Specifically, add flattening of arrayed io for geometry and tesselation shaders. Previously some interface structs just had builtins split out which caused some interfaces to not be exactly the same as that of flattened adjacent stages, affecting validation and correctness. This obviates builtin splitting. That will be removed in a followup commit. It was left in for this commit to better exhibit the functional changes that were made. Fixes #1660.
629 lines
36 KiB
Plaintext
629 lines
36 KiB
Plaintext
hlsl.domain.1.tese
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Shader version: 500
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input primitive = triangles
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vertex spacing = none
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triangle order = none
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0:? Sequence
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0:22 Function Definition: @main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Function Parameters:
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0:22 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 'f' ( in float)
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0:22 'tesscoord' ( in 3-component vector of float)
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0:22 'pcf_data' ( in structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:? Sequence
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0:25 move second child to first child ( temp 4-component vector of float)
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0:25 pos: direct index for structure ( temp 4-component vector of float)
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0:25 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 0 (const int)
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0:25 add ( temp 4-component vector of float)
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0:25 pos: direct index for structure ( temp 4-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 0 (const int)
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0:25 component-wise multiply ( temp float)
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0:25 direct index ( temp float)
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0:25 'tesscoord' ( in 3-component vector of float)
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0:25 Constant:
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0:25 0 (const int)
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0:25 'f' ( in float)
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0:26 move second child to first child ( temp 3-component vector of float)
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0:26 norm: direct index for structure ( temp 3-component vector of float)
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0:26 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:26 Constant:
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0:26 1 (const int)
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0:26 add ( temp 3-component vector of float)
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0:26 norm: direct index for structure ( temp 3-component vector of float)
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0:26 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:26 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:26 Constant:
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0:26 0 (const int)
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0:26 Constant:
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0:26 1 (const int)
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0:26 direct index ( temp float)
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0:26 'tesscoord' ( in 3-component vector of float)
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0:26 Constant:
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0:26 1 (const int)
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0:28 direct index ( temp float)
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0:28 'tesscoord' ( in 3-component vector of float)
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0:28 Constant:
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0:28 2 (const int)
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0:30 Branch: Return with expression
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0:30 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Function Definition: main( ( temp void)
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0:22 Function Parameters:
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0:? Sequence
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0:22 Sequence
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0:22 move second child to first child ( temp 4-component vector of float)
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0:22 pos: direct index for structure ( temp 4-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 0 (const int)
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0:22 Constant:
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0:22 0 (const int)
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0:22 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:22 Constant:
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0:22 0 (const int)
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0:22 move second child to first child ( temp 3-component vector of float)
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0:22 norm: direct index for structure ( temp 3-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 0 (const int)
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0:22 Constant:
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0:22 1 (const int)
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0:22 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:22 Constant:
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0:22 0 (const int)
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0:22 move second child to first child ( temp 4-component vector of float)
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0:22 pos: direct index for structure ( temp 4-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 1 (const int)
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0:22 Constant:
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0:22 0 (const int)
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0:22 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:22 Constant:
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0:22 1 (const int)
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0:22 move second child to first child ( temp 3-component vector of float)
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0:22 norm: direct index for structure ( temp 3-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 1 (const int)
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0:22 Constant:
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0:22 1 (const int)
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0:22 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:22 Constant:
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0:22 1 (const int)
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0:22 move second child to first child ( temp 4-component vector of float)
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0:22 pos: direct index for structure ( temp 4-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 2 (const int)
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0:22 Constant:
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0:22 0 (const int)
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0:22 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:22 Constant:
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0:22 2 (const int)
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0:22 move second child to first child ( temp 3-component vector of float)
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0:22 norm: direct index for structure ( temp 3-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 2 (const int)
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0:22 Constant:
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0:22 1 (const int)
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0:22 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:22 Constant:
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0:22 2 (const int)
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0:22 move second child to first child ( temp float)
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0:? 'f' ( temp float)
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0:? 'f' (layout( location=2) patch in float)
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0:22 move second child to first child ( temp 3-component vector of float)
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0:? 'tesscoord' ( temp 3-component vector of float)
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:22 Sequence
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0:22 move second child to first child ( temp float)
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0:22 direct index ( temp float)
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0:22 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:22 Constant:
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0:22 0 (const int)
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0:22 Constant:
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0:22 0 (const int)
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0:22 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:22 Constant:
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0:22 0 (const int)
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0:22 move second child to first child ( temp float)
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0:22 direct index ( temp float)
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0:22 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:22 Constant:
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0:22 0 (const int)
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0:22 Constant:
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0:22 1 (const int)
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0:22 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:22 Constant:
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0:22 1 (const int)
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0:22 move second child to first child ( temp float)
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0:22 direct index ( temp float)
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0:22 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:22 Constant:
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0:22 0 (const int)
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0:22 Constant:
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0:22 2 (const int)
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0:22 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:22 Constant:
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0:22 2 (const int)
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0:22 move second child to first child ( temp float)
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0:22 flInsideTessFactor: direct index for structure ( temp float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:22 Constant:
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0:22 1 (const int)
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0:22 direct index ( patch in float TessLevelInner)
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0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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0:22 Constant:
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0:22 0 (const int)
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0:22 Sequence
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0:22 move second child to first child ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Function Call: @main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'f' ( temp float)
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0:? 'tesscoord' ( temp 3-component vector of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:22 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
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0:22 pos: direct index for structure ( temp 4-component vector of float)
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0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 0 (const int)
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0:22 move second child to first child ( temp 3-component vector of float)
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0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
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0:22 norm: direct index for structure ( temp 3-component vector of float)
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0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 1 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
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0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:? 'f' (layout( location=2) patch in float)
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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Linked tessellation evaluation stage:
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Shader version: 500
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input primitive = triangles
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vertex spacing = none
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triangle order = none
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0:? Sequence
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0:22 Function Definition: @main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Function Parameters:
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0:22 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 'f' ( in float)
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0:22 'tesscoord' ( in 3-component vector of float)
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0:22 'pcf_data' ( in structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
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0:? Sequence
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0:25 move second child to first child ( temp 4-component vector of float)
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0:25 pos: direct index for structure ( temp 4-component vector of float)
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0:25 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 0 (const int)
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0:25 add ( temp 4-component vector of float)
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0:25 pos: direct index for structure ( temp 4-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 0 (const int)
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0:25 component-wise multiply ( temp float)
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0:25 direct index ( temp float)
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0:25 'tesscoord' ( in 3-component vector of float)
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0:25 Constant:
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0:25 0 (const int)
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0:25 'f' ( in float)
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0:26 move second child to first child ( temp 3-component vector of float)
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0:26 norm: direct index for structure ( temp 3-component vector of float)
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0:26 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:26 Constant:
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0:26 1 (const int)
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0:26 add ( temp 3-component vector of float)
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0:26 norm: direct index for structure ( temp 3-component vector of float)
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0:26 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:26 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:26 Constant:
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0:26 0 (const int)
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0:26 Constant:
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0:26 1 (const int)
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0:26 direct index ( temp float)
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0:26 'tesscoord' ( in 3-component vector of float)
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0:26 Constant:
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0:26 1 (const int)
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0:28 direct index ( temp float)
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0:28 'tesscoord' ( in 3-component vector of float)
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0:28 Constant:
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0:28 2 (const int)
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0:30 Branch: Return with expression
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0:30 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Function Definition: main( ( temp void)
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0:22 Function Parameters:
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0:? Sequence
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0:22 Sequence
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0:22 move second child to first child ( temp 4-component vector of float)
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0:22 pos: direct index for structure ( temp 4-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 0 (const int)
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0:22 Constant:
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0:22 0 (const int)
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0:22 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:22 Constant:
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0:22 0 (const int)
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0:22 move second child to first child ( temp 3-component vector of float)
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0:22 norm: direct index for structure ( temp 3-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 0 (const int)
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0:22 Constant:
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0:22 1 (const int)
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0:22 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:22 Constant:
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0:22 0 (const int)
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0:22 move second child to first child ( temp 4-component vector of float)
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0:22 pos: direct index for structure ( temp 4-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 1 (const int)
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0:22 Constant:
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0:22 0 (const int)
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0:22 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:22 Constant:
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0:22 1 (const int)
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0:22 move second child to first child ( temp 3-component vector of float)
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0:22 norm: direct index for structure ( temp 3-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 1 (const int)
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0:22 Constant:
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0:22 1 (const int)
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0:22 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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|
0:22 Constant:
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0:22 1 (const int)
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0:22 move second child to first child ( temp 4-component vector of float)
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|
0:22 pos: direct index for structure ( temp 4-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 2 (const int)
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0:22 Constant:
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0:22 0 (const int)
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0:22 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:22 Constant:
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0:22 2 (const int)
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0:22 move second child to first child ( temp 3-component vector of float)
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0:22 norm: direct index for structure ( temp 3-component vector of float)
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0:22 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:22 Constant:
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0:22 2 (const int)
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0:22 Constant:
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0:22 1 (const int)
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0:22 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:22 Constant:
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0:22 2 (const int)
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0:22 move second child to first child ( temp float)
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0:? 'f' ( temp float)
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0:? 'f' (layout( location=2) patch in float)
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0:22 move second child to first child ( temp 3-component vector of float)
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0:? 'tesscoord' ( temp 3-component vector of float)
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:22 Sequence
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0:22 move second child to first child ( temp float)
|
|
0:22 direct index ( temp float)
|
|
0:22 flTessFactor: direct index for structure ( temp 3-element array of float)
|
|
0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 direct index ( patch in float TessLevelOuter)
|
|
0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 move second child to first child ( temp float)
|
|
0:22 direct index ( temp float)
|
|
0:22 flTessFactor: direct index for structure ( temp 3-element array of float)
|
|
0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:22 direct index ( patch in float TessLevelOuter)
|
|
0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:22 move second child to first child ( temp float)
|
|
0:22 direct index ( temp float)
|
|
0:22 flTessFactor: direct index for structure ( temp 3-element array of float)
|
|
0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 Constant:
|
|
0:22 2 (const int)
|
|
0:22 direct index ( patch in float TessLevelOuter)
|
|
0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
|
|
0:22 Constant:
|
|
0:22 2 (const int)
|
|
0:22 move second child to first child ( temp float)
|
|
0:22 flInsideTessFactor: direct index for structure ( temp float)
|
|
0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:22 direct index ( patch in float TessLevelInner)
|
|
0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 Sequence
|
|
0:22 move second child to first child ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:22 Function Call: @main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:? 'f' ( temp float)
|
|
0:? 'tesscoord' ( temp 3-component vector of float)
|
|
0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor})
|
|
0:22 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
|
|
0:22 pos: direct index for structure ( temp 4-component vector of float)
|
|
0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:22 Constant:
|
|
0:22 0 (const int)
|
|
0:22 move second child to first child ( temp 3-component vector of float)
|
|
0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
|
|
0:22 norm: direct index for structure ( temp 3-component vector of float)
|
|
0:22 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:22 Constant:
|
|
0:22 1 (const int)
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
|
|
0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
|
|
0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
|
|
0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
|
|
0:? 'f' (layout( location=2) patch in float)
|
|
0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
|
|
0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
|
|
0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80008
|
|
// Id's are bound by 125
|
|
|
|
Capability Tessellation
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint TessellationEvaluation 4 "main" 55 62 82 85 91 104 118 122
|
|
ExecutionMode 4 Triangles
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 9 "ds_in_t"
|
|
MemberName 9(ds_in_t) 0 "pos"
|
|
MemberName 9(ds_in_t) 1 "norm"
|
|
Name 16 "pcf_in_t"
|
|
MemberName 16(pcf_in_t) 0 "flTessFactor"
|
|
MemberName 16(pcf_in_t) 1 "flInsideTessFactor"
|
|
Name 18 "gs_in_t"
|
|
MemberName 18(gs_in_t) 0 "pos"
|
|
MemberName 18(gs_in_t) 1 "norm"
|
|
Name 24 "@main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11;"
|
|
Name 20 "i"
|
|
Name 21 "f"
|
|
Name 22 "tesscoord"
|
|
Name 23 "pcf_data"
|
|
Name 27 "o"
|
|
Name 52 "i"
|
|
Name 55 "i.pos"
|
|
Name 62 "i.norm"
|
|
Name 80 "f"
|
|
Name 82 "f"
|
|
Name 84 "tesscoord"
|
|
Name 85 "tesscoord"
|
|
Name 87 "pcf_data"
|
|
Name 91 "pcf_data.flTessFactor"
|
|
Name 104 "pcf_data.flInsideTessFactor"
|
|
Name 108 "flattenTemp"
|
|
Name 110 "param"
|
|
Name 112 "param"
|
|
Name 114 "param"
|
|
Name 118 "@entryPointOutput.pos"
|
|
Name 122 "@entryPointOutput.norm"
|
|
Decorate 55(i.pos) Location 0
|
|
Decorate 62(i.norm) Location 1
|
|
Decorate 82(f) Patch
|
|
Decorate 82(f) Location 2
|
|
Decorate 85(tesscoord) Patch
|
|
Decorate 85(tesscoord) BuiltIn TessCoord
|
|
Decorate 91(pcf_data.flTessFactor) Patch
|
|
Decorate 91(pcf_data.flTessFactor) BuiltIn TessLevelOuter
|
|
Decorate 104(pcf_data.flInsideTessFactor) Patch
|
|
Decorate 104(pcf_data.flInsideTessFactor) BuiltIn TessLevelInner
|
|
Decorate 118(@entryPointOutput.pos) Location 0
|
|
Decorate 122(@entryPointOutput.norm) Location 1
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeVector 6(float) 4
|
|
8: TypeVector 6(float) 3
|
|
9(ds_in_t): TypeStruct 7(fvec4) 8(fvec3)
|
|
10: TypeInt 32 0
|
|
11: 10(int) Constant 3
|
|
12: TypeArray 9(ds_in_t) 11
|
|
13: TypePointer Function 6(float)
|
|
14: TypePointer Function 8(fvec3)
|
|
15: TypeArray 6(float) 11
|
|
16(pcf_in_t): TypeStruct 15 6(float)
|
|
17: TypePointer Function 16(pcf_in_t)
|
|
18(gs_in_t): TypeStruct 7(fvec4) 8(fvec3)
|
|
19: TypeFunction 18(gs_in_t) 12 13(ptr) 14(ptr) 17(ptr)
|
|
26: TypePointer Function 18(gs_in_t)
|
|
28: TypeInt 32 1
|
|
29: 28(int) Constant 0
|
|
31: 10(int) Constant 0
|
|
38: TypePointer Function 7(fvec4)
|
|
40: 28(int) Constant 1
|
|
42: 10(int) Constant 1
|
|
51: TypePointer Function 12
|
|
53: TypeArray 7(fvec4) 11
|
|
54: TypePointer Input 53
|
|
55(i.pos): 54(ptr) Variable Input
|
|
56: TypePointer Input 7(fvec4)
|
|
60: TypeArray 8(fvec3) 11
|
|
61: TypePointer Input 60
|
|
62(i.norm): 61(ptr) Variable Input
|
|
63: TypePointer Input 8(fvec3)
|
|
73: 28(int) Constant 2
|
|
81: TypePointer Input 6(float)
|
|
82(f): 81(ptr) Variable Input
|
|
85(tesscoord): 63(ptr) Variable Input
|
|
88: 10(int) Constant 4
|
|
89: TypeArray 6(float) 88
|
|
90: TypePointer Input 89
|
|
91(pcf_data.flTessFactor): 90(ptr) Variable Input
|
|
101: 10(int) Constant 2
|
|
102: TypeArray 6(float) 101
|
|
103: TypePointer Input 102
|
|
104(pcf_data.flInsideTessFactor): 103(ptr) Variable Input
|
|
117: TypePointer Output 7(fvec4)
|
|
118(@entryPointOutput.pos): 117(ptr) Variable Output
|
|
121: TypePointer Output 8(fvec3)
|
|
122(@entryPointOutput.norm): 121(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
52(i): 51(ptr) Variable Function
|
|
80(f): 13(ptr) Variable Function
|
|
84(tesscoord): 14(ptr) Variable Function
|
|
87(pcf_data): 17(ptr) Variable Function
|
|
108(flattenTemp): 26(ptr) Variable Function
|
|
110(param): 13(ptr) Variable Function
|
|
112(param): 14(ptr) Variable Function
|
|
114(param): 17(ptr) Variable Function
|
|
57: 56(ptr) AccessChain 55(i.pos) 29
|
|
58: 7(fvec4) Load 57
|
|
59: 38(ptr) AccessChain 52(i) 29 29
|
|
Store 59 58
|
|
64: 63(ptr) AccessChain 62(i.norm) 29
|
|
65: 8(fvec3) Load 64
|
|
66: 14(ptr) AccessChain 52(i) 29 40
|
|
Store 66 65
|
|
67: 56(ptr) AccessChain 55(i.pos) 40
|
|
68: 7(fvec4) Load 67
|
|
69: 38(ptr) AccessChain 52(i) 40 29
|
|
Store 69 68
|
|
70: 63(ptr) AccessChain 62(i.norm) 40
|
|
71: 8(fvec3) Load 70
|
|
72: 14(ptr) AccessChain 52(i) 40 40
|
|
Store 72 71
|
|
74: 56(ptr) AccessChain 55(i.pos) 73
|
|
75: 7(fvec4) Load 74
|
|
76: 38(ptr) AccessChain 52(i) 73 29
|
|
Store 76 75
|
|
77: 63(ptr) AccessChain 62(i.norm) 73
|
|
78: 8(fvec3) Load 77
|
|
79: 14(ptr) AccessChain 52(i) 73 40
|
|
Store 79 78
|
|
83: 6(float) Load 82(f)
|
|
Store 80(f) 83
|
|
86: 8(fvec3) Load 85(tesscoord)
|
|
Store 84(tesscoord) 86
|
|
92: 81(ptr) AccessChain 91(pcf_data.flTessFactor) 29
|
|
93: 6(float) Load 92
|
|
94: 13(ptr) AccessChain 87(pcf_data) 29 29
|
|
Store 94 93
|
|
95: 81(ptr) AccessChain 91(pcf_data.flTessFactor) 40
|
|
96: 6(float) Load 95
|
|
97: 13(ptr) AccessChain 87(pcf_data) 29 40
|
|
Store 97 96
|
|
98: 81(ptr) AccessChain 91(pcf_data.flTessFactor) 73
|
|
99: 6(float) Load 98
|
|
100: 13(ptr) AccessChain 87(pcf_data) 29 73
|
|
Store 100 99
|
|
105: 81(ptr) AccessChain 104(pcf_data.flInsideTessFactor) 29
|
|
106: 6(float) Load 105
|
|
107: 13(ptr) AccessChain 87(pcf_data) 40
|
|
Store 107 106
|
|
109: 12 Load 52(i)
|
|
111: 6(float) Load 80(f)
|
|
Store 110(param) 111
|
|
113: 8(fvec3) Load 84(tesscoord)
|
|
Store 112(param) 113
|
|
115:16(pcf_in_t) Load 87(pcf_data)
|
|
Store 114(param) 115
|
|
116: 18(gs_in_t) FunctionCall 24(@main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11;) 109 110(param) 112(param) 114(param)
|
|
Store 108(flattenTemp) 116
|
|
119: 38(ptr) AccessChain 108(flattenTemp) 29
|
|
120: 7(fvec4) Load 119
|
|
Store 118(@entryPointOutput.pos) 120
|
|
123: 14(ptr) AccessChain 108(flattenTemp) 40
|
|
124: 8(fvec3) Load 123
|
|
Store 122(@entryPointOutput.norm) 124
|
|
Return
|
|
FunctionEnd
|
|
24(@main(struct-ds_in_t-vf4-vf31[3];f1;vf3;struct-pcf_in_t-f1[3]-f11;): 18(gs_in_t) Function None 19
|
|
20(i): 12 FunctionParameter
|
|
21(f): 13(ptr) FunctionParameter
|
|
22(tesscoord): 14(ptr) FunctionParameter
|
|
23(pcf_data): 17(ptr) FunctionParameter
|
|
25: Label
|
|
27(o): 26(ptr) Variable Function
|
|
30: 7(fvec4) CompositeExtract 20(i) 0 0
|
|
32: 13(ptr) AccessChain 22(tesscoord) 31
|
|
33: 6(float) Load 32
|
|
34: 6(float) Load 21(f)
|
|
35: 6(float) FMul 33 34
|
|
36: 7(fvec4) CompositeConstruct 35 35 35 35
|
|
37: 7(fvec4) FAdd 30 36
|
|
39: 38(ptr) AccessChain 27(o) 29
|
|
Store 39 37
|
|
41: 8(fvec3) CompositeExtract 20(i) 0 1
|
|
43: 13(ptr) AccessChain 22(tesscoord) 42
|
|
44: 6(float) Load 43
|
|
45: 8(fvec3) CompositeConstruct 44 44 44
|
|
46: 8(fvec3) FAdd 41 45
|
|
47: 14(ptr) AccessChain 27(o) 40
|
|
Store 47 46
|
|
48: 18(gs_in_t) Load 27(o)
|
|
ReturnValue 48
|
|
FunctionEnd
|