glslang/Test/baseResults/hlsl.hull.ctrlpt-2.tesc.out
greg-lunarg 7c753a7253
Flatten all interface variables (#2217)
Specifically, add flattening of arrayed io for geometry and
tesselation shaders. Previously some interface structs just had
builtins split out which caused some interfaces to not be exactly
the same as that of flattened adjacent stages, affecting validation
and correctness.

This obviates builtin splitting. That will be removed in a followup
commit. It was left in for this commit to better exhibit the functional
changes that were made.

Fixes #1660.
2020-05-18 02:13:10 -06:00

715 lines
39 KiB
Plaintext

hlsl.hull.ctrlpt-2.tesc
Shader version: 500
vertices = 3
vertex spacing = fractional_odd_spacing
triangle order = cw
0:? Sequence
0:28 Function Definition: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:28 Function Parameters:
0:28 'i' ( in 3-element array of structure{ temp 3-component vector of float val})
0:28 'cpid' ( in uint)
0:? Sequence
0:29 val: direct index for structure ( temp 3-component vector of float)
0:29 direct index ( temp structure{ temp 3-component vector of float val})
0:29 'i' ( in 3-element array of structure{ temp 3-component vector of float val})
0:29 Constant:
0:29 0 (const int)
0:29 Constant:
0:29 0 (const int)
0:32 move second child to first child ( temp 3-component vector of float)
0:32 val: direct index for structure ( temp 3-component vector of float)
0:32 'o' ( temp structure{ temp 3-component vector of float val})
0:32 Constant:
0:32 0 (const int)
0:32 Construct vec3 ( temp 3-component vector of float)
0:32 Convert uint to float ( temp float)
0:32 'cpid' ( in uint)
0:33 Branch: Return with expression
0:33 'o' ( temp structure{ temp 3-component vector of float val})
0:28 Function Definition: main( ( temp void)
0:28 Function Parameters:
0:? Sequence
0:28 Sequence
0:28 move second child to first child ( temp 3-component vector of float)
0:28 val: direct index for structure ( temp 3-component vector of float)
0:28 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
0:28 0 (const int)
0:28 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:28 Constant:
0:28 0 (const int)
0:28 move second child to first child ( temp 3-component vector of float)
0:28 val: direct index for structure ( temp 3-component vector of float)
0:28 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:28 Constant:
0:28 1 (const int)
0:28 Constant:
0:28 0 (const int)
0:28 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:28 Constant:
0:28 1 (const int)
0:28 move second child to first child ( temp 3-component vector of float)
0:28 val: direct index for structure ( temp 3-component vector of float)
0:28 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:28 Constant:
0:28 2 (const int)
0:28 Constant:
0:28 0 (const int)
0:28 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:28 Constant:
0:28 2 (const int)
0:28 move second child to first child ( temp uint)
0:? 'cpid' ( temp uint)
0:? 'cpid' ( in uint InvocationID)
0:28 Sequence
0:28 move second child to first child ( temp 3-component vector of float)
0:28 indirect index (layout( location=0) out 3-component vector of float)
0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float)
0:? 'cpid' ( in uint InvocationID)
0:28 val: direct index for structure ( temp 3-component vector of float)
0:28 Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( temp uint)
0:28 Constant:
0:28 0 (const int)
0:? Barrier ( temp void)
0:? Test condition and select ( temp void)
0:? Condition
0:? Compare Equal ( temp bool)
0:? 'cpid' ( in uint InvocationID)
0:? Constant:
0:? 0 (const int)
0:? true case
0:? Sequence
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const uint)
0:? move second child to first child ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Function Call: PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 0 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 0 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 1 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 1 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 2 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 2 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelInner)
0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner)
0:? Constant:
0:? 0 (const int)
0:? flInFactor: direct index for structure ( temp float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 1 (const int)
0:38 Function Definition: PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:38 Function Parameters:
0:38 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:38 'pcf_in' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:41 move second child to first child ( temp float)
0:41 direct index ( temp float)
0:41 tfactor: direct index for structure ( temp 3-element array of float)
0:41 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:41 Constant:
0:41 0 (const int)
0:41 Constant:
0:41 0 (const int)
0:41 direct index ( temp float)
0:41 val: direct index for structure ( temp 3-component vector of float)
0:41 direct index ( temp structure{ temp 3-component vector of float val})
0:41 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:41 Constant:
0:41 0 (const int)
0:41 Constant:
0:41 0 (const int)
0:41 Constant:
0:41 0 (const int)
0:42 move second child to first child ( temp float)
0:42 direct index ( temp float)
0:42 tfactor: direct index for structure ( temp 3-element array of float)
0:42 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:42 Constant:
0:42 0 (const int)
0:42 Constant:
0:42 1 (const int)
0:42 direct index ( temp float)
0:42 val: direct index for structure ( temp 3-component vector of float)
0:42 direct index ( temp structure{ temp 3-component vector of float val})
0:42 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:42 Constant:
0:42 1 (const int)
0:42 Constant:
0:42 0 (const int)
0:42 Constant:
0:42 0 (const int)
0:43 move second child to first child ( temp float)
0:43 direct index ( temp float)
0:43 tfactor: direct index for structure ( temp 3-element array of float)
0:43 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:43 Constant:
0:43 0 (const int)
0:43 Constant:
0:43 2 (const int)
0:43 direct index ( temp float)
0:43 val: direct index for structure ( temp 3-component vector of float)
0:43 direct index ( temp structure{ temp 3-component vector of float val})
0:43 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:43 Constant:
0:43 2 (const int)
0:43 Constant:
0:43 0 (const int)
0:43 Constant:
0:43 0 (const int)
0:44 move second child to first child ( temp float)
0:44 flInFactor: direct index for structure ( temp float)
0:44 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:44 Constant:
0:44 1 (const int)
0:44 Constant:
0:44 4.000000
0:46 Branch: Return with expression
0:46 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Linker Objects
0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:? 'cpid' ( in uint InvocationID)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner)
Linked tessellation control stage:
Shader version: 500
vertices = 3
vertex spacing = fractional_odd_spacing
triangle order = cw
0:? Sequence
0:28 Function Definition: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:28 Function Parameters:
0:28 'i' ( in 3-element array of structure{ temp 3-component vector of float val})
0:28 'cpid' ( in uint)
0:? Sequence
0:29 val: direct index for structure ( temp 3-component vector of float)
0:29 direct index ( temp structure{ temp 3-component vector of float val})
0:29 'i' ( in 3-element array of structure{ temp 3-component vector of float val})
0:29 Constant:
0:29 0 (const int)
0:29 Constant:
0:29 0 (const int)
0:32 move second child to first child ( temp 3-component vector of float)
0:32 val: direct index for structure ( temp 3-component vector of float)
0:32 'o' ( temp structure{ temp 3-component vector of float val})
0:32 Constant:
0:32 0 (const int)
0:32 Construct vec3 ( temp 3-component vector of float)
0:32 Convert uint to float ( temp float)
0:32 'cpid' ( in uint)
0:33 Branch: Return with expression
0:33 'o' ( temp structure{ temp 3-component vector of float val})
0:28 Function Definition: main( ( temp void)
0:28 Function Parameters:
0:? Sequence
0:28 Sequence
0:28 move second child to first child ( temp 3-component vector of float)
0:28 val: direct index for structure ( temp 3-component vector of float)
0:28 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
0:28 0 (const int)
0:28 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:28 Constant:
0:28 0 (const int)
0:28 move second child to first child ( temp 3-component vector of float)
0:28 val: direct index for structure ( temp 3-component vector of float)
0:28 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:28 Constant:
0:28 1 (const int)
0:28 Constant:
0:28 0 (const int)
0:28 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:28 Constant:
0:28 1 (const int)
0:28 move second child to first child ( temp 3-component vector of float)
0:28 val: direct index for structure ( temp 3-component vector of float)
0:28 direct index ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:28 Constant:
0:28 2 (const int)
0:28 Constant:
0:28 0 (const int)
0:28 direct index (layout( location=0) in 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:28 Constant:
0:28 2 (const int)
0:28 move second child to first child ( temp uint)
0:? 'cpid' ( temp uint)
0:? 'cpid' ( in uint InvocationID)
0:28 Sequence
0:28 move second child to first child ( temp 3-component vector of float)
0:28 indirect index (layout( location=0) out 3-component vector of float)
0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float)
0:? 'cpid' ( in uint InvocationID)
0:28 val: direct index for structure ( temp 3-component vector of float)
0:28 Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'cpid' ( temp uint)
0:28 Constant:
0:28 0 (const int)
0:? Barrier ( temp void)
0:? Test condition and select ( temp void)
0:? Condition
0:? Compare Equal ( temp bool)
0:? 'cpid' ( in uint InvocationID)
0:? Constant:
0:? 0 (const int)
0:? true case
0:? Sequence
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 0 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 1 (const uint)
0:? move second child to first child ( temp structure{ temp 3-component vector of float val})
0:? direct index ( temp structure{ temp 3-component vector of float val})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const int)
0:? Function Call: @main(struct-hs_in_t-vf31[3];u1; ( temp structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Constant:
0:? 2 (const uint)
0:? move second child to first child ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Function Call: PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? 'pcf_out' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? 'i' ( temp 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 0 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 0 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 1 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 1 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelOuter)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? Constant:
0:? 2 (const int)
0:? direct index ( temp float)
0:? tfactor: direct index for structure ( temp 3-element array of float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 0 (const int)
0:? Constant:
0:? 2 (const int)
0:? move second child to first child ( temp float)
0:? direct index ( patch out float TessLevelInner)
0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner)
0:? Constant:
0:? 0 (const int)
0:? flInFactor: direct index for structure ( temp float)
0:? '@patchConstantResult' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Constant:
0:? 1 (const int)
0:38 Function Definition: PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3]; ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:38 Function Parameters:
0:38 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:38 'pcf_in' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:? Sequence
0:41 move second child to first child ( temp float)
0:41 direct index ( temp float)
0:41 tfactor: direct index for structure ( temp 3-element array of float)
0:41 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:41 Constant:
0:41 0 (const int)
0:41 Constant:
0:41 0 (const int)
0:41 direct index ( temp float)
0:41 val: direct index for structure ( temp 3-component vector of float)
0:41 direct index ( temp structure{ temp 3-component vector of float val})
0:41 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:41 Constant:
0:41 0 (const int)
0:41 Constant:
0:41 0 (const int)
0:41 Constant:
0:41 0 (const int)
0:42 move second child to first child ( temp float)
0:42 direct index ( temp float)
0:42 tfactor: direct index for structure ( temp 3-element array of float)
0:42 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:42 Constant:
0:42 0 (const int)
0:42 Constant:
0:42 1 (const int)
0:42 direct index ( temp float)
0:42 val: direct index for structure ( temp 3-component vector of float)
0:42 direct index ( temp structure{ temp 3-component vector of float val})
0:42 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:42 Constant:
0:42 1 (const int)
0:42 Constant:
0:42 0 (const int)
0:42 Constant:
0:42 0 (const int)
0:43 move second child to first child ( temp float)
0:43 direct index ( temp float)
0:43 tfactor: direct index for structure ( temp 3-element array of float)
0:43 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:43 Constant:
0:43 0 (const int)
0:43 Constant:
0:43 2 (const int)
0:43 direct index ( temp float)
0:43 val: direct index for structure ( temp 3-component vector of float)
0:43 direct index ( temp structure{ temp 3-component vector of float val})
0:43 'pcf_out' ( const (read only) 3-element array of structure{ temp 3-component vector of float val})
0:43 Constant:
0:43 2 (const int)
0:43 Constant:
0:43 0 (const int)
0:43 Constant:
0:43 0 (const int)
0:44 move second child to first child ( temp float)
0:44 flInFactor: direct index for structure ( temp float)
0:44 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:44 Constant:
0:44 1 (const int)
0:44 Constant:
0:44 4.000000
0:46 Branch: Return with expression
0:46 'o' ( temp structure{ temp 3-element array of float tfactor, temp float flInFactor})
0:? Linker Objects
0:? '@entryPointOutput.val' (layout( location=0) out 3-element array of 3-component vector of float)
0:? 'i.val' (layout( location=0) in 3-element array of 3-component vector of float)
0:? 'cpid' ( in uint InvocationID)
0:? '@patchConstantOutput.tfactor' ( patch out 4-element array of float TessLevelOuter)
0:? '@patchConstantOutput.flInFactor' ( patch out 2-element array of float TessLevelInner)
// Module Version 10000
// Generated by (magic number): 80008
// Id's are bound by 137
Capability Tessellation
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationControl 4 "main" 43 58 61 107 121
ExecutionMode 4 OutputVertices 3
ExecutionMode 4 Triangles
ExecutionMode 4 SpacingFractionalOdd
ExecutionMode 4 VertexOrderCw
Source HLSL 500
Name 4 "main"
Name 8 "hs_in_t"
MemberName 8(hs_in_t) 0 "val"
Name 14 "hs_out_t"
MemberName 14(hs_out_t) 0 "val"
Name 18 "@main(struct-hs_in_t-vf31[3];u1;"
Name 16 "i"
Name 17 "cpid"
Name 22 "hs_pcf_t"
MemberName 22(hs_pcf_t) 0 "tfactor"
MemberName 22(hs_pcf_t) 1 "flInFactor"
Name 26 "PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3];"
Name 24 "pcf_out"
Name 25 "pcf_in"
Name 31 "o"
Name 40 "i"
Name 43 "i.val"
Name 56 "cpid"
Name 58 "cpid"
Name 61 "@entryPointOutput.val"
Name 63 "param"
Name 65 "param"
Name 80 "pcf_out"
Name 81 "i"
Name 82 "param"
Name 84 "param"
Name 87 "i"
Name 89 "param"
Name 91 "param"
Name 94 "i"
Name 95 "param"
Name 97 "param"
Name 101 "@patchConstantResult"
Name 107 "@patchConstantOutput.tfactor"
Name 121 "@patchConstantOutput.flInFactor"
Name 125 "o"
Decorate 43(i.val) Location 0
Decorate 58(cpid) BuiltIn InvocationId
Decorate 61(@entryPointOutput.val) Location 0
Decorate 107(@patchConstantOutput.tfactor) Patch
Decorate 107(@patchConstantOutput.tfactor) BuiltIn TessLevelOuter
Decorate 121(@patchConstantOutput.flInFactor) Patch
Decorate 121(@patchConstantOutput.flInFactor) BuiltIn TessLevelInner
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 3
8(hs_in_t): TypeStruct 7(fvec3)
9: TypeInt 32 0
10: 9(int) Constant 3
11: TypeArray 8(hs_in_t) 10
12: TypePointer Function 11
13: TypePointer Function 9(int)
14(hs_out_t): TypeStruct 7(fvec3)
15: TypeFunction 14(hs_out_t) 12(ptr) 13(ptr)
20: TypeArray 14(hs_out_t) 10
21: TypeArray 6(float) 10
22(hs_pcf_t): TypeStruct 21 6(float)
23: TypeFunction 22(hs_pcf_t) 20 11
28: TypeInt 32 1
29: 28(int) Constant 0
30: TypePointer Function 14(hs_out_t)
35: TypePointer Function 7(fvec3)
41: TypeArray 7(fvec3) 10
42: TypePointer Input 41
43(i.val): 42(ptr) Variable Input
44: TypePointer Input 7(fvec3)
48: 28(int) Constant 1
52: 28(int) Constant 2
57: TypePointer Input 9(int)
58(cpid): 57(ptr) Variable Input
60: TypePointer Output 41
61(@entryPointOutput.val): 60(ptr) Variable Output
69: TypePointer Output 7(fvec3)
71: 9(int) Constant 2
72: 9(int) Constant 4
73: 9(int) Constant 0
75: TypeBool
79: TypePointer Function 20
88: 9(int) Constant 1
100: TypePointer Function 22(hs_pcf_t)
105: TypeArray 6(float) 72
106: TypePointer Output 105
107(@patchConstantOutput.tfactor): 106(ptr) Variable Output
108: TypePointer Function 6(float)
111: TypePointer Output 6(float)
119: TypeArray 6(float) 71
120: TypePointer Output 119
121(@patchConstantOutput.flInFactor): 120(ptr) Variable Output
132: 6(float) Constant 1082130432
4(main): 2 Function None 3
5: Label
40(i): 12(ptr) Variable Function
56(cpid): 13(ptr) Variable Function
63(param): 12(ptr) Variable Function
65(param): 13(ptr) Variable Function
80(pcf_out): 79(ptr) Variable Function
81(i): 12(ptr) Variable Function
82(param): 12(ptr) Variable Function
84(param): 13(ptr) Variable Function
87(i): 12(ptr) Variable Function
89(param): 12(ptr) Variable Function
91(param): 13(ptr) Variable Function
94(i): 12(ptr) Variable Function
95(param): 12(ptr) Variable Function
97(param): 13(ptr) Variable Function
101(@patchConstantResult): 100(ptr) Variable Function
45: 44(ptr) AccessChain 43(i.val) 29
46: 7(fvec3) Load 45
47: 35(ptr) AccessChain 40(i) 29 29
Store 47 46
49: 44(ptr) AccessChain 43(i.val) 48
50: 7(fvec3) Load 49
51: 35(ptr) AccessChain 40(i) 48 29
Store 51 50
53: 44(ptr) AccessChain 43(i.val) 52
54: 7(fvec3) Load 53
55: 35(ptr) AccessChain 40(i) 52 29
Store 55 54
59: 9(int) Load 58(cpid)
Store 56(cpid) 59
62: 9(int) Load 58(cpid)
64: 11 Load 40(i)
Store 63(param) 64
66: 9(int) Load 56(cpid)
Store 65(param) 66
67:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 63(param) 65(param)
68: 7(fvec3) CompositeExtract 67 0
70: 69(ptr) AccessChain 61(@entryPointOutput.val) 62
Store 70 68
ControlBarrier 71 72 73
74: 9(int) Load 58(cpid)
76: 75(bool) IEqual 74 29
SelectionMerge 78 None
BranchConditional 76 77 78
77: Label
83: 11 Load 81(i)
Store 82(param) 83
Store 84(param) 73
85:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 82(param) 84(param)
86: 30(ptr) AccessChain 80(pcf_out) 29
Store 86 85
90: 11 Load 87(i)
Store 89(param) 90
Store 91(param) 88
92:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 89(param) 91(param)
93: 30(ptr) AccessChain 80(pcf_out) 48
Store 93 92
96: 11 Load 94(i)
Store 95(param) 96
Store 97(param) 71
98:14(hs_out_t) FunctionCall 18(@main(struct-hs_in_t-vf31[3];u1;) 95(param) 97(param)
99: 30(ptr) AccessChain 80(pcf_out) 52
Store 99 98
102: 20 Load 80(pcf_out)
103: 11 Load 40(i)
104:22(hs_pcf_t) FunctionCall 26(PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3];) 102 103
Store 101(@patchConstantResult) 104
109: 108(ptr) AccessChain 101(@patchConstantResult) 29 29
110: 6(float) Load 109
112: 111(ptr) AccessChain 107(@patchConstantOutput.tfactor) 29
Store 112 110
113: 108(ptr) AccessChain 101(@patchConstantResult) 29 48
114: 6(float) Load 113
115: 111(ptr) AccessChain 107(@patchConstantOutput.tfactor) 48
Store 115 114
116: 108(ptr) AccessChain 101(@patchConstantResult) 29 52
117: 6(float) Load 116
118: 111(ptr) AccessChain 107(@patchConstantOutput.tfactor) 52
Store 118 117
122: 108(ptr) AccessChain 101(@patchConstantResult) 48
123: 6(float) Load 122
124: 111(ptr) AccessChain 121(@patchConstantOutput.flInFactor) 29
Store 124 123
Branch 78
78: Label
Return
FunctionEnd
18(@main(struct-hs_in_t-vf31[3];u1;):14(hs_out_t) Function None 15
16(i): 12(ptr) FunctionParameter
17(cpid): 13(ptr) FunctionParameter
19: Label
31(o): 30(ptr) Variable Function
32: 9(int) Load 17(cpid)
33: 6(float) ConvertUToF 32
34: 7(fvec3) CompositeConstruct 33 33 33
36: 35(ptr) AccessChain 31(o) 29
Store 36 34
37:14(hs_out_t) Load 31(o)
ReturnValue 37
FunctionEnd
26(PCF(struct-hs_out_t-vf31[3];struct-hs_in_t-vf31[3];):22(hs_pcf_t) Function None 23
24(pcf_out): 20 FunctionParameter
25(pcf_in): 11 FunctionParameter
27: Label
125(o): 100(ptr) Variable Function
126: 6(float) CompositeExtract 24(pcf_out) 0 0 0
127: 108(ptr) AccessChain 125(o) 29 29
Store 127 126
128: 6(float) CompositeExtract 24(pcf_out) 1 0 0
129: 108(ptr) AccessChain 125(o) 29 48
Store 129 128
130: 6(float) CompositeExtract 24(pcf_out) 2 0 0
131: 108(ptr) AccessChain 125(o) 29 52
Store 131 130
133: 108(ptr) AccessChain 125(o) 48
Store 133 132
134:22(hs_pcf_t) Load 125(o)
ReturnValue 134
FunctionEnd