Specifically, add flattening of arrayed io for geometry and tesselation shaders. Previously some interface structs just had builtins split out which caused some interfaces to not be exactly the same as that of flattened adjacent stages, affecting validation and correctness. This obviates builtin splitting. That will be removed in a followup commit. It was left in for this commit to better exhibit the functional changes that were made. Fixes #1660.
619 lines
36 KiB
Plaintext
619 lines
36 KiB
Plaintext
hlsl.domain.2.tese
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Shader version: 500
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input primitive = triangles
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vertex spacing = none
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triangle order = none
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0:? Sequence
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0:25 Function Definition: @main(struct-pcf_in_t-f1[3]-f1-f11;struct-ds_in_t-vf4-vf31[3];vf3; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Function Parameters:
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0:25 'pcf_data' ( in structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 'tesscoord' ( in 3-component vector of float)
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0:? Sequence
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0:28 move second child to first child ( temp 4-component vector of float)
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0:28 pos: direct index for structure ( temp 4-component vector of float)
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0:28 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 Constant:
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0:28 0 (const int)
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0:28 add ( temp 4-component vector of float)
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0:28 pos: direct index for structure ( temp 4-component vector of float)
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0:28 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 0 (const int)
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0:28 direct index ( temp float)
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0:28 'tesscoord' ( in 3-component vector of float)
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0:28 Constant:
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0:28 0 (const int)
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0:29 move second child to first child ( temp 3-component vector of float)
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0:29 norm: direct index for structure ( temp 3-component vector of float)
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0:29 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:29 Constant:
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0:29 1 (const int)
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0:29 add ( temp 3-component vector of float)
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0:29 norm: direct index for structure ( temp 3-component vector of float)
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0:29 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:29 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:29 Constant:
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0:29 0 (const int)
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0:29 Constant:
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0:29 1 (const int)
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0:29 direct index ( temp float)
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0:29 'tesscoord' ( in 3-component vector of float)
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0:29 Constant:
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0:29 1 (const int)
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0:31 direct index ( temp float)
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0:31 'tesscoord' ( in 3-component vector of float)
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0:31 Constant:
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0:31 2 (const int)
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0:33 Branch: Return with expression
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0:33 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Function Definition: main( ( temp void)
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0:25 Function Parameters:
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0:? Sequence
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0:25 Sequence
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0:25 move second child to first child ( temp float)
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0:25 direct index ( temp float)
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0:25 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 0 (const int)
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0:25 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp float)
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0:25 direct index ( temp float)
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0:25 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 1 (const int)
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0:25 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:25 Constant:
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0:25 1 (const int)
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0:25 move second child to first child ( temp float)
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0:25 direct index ( temp float)
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0:25 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 2 (const int)
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0:25 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:25 Constant:
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0:25 2 (const int)
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0:25 move second child to first child ( temp float)
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0:25 flInsideTessFactor: direct index for structure ( temp float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 Constant:
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0:25 1 (const int)
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0:25 direct index ( patch in float TessLevelInner)
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0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp float)
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0:25 foo: direct index for structure ( temp float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 Constant:
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0:25 2 (const int)
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0:? 'pcf_data.foo' (layout( location=2) patch in float)
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0:25 Sequence
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0:25 move second child to first child ( temp 4-component vector of float)
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0:25 pos: direct index for structure ( temp 4-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 0 (const int)
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0:25 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp 3-component vector of float)
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0:25 norm: direct index for structure ( temp 3-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 1 (const int)
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0:25 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp 4-component vector of float)
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0:25 pos: direct index for structure ( temp 4-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 1 (const int)
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0:25 Constant:
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0:25 0 (const int)
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0:25 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:25 Constant:
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0:25 1 (const int)
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0:25 move second child to first child ( temp 3-component vector of float)
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0:25 norm: direct index for structure ( temp 3-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 1 (const int)
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0:25 Constant:
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0:25 1 (const int)
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0:25 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:25 Constant:
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0:25 1 (const int)
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0:25 move second child to first child ( temp 4-component vector of float)
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0:25 pos: direct index for structure ( temp 4-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 2 (const int)
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0:25 Constant:
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0:25 0 (const int)
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0:25 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:25 Constant:
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0:25 2 (const int)
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0:25 move second child to first child ( temp 3-component vector of float)
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0:25 norm: direct index for structure ( temp 3-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 2 (const int)
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0:25 Constant:
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0:25 1 (const int)
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0:25 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:25 Constant:
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0:25 2 (const int)
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0:25 move second child to first child ( temp 3-component vector of float)
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0:? 'tesscoord' ( temp 3-component vector of float)
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:25 Sequence
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0:25 move second child to first child ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Function Call: @main(struct-pcf_in_t-f1[3]-f1-f11;struct-ds_in_t-vf4-vf31[3];vf3; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'tesscoord' ( temp 3-component vector of float)
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0:25 move second child to first child ( temp 4-component vector of float)
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0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
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0:25 pos: direct index for structure ( temp 4-component vector of float)
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0:25 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp 3-component vector of float)
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0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
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0:25 norm: direct index for structure ( temp 3-component vector of float)
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0:25 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 1 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
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0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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0:? 'pcf_data.foo' (layout( location=2) patch in float)
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Linked tessellation evaluation stage:
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Shader version: 500
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input primitive = triangles
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vertex spacing = none
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triangle order = none
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0:? Sequence
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0:25 Function Definition: @main(struct-pcf_in_t-f1[3]-f1-f11;struct-ds_in_t-vf4-vf31[3];vf3; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Function Parameters:
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0:25 'pcf_data' ( in structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 'tesscoord' ( in 3-component vector of float)
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0:? Sequence
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0:28 move second child to first child ( temp 4-component vector of float)
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0:28 pos: direct index for structure ( temp 4-component vector of float)
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0:28 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 Constant:
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0:28 0 (const int)
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0:28 add ( temp 4-component vector of float)
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0:28 pos: direct index for structure ( temp 4-component vector of float)
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0:28 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 0 (const int)
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0:28 direct index ( temp float)
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0:28 'tesscoord' ( in 3-component vector of float)
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0:28 Constant:
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0:28 0 (const int)
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0:29 move second child to first child ( temp 3-component vector of float)
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0:29 norm: direct index for structure ( temp 3-component vector of float)
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0:29 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:29 Constant:
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0:29 1 (const int)
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0:29 add ( temp 3-component vector of float)
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0:29 norm: direct index for structure ( temp 3-component vector of float)
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0:29 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:29 'i' ( const (read only) 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:29 Constant:
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0:29 0 (const int)
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0:29 Constant:
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0:29 1 (const int)
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0:29 direct index ( temp float)
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0:29 'tesscoord' ( in 3-component vector of float)
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0:29 Constant:
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0:29 1 (const int)
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0:31 direct index ( temp float)
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0:31 'tesscoord' ( in 3-component vector of float)
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0:31 Constant:
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0:31 2 (const int)
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0:33 Branch: Return with expression
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0:33 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Function Definition: main( ( temp void)
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0:25 Function Parameters:
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0:? Sequence
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0:25 Sequence
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0:25 move second child to first child ( temp float)
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0:25 direct index ( temp float)
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0:25 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 0 (const int)
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0:25 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp float)
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0:25 direct index ( temp float)
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0:25 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 1 (const int)
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0:25 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:25 Constant:
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0:25 1 (const int)
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0:25 move second child to first child ( temp float)
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0:25 direct index ( temp float)
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0:25 flTessFactor: direct index for structure ( temp 3-element array of float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 2 (const int)
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0:25 direct index ( patch in float TessLevelOuter)
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0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
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0:25 Constant:
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0:25 2 (const int)
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0:25 move second child to first child ( temp float)
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0:25 flInsideTessFactor: direct index for structure ( temp float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 Constant:
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0:25 1 (const int)
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0:25 direct index ( patch in float TessLevelInner)
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0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp float)
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0:25 foo: direct index for structure ( temp float)
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0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
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0:25 Constant:
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0:25 2 (const int)
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0:? 'pcf_data.foo' (layout( location=2) patch in float)
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0:25 Sequence
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0:25 move second child to first child ( temp 4-component vector of float)
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0:25 pos: direct index for structure ( temp 4-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
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0:25 0 (const int)
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0:25 Constant:
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0:25 0 (const int)
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0:25 direct index (layout( location=0) in 4-component vector of float)
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0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp 3-component vector of float)
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0:25 norm: direct index for structure ( temp 3-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:25 Constant:
|
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0:25 0 (const int)
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0:25 Constant:
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0:25 1 (const int)
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0:25 direct index (layout( location=1) in 3-component vector of float)
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0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
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0:25 Constant:
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0:25 0 (const int)
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0:25 move second child to first child ( temp 4-component vector of float)
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0:25 pos: direct index for structure ( temp 4-component vector of float)
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0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
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|
0:25 Constant:
|
|
0:25 1 (const int)
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:25 direct index (layout( location=0) in 4-component vector of float)
|
|
0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
|
|
0:25 Constant:
|
|
0:25 1 (const int)
|
|
0:25 move second child to first child ( temp 3-component vector of float)
|
|
0:25 norm: direct index for structure ( temp 3-component vector of float)
|
|
0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:25 Constant:
|
|
0:25 1 (const int)
|
|
0:25 Constant:
|
|
0:25 1 (const int)
|
|
0:25 direct index (layout( location=1) in 3-component vector of float)
|
|
0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
|
|
0:25 Constant:
|
|
0:25 1 (const int)
|
|
0:25 move second child to first child ( temp 4-component vector of float)
|
|
0:25 pos: direct index for structure ( temp 4-component vector of float)
|
|
0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:25 Constant:
|
|
0:25 2 (const int)
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:25 direct index (layout( location=0) in 4-component vector of float)
|
|
0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
|
|
0:25 Constant:
|
|
0:25 2 (const int)
|
|
0:25 move second child to first child ( temp 3-component vector of float)
|
|
0:25 norm: direct index for structure ( temp 3-component vector of float)
|
|
0:25 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:25 Constant:
|
|
0:25 2 (const int)
|
|
0:25 Constant:
|
|
0:25 1 (const int)
|
|
0:25 direct index (layout( location=1) in 3-component vector of float)
|
|
0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
|
|
0:25 Constant:
|
|
0:25 2 (const int)
|
|
0:25 move second child to first child ( temp 3-component vector of float)
|
|
0:? 'tesscoord' ( temp 3-component vector of float)
|
|
0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
|
|
0:25 Sequence
|
|
0:25 move second child to first child ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:25 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:25 Function Call: @main(struct-pcf_in_t-f1[3]-f1-f11;struct-ds_in_t-vf4-vf31[3];vf3; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor, temp float foo})
|
|
0:? 'i' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:? 'tesscoord' ( temp 3-component vector of float)
|
|
0:25 move second child to first child ( temp 4-component vector of float)
|
|
0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
|
|
0:25 pos: direct index for structure ( temp 4-component vector of float)
|
|
0:25 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:25 Constant:
|
|
0:25 0 (const int)
|
|
0:25 move second child to first child ( temp 3-component vector of float)
|
|
0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
|
|
0:25 norm: direct index for structure ( temp 3-component vector of float)
|
|
0:25 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm})
|
|
0:25 Constant:
|
|
0:25 1 (const int)
|
|
0:? Linker Objects
|
|
0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float)
|
|
0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float)
|
|
0:? 'i.pos' (layout( location=0) in 3-element array of 4-component vector of float)
|
|
0:? 'i.norm' (layout( location=1) in 3-element array of 3-component vector of float)
|
|
0:? 'tesscoord' ( patch in 3-component vector of float TessCoord)
|
|
0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter)
|
|
0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner)
|
|
0:? 'pcf_data.foo' (layout( location=2) patch in float)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80008
|
|
// Id's are bound by 120
|
|
|
|
Capability Tessellation
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint TessellationEvaluation 4 "main" 52 67 71 78 85 103 113 117
|
|
ExecutionMode 4 Triangles
|
|
Source HLSL 500
|
|
Name 4 "main"
|
|
Name 10 "pcf_in_t"
|
|
MemberName 10(pcf_in_t) 0 "flTessFactor"
|
|
MemberName 10(pcf_in_t) 1 "flInsideTessFactor"
|
|
MemberName 10(pcf_in_t) 2 "foo"
|
|
Name 14 "ds_in_t"
|
|
MemberName 14(ds_in_t) 0 "pos"
|
|
MemberName 14(ds_in_t) 1 "norm"
|
|
Name 17 "gs_in_t"
|
|
MemberName 17(gs_in_t) 0 "pos"
|
|
MemberName 17(gs_in_t) 1 "norm"
|
|
Name 22 "@main(struct-pcf_in_t-f1[3]-f1-f11;struct-ds_in_t-vf4-vf31[3];vf3;"
|
|
Name 19 "pcf_data"
|
|
Name 20 "i"
|
|
Name 21 "tesscoord"
|
|
Name 25 "o"
|
|
Name 48 "pcf_data"
|
|
Name 52 "pcf_data.flTessFactor"
|
|
Name 67 "pcf_data.flInsideTessFactor"
|
|
Name 71 "pcf_data.foo"
|
|
Name 75 "i"
|
|
Name 78 "i.pos"
|
|
Name 85 "i.norm"
|
|
Name 102 "tesscoord"
|
|
Name 103 "tesscoord"
|
|
Name 105 "flattenTemp"
|
|
Name 107 "param"
|
|
Name 109 "param"
|
|
Name 113 "@entryPointOutput.pos"
|
|
Name 117 "@entryPointOutput.norm"
|
|
Decorate 52(pcf_data.flTessFactor) Patch
|
|
Decorate 52(pcf_data.flTessFactor) BuiltIn TessLevelOuter
|
|
Decorate 67(pcf_data.flInsideTessFactor) Patch
|
|
Decorate 67(pcf_data.flInsideTessFactor) BuiltIn TessLevelInner
|
|
Decorate 71(pcf_data.foo) Patch
|
|
Decorate 71(pcf_data.foo) Location 2
|
|
Decorate 78(i.pos) Location 0
|
|
Decorate 85(i.norm) Location 1
|
|
Decorate 103(tesscoord) Patch
|
|
Decorate 103(tesscoord) BuiltIn TessCoord
|
|
Decorate 113(@entryPointOutput.pos) Location 0
|
|
Decorate 117(@entryPointOutput.norm) Location 1
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypeInt 32 0
|
|
8: 7(int) Constant 3
|
|
9: TypeArray 6(float) 8
|
|
10(pcf_in_t): TypeStruct 9 6(float) 6(float)
|
|
11: TypePointer Function 10(pcf_in_t)
|
|
12: TypeVector 6(float) 4
|
|
13: TypeVector 6(float) 3
|
|
14(ds_in_t): TypeStruct 12(fvec4) 13(fvec3)
|
|
15: TypeArray 14(ds_in_t) 8
|
|
16: TypePointer Function 13(fvec3)
|
|
17(gs_in_t): TypeStruct 12(fvec4) 13(fvec3)
|
|
18: TypeFunction 17(gs_in_t) 11(ptr) 15 16(ptr)
|
|
24: TypePointer Function 17(gs_in_t)
|
|
26: TypeInt 32 1
|
|
27: 26(int) Constant 0
|
|
29: 7(int) Constant 0
|
|
30: TypePointer Function 6(float)
|
|
35: TypePointer Function 12(fvec4)
|
|
37: 26(int) Constant 1
|
|
39: 7(int) Constant 1
|
|
49: 7(int) Constant 4
|
|
50: TypeArray 6(float) 49
|
|
51: TypePointer Input 50
|
|
52(pcf_data.flTessFactor): 51(ptr) Variable Input
|
|
53: TypePointer Input 6(float)
|
|
60: 26(int) Constant 2
|
|
64: 7(int) Constant 2
|
|
65: TypeArray 6(float) 64
|
|
66: TypePointer Input 65
|
|
67(pcf_data.flInsideTessFactor): 66(ptr) Variable Input
|
|
71(pcf_data.foo): 53(ptr) Variable Input
|
|
74: TypePointer Function 15
|
|
76: TypeArray 12(fvec4) 8
|
|
77: TypePointer Input 76
|
|
78(i.pos): 77(ptr) Variable Input
|
|
79: TypePointer Input 12(fvec4)
|
|
83: TypeArray 13(fvec3) 8
|
|
84: TypePointer Input 83
|
|
85(i.norm): 84(ptr) Variable Input
|
|
86: TypePointer Input 13(fvec3)
|
|
103(tesscoord): 86(ptr) Variable Input
|
|
112: TypePointer Output 12(fvec4)
|
|
113(@entryPointOutput.pos): 112(ptr) Variable Output
|
|
116: TypePointer Output 13(fvec3)
|
|
117(@entryPointOutput.norm): 116(ptr) Variable Output
|
|
4(main): 2 Function None 3
|
|
5: Label
|
|
48(pcf_data): 11(ptr) Variable Function
|
|
75(i): 74(ptr) Variable Function
|
|
102(tesscoord): 16(ptr) Variable Function
|
|
105(flattenTemp): 24(ptr) Variable Function
|
|
107(param): 11(ptr) Variable Function
|
|
109(param): 16(ptr) Variable Function
|
|
54: 53(ptr) AccessChain 52(pcf_data.flTessFactor) 27
|
|
55: 6(float) Load 54
|
|
56: 30(ptr) AccessChain 48(pcf_data) 27 27
|
|
Store 56 55
|
|
57: 53(ptr) AccessChain 52(pcf_data.flTessFactor) 37
|
|
58: 6(float) Load 57
|
|
59: 30(ptr) AccessChain 48(pcf_data) 27 37
|
|
Store 59 58
|
|
61: 53(ptr) AccessChain 52(pcf_data.flTessFactor) 60
|
|
62: 6(float) Load 61
|
|
63: 30(ptr) AccessChain 48(pcf_data) 27 60
|
|
Store 63 62
|
|
68: 53(ptr) AccessChain 67(pcf_data.flInsideTessFactor) 27
|
|
69: 6(float) Load 68
|
|
70: 30(ptr) AccessChain 48(pcf_data) 37
|
|
Store 70 69
|
|
72: 6(float) Load 71(pcf_data.foo)
|
|
73: 30(ptr) AccessChain 48(pcf_data) 60
|
|
Store 73 72
|
|
80: 79(ptr) AccessChain 78(i.pos) 27
|
|
81: 12(fvec4) Load 80
|
|
82: 35(ptr) AccessChain 75(i) 27 27
|
|
Store 82 81
|
|
87: 86(ptr) AccessChain 85(i.norm) 27
|
|
88: 13(fvec3) Load 87
|
|
89: 16(ptr) AccessChain 75(i) 27 37
|
|
Store 89 88
|
|
90: 79(ptr) AccessChain 78(i.pos) 37
|
|
91: 12(fvec4) Load 90
|
|
92: 35(ptr) AccessChain 75(i) 37 27
|
|
Store 92 91
|
|
93: 86(ptr) AccessChain 85(i.norm) 37
|
|
94: 13(fvec3) Load 93
|
|
95: 16(ptr) AccessChain 75(i) 37 37
|
|
Store 95 94
|
|
96: 79(ptr) AccessChain 78(i.pos) 60
|
|
97: 12(fvec4) Load 96
|
|
98: 35(ptr) AccessChain 75(i) 60 27
|
|
Store 98 97
|
|
99: 86(ptr) AccessChain 85(i.norm) 60
|
|
100: 13(fvec3) Load 99
|
|
101: 16(ptr) AccessChain 75(i) 60 37
|
|
Store 101 100
|
|
104: 13(fvec3) Load 103(tesscoord)
|
|
Store 102(tesscoord) 104
|
|
106: 15 Load 75(i)
|
|
108:10(pcf_in_t) Load 48(pcf_data)
|
|
Store 107(param) 108
|
|
110: 13(fvec3) Load 102(tesscoord)
|
|
Store 109(param) 110
|
|
111: 17(gs_in_t) FunctionCall 22(@main(struct-pcf_in_t-f1[3]-f1-f11;struct-ds_in_t-vf4-vf31[3];vf3;) 107(param) 106 109(param)
|
|
Store 105(flattenTemp) 111
|
|
114: 35(ptr) AccessChain 105(flattenTemp) 27
|
|
115: 12(fvec4) Load 114
|
|
Store 113(@entryPointOutput.pos) 115
|
|
118: 16(ptr) AccessChain 105(flattenTemp) 37
|
|
119: 13(fvec3) Load 118
|
|
Store 117(@entryPointOutput.norm) 119
|
|
Return
|
|
FunctionEnd
|
|
22(@main(struct-pcf_in_t-f1[3]-f1-f11;struct-ds_in_t-vf4-vf31[3];vf3;): 17(gs_in_t) Function None 18
|
|
19(pcf_data): 11(ptr) FunctionParameter
|
|
20(i): 15 FunctionParameter
|
|
21(tesscoord): 16(ptr) FunctionParameter
|
|
23: Label
|
|
25(o): 24(ptr) Variable Function
|
|
28: 12(fvec4) CompositeExtract 20(i) 0 0
|
|
31: 30(ptr) AccessChain 21(tesscoord) 29
|
|
32: 6(float) Load 31
|
|
33: 12(fvec4) CompositeConstruct 32 32 32 32
|
|
34: 12(fvec4) FAdd 28 33
|
|
36: 35(ptr) AccessChain 25(o) 27
|
|
Store 36 34
|
|
38: 13(fvec3) CompositeExtract 20(i) 0 1
|
|
40: 30(ptr) AccessChain 21(tesscoord) 39
|
|
41: 6(float) Load 40
|
|
42: 13(fvec3) CompositeConstruct 41 41 41
|
|
43: 13(fvec3) FAdd 38 42
|
|
44: 16(ptr) AccessChain 25(o) 37
|
|
Store 44 43
|
|
45: 17(gs_in_t) Load 25(o)
|
|
ReturnValue 45
|
|
FunctionEnd
|