DMS)
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              35:          15 Image 33
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              36:    7(fvec4) FragmentFetchAMD 35 24 34
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              37:    7(fvec4) Load 9(f4)
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              38:    7(fvec4) FAdd 37 36
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                              Store 9(f4) 38
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              43:          40 Load 42(is2DMSArray)
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              47:          39 Image 43
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              48:     12(int) FragmentMaskFetchAMD 47 46
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                              Store 14(fragMask) 48
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              49:     12(int) Load 14(fragMask)
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              50:     12(int) BitwiseAnd 49 29
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              51:     12(int) ShiftRightLogical 50 31
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                              Store 27(fragIndex) 51
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              52:          40 Load 42(is2DMSArray)
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              53:     12(int) Load 27(fragIndex)
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              54:          39 Image 52
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              56:   55(ivec4) FragmentFetchAMD 54 46 53
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              57:    7(fvec4) ConvertSToF 56
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              58:    7(fvec4) Load 9(f4)
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              59:    7(fvec4) FAdd 58 57
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                              Store 9(f4) 59
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              63:          60 Load 62(usubpassMS)
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              66:     12(int) FragmentMaskFetchAMD 63 65
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                              Store 14(fragMask) 66
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              67:     12(int) Load 14(fragMask)
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              68:     12(int) BitwiseAnd 67 29
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              69:     12(int) ShiftRightLogical 68 31
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                              Store 27(fragIndex) 69
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              70:          60 Load 62(usubpassMS)
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              71:     12(int) Load 27(fragIndex)
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              73:   72(ivec4) FragmentFetchAMD 70 65 71
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              74:    7(fvec4) ConvertUToF 73
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              75:    7(fvec4) Load 9(f4)
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              76:    7(fvec4) FAdd 75 74
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                              Store 9(f4) 76
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              79:    7(fvec4) Load 9(f4)
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                              Store 78(fragColor) 79
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                              Return
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                              FunctionEnd
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