glslang/Test/baseResults/hlsl.hull.ctrlpt-1.tesc.out
greg-lunarg 7c753a7253
Flatten all interface variables (#2217)
Specifically, add flattening of arrayed io for geometry and
tesselation shaders. Previously some interface structs just had
builtins split out which caused some interfaces to not be exactly
the same as that of flattened adjacent stages, affecting validation
and correctness.

This obviates builtin splitting. That will be removed in a followup
commit. It was left in for this commit to better exhibit the functional
changes that were made.

Fixes #1660.
2020-05-18 02:13:10 -06:00

694 lines
37 KiB
Plaintext

hlsl.hull.ctrlpt-1.tesc
Shader version: 500
vertices = 3
vertex spacing = fractional_odd_spacing
triangle order = cw
0:? Sequence
0:27 Function Definition: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:27 Function Parameters:
0:27 'i' ( in 3-element array of structure{ temp 3-component vector of float val})
0:27 'cpid' ( in uint)
0:? Sequence
0:29 move second child to first child ( temp 3-component vector of float)
0:29 val: direct index for structure ( temp 3-component vector of float)
0:29 'o' ( temp structure{ temp 3-component vector of float val})
0:29 Constant:
0:29 0 (const int)
0:29 Construct vec3 ( temp 3-component vector of float)
0:29 Convert uint to float ( temp float)
0:29 'cpid' ( in uint)
0:30 Branch: Return with expression
0:30 'o' ( temp structure{ temp 3-component vector of float val})
0:27 Function Definition: main( ( temp void)
0:27 Function Parameters:
0:? Sequence
0:27 Sequence
0:27 move second child to first child ( temp 3-component vector of float)
0:27 val: direct index for structure ( temp 3-component vector of float)
0:27 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
0:27 0 (const int)
0:27 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:27 Constant:
0:27 0 (const int)
0:27 move second child to first child ( temp 3-component vector of float)
0:27 val: direct index for structure ( temp 3-component vector of float)
0:27 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:27 Constant:
0:27 1 (const int)
0:27 Constant:
0:27 0 (const int)
0:27 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:27 Constant:
0:27 1 (const int)
0:27 move second child to first child ( temp 3-component vector of float)
0:27 val: direct index for structure ( temp 3-component vector of float)
0:27 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:27 Constant:
0:27 2 (const int)
0:27 Constant:
0:27 0 (const int)
0:27 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:27 Constant:
0:27 2 (const int)
0:27 move second child to first child ( temp uint)
0:? 'cpid' ( temp uint)
0:? 'cpid' ( in uint InvocationID)
0:27 Sequence
0:27 move second child to first child ( temp 3-component vector of float)
0:27 indirect index (layout( location=0) out 3-component vector of float)
0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float)
0:? 'cpid' ( in uint InvocationID)
0:27 val: direct index for structure ( temp 3-component vector of float)
0:27 Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( temp uint)
0:27 Constant:
0:27 0 (const int)
0:? Barrier ( temp void)
0:? Test condition and select ( temp void)
0:? Condition
0:? Compare Equal ( temp bool)
0:? 'cpid' ( in uint InvocationID)
0:? Constant:
0:? 0 (const int)
0:? true case
0:? Sequence
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const uint)
0:? move second child to first child ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Function Call: PCF(struct-hs_out_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 0 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 0 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 1 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 1 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 2 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 2 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelInner)
0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner)
0:? Constant:
0:? 0 (const int)
0:? flInFactor: direct index for structure ( temp float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 1 (const int)
0:34 Function Definition: PCF(struct-hs_out_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:34 Function Parameters:
0:34 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:37 move second child to first child ( temp float)
0:37 direct index ( temp float)
0:37 tfactor: direct index for structure ( temp 3-element array of float)
0:37 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:37 direct index ( temp float)
0:37 val: direct index for structure ( temp 3-component vector of float)
0:37 direct index ( temp structure{ temp 3-component vector of float val})
0:37 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:38 move second child to first child ( temp float)
0:38 direct index ( temp float)
0:38 tfactor: direct index for structure ( temp 3-element array of float)
0:38 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:38 Constant:
0:38 0 (const int)
0:38 Constant:
0:38 1 (const int)
0:38 direct index ( temp float)
0:38 val: direct index for structure ( temp 3-component vector of float)
0:38 direct index ( temp structure{ temp 3-component vector of float val})
0:38 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:38 Constant:
0:38 1 (const int)
0:38 Constant:
0:38 0 (const int)
0:38 Constant:
0:38 0 (const int)
0:39 move second child to first child ( temp float)
0:39 direct index ( temp float)
0:39 tfactor: direct index for structure ( temp 3-element array of float)
0:39 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:39 Constant:
0:39 0 (const int)
0:39 Constant:
0:39 2 (const int)
0:39 direct index ( temp float)
0:39 val: direct index for structure ( temp 3-component vector of float)
0:39 direct index ( temp structure{ temp 3-component vector of float val})
0:39 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:39 Constant:
0:39 2 (const int)
0:39 Constant:
0:39 0 (const int)
0:39 Constant:
0:39 0 (const int)
0:40 move second child to first child ( temp float)
0:40 flInFactor: direct index for structure ( temp float)
0:40 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:40 Constant:
0:40 1 (const int)
0:40 Constant:
0:40 4.000000
0:42 Branch: Return with expression
0:42 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Linker Objects
0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:? 'cpid' ( in uint InvocationID)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner)
Linked tessellation control stage:
Shader version: 500
vertices = 3
vertex spacing = fractional_odd_spacing
triangle order = cw
0:? Sequence
0:27 Function Definition: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:27 Function Parameters:
0:27 'i' ( in 3-element array of structure{ temp 3-component vector of float val})
0:27 'cpid' ( in uint)
0:? Sequence
0:29 move second child to first child ( temp 3-component vector of float)
0:29 val: direct index for structure ( temp 3-component vector of float)
0:29 'o' ( temp structure{ temp 3-component vector of float val})
0:29 Constant:
0:29 0 (const int)
0:29 Construct vec3 ( temp 3-component vector of float)
0:29 Convert uint to float ( temp float)
0:29 'cpid' ( in uint)
0:30 Branch: Return with expression
0:30 'o' ( temp structure{ temp 3-component vector of float val})
0:27 Function Definition: main( ( temp void)
0:27 Function Parameters:
0:? Sequence
0:27 Sequence
0:27 move second child to first child ( temp 3-component vector of float)
0:27 val: direct index for structure ( temp 3-component vector of float)
0:27 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
0:27 0 (const int)
0:27 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:27 Constant:
0:27 0 (const int)
0:27 move second child to first child ( temp 3-component vector of float)
0:27 val: direct index for structure ( temp 3-component vector of float)
0:27 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:27 Constant:
0:27 1 (const int)
0:27 Constant:
0:27 0 (const int)
0:27 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:27 Constant:
0:27 1 (const int)
0:27 move second child to first child ( temp 3-component vector of float)
0:27 val: direct index for structure ( temp 3-component vector of float)
0:27 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:27 Constant:
0:27 2 (const int)
0:27 Constant:
0:27 0 (const int)
0:27 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:27 Constant:
0:27 2 (const int)
0:27 move second child to first child ( temp uint)
0:? 'cpid' ( temp uint)
0:? 'cpid' ( in uint InvocationID)
0:27 Sequence
0:27 move second child to first child ( temp 3-component vector of float)
0:27 indirect index (layout( location=0) out 3-component vector of float)
0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float)
0:? 'cpid' ( in uint InvocationID)
0:27 val: direct index for structure ( temp 3-component vector of float)
0:27 Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( temp uint)
0:27 Constant:
0:27 0 (const int)
0:? Barrier ( temp void)
0:? Test condition and select ( temp void)
0:? Condition
0:? Compare Equal ( temp bool)
0:? 'cpid' ( in uint InvocationID)
0:? Constant:
0:? 0 (const int)
0:? true case
0:? Sequence
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const uint)
0:? move second child to first child ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Function Call: PCF(struct-hs_out_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 0 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 0 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 1 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 1 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 2 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 2 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelInner)
0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner)
0:? Constant:
0:? 0 (const int)
0:? flInFactor: direct index for structure ( temp float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 1 (const int)
0:34 Function Definition: PCF(struct-hs_out_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:34 Function Parameters:
0:34 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:37 move second child to first child ( temp float)
0:37 direct index ( temp float)
0:37 tfactor: direct index for structure ( temp 3-element array of float)
0:37 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:37 direct index ( temp float)
0:37 val: direct index for structure ( temp 3-component vector of float)
0:37 direct index ( temp structure{ temp 3-component vector of float val})
0:37 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:37 Constant:
0:37 0 (const int)
0:38 move second child to first child ( temp float)
0:38 direct index ( temp float)
0:38 tfactor: direct index for structure ( temp 3-element array of float)
0:38 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:38 Constant:
0:38 0 (const int)
0:38 Constant:
0:38 1 (const int)
0:38 direct index ( temp float)
0:38 val: direct index for structure ( temp 3-component vector of float)
0:38 direct index ( temp structure{ temp 3-component vector of float val})
0:38 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:38 Constant:
0:38 1 (const int)
0:38 Constant:
0:38 0 (const int)
0:38 Constant:
0:38 0 (const int)
0:39 move second child to first child ( temp float)
0:39 direct index ( temp float)
0:39 tfactor: direct index for structure ( temp 3-element array of float)
0:39 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:39 Constant:
0:39 0 (const int)
0:39 Constant:
0:39 2 (const int)
0:39 direct index ( temp float)
0:39 val: direct index for structure ( temp 3-component vector of float)
0:39 direct index ( temp structure{ temp 3-component vector of float val})
0:39 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:39 Constant:
0:39 2 (const int)
0:39 Constant:
0:39 0 (const int)
0:39 Constant:
0:39 0 (const int)
0:40 move second child to first child ( temp float)
0:40 flInFactor: direct index for structure ( temp float)
0:40 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:40 Constant:
0:40 1 (const int)
0:40 Constant:
0:40 4.000000
0:42 Branch: Return with expression
0:42 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Linker Objects
0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:? 'cpid' ( in uint InvocationID)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner)
// Module Version 10000
// Generated by (magic number): 80008
// Id's are bound by 135
Capability Tessellation
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 42 57 60 105 119
ExecutionMode 4 OutputVertices 3
ExecutionMode 4 Triangles
ExecutionMode 4 SpacingFractionalOdd
ExecutionMode 4 VertexOrderCw
Source HLSL 500
Name 4 "main"
Name 8 "hs_in_t"
MemberName 8(hs_in_t) 0 "val"
Name 14 "hs_out_t"
MemberName 14(hs_out_t) 0 "val"
Name 18 "@main(struct-hs_in_t-vf31[3];u1;"
Name 16 "i"
Name 17 "cpid"
Name 22 "hs_pcf_t"
MemberName 22(hs_pcf_t) 0 "tfactor"
MemberName 22(hs_pcf_t) 1 "flInFactor"
Name 25 "PCF(struct-hs_out_t-vf31[3];"
Name 24 "pcf_out"
Name 28 "o"
Name 39 "i"
Name 42 "i.val"
Name 55 "cpid"
Name 57 "cpid"
Name 60 "@entryPointOutput.val"
Name 62 "param"
Name 64 "param"
Name 79 "pcf_out"
Name 80 "i"
Name 81 "param"
Name 83 "param"
Name 86 "i"
Name 88 "param"
Name 90 "param"
Name 93 "i"
Name 94 "param"
Name 96 "param"
Name 100 "@patchConstantResult"
Name 105 "@patchConstantOutput.tfactor"
Name 119 "@patchConstantOutput.flInFactor"
Name 123 "o"
Decorate 42(i.val) Location 0
Decorate 57(cpid) BuiltIn InvocationId
Decorate 60(@entryPointOutput.val) Location 0
Decorate 105(@patchConstantOutput.tfactor) Patch
Decorate 105(@patchConstantOutput.tfactor) BuiltIn TessLevelOuter
Decorate 119(@patchConstantOutput.flInFactor) Patch
Decorate 119(@patchConstantOutput.flInFactor) BuiltIn TessLevelInner
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 3
8(hs_in_t): TypeStruct 7(fvec3)
9: TypeInt 32 0
10: 9(int) Constant 3
11: TypeArray 8(hs_in_t) 10
12: TypePointer Function 11
13: TypePointer Function 9(int)
14(hs_out_t): TypeStruct 7(fvec3)
15: TypeFunction 14(hs_out_t) 12(ptr) 13(ptr)
20: TypeArray 14(hs_out_t) 10
21: TypeArray 6(float) 10
22(hs_pcf_t): TypeStruct 21 6(float)
23: TypeFunction 22(hs_pcf_t) 20
27: TypePointer Function 14(hs_out_t)
29: TypeInt 32 1
30: 29(int) Constant 0
34: TypePointer Function 7(fvec3)
40: TypeArray 7(fvec3) 10
41: TypePointer Input 40
42(i.val): 41(ptr) Variable Input
43: TypePointer Input 7(fvec3)
47: 29(int) Constant 1
51: 29(int) Constant 2
56: TypePointer Input 9(int)
57(cpid): 56(ptr) Variable Input
59: TypePointer Output 40
60(@entryPointOutput.val): 59(ptr) Variable Output
68: TypePointer Output 7(fvec3)
70: 9(int) Constant 2
71: 9(int) Constant 4
72: 9(int) Constant 0
74: TypeBool
78: TypePointer Function 20
87: 9(int) Constant 1
99: TypePointer Function 22(hs_pcf_t)
103: TypeArray 6(float) 71
104: TypePointer Output 103
105(@patchConstantOutput.tfactor): 104(ptr) Variable Output
106: TypePointer Function 6(float)
109: TypePointer Output 6(float)
117: TypeArray 6(float) 70
118: TypePointer Output 117
119(@patchConstantOutput.flInFactor): 118(ptr) Variable Output
130: 6(float) Constant 1082130432
4(main): 2 Function None 3
5: Label
39(i): 12(ptr) Variable Function
55(cpid): 13(ptr) Variable Function
62(param): 12(ptr) Variable Function
64(param): 13(ptr) Variable Function
79(pcf_out): 78(ptr) Variable Function
80(i): 12(ptr) Variable Function
81(param): 12(ptr) Variable Function
83(param): 13(ptr) Variable Function
86(i): 12(ptr) Variable Function
88(param): 12(ptr) Variable Function
90(param): 13(ptr) Variable Function
93(i): 12(ptr) Variable Function
94(param): 12(ptr) Variable Function
96(param): 13(ptr) Variable Function
100(@patchConstantResult): 99(ptr) Variable Function
44: 43(ptr) AccessChain 42(i.val) 30
45: 7(fvec3) Load 44
46: 34(ptr) AccessChain 39(i) 30 30
Store 46 45
48: 43(ptr) AccessChain 42(i.val) 47
49: 7(fvec3) Load 48
50: 34(ptr) AccessChain 39(i) 47 30
Store 50 49
52: 43(ptr) AccessChain 42(i.val) 51
53: 7(fvec3) Load 52
54: 34(ptr) AccessChain 39(i) 51 30
Store 54 53
58: 9(int) Load 57(cpid)
Store 55(cpid) 58
61: 9(int) Load 57(cpid)
63: 11 Load 39(i)
Store 62(param) 63
65: 9(int) Load 55(cpid)
Store 64(param) 65
66:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 62(param) 64(param)
67: 7(fvec3) CompositeExtract 66 0
69: 68(ptr) AccessChain 60(@entryPointOutput.val) 61
Store 69 67
ControlBarrier 70 71 72
73: 9(int) Load 57(cpid)
75: 74(bool) IEqual 73 30
SelectionMerge 77 None
BranchConditional 75 76 77
76: Label
82: 11 Load 80(i)
Store 81(param) 82
Store 83(param) 72
84:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 81(param) 83(param)
85: 27(ptr) AccessChain 79(pcf_out) 30
Store 85 84
89: 11 Load 86(i)
Store 88(param) 89
Store 90(param) 87
91:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 88(param) 90(param)
92: 27(ptr) AccessChain 79(pcf_out) 47
Store 92 91
95: 11 Load 93(i)
Store 94(param) 95
Store 96(param) 70
97:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 94(param) 96(param)
98: 27(ptr) AccessChain 79(pcf_out) 51
Store 98 97
101: 20 Load 79(pcf_out)
102:22(hs_pcf_t) FunctionCall 25(PCF(struct-hs_out_t-vf31[3];) 101
Store 100(@patchConstantResult) 102
107: 106(ptr) AccessChain 100(@patchConstantResult) 30 30
108: 6(float) Load 107
110: 109(ptr) AccessChain 105(@patchConstantOutput.tfactor) 30
Store 110 108
111: 106(ptr) AccessChain 100(@patchConstantResult) 30 47
112: 6(float) Load 111
113: 109(ptr) AccessChain 105(@patchConstantOutput.tfactor) 47
Store 113 112
114: 106(ptr) AccessChain 100(@patchConstantResult) 30 51
115: 6(float) Load 114
116: 109(ptr) AccessChain 105(@patchConstantOutput.tfactor) 51
Store 116 115
120: 106(ptr) AccessChain 100(@patchConstantResult) 47
121: 6(float) Load 120
122: 109(ptr) AccessChain 119(@patchConstantOutput.flInFactor) 30
Store 122 121
Branch 77
77: Label
Return
FunctionEnd
18(@main(struct-hs_in_t-vf31[3];u1;):14(hs_out_t) Function None 15
16(i): 12(ptr) FunctionParameter
17(cpid): 13(ptr) FunctionParameter
19: Label
28(o): 27(ptr) Variable Function
31: 9(int) Load 17(cpid)
32: 6(float) ConvertUToF 31
33: 7(fvec3) CompositeConstruct 32 32 32
35: 34(ptr) AccessChain 28(o) 30
Store 35 33
36:14(hs_out_t) Load 28(o)
ReturnValue 36
FunctionEnd
25(PCF(struct-hs_out_t-vf31[3];):22(hs_pcf_t) Function None 23
24(pcf_out): 20 FunctionParameter
26: Label
123(o): 99(ptr) Variable Function
124: 6(float) CompositeExtract 24(pcf_out) 0 0 0
125: 106(ptr) AccessChain 123(o) 30 30
Store 125 124
126: 6(float) CompositeExtract 24(pcf_out) 1 0 0
127: 106(ptr) AccessChain 123(o) 30 47
Store 127 126
128: 6(float) CompositeExtract 24(pcf_out) 2 0 0
129: 106(ptr) AccessChain 123(o) 30 51
Store 129 128
131: 106(ptr) AccessChain 123(o) 47
Store 131 130
132:22(hs_pcf_t) Load 123(o)
ReturnValue 132
FunctionEnd