 cf0206c341
			
		
	
	
		cf0206c341
		
	
	
	
	
		
			
			r26245: Remove "not yet complete" warning for versions 130 and 140, after tidying up a bit and adding tests. Token pasting is the only known missing feature, and gives its own message now on use. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26226 e7fa87d3-cd2b-0410-9028-fcbf551c1848
		
			
				
	
	
		
			85 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| cppIndent.vert
 | |
| ERROR: 0:61: 'macro expansion' : Too few args in Macro FUNC
 | |
| ERROR: 0:61: '' :  syntax error
 | |
| ERROR: 2 compilation errors.  No code generated.
 | |
| 
 | |
| 
 | |
| Shader version: 110
 | |
| ERROR: node is still EOpNull!
 | |
| 0:5  Sequence
 | |
| 0:5    move second child to first child (float)
 | |
| 0:5      'sum' (float)
 | |
| 0:5      Constant:
 | |
| 0:5        0.000000
 | |
| 0:7  Function Definition: main( (void)
 | |
| 0:7    Function Parameters: 
 | |
| 0:12    Sequence
 | |
| 0:12      add second child into first child (float)
 | |
| 0:12        'sum' (float)
 | |
| 0:12        Constant:
 | |
| 0:12          1.000000
 | |
| 0:22      add second child into first child (float)
 | |
| 0:22        'sum' (float)
 | |
| 0:22        Constant:
 | |
| 0:22          300.000000
 | |
| 0:37      add second child into first child (float)
 | |
| 0:37        'sum' (float)
 | |
| 0:37        Constant:
 | |
| 0:37          600000.000000
 | |
| 0:47      add second child into first child (float)
 | |
| 0:47        'sum' (float)
 | |
| 0:47        Constant:
 | |
| 0:47          80000000.000000
 | |
| 0:52      add second child into first child (float)
 | |
| 0:52        'sum' (float)
 | |
| 0:52        Constant:
 | |
| 0:52          900000000.000000
 | |
| 0:56      move second child to first child (4-component vector of float)
 | |
| 0:56        'gl_Position' (gl_Position 4-component vector of float)
 | |
| 0:56        Construct vec4 (4-component vector of float)
 | |
| 0:56          'sum' (float)
 | |
| 0:?   Linker Objects
 | |
| 0:?     'sum' (float)
 | |
| 
 | |
| 
 | |
| Linked vertex stage:
 | |
| 
 | |
| 
 | |
| Shader version: 110
 | |
| ERROR: node is still EOpNull!
 | |
| 0:5  Sequence
 | |
| 0:5    move second child to first child (float)
 | |
| 0:5      'sum' (float)
 | |
| 0:5      Constant:
 | |
| 0:5        0.000000
 | |
| 0:7  Function Definition: main( (void)
 | |
| 0:7    Function Parameters: 
 | |
| 0:12    Sequence
 | |
| 0:12      add second child into first child (float)
 | |
| 0:12        'sum' (float)
 | |
| 0:12        Constant:
 | |
| 0:12          1.000000
 | |
| 0:22      add second child into first child (float)
 | |
| 0:22        'sum' (float)
 | |
| 0:22        Constant:
 | |
| 0:22          300.000000
 | |
| 0:37      add second child into first child (float)
 | |
| 0:37        'sum' (float)
 | |
| 0:37        Constant:
 | |
| 0:37          600000.000000
 | |
| 0:47      add second child into first child (float)
 | |
| 0:47        'sum' (float)
 | |
| 0:47        Constant:
 | |
| 0:47          80000000.000000
 | |
| 0:52      add second child into first child (float)
 | |
| 0:52        'sum' (float)
 | |
| 0:52        Constant:
 | |
| 0:52          900000000.000000
 | |
| 0:56      move second child to first child (4-component vector of float)
 | |
| 0:56        'gl_Position' (gl_Position 4-component vector of float)
 | |
| 0:56        Construct vec4 (4-component vector of float)
 | |
| 0:56          'sum' (float)
 | |
| 0:?   Linker Objects
 | |
| 0:?     'sum' (float)
 | |
| 
 |