17 lines
		
	
	
		
			267 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			267 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
#version 310 es
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#pragma use_vulkan_memory_model
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#extension GL_EXT_demote_to_helper_invocation : require
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precision highp float;
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layout (set=0, binding=0) buffer B {
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   float o;
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};
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void main() {
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   demote;
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   o = gl_HelperInvocation ? 1.0 : 0.0;
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}
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