14 lines
		
	
	
		
			260 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			260 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| float4 main() : SV_Target {
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|   int i = 1;
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|   int1 i2 = 2;
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|   int2 i3 = 3;
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|   int3 i4 = 4;
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|   int4 i5 = 5;
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| 
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|   i = dot(i, i);
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|   i2 = dot(i2, i2);
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|   i3 = dot(i3, i3);
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|   i4 = dot(i4, i4);
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|   i5 = dot(i5, i5);
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|   return i + i2.xxxx + i3.xyxy + i4.xyzx + i5;
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| } | 
