261 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			261 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| spv.meshShaderBuiltins.mesh
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| // Module Version 10000
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| // Generated by (magic number): 8000b
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| // Id's are bound by 148
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| 
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|                               Capability ClipDistance
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|                               Capability CullDistance
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|                               Capability DrawParameters
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|                               Capability ShaderViewportMaskNV
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|                               Capability MeshShadingNV
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|                               Extension  "SPV_KHR_shader_draw_parameters"
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|                               Extension  "SPV_NV_mesh_shader"
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|                               Extension  "SPV_NV_viewport_array2"
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|                1:             ExtInstImport  "GLSL.std.450"
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|                               MemoryModel Logical GLSL450
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|                               EntryPoint MeshNV 4  "main" 11 17 34 88 129 142 146
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|                               ExecutionMode 4 LocalSize 32 1 1
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|                               ExecutionMode 4 OutputVertices 81
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|                               ExecutionMode 4 OutputPrimitivesNV 32
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|                               ExecutionMode 4 OutputTrianglesNV
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|                               Source GLSL 460
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|                               SourceExtension  "GL_NV_mesh_shader"
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|                               Name 4  "main"
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|                               Name 8  "iid"
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|                               Name 11  "gl_LocalInvocationID"
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|                               Name 16  "gid"
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|                               Name 17  "gl_WorkGroupID"
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|                               Name 30  "gl_MeshPerVertexNV"
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|                               MemberName 30(gl_MeshPerVertexNV) 0  "gl_Position"
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|                               MemberName 30(gl_MeshPerVertexNV) 1  "gl_PointSize"
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|                               MemberName 30(gl_MeshPerVertexNV) 2  "gl_ClipDistance"
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|                               MemberName 30(gl_MeshPerVertexNV) 3  "gl_CullDistance"
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|                               MemberName 30(gl_MeshPerVertexNV) 4  "gl_PositionPerViewNV"
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|                               MemberName 30(gl_MeshPerVertexNV) 5  "gl_ClipDistancePerViewNV"
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|                               MemberName 30(gl_MeshPerVertexNV) 6  "gl_CullDistancePerViewNV"
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|                               Name 34  "gl_MeshVerticesNV"
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|                               Name 84  "gl_MeshPerPrimitiveNV"
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|                               MemberName 84(gl_MeshPerPrimitiveNV) 0  "gl_PrimitiveID"
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|                               MemberName 84(gl_MeshPerPrimitiveNV) 1  "gl_Layer"
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|                               MemberName 84(gl_MeshPerPrimitiveNV) 2  "gl_ViewportIndex"
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|                               MemberName 84(gl_MeshPerPrimitiveNV) 3  "gl_ViewportMask"
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|                               MemberName 84(gl_MeshPerPrimitiveNV) 4  "gl_LayerPerViewNV"
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|                               MemberName 84(gl_MeshPerPrimitiveNV) 5  "gl_ViewportMaskPerViewNV"
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|                               Name 88  "gl_MeshPrimitivesNV"
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|                               Name 129  "gl_PrimitiveIndicesNV"
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|                               Name 142  "gl_DrawID"
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|                               Name 146  "gl_PrimitiveCountNV"
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|                               Decorate 11(gl_LocalInvocationID) BuiltIn LocalInvocationId
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|                               Decorate 17(gl_WorkGroupID) BuiltIn WorkgroupId
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|                               MemberDecorate 30(gl_MeshPerVertexNV) 0 BuiltIn Position
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|                               MemberDecorate 30(gl_MeshPerVertexNV) 1 BuiltIn PointSize
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|                               MemberDecorate 30(gl_MeshPerVertexNV) 2 BuiltIn ClipDistance
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|                               MemberDecorate 30(gl_MeshPerVertexNV) 3 BuiltIn CullDistance
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|                               MemberDecorate 30(gl_MeshPerVertexNV) 4 PerViewNV
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|                               MemberDecorate 30(gl_MeshPerVertexNV) 4 BuiltIn PositionPerViewNV
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|                               MemberDecorate 30(gl_MeshPerVertexNV) 5 PerViewNV
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|                               MemberDecorate 30(gl_MeshPerVertexNV) 5 BuiltIn ClipDistancePerViewNV
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|                               MemberDecorate 30(gl_MeshPerVertexNV) 6 PerViewNV
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|                               MemberDecorate 30(gl_MeshPerVertexNV) 6 BuiltIn CullDistancePerViewNV
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|                               Decorate 30(gl_MeshPerVertexNV) Block
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 PerPrimitiveNV
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 0 BuiltIn PrimitiveId
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 PerPrimitiveNV
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 1 BuiltIn Layer
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 PerPrimitiveNV
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 2 BuiltIn ViewportIndex
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 PerPrimitiveNV
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 3 BuiltIn ViewportMaskNV
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 PerPrimitiveNV
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 PerViewNV
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 4 BuiltIn LayerPerViewNV
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerPrimitiveNV
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 PerViewNV
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|                               MemberDecorate 84(gl_MeshPerPrimitiveNV) 5 BuiltIn ViewportMaskPerViewNV
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|                               Decorate 84(gl_MeshPerPrimitiveNV) Block
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|                               Decorate 129(gl_PrimitiveIndicesNV) BuiltIn PrimitiveIndicesNV
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|                               Decorate 142(gl_DrawID) BuiltIn DrawIndex
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|                               Decorate 146(gl_PrimitiveCountNV) BuiltIn PrimitiveCountNV
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|                               Decorate 147 BuiltIn WorkgroupSize
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|                2:             TypeVoid
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|                3:             TypeFunction 2
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|                6:             TypeInt 32 0
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|                7:             TypePointer Function 6(int)
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|                9:             TypeVector 6(int) 3
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|               10:             TypePointer Input 9(ivec3)
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| 11(gl_LocalInvocationID):     10(ptr) Variable Input
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|               12:      6(int) Constant 0
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|               13:             TypePointer Input 6(int)
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| 17(gl_WorkGroupID):     10(ptr) Variable Input
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|               20:             TypeFloat 32
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|               21:             TypeVector 20(float) 4
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|               22:      6(int) Constant 4
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|               23:             TypeArray 20(float) 22
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|               24:      6(int) Constant 3
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|               25:             TypeArray 20(float) 24
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|               26:             TypeArray 21(fvec4) 22
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|               27:      6(int) Constant 1
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|               28:             TypeArray 20(float) 27
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|               29:             TypeArray 28 22
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| 30(gl_MeshPerVertexNV):             TypeStruct 21(fvec4) 20(float) 23 25 26 29 29
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|               31:      6(int) Constant 81
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|               32:             TypeArray 30(gl_MeshPerVertexNV) 31
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|               33:             TypePointer Output 32
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| 34(gl_MeshVerticesNV):     33(ptr) Variable Output
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|               36:             TypeInt 32 1
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|               37:     36(int) Constant 0
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|               38:   20(float) Constant 1065353216
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|               39:   21(fvec4) ConstantComposite 38 38 38 38
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|               40:             TypePointer Output 21(fvec4)
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|               43:     36(int) Constant 1
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|               44:   20(float) Constant 1073741824
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|               45:             TypePointer Output 20(float)
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|               48:     36(int) Constant 2
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|               49:     36(int) Constant 3
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|               50:   20(float) Constant 1077936128
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|               53:   20(float) Constant 1082130432
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|               55:      6(int) Constant 264
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|               56:      6(int) Constant 2
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|               81:             TypeArray 36(int) 27
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|               82:             TypeArray 36(int) 22
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|               83:             TypeArray 81 22
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| 84(gl_MeshPerPrimitiveNV):             TypeStruct 36(int) 36(int) 36(int) 81 82 83
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|               85:      6(int) Constant 32
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|               86:             TypeArray 84(gl_MeshPerPrimitiveNV) 85
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|               87:             TypePointer Output 86
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| 88(gl_MeshPrimitivesNV):     87(ptr) Variable Output
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|               90:     36(int) Constant 6
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|               91:             TypePointer Output 36(int)
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|               94:     36(int) Constant 7
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|               97:     36(int) Constant 8
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|              100:     36(int) Constant 9
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|              126:      6(int) Constant 96
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|              127:             TypeArray 6(int) 126
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|              128:             TypePointer Output 127
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| 129(gl_PrimitiveIndicesNV):    128(ptr) Variable Output
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|              130:      6(int) Constant 257
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|              131:             TypePointer Output 6(int)
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|              133:     36(int) Constant 95
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|              141:             TypePointer Input 36(int)
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|   142(gl_DrawID):    141(ptr) Variable Input
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|              145:      6(int) Constant 16909060
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| 146(gl_PrimitiveCountNV):    131(ptr) Variable Output
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|              147:    9(ivec3) ConstantComposite 85 27 27
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|          4(main):           2 Function None 3
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|                5:             Label
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|           8(iid):      7(ptr) Variable Function
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|          16(gid):      7(ptr) Variable Function
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|               14:     13(ptr) AccessChain 11(gl_LocalInvocationID) 12
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|               15:      6(int) Load 14
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|                               Store 8(iid) 15
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|               18:     13(ptr) AccessChain 17(gl_WorkGroupID) 12
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|               19:      6(int) Load 18
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|                               Store 16(gid) 19
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|               35:      6(int) Load 8(iid)
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|               41:     40(ptr) AccessChain 34(gl_MeshVerticesNV) 35 37
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|                               Store 41 39
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|               42:      6(int) Load 8(iid)
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|               46:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 42 43
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|                               Store 46 44
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|               47:      6(int) Load 8(iid)
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|               51:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 47 48 49
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|                               Store 51 50
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|               52:      6(int) Load 8(iid)
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|               54:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 52 49 48
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|                               Store 54 53
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|                               MemoryBarrier 27 55
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|                               ControlBarrier 56 56 55
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|               57:      6(int) Load 8(iid)
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|               58:      6(int) IAdd 57 27
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|               59:      6(int) Load 8(iid)
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|               60:     40(ptr) AccessChain 34(gl_MeshVerticesNV) 59 37
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|               61:   21(fvec4) Load 60
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|               62:     40(ptr) AccessChain 34(gl_MeshVerticesNV) 58 37
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|                               Store 62 61
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|               63:      6(int) Load 8(iid)
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|               64:      6(int) IAdd 63 27
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|               65:      6(int) Load 8(iid)
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|               66:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 65 43
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|               67:   20(float) Load 66
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|               68:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 64 43
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|                               Store 68 67
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|               69:      6(int) Load 8(iid)
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|               70:      6(int) IAdd 69 27
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|               71:      6(int) Load 8(iid)
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|               72:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 71 48 49
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|               73:   20(float) Load 72
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|               74:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 70 48 49
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|                               Store 74 73
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|               75:      6(int) Load 8(iid)
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|               76:      6(int) IAdd 75 27
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|               77:      6(int) Load 8(iid)
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|               78:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 77 49 48
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|               79:   20(float) Load 78
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|               80:     45(ptr) AccessChain 34(gl_MeshVerticesNV) 76 49 48
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|                               Store 80 79
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|                               MemoryBarrier 27 55
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|                               ControlBarrier 56 56 55
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|               89:      6(int) Load 8(iid)
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|               92:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 89 37
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|                               Store 92 90
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|               93:      6(int) Load 8(iid)
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|               95:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 93 43
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|                               Store 95 94
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|               96:      6(int) Load 8(iid)
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|               98:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 96 48
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|                               Store 98 97
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|               99:      6(int) Load 8(iid)
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|              101:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 99 49 37
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|                               Store 101 100
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|                               MemoryBarrier 27 55
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|                               ControlBarrier 56 56 55
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|              102:      6(int) Load 8(iid)
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|              103:      6(int) IAdd 102 27
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|              104:      6(int) Load 8(iid)
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|              105:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 104 37
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|              106:     36(int) Load 105
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|              107:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 103 37
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|                               Store 107 106
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|              108:      6(int) Load 8(iid)
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|              109:      6(int) IAdd 108 27
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|              110:      6(int) Load 8(iid)
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|              111:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 110 43
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|              112:     36(int) Load 111
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|              113:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 109 43
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|                               Store 113 112
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|              114:      6(int) Load 8(iid)
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|              115:      6(int) IAdd 114 27
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|              116:      6(int) Load 8(iid)
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|              117:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 116 48
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|              118:     36(int) Load 117
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|              119:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 115 48
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|                               Store 119 118
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|              120:      6(int) Load 8(iid)
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|              121:      6(int) IAdd 120 27
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|              122:      6(int) Load 8(iid)
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|              123:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 122 49 37
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|              124:     36(int) Load 123
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|              125:     91(ptr) AccessChain 88(gl_MeshPrimitivesNV) 121 49 37
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|                               Store 125 124
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|                               MemoryBarrier 27 55
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|                               ControlBarrier 56 56 55
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|              132:    131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 37
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|                               Store 132 130
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|              134:    131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 133
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|                               Store 134 56
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|              135:      6(int) Load 16(gid)
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|              136:      6(int) Load 16(gid)
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|              137:      6(int) ISub 136 27
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|              138:    131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 137
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|              139:      6(int) Load 138
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|              140:    131(ptr) AccessChain 129(gl_PrimitiveIndicesNV) 135
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|                               Store 140 139
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|              143:     36(int) Load 142(gl_DrawID)
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|              144:      6(int) Bitcast 143
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|              145:         144 WritePackedPrimitiveIndices4x8NV
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|                               Store 146(gl_PrimitiveCountNV) 126
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|                               MemoryBarrier 27 55
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|                               ControlBarrier 56 56 55
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|                               Return
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|                               FunctionEnd
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