Structured control-flow rules allow leaving the middle of a construct through a return, but not through a jump to a block that does a return. Addresses issue #58.
105 lines
5.0 KiB
Plaintext
Executable File
105 lines
5.0 KiB
Plaintext
Executable File
spv.structure.frag
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WARNING: 0:3: varying deprecated in version 130; may be removed in future release
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Linked fragment stage:
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// Module Version 99
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// Generated by (magic number): 51a00bb
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// Id's are bound by 61
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Source GLSL 130
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginLowerLeft
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Name 4 "main"
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Name 8 "scale"
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Name 18 "lunarStruct1"
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MemberName 18(lunarStruct1) 0 "i"
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MemberName 18(lunarStruct1) 1 "f"
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MemberName 18(lunarStruct1) 2 "color"
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Name 21 "lunarStruct2"
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MemberName 21(lunarStruct2) 0 "i"
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MemberName 21(lunarStruct2) 1 "f"
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MemberName 21(lunarStruct2) 2 "s1_1"
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Name 24 "foo2"
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Name 46 "gl_FragColor"
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Name 51 "sampler"
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Name 55 "coord"
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Name 60 "foo"
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Decorate 46(gl_FragColor) BuiltIn FragColor
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Decorate 55(coord) Smooth
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Decorate 60(foo) NoStaticUse
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypePointer Function 6(float)
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9: 6(float) Constant 0
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10: TypeInt 32 1
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11: TypeInt 32 0
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12: 11(int) Constant 5
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13: TypeArray 10(int) 12
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14: 11(int) Constant 4
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15: TypeArray 6(float) 14
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16: TypeVector 6(float) 4
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17: TypeArray 16(fvec4) 12
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18(lunarStruct1): TypeStruct 10(int) 15 17
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19: 11(int) Constant 7
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20: TypeArray 18(lunarStruct1) 19
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21(lunarStruct2): TypeStruct 13 6(float) 20
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22: TypeArray 21(lunarStruct2) 12
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23: TypePointer UniformConstant 22
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24(foo2): 23(ptr) Variable UniformConstant
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25: 10(int) Constant 3
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26: 10(int) Constant 0
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27: 10(int) Constant 4
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28: TypePointer UniformConstant 10(int)
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31: TypeBool
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35: 10(int) Constant 2
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36: TypePointer UniformConstant 16(fvec4)
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41: 10(int) Constant 1
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42: TypePointer UniformConstant 6(float)
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45: TypePointer Output 16(fvec4)
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46(gl_FragColor): 45(ptr) Variable Output
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48: TypeImage 6(float) 2D sampled format:Unknown
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49: TypeSampledImage 48
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50: TypePointer UniformConstant 49
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51(sampler): 50(ptr) Variable UniformConstant
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53: TypeVector 6(float) 2
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54: TypePointer Input 53(fvec2)
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55(coord): 54(ptr) Variable Input
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59: TypePointer UniformConstant 18(lunarStruct1)
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60(foo): 59(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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8(scale): 7(ptr) Variable Function
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Store 8(scale) 9
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29: 28(ptr) AccessChain 24(foo2) 25 26 27
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30: 10(int) Load 29
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32: 31(bool) SGreaterThan 30 26
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SelectionMerge 34 None
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BranchConditional 32 33 40
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33: Label
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37: 36(ptr) AccessChain 24(foo2) 25 35 35 35 25
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38: 16(fvec4) Load 37
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39: 6(float) CompositeExtract 38 0
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Store 8(scale) 39
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Branch 34
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40: Label
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43: 42(ptr) AccessChain 24(foo2) 25 35 35 41 25
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44: 6(float) Load 43
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Store 8(scale) 44
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Branch 34
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34: Label
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47: 6(float) Load 8(scale)
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52: 49 Load 51(sampler)
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56: 53(fvec2) Load 55(coord)
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57: 16(fvec4) ImageSampleImplicitLod 52 56
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58: 16(fvec4) VectorTimesScalar 57 47
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Store 46(gl_FragColor) 58
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Return
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FunctionEnd
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