glslang/glslang/Include/ResourceLimits.h
Pankaj Mistry 228c67228a GL_EXT_mesh_shader/SPV_EXT_mesh_shader implementation
Added following updates to GL_EXT_mesh_shader implementation:

1. Added SPIRV and GLSL test cases
2. Added checks to ensure NV and EXT mesh shader builtins cannot be used interchangeably.
3. Updated the language name by removing the postfix "NV" to MeshShader and TaskShader.
4. Added checks for grammar checking to comply with the spec.

5. Added gl_NumWorkGroups builtin to Mesh shader
6. Fixed data type of gl_PrimitiveLineIndicesEXT and gl_PrimitiveTriangleIndicesEXT
7. Added new constants to the resources table
8. Updates to handle new storage qualifier "taskPayloadSharedEXT"
9. Updated test cases by replacing "taskEXT" with storage qualifier "taskPayloadSharedEXT"

Addressed  Review comments
1. Fixed instruction description used by glslang disassembly.
2. Updated OpEmitMeshTasksEXT as per spec update
3. Fixed implementation that errors out if there are more then one taskPayloadSharedEXT varjables.
4. Fixed miscellaneous error logs and removed unwanted code.

SPIRV 1.6 related build failure fixes
- Update SPIRV header to 1.6
- Fix conflict wiht SPIRV 1.6 change, where localSizeId is used for execution mode for mesh/task shaders

Enable SPIRV generated for EXT_mesh_shader to be version 1.4

GL_EXT_mesh_shader: Add checks for atomic support and corresponding test cases
2022-09-01 18:02:21 -07:00

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C

//
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
// Copyright (C) 2013 LunarG, Inc.
//
// All rights reserved.
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// modification, are permitted provided that the following conditions
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// with the distribution.
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// contributors may be used to endorse or promote products derived
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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//
#ifndef _RESOURCE_LIMITS_INCLUDED_
#define _RESOURCE_LIMITS_INCLUDED_
struct TLimits {
bool nonInductiveForLoops;
bool whileLoops;
bool doWhileLoops;
bool generalUniformIndexing;
bool generalAttributeMatrixVectorIndexing;
bool generalVaryingIndexing;
bool generalSamplerIndexing;
bool generalVariableIndexing;
bool generalConstantMatrixVectorIndexing;
};
struct TBuiltInResource {
int maxLights;
int maxClipPlanes;
int maxTextureUnits;
int maxTextureCoords;
int maxVertexAttribs;
int maxVertexUniformComponents;
int maxVaryingFloats;
int maxVertexTextureImageUnits;
int maxCombinedTextureImageUnits;
int maxTextureImageUnits;
int maxFragmentUniformComponents;
int maxDrawBuffers;
int maxVertexUniformVectors;
int maxVaryingVectors;
int maxFragmentUniformVectors;
int maxVertexOutputVectors;
int maxFragmentInputVectors;
int minProgramTexelOffset;
int maxProgramTexelOffset;
int maxClipDistances;
int maxComputeWorkGroupCountX;
int maxComputeWorkGroupCountY;
int maxComputeWorkGroupCountZ;
int maxComputeWorkGroupSizeX;
int maxComputeWorkGroupSizeY;
int maxComputeWorkGroupSizeZ;
int maxComputeUniformComponents;
int maxComputeTextureImageUnits;
int maxComputeImageUniforms;
int maxComputeAtomicCounters;
int maxComputeAtomicCounterBuffers;
int maxVaryingComponents;
int maxVertexOutputComponents;
int maxGeometryInputComponents;
int maxGeometryOutputComponents;
int maxFragmentInputComponents;
int maxImageUnits;
int maxCombinedImageUnitsAndFragmentOutputs;
int maxCombinedShaderOutputResources;
int maxImageSamples;
int maxVertexImageUniforms;
int maxTessControlImageUniforms;
int maxTessEvaluationImageUniforms;
int maxGeometryImageUniforms;
int maxFragmentImageUniforms;
int maxCombinedImageUniforms;
int maxGeometryTextureImageUnits;
int maxGeometryOutputVertices;
int maxGeometryTotalOutputComponents;
int maxGeometryUniformComponents;
int maxGeometryVaryingComponents;
int maxTessControlInputComponents;
int maxTessControlOutputComponents;
int maxTessControlTextureImageUnits;
int maxTessControlUniformComponents;
int maxTessControlTotalOutputComponents;
int maxTessEvaluationInputComponents;
int maxTessEvaluationOutputComponents;
int maxTessEvaluationTextureImageUnits;
int maxTessEvaluationUniformComponents;
int maxTessPatchComponents;
int maxPatchVertices;
int maxTessGenLevel;
int maxViewports;
int maxVertexAtomicCounters;
int maxTessControlAtomicCounters;
int maxTessEvaluationAtomicCounters;
int maxGeometryAtomicCounters;
int maxFragmentAtomicCounters;
int maxCombinedAtomicCounters;
int maxAtomicCounterBindings;
int maxVertexAtomicCounterBuffers;
int maxTessControlAtomicCounterBuffers;
int maxTessEvaluationAtomicCounterBuffers;
int maxGeometryAtomicCounterBuffers;
int maxFragmentAtomicCounterBuffers;
int maxCombinedAtomicCounterBuffers;
int maxAtomicCounterBufferSize;
int maxTransformFeedbackBuffers;
int maxTransformFeedbackInterleavedComponents;
int maxCullDistances;
int maxCombinedClipAndCullDistances;
int maxSamples;
int maxMeshOutputVerticesNV;
int maxMeshOutputPrimitivesNV;
int maxMeshWorkGroupSizeX_NV;
int maxMeshWorkGroupSizeY_NV;
int maxMeshWorkGroupSizeZ_NV;
int maxTaskWorkGroupSizeX_NV;
int maxTaskWorkGroupSizeY_NV;
int maxTaskWorkGroupSizeZ_NV;
int maxMeshViewCountNV;
int maxMeshOutputVerticesEXT;
int maxMeshOutputPrimitivesEXT;
int maxMeshWorkGroupSizeX_EXT;
int maxMeshWorkGroupSizeY_EXT;
int maxMeshWorkGroupSizeZ_EXT;
int maxTaskWorkGroupSizeX_EXT;
int maxTaskWorkGroupSizeY_EXT;
int maxTaskWorkGroupSizeZ_EXT;
int maxMeshViewCountEXT;
int maxDualSourceDrawBuffersEXT;
TLimits limits;
};
#endif // _RESOURCE_LIMITS_INCLUDED_