14 lines
		
	
	
		
			219 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			219 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| struct VI {
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|     float4 m[2];
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|     uint2 coord;
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|     linear float4 b;
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| };
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| 
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| VI main(float4 d, VI vi, float4 e) : SV_POSITION
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| {
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|     VI local;
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| 
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|     local.b = vi.m[1] + vi.m[0] + float4(vi.coord.x) + d + e;
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| 
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|     return local;
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| } | 
