glslang/Test/baseResults/negativeArraySize.comp.out
John Kessenich 71c100d7c0 GLSL output: Removed fixed-size buffer; fixes #769.
Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
2017-03-14 19:51:29 -06:00

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negativeArraySize.comp
Warning, version 310 is not yet complete; most version-specific features are present, but some are missing.
ERROR: 0:9: '' : array size must be a positive integer
ERROR: 1 compilation errors. No code generated.
Shader version: 310
local_size = (1, 1, 1)
ERROR: node is still EOpNull!
0:7 Function Definition: main( ( global void)
0:7 Function Parameters:
0:? Linker Objects
Linked compute stage:
Shader version: 310
local_size = (1, 1, 1)
ERROR: node is still EOpNull!
0:7 Function Definition: main( ( global void)
0:7 Function Parameters:
0:? Linker Objects