7 lines
		
	
	
		
			93 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			7 lines
		
	
	
		
			93 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
float4 main() : SV_Target0
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{
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    float4 test = { 0, 1, 2, 3 };
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    return length(test.a);
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}
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